Champion
Different values: 78
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object {Champion}
    _id : string {Champion._id} (all different values)
    folder : string {Champion.folder} (same value: 'TyGXf14sFGJxyN6Z')
    img : string {Champion.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
    name : string {Champion.name} (all different values)
    system : object {Champion.system}
        actionType : object {Champion.system.actionType}
            value : string {Champion.system.actionType.value} (4 different values)
                'passive' (x66)
                'action' (x6)
                'reaction' (x4)
                'free' (x2)
        actions : object {Champion.system.actions}
            [value] : integer {Champion.system.actions.value} (2 different values)
                1 (x5)
                2 (x1)
        category : string {Champion.system.category} (same value: 'class')
        description : object {Champion.system.description}
            value : string {Champion.system.description.value} (all different values)
        level : object {Champion.system.level}
            value : integer {Champion.system.level.value} (11 different values)
        prerequisites : object {Champion.system.prerequisites}
            value : array<object> {Champion.system.prerequisites.value}
                Length: min=0 max=3
                Value type: object {Champion.system.prerequisites.value.[]}
                    value : string {Champion.system.prerequisites.value.[].value} (43 different values)
        publication : object {Champion.system.publication}
            license : string {Champion.system.publication.license} (2 different values)
                'ORC' (x64)
                'OGL' (x14)
            remaster : boolean {Champion.system.publication.remaster} (2 different values)
                True (x64)
                False (x14)
            title : string {Champion.system.publication.title} (7 different values)
                'Pathfinder Player Core 2' (x53)
                'Pathfinder Lost Omens Divine Mysteries' (x11)
                'Pathfinder Advanced Player\'s Guide' (x5)
                'Pathfinder Core Rulebook' (x5)
                'Pathfinder Lost Omens Character Guide' (x2)
                'Pathfinder #156: The Apocalypse Prophet' (x1)
                'Pathfinder #168: King of the Mountain' (x1)
        rules : ignored (Foundry rules object) {Champion.system.rules}
        traits : object {Champion.system.traits}
            rarity : string {Champion.system.traits.rarity} (2 different values)
                'common' (x67)
                'uncommon' (x11)
            [selected] : object {Champion.system.traits.selected}
                champion : string {Champion.system.traits.selected.champion} (same value: 'Champion')
            value : array<string> {Champion.system.traits.value}
                Length: min=1 max=4
                Value type: string {Champion.system.traits.value.[]} (6 different values)
                    'champion' (x78)
                    'oath' (x4)
                    'concentrate' (x3)
                    'flourish' (x2)
                    'divine' (x2)
                    'teleportation' (x1)
        [frequency] : object {Champion.system.frequency}
            max : integer {Champion.system.frequency.max} (same value: 1)
            per : string {Champion.system.frequency.per} (3 different values)
                'day' (x2)
                'PT1H' (x1)
                'round' (x1)
        [maxTakable] : integer {Champion.system.maxTakable} (same value: 3)
        [selfEffect] : object {Champion.system.selfEffect}
            name : string {Champion.system.selfEffect.name} (2 different values)
                'Effect: Enforce Oath' (x1)
                'Effect: Smite Evil' (x1)
            uuid : string {Champion.system.selfEffect.uuid} (2 different values)
                'Compendium.pf2e.feat-effects.Item.Effect: Enforce Oath' (x1)
                'Compendium.pf2e.feat-effects.Item.Effect: Smite' (x1)
        [subfeatures] : object {Champion.system.subfeatures}
            senses : object {Champion.system.subfeatures.senses}
                darkvision : object {Champion.system.subfeatures.senses.darkvision}
    type : string {Champion.type} (same value: 'feat')