Cantrip
Different values: 70
=====================================
object {Cantrip}
    _id : string {Cantrip._id} (all different values)
    folder : string {Cantrip.folder} (same value: D7UVaOiB40wTR6kv)
    img : string {Cantrip.img} (67 different values)
    name : string {Cantrip.name} (all different values)
    system : object {Cantrip.system}
        [area] : object {Cantrip.system.area}
            type : string {Cantrip.system.area.type} (5 different values)
                cone (x2)
                cube (x2)
                burst (x1)
                emanation (x5)
                line (x2)
            value : integer {Cantrip.system.area.value} (4 different values)
                15 (x3)
                5 (x4)
                30 (x4)
                10 (x1)
        cost : object {Cantrip.system.cost}
            value : string {Cantrip.system.cost.value} (same value: )
        counteraction : boolean {Cantrip.system.counteraction} (same value: False)
        damage : object {Cantrip.system.damage}
            [0] : object {Cantrip.system.damage.0}
                applyMod : boolean {Cantrip.system.damage.0.applyMod} (same value: False)
                [category] : mixed
                formula : string {Cantrip.system.damage.0.formula} (5 different values)
                    1d6 (x3)
                    2d4 (x7)
                    2d6 (x3)
                    1d8 (x1)
                    1d4 (x1)
                kinds : array<string> {Cantrip.system.damage.0.kinds}
                    Length: min=1 max=1
                    Value type: string {Cantrip.system.damage.0.kinds.[]} (same value: damage)
                [materials] : array<> {Cantrip.system.damage.0.materials}
                    Length: min=0 max=0
                    Value type: mixed
                type : string {Cantrip.system.damage.0.type} (12 different values)
                    acid (x1)
                    mental (x1)
                    spirit (x1)
                    electricity (x1)
                    bludgeoning (x3)
                    untyped (x2)
                    sonic (x1)
                    fire (x1)
                    poison (x1)
                    cold (x1)
                    vitality (x1)
                    void (x1)
            [gcovwqxwitqchoin] : object {Cantrip.system.damage.gcovwqxwitqchoin}
                applyMod : boolean {Cantrip.system.damage.gcovwqxwitqchoin.applyMod} (same value: False)
                category : string {Cantrip.system.damage.gcovwqxwitqchoin.category} (same value: splash)
                formula : string {Cantrip.system.damage.gcovwqxwitqchoin.formula} (same value: 1)
                kinds : array<string> {Cantrip.system.damage.gcovwqxwitqchoin.kinds}
                    Length: min=1 max=1
                    Value type: string {Cantrip.system.damage.gcovwqxwitqchoin.kinds.[]} (same value: damage)
                materials : array<> {Cantrip.system.damage.gcovwqxwitqchoin.materials}
                    Length: min=0 max=0
                    Value type: mixed
                type : string {Cantrip.system.damage.gcovwqxwitqchoin.type} (same value: acid)
            [2voY0xl4sJrjuqKs] : object {Cantrip.system.damage.2voY0xl4sJrjuqKs}
                applyMod : boolean {Cantrip.system.damage.2voY0xl4sJrjuqKs.applyMod} (same value: False)
                category : string {Cantrip.system.damage.2voY0xl4sJrjuqKs.category} (same value: persistent)
                formula : string {Cantrip.system.damage.2voY0xl4sJrjuqKs.formula} (same value: 1)
                kinds : array<string> {Cantrip.system.damage.2voY0xl4sJrjuqKs.kinds}
                    Length: min=1 max=1
                    Value type: string {Cantrip.system.damage.2voY0xl4sJrjuqKs.kinds.[]} (same value: damage)
                materials : array<> {Cantrip.system.damage.2voY0xl4sJrjuqKs.materials}
                    Length: min=0 max=0
                    Value type: mixed
                type : string {Cantrip.system.damage.2voY0xl4sJrjuqKs.type} (same value: void)
            [bmKxkM6C7wpQlsxf] : object {Cantrip.system.damage.bmKxkM6C7wpQlsxf}
                applyMod : boolean {Cantrip.system.damage.bmKxkM6C7wpQlsxf.applyMod} (same value: True)
                [category] : mixed
                formula : string {Cantrip.system.damage.bmKxkM6C7wpQlsxf.formula} (same value: 0)
                kinds : array<string> {Cantrip.system.damage.bmKxkM6C7wpQlsxf.kinds}
                    Length: min=1 max=1
                    Value type: string {Cantrip.system.damage.bmKxkM6C7wpQlsxf.kinds.[]} (same value: damage)
                materials : array<> {Cantrip.system.damage.bmKxkM6C7wpQlsxf.materials}
                    Length: min=0 max=0
                    Value type: mixed
                type : string {Cantrip.system.damage.bmKxkM6C7wpQlsxf.type} (same value: void)
            [t5QwR29amSZkE1Dd] : object {Cantrip.system.damage.t5QwR29amSZkE1Dd}
                applyMod : boolean {Cantrip.system.damage.t5QwR29amSZkE1Dd.applyMod} (same value: False)
                [category] : mixed
                formula : string {Cantrip.system.damage.t5QwR29amSZkE1Dd.formula} (same value: 1d4)
                kinds : array<string> {Cantrip.system.damage.t5QwR29amSZkE1Dd.kinds}
                    Length: min=1 max=1
                    Value type: string {Cantrip.system.damage.t5QwR29amSZkE1Dd.kinds.[]} (same value: damage)
                materials : array<> {Cantrip.system.damage.t5QwR29amSZkE1Dd.materials}
                    Length: min=0 max=0
                    Value type: mixed
                type : string {Cantrip.system.damage.t5QwR29amSZkE1Dd.type} (same value: piercing)
