Godling
Different values: 11
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object {Godling}
    _id : string {Godling._id} (all different values)
    folder : string {Godling.folder} (same value: O7SJLJtCStA1pAHP)
    img : string {Godling.img} (same value: icons/sundries/books/book-red-exclamation.webp)
    name : string {Godling.name} (all different values)
    system : object {Godling.system}
        actionType : object {Godling.system.actionType}
            value : string {Godling.system.actionType.value} (2 different values)
                action (x4)
                passive (x7)
        actions : object {Godling.system.actions}
            [value] : integer {Godling.system.actions.value} (2 different values)
                2 (x2)
                1 (x2)
        category : string {Godling.system.category} (same value: class)
        description : object {Godling.system.description}
            value : string {Godling.system.description.value} (all different values)
        level : object {Godling.system.level}
            value : integer {Godling.system.level.value} (5 different values)
                16 (x3)
                20 (x1)
                14 (x3)
                12 (x1)
                18 (x3)
        prerequisites : object {Godling.system.prerequisites}
            value : array<object> {Godling.system.prerequisites.value}
                Length: min=0 max=1
                Value type: object {Godling.system.prerequisites.value.[]}
                    value : string {Godling.system.prerequisites.value.[].value} (same value: Godling Dedication)
        publication : object {Godling.system.publication}
            license : string {Godling.system.publication.license} (same value: ORC)
            remaster : boolean {Godling.system.publication.remaster} (same value: True)
            title : string {Godling.system.publication.title} (same value: Pathfinder War of Immortals)
        rules : ###FoundryRulesObject###
        traits : object {Godling.system.traits}
            rarity : string {Godling.system.traits.rarity} (same value: rare)
            value : array<string> {Godling.system.traits.value}
                Length: min=1 max=3
                Value type: string {Godling.system.traits.value.[]} (5 different values)
                    concentrate (x2)
                    mental (x2)
                    mythic (x11)
                    destiny (x1)
                    sanctified (x1)
        [frequency] : object {Godling.system.frequency}
            max : integer {Godling.system.frequency.max} (same value: 1)
            per : string {Godling.system.frequency.per} (2 different values)
                day (x2)
                PT1H (x1)
        [selfEffect] : object {Godling.system.selfEffect}
            name : string {Godling.system.selfEffect.name} (same value: Effect: Divine Invulnerability)
            uuid : string {Godling.system.selfEffect.uuid} (same value: Compendium.pf2e.feat-effects.Item.Effect: Divine Invulnerability)
        [subfeatures] : object {Godling.system.subfeatures}
            proficiencies : object {Godling.system.subfeatures.proficiencies}
                spellcasting : object {Godling.system.subfeatures.proficiencies.spellcasting}
                    rank : integer {Godling.system.subfeatures.proficiencies.spellcasting.rank} (same value: 2)
    type : string {Godling.type} (same value: feat)