Grippli
Different values: 20
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object {Grippli}
    _id : string {Grippli._id} (all different values)
    folder : string {Grippli.folder} (same value: 'c2yXFh3t4VD6uXLr')
    img : string {Grippli.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
    name : string {Grippli.name} (all different values)
    system : object {Grippli.system}
        actionType : object {Grippli.system.actionType}
            value : string {Grippli.system.actionType.value} (4 different values)
                'passive' (x13)
                'reaction' (x3)
                'action' (x3)
                'free' (x1)
        actions : object {Grippli.system.actions}
            [value] : integer {Grippli.system.actions.value} (same value: 1)
        category : string {Grippli.system.category} (same value: 'ancestry')
        description : object {Grippli.system.description}
            value : string {Grippli.system.description.value} (all different values)
        level : object {Grippli.system.level}
            value : integer {Grippli.system.level.value} (5 different values)
                1 (x7)
                5 (x6)
                9 (x4)
                13 (x2)
                17 (x1)
        prerequisites : object {Grippli.system.prerequisites}
            value : array<object> {Grippli.system.prerequisites.value}
                Length: min=0 max=1
                Value type: object {Grippli.system.prerequisites.value.[]}
                    value : string {Grippli.system.prerequisites.value.[].value} (6 different values)
                        'snaptongue tripkee' (x2)
                        'You are not immune to diseases or poisons' (x1)
                        'trained in Nature' (x1)
                        'Wall Jump' (x1)
                        'trained in Intimidation' (x1)
                        'windweb tripkee' (x1)
        publication : object {Grippli.system.publication}
            license : string {Grippli.system.publication.license} (same value: 'ORC')
            remaster : boolean {Grippli.system.publication.remaster} (same value: True)
            title : string {Grippli.system.publication.title} (same value: 'Pathfinder Player Core 2')
        rules : ignored (Foundry rules object) {Grippli.system.rules}
        traits : object {Grippli.system.traits}
            rarity : string {Grippli.system.traits.rarity} (same value: 'common')
            value : array<string> {Grippli.system.traits.value}
                Length: min=1 max=2
                Value type: string {Grippli.system.traits.value.[]} (2 different values)
                    'grippli' (x20)
                    'manipulate' (x1)
        [frequency] : object {Grippli.system.frequency}
            max : integer {Grippli.system.frequency.max} (same value: 1)
            per : string {Grippli.system.frequency.per} (2 different values)
                'day' (x2)
                'PT1H' (x1)
        [onlyLevel1] : boolean {Grippli.system.onlyLevel1} (same value: True)
        [selfEffect] : object {Grippli.system.selfEffect}
            name : string {Grippli.system.selfEffect.name} (same value: 'Effect: Moisture Bath')
            uuid : string {Grippli.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Moisture Bath')
        [subfeatures] : object {Grippli.system.subfeatures}
            senses : object {Grippli.system.subfeatures.senses}
                darkvision : object {Grippli.system.subfeatures.senses.darkvision}
    type : string {Grippli.type} (same value: 'feat')