travel-guide-bestiary
object
    _id : String (all different values)
    img : String (different values: 1)
        systems/pf2e/icons/default-icons/npc.svg (x5)
    items : array<object>
        Length: min=2 max=6
        Value type:
            object
            _id : String (different values: 20)
                HNM58d8JH28lGstw (x1)
                x5GWeyJ3dSDa0npJ (x1)
                HuxqXHbNPMVfb98R (x1)
                CyJqBVfPXX4Fp283 (x1)
                sqceAJWlpdKGnHvx (x1)
                LIdmD7VqztundfTh (x1)
                vTXaShzYmcNbRjzk (x1)
                vudcfpUT9un2pDOP (x1)
                qCmKPruRObzVL1Dr (x1)
                TyHmjC5wvxo29J5L (x1)
                NX0owCPUZbsVJ4az (x1)
                GhRRqxvK6T21zheo (x1)
                dB4Pr3yiNKH32fE8 (x1)
                yLnwKltbJHYpn8qC (x1)
                Mjlek9OZ25Tga7Cg (x1)
                cpSC9RcShIFK28EU (x1)
                5lPaA6GKal2YHAjj (x1)
                TBp1tYUPtYoOEonO (x1)
                khgGPSxgTQcgev3o (x1)
                jN9qLXiQfaOBlFfC (x1)
            img : String (all different values)
            name : String (different values: 18)
                Hoof (x1)
                Spit (x1)
                Buck (x1)
                Gallop (x1)
                Talon (x1)
                Beak (x1)
                Bloodcurdling Screech (x1)
                Gnaw (x1)
                Screeching Advance (x1)
                Grab (x1)
                Jaws (x3)
                Pack Attack (x1)
                Knockdown (x1)
                Filth Fever (x1)
                Snout (x1)
                Aquatic Echolocation (x1)
                Deep Breath (x1)
                Ramming Speed (x1)
            sort : Integer (different values: 6)
                100000 (x5)
                200000 (x5)
                300000 (x4)
                400000 (x3)
                500000 (x2)
                600000 (x1)
            system : object
                [attack] : object
                    value : String (different values: 1)
                         (x8)
                [attackEffects] : object
                    [custom] : String (different values: 1)
                         (x5)
                    value : array<String>
                        Length: min=0 max=1
                        Value type:
                            String (different values: 3)
                            grab (x1)
                            knockdown (x1)
                            filth-fever (x1)
                [bonus] : object
                    value : Integer (all different values)
                [damageRolls] : object
                    [xdulzp3nlp4xkhn3il6a] : object
                        damage : String (different values: 1)
                            1d4+3 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [ZQJMiZDje491YA27] : object
                        damage : String (different values: 1)
                            1d3+1 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [9486b2kk8mrlln50qt9w] : object
                        damage : String (different values: 1)
                            1d10+8 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [ekcdli6u03agzl4ogde6] : object
                        damage : String (different values: 1)
                            1d12+8 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [d9dz0n8l5x20aqoksiqt] : object
                        damage : String (different values: 1)
                            1d6+2 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [gl72itkmp34dsctr41av] : object
                        damage : String (different values: 1)
                            1d6+1 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [6a33emy51b8c1nnd4r62] : object
                        damage : String (different values: 1)
                            1d6+2 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    skw6c35csgfn4q2okdae : object
                        damage : String (different values: 1)
                            1d6+2 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                description : object
                    value : String (different values: 13)
                         (x8)
                        <p>@Check[reflex|dc:15] @Localize[PF2E.NPC.Abilities.Glossary.Buck]</p> (x1)
                        <p>The baccali alpaca Strides twice. It has a +10-foot circumstance bonus to its Speed during these Strides.</p> (x1)
                        <p>The owlbear unleashes a loud screech that terrifies its prey. Each creature in an @Template[emanation|distance:80] must attempt a @Check[will|dc:22] save. Regardless of the result, creatures are temporarily immune for 1 minute.</p>
                    <hr />
                    <p><strong>Critical Success</strong> The creature is unaffected.</p>
                    <p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 1}.</p>
                    <p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 2}.</p>
                    <p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.Fleeing] for 1 round and @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 3}.</p> (x1)
                        <p><strong>Requirements</strong> The owlbear has a creature @UUID[Compendium.pf2e.conditionitems.Item.Grabbed] with its talons.</p>
                    <hr />
                    <p><strong>Effect</strong> The owlbear attempts to disembowel the creature with a beak Strike. If the Strike hits, the target must attempt a @Check[will|dc:24] save.</p>
                    <hr />
                    <p><strong>Critical Success</strong> The target is unaffected.</p>
                    <p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.Item.Sickened]{Sickened 1}.</p>
                    <p><strong>Failure</strong> The target is sickened 1 and @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} as long as it remains sickened.</p> (x1)
