Ranger
Different values: 78
=====================================
object {Ranger}
    _id : string {Ranger._id} (all different values)
    folder : string {Ranger.folder} (same value: 'EPA7iz3YgfimVST0')
    img : string {Ranger.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
    name : string {Ranger.name} (all different values)
    system : object {Ranger.system}
        actionType : object {Ranger.system.actionType}
            value : string {Ranger.system.actionType.value} (4 different values)
                'passive' (x60)
                'action' (x14)
                'reaction' (x3)
                'free' (x1)
        actions : object {Ranger.system.actions}
            [value] : integer {Ranger.system.actions.value} (3 different values)
                1 (x9)
                3 (x3)
                2 (x2)
        category : string {Ranger.system.category} (same value: 'class')
        description : object {Ranger.system.description}
            value : string {Ranger.system.description.value} (all different values)
        level : object {Ranger.system.level}
            value : integer {Ranger.system.level.value} (11 different values)
        prerequisites : object {Ranger.system.prerequisites}
            value : array<object> {Ranger.system.prerequisites.value}
                Length: min=0 max=3
                Value type: object {Ranger.system.prerequisites.value.[]}
                    value : string {Ranger.system.prerequisites.value.[].value} (40 different values)
        publication : object {Ranger.system.publication}
            license : string {Ranger.system.publication.license} (2 different values)
                'ORC' (x55)
                'OGL' (x23)
            remaster : boolean {Ranger.system.publication.remaster} (2 different values)
                True (x55)
                False (x23)
            title : string {Ranger.system.publication.title} (10 different values)
                'Pathfinder Player Core' (x52)
                'Pathfinder Advanced Player\'s Guide' (x7)
                'Pathfinder Kingmaker' (x5)
                'Pathfinder Core Rulebook' (x5)
                'Pathfinder Howl of the Wild' (x3)
                'Pathfinder Dark Archive' (x2)
                'Pathfinder #156: The Apocalypse Prophet' (x1)
                'Pathfinder Adventure: The Fall of Plaguestone' (x1)
                'Pathfinder #150: Broken Promises' (x1)
                'Pathfinder #168: King of the Mountain' (x1)
        rules : ignored (Foundry rules object) {Ranger.system.rules}
        traits : object {Ranger.system.traits}
            rarity : string {Ranger.system.traits.rarity} (3 different values)
                'common' (x69)
                'rare' (x5)
                'uncommon' (x4)
            [selected] : object {Ranger.system.traits.selected}
                ranger : string {Ranger.system.traits.selected.ranger} (same value: 'Ranger')
            value : array<string> {Ranger.system.traits.value}
                Length: min=1 max=3
                Value type: string {Ranger.system.traits.value.[]} (6 different values)
                    'ranger' (x78)
                    'flourish' (x6)
                    'concentrate' (x3)
                    'press' (x2)
                    'spellshape' (x1)
                    'move' (x1)
        [maxTakable] : empty
        [subfeatures] : object {Ranger.system.subfeatures}
            senses : object {Ranger.system.subfeatures.senses}
                darkvision : object {Ranger.system.subfeatures.senses.darkvision}
                    special : object {Ranger.system.subfeatures.senses.darkvision.special}
                        ancestry : boolean {Ranger.system.subfeatures.senses.darkvision.special.ancestry} (same value: False)
                        llv : boolean {Ranger.system.subfeatures.senses.darkvision.special.llv} (same value: True)
                        second : boolean {Ranger.system.subfeatures.senses.darkvision.special.second} (same value: False)
                low-light-vision : object {Ranger.system.subfeatures.senses.low-light-vision}
                    acuity : string {Ranger.system.subfeatures.senses.low-light-vision.acuity} (same value: 'imprecise')
                    range : integer {Ranger.system.subfeatures.senses.low-light-vision.range} (same value: 30)
    type : string {Ranger.type} (same value: 'feat')