Nemesis
Different values: 8
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object {Nemesis}
    _id : string {Nemesis._id} (all different values)
    folder : string {Nemesis.folder} (same value: f8EIptjhdQkfxvVI)
    img : string {Nemesis.img} (2 different values)
        systems/pf2e/icons/actions/Passive.webp (x6)
        systems/pf2e/icons/actions/TwoActions.webp (x2)
    name : string {Nemesis.name} (all different values)
    system : object {Nemesis.system}
        actionType : object {Nemesis.system.actionType}
            value : string {Nemesis.system.actionType.value} (2 different values)
                passive (x6)
                action (x2)
        actions : object {Nemesis.system.actions}
            [value] : integer {Nemesis.system.actions.value} (same value: 2)
        category : string {Nemesis.system.category} (same value: offensive)
        description : object {Nemesis.system.description}
            value : string {Nemesis.system.description.value} (all different values)
        publication : object {Nemesis.system.publication}
            license : string {Nemesis.system.publication.license} (same value: ORC)
            remaster : boolean {Nemesis.system.publication.remaster} (same value: True)
            title : string {Nemesis.system.publication.title} (same value: Pathfinder #204: Stage Fright)
        rules : ###FoundryRulesObject###
        traits : object {Nemesis.system.traits}
            value : array<string> {Nemesis.system.traits.value}
                Length: min=0 max=2
                Value type: string {Nemesis.system.traits.value.[]} (2 different values)
                    occult (x2)
                    mental (x1)
        [frequency] : object {Nemesis.system.frequency}
            max : integer {Nemesis.system.frequency.max} (same value: 2)
            per : string {Nemesis.system.frequency.per} (same value: day)
    type : string {Nemesis.type} (same value: action)