                        <p>The owlbear makes a Bloodcurdling Screech and Strides twice. All creatures within @Template[emanation|distance:80]{80 feet} of the owlbear at any point during this movement are subjected to the effects of Bloodcurdling Screech.</p> (x1)
                        <p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p> (x1)
                        <p>The wolf's Strikes deal 1d4 extra damage to creatures within reach of at least two of the wolf's allies.</p> (x1)
                        <p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p> (x1)
                        <p>The @UUID[Compendium.pf2e.conditionitems.Item.Sickened] and @UUID[Compendium.pf2e.conditionitems.Item.Unconscious] conditions from filth fever don't improve on their own until the disease is cured.</p>
                    <p><strong>Saving Throw</strong> @Check[fortitude|dc:14]</p>
                    <hr />
                    <p><strong>Stage 1</strong> carrier with no ill effect ([[/gmr 1d4 #hours]]{1d4 hours})</p>
                    <p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.Item.Sickened]{Sickened 1} (1 day)</p>
                    <p><strong>Stage 3</strong> Sickened 1 and @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} (1 day)</p>
                    <p><strong>Stage 4</strong> @UUID[Compendium.pf2e.conditionitems.Item.Unconscious] (1 day)</p>
                    <p><strong>Stage 5</strong> dead</p> (x1)
                        <p>A whalesteed can use its hearing as a precise sense at the listed range, but only underwater.</p> (x1)
                        <p>A whalesteed can hold its breath for 2 hours.</p> (x1)
                        <p>The whalesteed @UUID[Compendium.pf2e.actionspf2e.Item.Swim]{Swims} twice and then makes a snout Strike. As long as it moved at least 20 feet, it gains a +1 circumstance bonus to its attack roll. A Large or smaller creature hit by this attack must succeed at a @Check[fortitude|dc:16] save or be @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} for 1 round.</p> (x1)
                publication : object
                    license : String (different values: 1)
                        OGL (x20)
                    remaster : Boolean (different values: 1)
                        False (x20)
                    title : String (different values: 2)
                         (x17)
                        Pathfinder Bestiary (x3)
                rules : ###FoundryRulesObject###
                [slug] : String (different values: 3)
                    buck (x1)
                    grab (x1)
                    knockdown (x1)
                traits : object
                    rarity : String (different values: 1)
                        common (x20)
                    value : array<String>
                        Length: min=0 max=4
                        Value type:
                            String (different values: 10)
                            range-10 (x1)
                            agile (x2)
                            unarmed (x5)
                            auditory (x2)
                            emotion (x2)
                            fear (x2)
                            mental (x2)
                            deadly-d8 (x1)
                            finesse (x1)
                            disease (x1)
                [weaponType] : object
                    value : String (different values: 2)
                        melee (x7)
                        ranged (x1)
                [actionType] : object
                    value : String (different values: 3)
                        reaction (x1)
                        action (x7)
                        passive (x4)
                [actions] : object
                    [value] : Integer (different values: 2)
                        2 (x3)
                        1 (x4)
                [category] : String (different values: 3)
                    defensive (x1)
                    offensive (x9)
                    interaction (x2)
            type : String (different values: 2)
                melee (x8)
                action (x12)
            [_stats] : object
                compendiumSource : String (different values: 3)
                    Compendium.pf2e.bestiary-ability-glossary-srd.Item.nZMQh4AaBr291TUf (x1)
                    Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr (x1)
                    Compendium.pf2e.bestiary-ability-glossary-srd.Item.BCLvAx4Pz4MLa2pu (x1)
    name : String (all different values)
    system : object
        abilities : object
            cha : object
                mod : Integer (different values: 3)
                    0 (x3)
                    -2 (x1)
                    -3 (x1)
            con : object
                mod : Integer (different values: 4)
                    3 (x1)
                    5 (x1)
                    1 (x1)
                    2 (x2)
            dex : object
                mod : Integer (different values: 4)
                    2 (x1)
                    1 (x1)
                    4 (x1)
                    3 (x2)
            int : object
                mod : Integer (different values: 1)
                    -4 (x5)
            str : object
                mod : Integer (different values: 4)
                    3 (x1)
                    6 (x1)
                    2 (x2)
                    1 (x1)
            wis : object
                mod : Integer (different values: 3)
                    2 (x2)
                    3 (x2)
                    1 (x1)
        attributes : object
            ac : object
                details : String (different values: 1)
                     (x5)
                value : Integer (different values: 3)
                    14 (x1)
                    23 (x1)
                    15 (x3)
            allSaves : object
                value : String (different values: 1)
                     (x5)
            hp : object
                details : String (different values: 1)
                     (x5)
                max : Integer (different values: 4)
                    16 (x2)
