Conditions
Different values: 43
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object {Conditions}
    _id : string {Conditions._id} (all different values)
    img : string {Conditions.img} (all different values)
    name : string {Conditions.name} (all different values)
    system : object {Conditions.system}
        description : object {Conditions.system.description}
            value : string {Conditions.system.description.value} (all different values)
        duration : object {Conditions.system.duration}
            [expiry] : empty
            unit : string {Conditions.system.duration.unit} (same value: 'unlimited')
            value : integer {Conditions.system.duration.value} (2 different values)
                0 (x27)
                -1 (x16)
            [perpetual] : boolean {Conditions.system.duration.perpetual} (2 different values)
                False (x15)
                True (x1)
            [text] : string {Conditions.system.duration.text} (same value: '')
        [group] : string {Conditions.system.group} (5 different values)
            'senses' (x5)
            'abilities' (x5)
            'attitudes' (x5)
            'death' (x4)
            'detection' (x4)
        overrides : array<string> {Conditions.system.overrides}
            Length: min=0 max=4
            Value type: string {Conditions.system.overrides.[]} (8 different values)
                'helpful' (x4)
                'indifferent' (x4)
                'unfriendly' (x4)
                'hostile' (x4)
                'friendly' (x4)
                'dazzled' (x1)
                'grabbed' (x1)
                'slowed' (x1)
        publication : object {Conditions.system.publication}
            license : string {Conditions.system.publication.license} (same value: 'ORC')
            remaster : boolean {Conditions.system.publication.remaster} (same value: True)
            title : string {Conditions.system.publication.title} (2 different values)
                'Pathfinder Player Core' (x42)
                'Pathfinder Player Core 2' (x1)
        references : object {Conditions.system.references}
            children : array<> {Conditions.system.references.children}
                Length: min=0 max=0
                Value type: empty
            immunityFrom : array<> {Conditions.system.references.immunityFrom}
                Length: min=0 max=0
                Value type: empty
            overriddenBy : array<> {Conditions.system.references.overriddenBy}
                Length: min=0 max=0
                Value type: empty
            overrides : array<> {Conditions.system.references.overrides}
                Length: min=0 max=0
                Value type: empty
        rules : ignored (Foundry rules object) {Conditions.system.rules}
        traits : object {Conditions.system.traits}
            value : array<> {Conditions.system.traits.value}
                Length: min=0 max=0
                Value type: empty
        value : object {Conditions.system.value}
            [immutable] : boolean {Conditions.system.value.immutable} (same value: False)
            [value] : integer {Conditions.system.value.value} (same value: 1)
            isValued : boolean {Conditions.system.value.isValued} (2 different values)
                False (x31)
                True (x12)
        [active] : boolean {Conditions.system.active} (same value: False)
        [removable] : boolean {Conditions.system.removable} (same value: False)
    type : string {Conditions.type} (same value: 'condition')