kingmaker-features
object
    _id : String (all different values)
    folder : String (different values: 8)
        nNaDTkXGZyawxKA6 (x14)
        e185cDQaLjU3uZ62 (x21)
        Vqp8b64uH35zkncy (x6)
        i18YzT3zo3skuWng (x11)
        tavHHn3vqI7bCnl6 (x5)
        qKH7pfUGMDUg9obT (x49)
        p5NnHNepx1LSyHe5 (x17)
        DVa3GkbBsLwGp2In (x9)
    img : String (different values: 22)
    name : String (all different values)
    system : object
        description : object
            value : String (all different values)
        [duration] : object
            [expiry] : String (different values: 1)
                turn-start (x14)
            sustained : Boolean (different values: 1)
                False (x17)
            unit : String (different values: 2)
                unlimited (x15)
                rounds (x2)
            value : Integer (different values: 2)
                -1 (x15)
                1 (x2)
        [level] : object
            value : Integer (different values: 13)
                0 (x16)
                8 (x3)
                5 (x7)
                6 (x2)
                1 (x19)
                3 (x8)
                11 (x2)
                9 (x1)
                7 (x3)
                12 (x1)
                20 (x1)
                4 (x2)
                10 (x1)
        publication : object
            license : String (different values: 1)
                OGL (x132)
            remaster : Boolean (different values: 1)
                False (x132)
            title : String (different values: 2)
                Pathfinder Kingmaker (x127)
                 (x5)
        rules : ###FoundryRulesObject###
        [start] : object
            [initiative] : mixed
            value : Integer (different values: 1)
                0 (x17)
        [target] : mixed
        [tokenIcon] : object
            show : Boolean (different values: 2)
                True (x16)
                False (x1)
        traits : object
            value : array<String>
                Length: min=0 max=4
                Value type:
                    String (different values: 18)
                    skirmisher (x25)
                    cavalry (x21)
                    infantry (x23)
                    siege (x13)
                    maneuver (x5)
                    attack (x6)
                    morale (x3)
                    downtime (x49)
                    region (x12)
                    civic (x2)
                    leadership (x22)
                    commerce (x5)
                    fortune (x3)
                    army (x7)
                    upkeep (x1)
                    general (x17)
                    kingdom (x15)
                    skill (x1)
            [rarity] : String (different values: 1)
                common (x115)
        [badge] : object
            type : String (different values: 1)
                counter (x4)
            value : Integer (different values: 1)
                1 (x4)
        [actionType] : object
            value : String (different values: 3)
                passive (x98)
                action (x15)
                reaction (x2)
        [actions] : object
            [value] : Integer (different values: 3)
                1 (x6)
                2 (x7)
                3 (x2)
        [campaign] : String (different values: 1)
            kingmaker (x115)
        [category] : String (different values: 5)
            army-tactic (x23)
            army-war-action (x17)
            kingdom-activity (x49)
            kingdom-feat (x17)
            kingdom-feature (x9)
        [location] : mixed
        [prerequisites] : object
            value : array<object>
                Length: min=0 max=1
                Value type:
                    object
                    value : String (different values: 10)
                        trained in Warfare (x1)
                        Loyalty 14 (x1)
                        trained in Defense (x1)
                        trained in Industry (x1)
                        trained in at least three skills (x1)
                        Economy 14 (x1)
                        trained in Wilderness (x1)
                        trained in Magic (x1)
                        trained in Politics (x1)
                        Stability 14 (x1)
        [requirements] : object
            value : String (different values: 1)
                 (x41)
        [trigger] : object
            value : String (different values: 1)
                 (x41)
    type : String (different values: 2)
        effect (x17)
        campaignFeature (x115)