            [yI4fzrhnbFxup4Ep] : object {Cantrip.system.damage.yI4fzrhnbFxup4Ep}
                applyMod : boolean {Cantrip.system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False)
                [category] : mixed
                formula : string {Cantrip.system.damage.yI4fzrhnbFxup4Ep.formula} (same value: 1d8)
                kinds : array<string> {Cantrip.system.damage.yI4fzrhnbFxup4Ep.kinds}
                    Length: min=1 max=1
                    Value type: string {Cantrip.system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: damage)
                materials : array<> {Cantrip.system.damage.yI4fzrhnbFxup4Ep.materials}
                    Length: min=0 max=0
                    Value type: mixed
                type : string {Cantrip.system.damage.yI4fzrhnbFxup4Ep.type} (same value: acid)
            [3bsJUDEgedKhPx6T] : object {Cantrip.system.damage.3bsJUDEgedKhPx6T}
                applyMod : boolean {Cantrip.system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False)
                [category] : mixed
                formula : string {Cantrip.system.damage.3bsJUDEgedKhPx6T.formula} (same value: 2d4)
                kinds : array<string> {Cantrip.system.damage.3bsJUDEgedKhPx6T.kinds}
                    Length: min=1 max=1
                    Value type: string {Cantrip.system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: damage)
                materials : array<> {Cantrip.system.damage.3bsJUDEgedKhPx6T.materials}
                    Length: min=0 max=0
                    Value type: mixed
                type : string {Cantrip.system.damage.3bsJUDEgedKhPx6T.type} (same value: cold)
            [dtpQLfwMi5qU2XEa] : object {Cantrip.system.damage.dtpQLfwMi5qU2XEa}
                applyMod : boolean {Cantrip.system.damage.dtpQLfwMi5qU2XEa.applyMod} (same value: False)
                [category] : mixed
                formula : string {Cantrip.system.damage.dtpQLfwMi5qU2XEa.formula} (same value: 1d4)
                kinds : array<string> {Cantrip.system.damage.dtpQLfwMi5qU2XEa.kinds}
                    Length: min=1 max=1
                    Value type: string {Cantrip.system.damage.dtpQLfwMi5qU2XEa.kinds.[]} (same value: damage)
                materials : array<> {Cantrip.system.damage.dtpQLfwMi5qU2XEa.materials}
                    Length: min=0 max=0
                    Value type: mixed
                type : string {Cantrip.system.damage.dtpQLfwMi5qU2XEa.type} (same value: piercing)
            [3Pz4NTLXD2rzKgf4] : object {Cantrip.system.damage.3Pz4NTLXD2rzKgf4}
                applyMod : boolean {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.applyMod} (same value: False)
                category : string {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.category} (same value: persistent)
                formula : string {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.formula} (same value: 2)
                kinds : array<string> {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.kinds}
                    Length: min=1 max=1
                    Value type: string {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.kinds.[]} (same value: damage)
                materials : array<> {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.materials}
                    Length: min=0 max=0
                    Value type: mixed
                type : string {Cantrip.system.damage.3Pz4NTLXD2rzKgf4.type} (same value: bleed)
            [cQDyW0QpjJ38MlSi] : object {Cantrip.system.damage.cQDyW0QpjJ38MlSi}
                applyMod : boolean {Cantrip.system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False)
                [category] : mixed
                formula : string {Cantrip.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: 2d4)
                kinds : array<string> {Cantrip.system.damage.cQDyW0QpjJ38MlSi.kinds}
                    Length: min=1 max=1
                    Value type: string {Cantrip.system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: damage)
                materials : array<> {Cantrip.system.damage.cQDyW0QpjJ38MlSi.materials}
                    Length: min=0 max=0
                    Value type: mixed
                type : string {Cantrip.system.damage.cQDyW0QpjJ38MlSi.type} (same value: fire)
            [6jB29A0HYmZ5Sndk] : object {Cantrip.system.damage.6jB29A0HYmZ5Sndk}
                applyMod : boolean {Cantrip.system.damage.6jB29A0HYmZ5Sndk.applyMod} (same value: False)
                [category] : mixed
                formula : string {Cantrip.system.damage.6jB29A0HYmZ5Sndk.formula} (same value: 1d4)
                kinds : array<string> {Cantrip.system.damage.6jB29A0HYmZ5Sndk.kinds}
                    Length: min=1 max=1
                    Value type: string {Cantrip.system.damage.6jB29A0HYmZ5Sndk.kinds.[]} (same value: damage)
                materials : array<> {Cantrip.system.damage.6jB29A0HYmZ5Sndk.materials}
                    Length: min=0 max=0
                    Value type: mixed
                type : string {Cantrip.system.damage.6jB29A0HYmZ5Sndk.type} (same value: slashing)
            [u8FtIoasOdjfSdy4] : object {Cantrip.system.damage.u8FtIoasOdjfSdy4}
                applyMod : boolean {Cantrip.system.damage.u8FtIoasOdjfSdy4.applyMod} (same value: False)
                [category] : mixed
                formula : string {Cantrip.system.damage.u8FtIoasOdjfSdy4.formula} (same value: 1d4)
                kinds : array<string> {Cantrip.system.damage.u8FtIoasOdjfSdy4.kinds}
                    Length: min=1 max=1
                    Value type: string {Cantrip.system.damage.u8FtIoasOdjfSdy4.kinds.[]} (same value: damage)
