Aiuvarin
Different values: 7
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object {Aiuvarin}
    _id : string {Aiuvarin._id} (all different values)
    folder : string {Aiuvarin.folder} (same value: eZdHeQqcVGxIpbFQ)
    img : string {Aiuvarin.img} (same value: icons/sundries/books/book-red-exclamation.webp)
    name : string {Aiuvarin.name} (all different values)
    system : object {Aiuvarin.system}
        actionType : object {Aiuvarin.system.actionType}
            value : string {Aiuvarin.system.actionType.value} (same value: passive)
        actions : object {Aiuvarin.system.actions}
            [value] : mixed
        category : string {Aiuvarin.system.category} (same value: ancestry)
        description : object {Aiuvarin.system.description}
            value : string {Aiuvarin.system.description.value} (all different values)
        level : object {Aiuvarin.system.level}
            value : integer {Aiuvarin.system.level.value} (3 different values)
                1 (x4)
                5 (x2)
                9 (x1)
        prerequisites : object {Aiuvarin.system.prerequisites}
            value : array<> {Aiuvarin.system.prerequisites.value}
                Length: min=0 max=0
                Value type: mixed
        publication : object {Aiuvarin.system.publication}
            license : string {Aiuvarin.system.publication.license} (2 different values)
                ORC (x4)
                OGL (x3)
            remaster : boolean {Aiuvarin.system.publication.remaster} (2 different values)
                True (x4)
                False (x3)
            title : string {Aiuvarin.system.publication.title} (3 different values)
                Pathfinder Player Core (x4)
                Pathfinder Advanced Player's Guide (x1)
                Pathfinder Lost Omens Character Guide (x2)
        rules : ###FoundryRulesObject###
        traits : object {Aiuvarin.system.traits}
            rarity : string {Aiuvarin.system.traits.rarity} (same value: common)
            value : array<string> {Aiuvarin.system.traits.value}
                Length: min=1 max=1
                Value type: string {Aiuvarin.system.traits.value.[]} (same value: aiuvarin)
        [onlyLevel1] : boolean {Aiuvarin.system.onlyLevel1} (same value: True)
    type : string {Aiuvarin.type} (same value: feat)