New output
This commit is contained in:
+341
-352
@@ -3,8 +3,8 @@ Different values: 8
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=====================================
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object {2-23}
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_id : string {2-23._id} (all different values)
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folder : string {2-23.folder} (same value: nFjIbqIQQwtOPCVg)
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img : string {2-23.img} (same value: systems/pf2e/icons/default-icons/npc.svg)
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folder : string {2-23.folder} (same value: 'nFjIbqIQQwtOPCVg')
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img : string {2-23.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg')
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items : array<object> {2-23.items}
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Length: min=5 max=25
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Value type: object {2-23.items.[]}
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@@ -15,6 +15,30 @@ object {2-23}
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name : string {2-23.items.[].name} (60 different values)
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sort : integer {2-23.items.[].sort} (25 different values)
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system : object {2-23.items.[].system}
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[acBonus] : integer {2-23.items.[].system.acBonus} (2 different values)
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2 (x2)
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1 (x1)
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[actionType] : object {2-23.items.[].system.actionType}
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value : string {2-23.items.[].system.actionType.value} (3 different values)
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'passive' (x20)
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'action' (x7)
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'reaction' (x6)
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[actions] : object {2-23.items.[].system.actions}
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[value] : integer {2-23.items.[].system.actions.value} (2 different values)
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1 (x5)
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2 (x2)
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[area] : object {2-23.items.[].system.area}
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type : string {2-23.items.[].system.area.type} (same value: 'burst')
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value : integer {2-23.items.[].system.area.value} (same value: 20)
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[attack] : object {2-23.items.[].system.attack}
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value : string {2-23.items.[].system.attack.value} (same value: '')
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[attackEffects] : object {2-23.items.[].system.attackEffects}
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[custom] : string {2-23.items.[].system.attackEffects.custom} (same value: '')
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value : array<string> {2-23.items.[].system.attackEffects.value}
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Length: min=0 max=1
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Value type: string {2-23.items.[].system.attackEffects.value.[]} (same value: 'briny-wound')
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[autoHeightenLevel] : object {2-23.items.[].system.autoHeightenLevel}
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[value] : empty
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[baseItem] : string {2-23.items.[].system.baseItem} (all different values)
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[bonus] : object {2-23.items.[].system.bonus}
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value : integer {2-23.items.[].system.bonus.value} (all different values)
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@@ -27,242 +51,218 @@ object {2-23}
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0 (x2)
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float {2-23.items.[].system.bulk.value} (same value: 0,1)
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[category] : string {2-23.items.[].system.category} (all different values)
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[containerId] : mixed
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[checkPenalty] : integer {2-23.items.[].system.checkPenalty} (same value: -1)
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[containerId] : empty
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[cost] : object {2-23.items.[].system.cost}
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value : string {2-23.items.[].system.cost.value} (same value: '')
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[damage] : object {2-23.items.[].system.damage}
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[damageType] : string {2-23.items.[].system.damage.damageType} (2 different values)
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piercing (x3)
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bludgeoning (x5)
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[dice] : integer {2-23.items.[].system.damage.dice} (same value: 1)
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[die] : string {2-23.items.[].system.damage.die} (2 different values)
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d6 (x5)
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d4 (x3)
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[0] : object {2-23.items.[].system.damage.0}
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[applyMod] : boolean {2-23.items.[].system.damage.0.applyMod} (same value: True)
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[category] : mixed
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[category] : empty
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formula : string {2-23.items.[].system.damage.0.formula} (4 different values)
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0 (x2)
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1d4+1 (x2)
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1d10+4 (x2)
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8d6 (x1)
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'0' (x2)
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'1d4+1' (x2)
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'1d10+4' (x2)
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'8d6' (x1)
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kinds : array<string> {2-23.items.[].system.damage.0.kinds}
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Length: min=1 max=1
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Value type: string {2-23.items.[].system.damage.0.kinds.[]} (2 different values)
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damage (x5)
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healing (x2)
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'damage' (x5)
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'healing' (x2)
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materials : array<> {2-23.items.[].system.damage.0.materials}
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Length: min=0 max=0
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Value type: mixed
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Value type: empty
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type : string {2-23.items.[].system.damage.0.type} (3 different values)
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mental (x3)
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force (x2)
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untyped (x2)