                materials : array<> {Cantrip.system.damage.u8FtIoasOdjfSdy4.materials}
                    Length: min=0 max=0
                    Value type: mixed
                type : string {Cantrip.system.damage.u8FtIoasOdjfSdy4.type} (same value: electricity)
            [71hLuboTBYkwkqiR] : object {Cantrip.system.damage.71hLuboTBYkwkqiR}
                applyMod : boolean {Cantrip.system.damage.71hLuboTBYkwkqiR.applyMod} (same value: False)
                [category] : mixed
                formula : string {Cantrip.system.damage.71hLuboTBYkwkqiR.formula} (same value: 3d4)
                kinds : array<string> {Cantrip.system.damage.71hLuboTBYkwkqiR.kinds}
                    Length: min=1 max=1
                    Value type: string {Cantrip.system.damage.71hLuboTBYkwkqiR.kinds.[]} (same value: damage)
                materials : array<> {Cantrip.system.damage.71hLuboTBYkwkqiR.materials}
                    Length: min=0 max=0
                    Value type: mixed
                type : string {Cantrip.system.damage.71hLuboTBYkwkqiR.type} (same value: piercing)
            [nqp6byhfcwbvtstj] : object {Cantrip.system.damage.nqp6byhfcwbvtstj}
                applyMod : boolean {Cantrip.system.damage.nqp6byhfcwbvtstj.applyMod} (same value: False)
                [category] : mixed
                formula : string {Cantrip.system.damage.nqp6byhfcwbvtstj.formula} (same value: 3d4)
                kinds : array<string> {Cantrip.system.damage.nqp6byhfcwbvtstj.kinds}
                    Length: min=1 max=1
                    Value type: string {Cantrip.system.damage.nqp6byhfcwbvtstj.kinds.[]} (same value: damage)
                materials : array<> {Cantrip.system.damage.nqp6byhfcwbvtstj.materials}
                    Length: min=0 max=0
                    Value type: mixed
                type : string {Cantrip.system.damage.nqp6byhfcwbvtstj.type} (same value: piercing)
            [rrgCumtxsY2Gaxqv] : object {Cantrip.system.damage.rrgCumtxsY2Gaxqv}
                applyMod : boolean {Cantrip.system.damage.rrgCumtxsY2Gaxqv.applyMod} (same value: False)
                [category] : mixed
                formula : string {Cantrip.system.damage.rrgCumtxsY2Gaxqv.formula} (same value: 2d4)
                kinds : array<string> {Cantrip.system.damage.rrgCumtxsY2Gaxqv.kinds}
                    Length: min=1 max=1
                    Value type: string {Cantrip.system.damage.rrgCumtxsY2Gaxqv.kinds.[]} (same value: damage)
                materials : array<> {Cantrip.system.damage.rrgCumtxsY2Gaxqv.materials}
                    Length: min=0 max=0
                    Value type: mixed
                type : string {Cantrip.system.damage.rrgCumtxsY2Gaxqv.type} (same value: slashing)
            [MNALi2V7x2auCIFW] : object {Cantrip.system.damage.MNALi2V7x2auCIFW}
                applyMod : boolean {Cantrip.system.damage.MNALi2V7x2auCIFW.applyMod} (same value: False)
                [category] : mixed
                formula : string {Cantrip.system.damage.MNALi2V7x2auCIFW.formula} (same value: 2d4)
                kinds : array<string> {Cantrip.system.damage.MNALi2V7x2auCIFW.kinds}
                    Length: min=1 max=1
                    Value type: string {Cantrip.system.damage.MNALi2V7x2auCIFW.kinds.[]} (same value: damage)
                materials : array<> {Cantrip.system.damage.MNALi2V7x2auCIFW.materials}
                    Length: min=0 max=0
                    Value type: mixed
                type : string {Cantrip.system.damage.MNALi2V7x2auCIFW.type} (same value: bludgeoning)
            [Xf082AUJaiQvTqg7] : object {Cantrip.system.damage.Xf082AUJaiQvTqg7}
                applyMod : boolean {Cantrip.system.damage.Xf082AUJaiQvTqg7.applyMod} (same value: True)
                [category] : mixed
                formula : string {Cantrip.system.damage.Xf082AUJaiQvTqg7.formula} (same value: 1d4)
                kinds : array<string> {Cantrip.system.damage.Xf082AUJaiQvTqg7.kinds}
                    Length: min=1 max=1
                    Value type: string {Cantrip.system.damage.Xf082AUJaiQvTqg7.kinds.[]} (same value: damage)
                materials : array<> {Cantrip.system.damage.Xf082AUJaiQvTqg7.materials}
                    Length: min=0 max=0
                    Value type: mixed
                type : string {Cantrip.system.damage.Xf082AUJaiQvTqg7.type} (same value: bludgeoning)
        [defense] : object {Cantrip.system.defense}
            save : object {Cantrip.system.defense.save}
                basic : boolean {Cantrip.system.defense.save.basic} (2 different values)
                    False (x5)
                    True (x13)
                statistic : string {Cantrip.system.defense.save.statistic} (3 different values)
                    fortitude (x8)
                    reflex (x8)
                    will (x2)
            [passive] : mixed
        description : object {Cantrip.system.description}
            value : string {Cantrip.system.description.value} (all different values)
        duration : object {Cantrip.system.duration}
            sustained : boolean {Cantrip.system.duration.sustained} (2 different values)
                False (x65)
                True (x5)
            value : string {Cantrip.system.duration.value} (10 different values)
                 (x45)
                10 minutes (x4)
                1 round (x4)
                until the end of your next turn (x1)
                1 minute (x6)
                1 hour (x3)
                until the start of your next turn (x4)
                until your next daily preparations (x1)
                see below (x1)
                unlimited (x1)