                    85 (x1)
                    24 (x1)
                    8 (x1)
                temp : Integer (different values: 1)
                    0 (x5)
                value : Integer (different values: 4)
                    16 (x2)
                    85 (x1)
                    24 (x1)
                    8 (x1)
            speed : object
                otherSpeeds : array<object>
                    Length: min=0 max=1
                    Value type:
                        object
                        type : String (different values: 2)
                            climb (x1)
                            swim (x1)
                        value : Integer (different values: 2)
                            10 (x1)
                            60 (x1)
                value : Integer (different values: 4)
                    35 (x2)
                    25 (x1)
                    30 (x1)
                    0 (x1)
            [resistances] : array<object>
                Length: min=1 max=1
                Value type:
                    object
                    type : String (different values: 2)
                        cold (x1)
                        unholy (x1)
                    value : Integer (different values: 1)
                        5 (x2)
        details : object
            blurb : String (all different values)
            languages : object
                details : String (different values: 1)
                     (x5)
                value : array<>
                    Length: min=0 max=0
                    Value type:
                        mixed
            level : object
                value : Integer (different values: 4)
                    0 (x2)
                    5 (x1)
                    1 (x1)
                    -1 (x1)
            privateNotes : String (different values: 1)
                 (x5)
            publicNotes : String (all different values)
            publication : object
                license : String (different values: 1)
                    OGL (x5)
                remaster : Boolean (different values: 1)
                    False (x5)
                title : String (different values: 1)
                    Pathfinder Lost Omens Travel Guide (x5)
        initiative : object
            statistic : String (different values: 1)
                perception (x5)
        perception : object
            details : String (different values: 1)
                 (x5)
            mod : Integer (different values: 4)
                4 (x1)
                15 (x1)
                7 (x2)
                5 (x1)
            senses : array<object>
                Length: min=2 max=2
                Value type:
                    object
                    type : String (different values: 3)
                        low-light-vision (x5)
                        scent (x4)
                        echolocation (x1)
                    [acuity] : String (different values: 2)
                        imprecise (x4)
                        precise (x1)
                    [range] : Integer (different values: 2)
                        30 (x4)
                        120 (x1)
        resources : object
        saves : object
            fortitude : object
                saveDetail : String (different values: 1)
                     (x5)
                value : Integer (different values: 3)
                    7 (x1)
                    15 (x1)
                    6 (x3)
            reflex : object
                saveDetail : String (different values: 1)
                     (x5)
                value : Integer (different values: 3)
                    4 (x1)
                    9 (x2)
                    7 (x2)
            will : object
                saveDetail : String (different values: 1)
                     (x5)
                value : Integer (different values: 4)
                    4 (x1)
                    13 (x1)
                    5 (x2)
                    3 (x1)
        skills : object
            [acrobatics] : object
                base : Integer (different values: 4)
                    4 (x1)
                    9 (x1)
                    7 (x1)
                    5 (x1)
            athletics : object
                base : Integer (all different values)
                [special] : array<object>
                    Length: min=1 max=1
                    Value type:
                        object
                        base : Integer (different values: 1)
                            4 (x1)
                        label : String (different values: 1)
                            to Climb or Swim (x1)
                        predicate : array<object>
                            Length: min=1 max=1
                            Value type:
                                object
                                or : array<String>
                                    Length: min=2 max=2
                                    Value type:
                                        String (different values: 2)
                                        action:climb (x1)
                                        action:swim (x1)
            [intimidation] : object
                base : Integer (different values: 1)
                    12 (x1)
            [stealth] : object
                base : Integer (different values: 2)
                    7 (x1)
                    5 (x1)
            [survival] : object
                base : Integer (different values: 1)
                    7 (x1)
        traits : object
            rarity : String (different values: 1)
                common (x5)
            size : object
                value : String (different values: 3)
                    med (x2)
                    lg (x2)
                    sm (x1)
            value : array<String>
                Length: min=1 max=1
                Value type:
                    String (different values: 1)
                    animal (x5)
    type : String (different values: 1)
        npc (x5)