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'mental' (x3)
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'force' (x2)
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'untyped' (x2)
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[damageType] : string {2-23.items.[].system.damage.damageType} (2 different values)
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'bludgeoning' (x5)
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'piercing' (x3)
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[dice] : integer {2-23.items.[].system.damage.dice} (same value: 1)
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[die] : string {2-23.items.[].system.damage.die} (2 different values)
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'd6' (x5)
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'd4' (x3)
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[damageRolls] : object {2-23.items.[].system.damageRolls}
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[0] : object {2-23.items.[].system.damageRolls.0}
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damage : string {2-23.items.[].system.damageRolls.0.damage} (same value: '2d8+7')
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damageType : string {2-23.items.[].system.damageRolls.0.damageType} (same value: 'piercing')
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[4bviwcy0rv7rmzk8bacmu] : object {2-23.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu}
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damage : string {2-23.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu.damage} (same value: '1d6+5')
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damageType : string {2-23.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu.damageType} (same value: 'bludgeoning')
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[8esa5iwk7xybi6svtgxd] : object {2-23.items.[].system.damageRolls.8esa5iwk7xybi6svtgxd}
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damage : string {2-23.items.[].system.damageRolls.8esa5iwk7xybi6svtgxd.damage} (2 different values)
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'1d4+4' (x1)
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'2d4+5' (x1)
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damageType : string {2-23.items.[].system.damageRolls.8esa5iwk7xybi6svtgxd.damageType} (same value: 'piercing')
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[dgadfu6i48hr9q3nxa544] : object {2-23.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544}
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damage : string {2-23.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544.damage} (same value: '1d6+6')
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damageType : string {2-23.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544.damageType} (same value: 'piercing')
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[e2wd5bynmzo7tqk9f07rgb] : object {2-23.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb}
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damage : string {2-23.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb.damage} (same value: '1d6+4')
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damageType : string {2-23.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb.damageType} (same value: 'piercing')
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ik9zfoegvrpi5pyy0rlh : object {2-23.items.[].system.damageRolls.ik9zfoegvrpi5pyy0rlh}
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damage : string {2-23.items.[].system.damageRolls.ik9zfoegvrpi5pyy0rlh.damage} (same value: '1d4')
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damageType : string {2-23.items.[].system.damageRolls.ik9zfoegvrpi5pyy0rlh.damageType} (same value: 'spirit')
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jtguda2tjozvfz78bzs3 : object {2-23.items.[].system.damageRolls.jtguda2tjozvfz78bzs3}
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damage : string {2-23.items.[].system.damageRolls.jtguda2tjozvfz78bzs3.damage} (2 different values)
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'2d4+2' (x1)
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'2d6+4' (x1)
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damageType : string {2-23.items.[].system.damageRolls.jtguda2tjozvfz78bzs3.damageType} (same value: 'electricity')
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[kkov790b8uhfc6xv2sdw18] : object {2-23.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18}
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damage : string {2-23.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18.damage} (2 different values)
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'1d6+5' (x1)
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'1d4+5' (x1)
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damageType : string {2-23.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18.damageType} (same value: 'bludgeoning')
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[mlgzwacs5fzwkmfhll2l] : object {2-23.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l}
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damage : string {2-23.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l.damage} (same value: '1d6+5')
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damageType : string {2-23.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l.damageType} (same value: 'bludgeoning')
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[rik63rznpwk5q08bm8y6] : object {2-23.items.[].system.damageRolls.rik63rznpwk5q08bm8y6}
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damage : string {2-23.items.[].system.damageRolls.rik63rznpwk5q08bm8y6.damage} (2 different values)
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'1d4+4' (x1)
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'2d4+5' (x1)
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damageType : string {2-23.items.[].system.damageRolls.rik63rznpwk5q08bm8y6.damageType} (same value: 'piercing')
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[u9pdawpzqpccweuqxfv0] : object {2-23.items.[].system.damageRolls.u9pdawpzqpccweuqxfv0}
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damage : string {2-23.items.[].system.damageRolls.u9pdawpzqpccweuqxfv0.damage} (same value: '2d6+7')
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damageType : string {2-23.items.[].system.damageRolls.u9pdawpzqpccweuqxfv0.damageType} (same value: 'bludgeoning')
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[wix79jaym4hhgjdb63phl] : object {2-23.items.[].system.damageRolls.wix79jaym4hhgjdb63phl}
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damage : string {2-23.items.[].system.damageRolls.wix79jaym4hhgjdb63phl.damage} (same value: '1d6+4')
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damageType : string {2-23.items.[].system.damageRolls.wix79jaym4hhgjdb63phl.damageType} (same value: 'bludgeoning')
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[defense] : object {2-23.items.[].system.defense}
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save : object {2-23.items.[].system.defense.save}
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basic : boolean {2-23.items.[].system.defense.save.basic} (2 different values)
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False (x6)
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True (x2)
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statistic : string {2-23.items.[].system.defense.save.statistic} (same value: 'will')
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description : object {2-23.items.[].system.description}
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[gm] : string {2-23.items.[].system.description.gm} (same value: '<p>To Jail Cell</p>')
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value : string {2-23.items.[].system.description.value} (57 different values)