        [heightening] : object {Cantrip.system.heightening}
            [levels] : object {Cantrip.system.heightening.levels}
                3 : object {Cantrip.system.heightening.levels.3}
                    [damage] : object {Cantrip.system.heightening.levels.3.damage}
                        [0] : object {Cantrip.system.heightening.levels.3.damage.0}
                            applyMod : boolean {Cantrip.system.heightening.levels.3.damage.0.applyMod} (same value: False)
                            [category] : mixed
                            formula : string {Cantrip.system.heightening.levels.3.damage.0.formula} (same value: 2d6)
                            materials : array<> {Cantrip.system.heightening.levels.3.damage.0.materials}
                                Length: min=0 max=0
                                Value type: mixed
                            type : string {Cantrip.system.heightening.levels.3.damage.0.type} (same value: acid)
                        [gcovwqxwitqchoin] : object {Cantrip.system.heightening.levels.3.damage.gcovwqxwitqchoin}
                            applyMod : boolean {Cantrip.system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False)
                            category : string {Cantrip.system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: splash)
                            formula : string {Cantrip.system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: 1)
                            materials : array<> {Cantrip.system.heightening.levels.3.damage.gcovwqxwitqchoin.materials}
                                Length: min=0 max=0
                                Value type: mixed
                            type : string {Cantrip.system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: acid)
                        dtpQLfwMi5qU2XEa : object {Cantrip.system.heightening.levels.3.damage.dtpQLfwMi5qU2XEa}
                            applyMod : boolean {Cantrip.system.heightening.levels.3.damage.dtpQLfwMi5qU2XEa.applyMod} (same value: False)
                            [category] : mixed
                            formula : string {Cantrip.system.heightening.levels.3.damage.dtpQLfwMi5qU2XEa.formula} (same value: 3d4)
                            materials : array<> {Cantrip.system.heightening.levels.3.damage.dtpQLfwMi5qU2XEa.materials}
                                Length: min=0 max=0
                                Value type: mixed
                            type : string {Cantrip.system.heightening.levels.3.damage.dtpQLfwMi5qU2XEa.type} (same value: piercing)
                    [range] : object {Cantrip.system.heightening.levels.3.range}
                        value : string {Cantrip.system.heightening.levels.3.range.value} (2 different values)
                            60 feet (x1)
                            500 feet (x1)
                    target : object {Cantrip.system.heightening.levels.3.target}
                        value : string {Cantrip.system.heightening.levels.3.target.value} (2 different values)
                            10 objects (x1)
                            1 unattended object with a Bulk of 1 or less (x1)
                [5] : object {Cantrip.system.heightening.levels.5}
                    [damage] : object {Cantrip.system.heightening.levels.5.damage}
                        [0] : object {Cantrip.system.heightening.levels.5.damage.0}
                            applyMod : boolean {Cantrip.system.heightening.levels.5.damage.0.applyMod} (same value: False)
                            [category] : mixed
                            formula : string {Cantrip.system.heightening.levels.5.damage.0.formula} (same value: 3d6)
                            materials : array<> {Cantrip.system.heightening.levels.5.damage.0.materials}
                                Length: min=0 max=0
                                Value type: mixed
                            type : string {Cantrip.system.heightening.levels.5.damage.0.type} (same value: acid)
                        [gcovwqxwitqchoin] : object {Cantrip.system.heightening.levels.5.damage.gcovwqxwitqchoin}
                            applyMod : boolean {Cantrip.system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False)
                            category : string {Cantrip.system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: splash)
                            formula : string {Cantrip.system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: 2)
                            materials : array<> {Cantrip.system.heightening.levels.5.damage.gcovwqxwitqchoin.materials}
                                Length: min=0 max=0
                                Value type: mixed
                            type : string {Cantrip.system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: acid)
                        dtpQLfwMi5qU2XEa : object {Cantrip.system.heightening.levels.5.damage.dtpQLfwMi5qU2XEa}
                            applyMod : boolean {Cantrip.system.heightening.levels.5.damage.dtpQLfwMi5qU2XEa.applyMod} (same value: False)
                            [category] : mixed
                            formula : string {Cantrip.system.heightening.levels.5.damage.dtpQLfwMi5qU2XEa.formula} (same value: 4d4)
                            materials : array<> {Cantrip.system.heightening.levels.5.damage.dtpQLfwMi5qU2XEa.materials}
                                Length: min=0 max=0
                                Value type: mixed
                            type : string {Cantrip.system.heightening.levels.5.damage.dtpQLfwMi5qU2XEa.type} (same value: piercing)
                    [range] : object {Cantrip.system.heightening.levels.5.range}
