Graveknight
Different values: 16
=====================================
object {Graveknight}
    _id : string {Graveknight._id} (all different values)
    folder : string {Graveknight.folder} (same value: VDsm6Sn88FQRnVG2)
    img : string {Graveknight.img} (4 different values)
        systems/pf2e/icons/actions/Passive.webp (x12)
        systems/pf2e/icons/actions/TwoActions.webp (x2)
        systems/pf2e/icons/actions/Reaction.webp (x1)
        systems/pf2e/icons/actions/ThreeActions.webp (x1)
    name : string {Graveknight.name} (all different values)
    system : object {Graveknight.system}
        actionType : object {Graveknight.system.actionType}
            value : string {Graveknight.system.actionType.value} (3 different values)
                passive (x12)
                action (x3)
                reaction (x1)
        actions : object {Graveknight.system.actions}
            [value] : integer {Graveknight.system.actions.value} (2 different values)
                2 (x2)
                3 (x1)
        category : string {Graveknight.system.category} (3 different values)
            offensive (x8)
            defensive (x6)
            interaction (x2)
        description : object {Graveknight.system.description}
            value : string {Graveknight.system.description.value} (all different values)
        publication : object {Graveknight.system.publication}
            license : string {Graveknight.system.publication.license} (2 different values)
                ORC (x10)
                OGL (x6)
            remaster : boolean {Graveknight.system.publication.remaster} (2 different values)
                True (x10)
                False (x6)
            title : string {Graveknight.system.publication.title} (3 different values)
                Pathfinder Monster Core (x10)
                Pathfinder #172: Secrets of the Temple-City (x1)
                Pathfinder Book of the Dead (x5)
        rules : ###FoundryRulesObject###
        traits : object {Graveknight.system.traits}
            rarity : string {Graveknight.system.traits.rarity} (same value: common)
            value : array<string> {Graveknight.system.traits.value}
                Length: min=0 max=6
                Value type: string {Graveknight.system.traits.value.[]} (11 different values)
                    arcane (x5)
                    fortune (x1)
                    curse (x1)
                    summon (x1)
                    aura (x2)
                    divine (x3)
                    emotion (x1)
                    fear (x1)
                    mental (x1)
                    visual (x1)
                    void (x1)
        [deathNote] : boolean {Graveknight.system.deathNote} (same value: True)
    type : string {Graveknight.type} (same value: action)