Scout
Different values: 7
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object {Scout}
    _id : string {Scout._id} (all different values)
    folder : string {Scout.folder} (same value: gczjwauJkHKHckf3)
    img : string {Scout.img} (same value: icons/sundries/books/book-red-exclamation.webp)
    name : string {Scout.name} (all different values)
    system : object {Scout.system}
        actionType : object {Scout.system.actionType}
            value : string {Scout.system.actionType.value} (3 different values)
                action (x3)
                free (x1)
                passive (x3)
        actions : object {Scout.system.actions}
            [value] : integer {Scout.system.actions.value} (same value: 2)
        category : string {Scout.system.category} (same value: class)
        description : object {Scout.system.description}
            value : string {Scout.system.description.value} (all different values)
        level : object {Scout.system.level}
            value : integer {Scout.system.level.value} (4 different values)
                6 (x2)
                4 (x3)
                2 (x1)
                10 (x1)
        prerequisites : object {Scout.system.prerequisites}
            value : array<object> {Scout.system.prerequisites.value}
                Length: min=1 max=1
                Value type: object {Scout.system.prerequisites.value.[]}
                    value : string {Scout.system.prerequisites.value.[].value} (3 different values)
                        Scout Dedication (x5)
                        Horizon Walker Dedication or Scout Dedication (x1)
                        trained in Stealth and Survival (x1)
        publication : object {Scout.system.publication}
            license : string {Scout.system.publication.license} (2 different values)
                ORC (x6)
                OGL (x1)
            remaster : boolean {Scout.system.publication.remaster} (2 different values)
                True (x6)
                False (x1)
            title : string {Scout.system.publication.title} (2 different values)
                Pathfinder Player Core 2 (x6)
                Pathfinder Lost Omens Firebrands (x1)
        rules : ###FoundryRulesObject###
        traits : object {Scout.system.traits}
            rarity : string {Scout.system.traits.rarity} (2 different values)
                common (x6)
                uncommon (x1)
            value : array<string> {Scout.system.traits.value}
                Length: min=1 max=2
                Value type: string {Scout.system.traits.value.[]} (3 different values)
                    archetype (x7)
                    flourish (x3)
                    dedication (x1)
    type : string {Scout.type} (same value: feat)