                        value : string {Cantrip.system.heightening.levels.5.range.value} (2 different values)
                            120 feet (x1)
                            60 feet (x1)
                [7] : object {Cantrip.system.heightening.levels.7}
                    [damage] : object {Cantrip.system.heightening.levels.7.damage}
                        [0] : object {Cantrip.system.heightening.levels.7.damage.0}
                            applyMod : boolean {Cantrip.system.heightening.levels.7.damage.0.applyMod} (same value: False)
                            [category] : mixed
                            formula : string {Cantrip.system.heightening.levels.7.damage.0.formula} (same value: 4d6)
                            materials : array<> {Cantrip.system.heightening.levels.7.damage.0.materials}
                                Length: min=0 max=0
                                Value type: mixed
                            type : string {Cantrip.system.heightening.levels.7.damage.0.type} (same value: acid)
                        [gcovwqxwitqchoin] : object {Cantrip.system.heightening.levels.7.damage.gcovwqxwitqchoin}
                            applyMod : boolean {Cantrip.system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False)
                            category : string {Cantrip.system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: splash)
                            formula : string {Cantrip.system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: 3)
                            materials : array<> {Cantrip.system.heightening.levels.7.damage.gcovwqxwitqchoin.materials}
                                Length: min=0 max=0
                                Value type: mixed
                            type : string {Cantrip.system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: acid)
                        dtpQLfwMi5qU2XEa : object {Cantrip.system.heightening.levels.7.damage.dtpQLfwMi5qU2XEa}
                            applyMod : boolean {Cantrip.system.heightening.levels.7.damage.dtpQLfwMi5qU2XEa.applyMod} (same value: False)
                            [category] : mixed
                            formula : string {Cantrip.system.heightening.levels.7.damage.dtpQLfwMi5qU2XEa.formula} (same value: 5d4)
                            materials : array<> {Cantrip.system.heightening.levels.7.damage.dtpQLfwMi5qU2XEa.materials}
                                Length: min=0 max=0
                                Value type: mixed
                            type : string {Cantrip.system.heightening.levels.7.damage.dtpQLfwMi5qU2XEa.type} (same value: piercing)
                    target : object {Cantrip.system.heightening.levels.7.target}
                        value : string {Cantrip.system.heightening.levels.7.target.value} (same value: 1 unattended object with a Bulk of 2 or less)
                [9] : object {Cantrip.system.heightening.levels.9}
                    damage : object {Cantrip.system.heightening.levels.9.damage}
                        [0] : object {Cantrip.system.heightening.levels.9.damage.0}
                            applyMod : boolean {Cantrip.system.heightening.levels.9.damage.0.applyMod} (same value: False)
                            [category] : mixed
                            formula : string {Cantrip.system.heightening.levels.9.damage.0.formula} (same value: 5d6)
                            materials : array<> {Cantrip.system.heightening.levels.9.damage.0.materials}
                                Length: min=0 max=0
                                Value type: mixed
                            type : string {Cantrip.system.heightening.levels.9.damage.0.type} (same value: acid)
                        [gcovwqxwitqchoin] : object {Cantrip.system.heightening.levels.9.damage.gcovwqxwitqchoin}
                            applyMod : boolean {Cantrip.system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False)
                            category : string {Cantrip.system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: splash)
                            formula : string {Cantrip.system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: 4)
                            materials : array<> {Cantrip.system.heightening.levels.9.damage.gcovwqxwitqchoin.materials}
                                Length: min=0 max=0
                                Value type: mixed
                            type : string {Cantrip.system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: acid)
                        dtpQLfwMi5qU2XEa : object {Cantrip.system.heightening.levels.9.damage.dtpQLfwMi5qU2XEa}
                            applyMod : boolean {Cantrip.system.heightening.levels.9.damage.dtpQLfwMi5qU2XEa.applyMod} (same value: False)
                            [category] : mixed
                            formula : string {Cantrip.system.heightening.levels.9.damage.dtpQLfwMi5qU2XEa.formula} (same value: 6d4)
                            materials : array<> {Cantrip.system.heightening.levels.9.damage.dtpQLfwMi5qU2XEa.materials}
                                Length: min=0 max=0
                                Value type: mixed
                            type : string {Cantrip.system.heightening.levels.9.damage.dtpQLfwMi5qU2XEa.type} (same value: piercing)
                [6] : object {Cantrip.system.heightening.levels.6}
                    target : object {Cantrip.system.heightening.levels.6.target}
                        value : string {Cantrip.system.heightening.levels.6.target.value} (same value: any number of objects)
            type : string {Cantrip.system.heightening.type} (2 different values)
