Ghast
Different values: 4
=====================================
object {Ghast}
    _id : string {Ghast._id} (all different values)
    folder : string {Ghast.folder} (same value: 'GqIHPhqp9EdWepm5')
    img : string {Ghast.img} (2 different values)
        'systems/pf2e/icons/actions/Passive.webp' (x3)
        'systems/pf2e/icons/actions/OneAction.webp' (x1)
    name : string {Ghast.name} (all different values)
    system : object {Ghast.system}
        actionType : object {Ghast.system.actionType}
            value : string {Ghast.system.actionType.value} (2 different values)
                'passive' (x3)
                'action' (x1)
        actions : object {Ghast.system.actions}
            [value] : integer {Ghast.system.actions.value} (same value: 1)
        category : string {Ghast.system.category} (2 different values)
            'offensive' (x3)
            'defensive' (x1)
        description : object {Ghast.system.description}
            value : string {Ghast.system.description.value} (all different values)
        publication : object {Ghast.system.publication}
            license : string {Ghast.system.publication.license} (same value: 'OGL')
            remaster : boolean {Ghast.system.publication.remaster} (same value: False)
            title : string {Ghast.system.publication.title} (same value: 'Pathfinder Bestiary')
        rules : ignored (Foundry rules object) {Ghast.system.rules}
        traits : object {Ghast.system.traits}
            rarity : string {Ghast.system.traits.rarity} (same value: 'common')
            value : array<string> {Ghast.system.traits.value}
                Length: min=1 max=2
                Value type: string {Ghast.system.traits.value.[]} (6 different values)
                    'manipulate' (x1)
                    'disease' (x1)
                    'incapacitation' (x1)
                    'occult' (x1)
                    'aura' (x1)
                    'olfactory' (x1)
    type : string {Ghast.type} (same value: 'action')