Reincarnated
Different values: 24
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object {Reincarnated}
    _id : string {Reincarnated._id} (all different values)
    folder : string {Reincarnated.folder} (same value: MKFmNxwrVSwVZLkL)
    img : string {Reincarnated.img} (same value: icons/sundries/books/book-red-exclamation.webp)
    name : string {Reincarnated.name} (all different values)
    system : object {Reincarnated.system}
        actionType : object {Reincarnated.system.actionType}
            value : string {Reincarnated.system.actionType.value} (4 different values)
                passive (x16)
                free (x1)
                action (x3)
                reaction (x4)
        actions : object {Reincarnated.system.actions}
            [value] : integer {Reincarnated.system.actions.value} (2 different values)
                1 (x1)
                2 (x2)
        category : string {Reincarnated.system.category} (same value: ancestry)
        description : object {Reincarnated.system.description}
            value : string {Reincarnated.system.description.value} (all different values)
        level : object {Reincarnated.system.level}
            value : integer {Reincarnated.system.level.value} (5 different values)
                5 (x5)
                17 (x5)
                13 (x6)
                1 (x4)
                9 (x4)
        prerequisites : object {Reincarnated.system.prerequisites}
            value : array<object> {Reincarnated.system.prerequisites.value}
                Length: min=0 max=1
                Value type: object {Reincarnated.system.prerequisites.value.[]}
                    value : string {Reincarnated.system.prerequisites.value.[].value} (2 different values)
                        Animal Soul Siblings (x1)
                        Plant Soul Siblings (x1)
        publication : object {Reincarnated.system.publication}
            license : string {Reincarnated.system.publication.license} (same value: OGL)
            remaster : boolean {Reincarnated.system.publication.remaster} (same value: False)
            title : string {Reincarnated.system.publication.title} (same value: Pathfinder #199: To Bloom Below the Web)
        rules : ###FoundryRulesObject###
        traits : object {Reincarnated.system.traits}
            rarity : string {Reincarnated.system.traits.rarity} (same value: rare)
            value : array<string> {Reincarnated.system.traits.value}
                Length: min=1 max=3
                Value type: string {Reincarnated.system.traits.value.[]} (7 different values)
                    reincarnated (x24)
                    force (x1)
                    concentrate (x2)
                    downtime (x3)
                    fortune (x2)
                    light (x1)
                    visual (x1)
        [frequency] : object {Reincarnated.system.frequency}
            max : integer {Reincarnated.system.frequency.max} (same value: 1)
            per : string {Reincarnated.system.frequency.per} (2 different values)
                day (x5)
                PT10M (x2)
        [selfEffect] : object {Reincarnated.system.selfEffect}
            name : string {Reincarnated.system.selfEffect.name} (same value: Effect: Pain is Temporary)
            uuid : string {Reincarnated.system.selfEffect.uuid} (same value: Compendium.pf2e.feat-effects.Item.Effect: Pain is Temporary)
    type : string {Reincarnated.type} (same value: feat)