                fixed (x6)
                interval (x26)
            [area] : integer {Cantrip.system.heightening.area} (2 different values)
                0 (x6)
                10 (x1)
            [damage] : object {Cantrip.system.heightening.damage}
                [2voY0xl4sJrjuqKs] : string {Cantrip.system.heightening.damage.2voY0xl4sJrjuqKs} (same value: 1)
                [bmKxkM6C7wpQlsxf] : string {Cantrip.system.heightening.damage.bmKxkM6C7wpQlsxf} (same value: 1d6)
                [t5QwR29amSZkE1Dd] : string {Cantrip.system.heightening.damage.t5QwR29amSZkE1Dd} (same value: 1d4)
                [yI4fzrhnbFxup4Ep] : string {Cantrip.system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: 1d8)
                [0] : string {Cantrip.system.heightening.damage.0} (3 different values)
                    1d6 (x5)
                    1d4 (x8)
                    1d8 (x1)
                [3bsJUDEgedKhPx6T] : string {Cantrip.system.heightening.damage.3bsJUDEgedKhPx6T} (same value: 1d4)
                [3Pz4NTLXD2rzKgf4] : string {Cantrip.system.heightening.damage.3Pz4NTLXD2rzKgf4} (same value: 1)
                [cQDyW0QpjJ38MlSi] : string {Cantrip.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: 1d4)
                [6jB29A0HYmZ5Sndk] : string {Cantrip.system.heightening.damage.6jB29A0HYmZ5Sndk} (same value: 1d4)
                [u8FtIoasOdjfSdy4] : string {Cantrip.system.heightening.damage.u8FtIoasOdjfSdy4} (same value: 1d4)
                [71hLuboTBYkwkqiR] : string {Cantrip.system.heightening.damage.71hLuboTBYkwkqiR} (same value: 1d4)
                [nqp6byhfcwbvtstj] : string {Cantrip.system.heightening.damage.nqp6byhfcwbvtstj} (same value: 1d4)
                [rrgCumtxsY2Gaxqv] : string {Cantrip.system.heightening.damage.rrgCumtxsY2Gaxqv} (same value: 1d4)
                [MNALi2V7x2auCIFW] : string {Cantrip.system.heightening.damage.MNALi2V7x2auCIFW} (same value: 1d4)
                [Xf082AUJaiQvTqg7] : string {Cantrip.system.heightening.damage.Xf082AUJaiQvTqg7} (same value: 1d4)
            [interval] : integer {Cantrip.system.heightening.interval} (2 different values)
                2 (x7)
                1 (x19)
        level : object {Cantrip.system.level}
            value : integer {Cantrip.system.level.value} (same value: 1)
        publication : object {Cantrip.system.publication}
            license : string {Cantrip.system.publication.license} (2 different values)
                OGL (x36)
                ORC (x34)
            remaster : boolean {Cantrip.system.publication.remaster} (2 different values)
                False (x22)
                True (x48)
            title : string {Cantrip.system.publication.title} (14 different values)
                Pathfinder Core Rulebook (x4)
                Pathfinder #186: Ghost King's Rage (x2)
                Pathfinder Secrets of Magic (x8)
                Pathfinder #203: Shepherd of Decay (x1)
                Pathfinder Player Core 2 (x7)
                Pathfinder Player Core (x25)
                Pathfinder Rage of Elements (x14)
                Pathfinder Treasure Vault (x1)
                Pathfinder Lost Omens Divine Mysteries (x1)
                Pathfinder #194: Cult of the Cave Worm (x1)
                Pathfinder #181: Zombie Feast (x1)
                Pathfinder #147: Tomorrow Must Burn (x1)
                Pathfinder Lost Omens Firebrands (x1)
                Pathfinder Dark Archive (x3)
        range : object {Cantrip.system.range}
            value : string {Cantrip.system.range.value} (7 different values)
                30 feet (x26)
                 (x25)
                10 feet (x5)
                60 feet (x6)
                touch (x3)
                5 feet (x1)
                120 feet (x4)
        requirements : string {Cantrip.system.requirements} (2 different values)
             (x69)
            You have at least one free hand. (x1)
        rules : ###FoundryRulesObject###
        target : object {Cantrip.system.target}
            value : string {Cantrip.system.target.value} (17 different values)
                1 creature (x18)
                 (x33)
                1 object (x3)
                1 or 2 creatures (x2)
                1 ally and 1 enemy (x1)
                a handful of dirt or mud (x1)
                1 creature whose true name you know (x1)
                2 willing creatures (x1)
                1 object (cook, lift, or tidy only) (x1)
                your eidolon, or a creature with the minion trait under your control (x1)
                1 creature or object (x1)
                1 dying creature (x1)
                1 willing creature (x1)
                1 non-hostile domesticated animal (x1)
                1 unattended object of light Bulk or less (x1)
                1 living creature (x2)
                1 creature that is undead or otherwise has void healing (x1)
        time : object {Cantrip.system.time}
            value : string {Cantrip.system.time.value} (5 different values)
                2 (x51)
                1 (x15)
                reaction (x2)
                1 minute (x1)
                3 (x1)
        traits : object {Cantrip.system.traits}
            rarity : string {Cantrip.system.traits.rarity} (3 different values)
                common (x61)
                uncommon (x7)
                rare (x2)
            traditions : array<string> {Cantrip.system.traits.traditions}
                Length: min=1 max=4
                Value type: string {Cantrip.system.traits.traditions.[]} (4 different values)
                    arcane (x56)
                    primal (x46)
                    divine (x34)
