Nemesis
Different values: 8
=====================================
object {Nemesis}
    _id : string {Nemesis._id} (all different values)
    folder : string {Nemesis.folder} (same value: 'f8EIptjhdQkfxvVI')
    img : string {Nemesis.img} (2 different values)
        'systems/pf2e/icons/actions/Passive.webp' (x6)
        'systems/pf2e/icons/actions/TwoActions.webp' (x2)
    name : string {Nemesis.name} (all different values)
    system : object {Nemesis.system}
        actionType : object {Nemesis.system.actionType}
            value : string {Nemesis.system.actionType.value} (2 different values)
                'passive' (x6)
                'action' (x2)
        actions : object {Nemesis.system.actions}
            [value] : integer {Nemesis.system.actions.value} (same value: 2)
        category : string {Nemesis.system.category} (same value: 'offensive')
        description : object {Nemesis.system.description}
            value : string {Nemesis.system.description.value} (all different values)
        publication : object {Nemesis.system.publication}
            license : string {Nemesis.system.publication.license} (same value: 'ORC')
            remaster : boolean {Nemesis.system.publication.remaster} (same value: True)
            title : string {Nemesis.system.publication.title} (same value: 'Pathfinder #204: Stage Fright')
        rules : ignored (Foundry rules object) {Nemesis.system.rules}
        traits : object {Nemesis.system.traits}
            value : array<string> {Nemesis.system.traits.value}
                Length: min=0 max=2
                Value type: string {Nemesis.system.traits.value.[]} (2 different values)
                    'occult' (x2)
                    'mental' (x1)
        [frequency] : object {Nemesis.system.frequency}
            max : integer {Nemesis.system.frequency.max} (same value: 2)
            per : string {Nemesis.system.frequency.per} (same value: 'day')
    type : string {Nemesis.type} (same value: 'action')