Loremaster
Different values: 5
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object {Loremaster}
    _id : string {Loremaster._id} (all different values)
    folder : string {Loremaster.folder} (same value: XoKSqXpEogf4wxrN)
    img : string {Loremaster.img} (same value: icons/sundries/books/book-red-exclamation.webp)
    name : string {Loremaster.name} (all different values)
    system : object {Loremaster.system}
        actionType : object {Loremaster.system.actionType}
            value : string {Loremaster.system.actionType.value} (same value: passive)
        actions : object {Loremaster.system.actions}
            [value] : mixed
        category : string {Loremaster.system.category} (2 different values)
            class (x4)
            skill (x1)
        description : object {Loremaster.system.description}
            value : string {Loremaster.system.description.value} (all different values)
        level : object {Loremaster.system.level}
            value : integer {Loremaster.system.level.value} (3 different values)
                10 (x1)
                2 (x1)
                4 (x3)
        prerequisites : object {Loremaster.system.prerequisites}
            value : array<object> {Loremaster.system.prerequisites.value}
                Length: min=1 max=1
                Value type: object {Loremaster.system.prerequisites.value.[]}
                    value : string {Loremaster.system.prerequisites.value.[].value} (3 different values)
                        Magical Edification (x1)
                        trained in at least one skill to Decipher Writing (x1)
                        Loremaster Dedication (x3)
        publication : object {Loremaster.system.publication}
            license : string {Loremaster.system.publication.license} (same value: OGL)
            remaster : boolean {Loremaster.system.publication.remaster} (same value: False)
            title : string {Loremaster.system.publication.title} (same value: Pathfinder Advanced Player's Guide)
        rules : ###FoundryRulesObject###
        traits : object {Loremaster.system.traits}
            rarity : string {Loremaster.system.traits.rarity} (same value: common)
            value : array<string> {Loremaster.system.traits.value}
                Length: min=1 max=2
                Value type: string {Loremaster.system.traits.value.[]} (3 different values)
                    archetype (x5)
                    dedication (x1)
                    skill (x1)
    type : string {Loremaster.type} (same value: feat)