                    occult (x39)
            value : array<string> {Cantrip.system.traits.value}
                Length: min=2 max=7
                Value type: string {Cantrip.system.traits.value.[]} (34 different values)
        [overlays] : object {Cantrip.system.overlays}
            [URQWpedXx9fB1fR7] : object {Cantrip.system.overlays.URQWpedXx9fB1fR7}
                name : string {Cantrip.system.overlays.URQWpedXx9fB1fR7.name} (same value: Gouging Claw (Piercing))
                overlayType : string {Cantrip.system.overlays.URQWpedXx9fB1fR7.overlayType} (same value: override)
                sort : integer {Cantrip.system.overlays.URQWpedXx9fB1fR7.sort} (same value: 1)
                system : object {Cantrip.system.overlays.URQWpedXx9fB1fR7.system}
                    damage : object {Cantrip.system.overlays.URQWpedXx9fB1fR7.system.damage}
                        0 : object {Cantrip.system.overlays.URQWpedXx9fB1fR7.system.damage.0}
                            [category] : mixed
                            type : string {Cantrip.system.overlays.URQWpedXx9fB1fR7.system.damage.0.type} (same value: piercing)
                    [defense] : mixed
            [wQHuRGaDDW2MemlK] : object {Cantrip.system.overlays.wQHuRGaDDW2MemlK}
                _id : string {Cantrip.system.overlays.wQHuRGaDDW2MemlK._id} (same value: wQHuRGaDDW2MemlK)
                name : string {Cantrip.system.overlays.wQHuRGaDDW2MemlK.name} (same value: Gouging Claw (Slashing))
                overlayType : string {Cantrip.system.overlays.wQHuRGaDDW2MemlK.overlayType} (same value: override)
                sort : integer {Cantrip.system.overlays.wQHuRGaDDW2MemlK.sort} (same value: 2)
                system : object {Cantrip.system.overlays.wQHuRGaDDW2MemlK.system}
                    damage : object {Cantrip.system.overlays.wQHuRGaDDW2MemlK.system.damage}
                        0 : object {Cantrip.system.overlays.wQHuRGaDDW2MemlK.system.damage.0}
                            [category] : mixed
                            type : string {Cantrip.system.overlays.wQHuRGaDDW2MemlK.system.damage.0.type} (same value: slashing)
            [eOCNn2ohYAvsYZjn] : object {Cantrip.system.overlays.eOCNn2ohYAvsYZjn}
                _id : string {Cantrip.system.overlays.eOCNn2ohYAvsYZjn._id} (same value: eOCNn2ohYAvsYZjn)
                overlayType : string {Cantrip.system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: override)
                sort : integer {Cantrip.system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1)
                system : object {Cantrip.system.overlays.eOCNn2ohYAvsYZjn.system}
            [xYyA7CV1GaFTRjBQ] : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ}
                _id : string {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: xYyA7CV1GaFTRjBQ)
                name : string {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: Ignition (Melee))
                overlayType : string {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: override)
                sort : integer {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2)
                system : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system}
                    damage : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.damage}
                        cQDyW0QpjJ38MlSi : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi}
                            formula : string {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: 2d6)
                    heightening : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.heightening}
                        damage : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage}
                            cQDyW0QpjJ38MlSi : string {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: 1d6)
                    range : object {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.range}
                        value : string {Cantrip.system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: touch)
            [1gZuxDZYlG9YSzyW] : object {Cantrip.system.overlays.1gZuxDZYlG9YSzyW}
                _id : string {Cantrip.system.overlays.1gZuxDZYlG9YSzyW._id} (same value: 1gZuxDZYlG9YSzyW)
                name : string {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.name} (same value: Needle Darts (Adamantine))
                overlayType : string {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.overlayType} (same value: override)
                sort : integer {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.sort} (same value: 2)
                system : object {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.system}
                    damage : object {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.system.damage}
                        71hLuboTBYkwkqiR : object {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR}
                            [category] : mixed
                            materials : array<string> {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR.materials}
                                Length: min=1 max=1
                                Value type: string {Cantrip.system.overlays.1gZuxDZYlG9YSzyW.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: adamantine)
            [E2DbTTDjNlTp0ztA] : object {Cantrip.system.overlays.E2DbTTDjNlTp0ztA}
                _id : string {Cantrip.system.overlays.E2DbTTDjNlTp0ztA._id} (same value: E2DbTTDjNlTp0ztA)
                name : string {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.name} (same value: Needle Darts (Silver))
                overlayType : string {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.overlayType} (same value: override)
                sort : integer {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.sort} (same value: 4)
                system : object {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system}
                    damage : object {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system.damage}
                        71hLuboTBYkwkqiR : object {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR}
                            [category] : mixed
                            materials : array<string> {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR.materials}
                                Length: min=1 max=1
                                Value type: string {Cantrip.system.overlays.E2DbTTDjNlTp0ztA.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: silver)
            [ZbRcMkLoWzgq5XvU] : object {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU}
                _id : string {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU._id} (same value: ZbRcMkLoWzgq5XvU)
                name : string {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.name} (same value: Needle Darts (Cold Iron))
                overlayType : string {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.overlayType} (same value: override)
                sort : integer {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.sort} (same value: 3)
                system : object {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system}
                    damage : object {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system.damage}
                        71hLuboTBYkwkqiR : object {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR}
                            [category] : mixed
                            materials : array<string> {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR.materials}
                                Length: min=1 max=1
                                Value type: string {Cantrip.system.overlays.ZbRcMkLoWzgq5XvU.system.damage.71hLuboTBYkwkqiR.materials.[]} (same value: cold-iron)
            [hk5Z57VxDZI5WAgq] : object {Cantrip.system.overlays.hk5Z57VxDZI5WAgq}
                _id : string {Cantrip.system.overlays.hk5Z57VxDZI5WAgq._id} (same value: hk5Z57VxDZI5WAgq)
                name : string {Cantrip.system.overlays.hk5Z57VxDZI5WAgq.name} (same value: Needle Darts)
                overlayType : string {Cantrip.system.overlays.hk5Z57VxDZI5WAgq.overlayType} (same value: override)
                sort : integer {Cantrip.system.overlays.hk5Z57VxDZI5WAgq.sort} (same value: 1)
                system : object {Cantrip.system.overlays.hk5Z57VxDZI5WAgq.system}
            2I469pfbYcmFvzOA : object {Cantrip.system.overlays.2I469pfbYcmFvzOA}
                _id : string {Cantrip.system.overlays.2I469pfbYcmFvzOA._id} (same value: 2I469pfbYcmFvzOA)
                name : string {Cantrip.system.overlays.2I469pfbYcmFvzOA.name} (same value: Telekinetic Projectile (Bludgeoning))
                overlayType : string {Cantrip.system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: override)
                sort : integer {Cantrip.system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
                system : object {Cantrip.system.overlays.2I469pfbYcmFvzOA.system}
                    damage : object {Cantrip.system.overlays.2I469pfbYcmFvzOA.system.damage}
                        0 : object {Cantrip.system.overlays.2I469pfbYcmFvzOA.system.damage.0}
                            [category] : mixed
                            type : string {Cantrip.system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: bludgeoning)
            cUFX7ExSLeoa3vIF : object {Cantrip.system.overlays.cUFX7ExSLeoa3vIF}
                _id : string {Cantrip.system.overlays.cUFX7ExSLeoa3vIF._id} (same value: cUFX7ExSLeoa3vIF)
                name : string {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.name} (same value: Telekinetic Projectile (Piercing))
                overlayType : string {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: override)
                sort : integer {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
                system : object {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.system}
                    damage : object {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.system.damage}
                        0 : object {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
                            [category] : mixed
                            type : string {Cantrip.system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: piercing)
            zFWsMjoeCnLxqJaV : object {Cantrip.system.overlays.zFWsMjoeCnLxqJaV}
                _id : string {Cantrip.system.overlays.zFWsMjoeCnLxqJaV._id} (same value: zFWsMjoeCnLxqJaV)
                name : string {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.name} (same value: Telekinetic Projectile (Slashing))
                overlayType : string {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: override)
                sort : integer {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
                system : object {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.system}
                    damage : object {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.system.damage}
                        0 : object {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
                            [category] : mixed
                            type : string {Cantrip.system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: slashing)
    type : string {Cantrip.type} (same value: spell)