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[gm] : string {2-23.items.[].system.description.gm} (same value: <p>To Jail Cell</p>)
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[counteraction] : boolean {2-23.items.[].system.counteraction} (same value: False)
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[dexCap] : integer {2-23.items.[].system.dexCap} (2 different values)
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3 (x2)
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4 (x1)
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[duration] : object {2-23.items.[].system.duration}
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sustained : boolean {2-23.items.[].system.duration.sustained} (2 different values)
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False (x22)
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True (x6)
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value : string {2-23.items.[].system.duration.value} (all different values)
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[equipped] : object {2-23.items.[].system.equipped}
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carryType : string {2-23.items.[].system.equipped.carryType} (2 different values)
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held (x13)
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worn (x8)
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'held' (x13)
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'worn' (x8)
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[handsHeld] : integer {2-23.items.[].system.equipped.handsHeld} (2 different values)
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1 (x13)
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0 (x3)
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[invested] : boolean {2-23.items.[].system.equipped.invested} (same value: False)
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[inSlot] : boolean {2-23.items.[].system.equipped.inSlot} (same value: True)
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[invested] : boolean {2-23.items.[].system.equipped.invested} (same value: False)
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[frequency] : object {2-23.items.[].system.frequency}
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max : integer {2-23.items.[].system.frequency.max} (same value: 1)
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per : string {2-23.items.[].system.frequency.per} (same value: 'PT1M')
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[group] : string {2-23.items.[].system.group} (6 different values)
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bow (x1)
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club (x2)
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leather (x3)
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sling (x2)
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brawling (x1)
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knife (x2)
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'leather' (x3)
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'club' (x2)
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'sling' (x2)
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'knife' (x2)
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'bow' (x1)
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'brawling' (x1)
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[hardness] : integer {2-23.items.[].system.hardness} (same value: 0)
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[heightening] : object {2-23.items.[].system.heightening}
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damage : object {2-23.items.[].system.heightening.damage}
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0 : string {2-23.items.[].system.heightening.damage.0} (3 different values)
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'1d6' (x2)
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'1d10+4' (x2)
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'2d6' (x1)
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interval : integer {2-23.items.[].system.heightening.interval} (2 different values)
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1 (x3)
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2 (x2)
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type : string {2-23.items.[].system.heightening.type} (same value: 'interval')
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[hp] : object {2-23.items.[].system.hp}
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max : integer {2-23.items.[].system.hp.max} (same value: 0)
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value : integer {2-23.items.[].system.hp.value} (same value: 0)
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[level] : object {2-23.items.[].system.level}
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value : integer {2-23.items.[].system.level.value} (7 different values)
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1 (x20)
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0 (x18)
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2 (x4)
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3 (x2)
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1 (x20)
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5 (x1)
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4 (x3)
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3 (x2)
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5 (x1)
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7 (x1)
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[location] : object {2-23.items.[].system.location}
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value : string {2-23.items.[].system.location.value} (2 different values)
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'p5UOhknlApqud6EM' (x22)
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'BeWV53v7McHLD185' (x6)
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[material] : object {2-23.items.[].system.material}
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[grade] : mixed
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[type] : mixed
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[price] : object {2-23.items.[].system.price}
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value : object {2-23.items.[].system.price.value}
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[gp] : integer {2-23.items.[].system.price.value.gp} (6 different values)
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14 (x1)
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2 (x1)
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3 (x3)
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6 (x1)
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44 (x1)
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115 (x1)
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[sp] : integer {2-23.items.[].system.price.value.sp} (3 different values)
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1 (x2)
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5 (x1)
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2 (x3)
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[cp] : integer {2-23.items.[].system.price.value.cp} (same value: 1)
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[per] : integer {2-23.items.[].system.price.per} (same value: 10)
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||||
[grade] : empty
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||||
[type] : empty
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||||
publication : object {2-23.items.[].system.publication}
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||||
license : string {2-23.items.[].system.publication.license} (same value: OGL)
|
||||
license : string {2-23.items.[].system.publication.license} (same value: 'OGL')
|
||||
remaster : boolean {2-23.items.[].system.publication.remaster} (same value: False)
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||||
title : string {2-23.items.[].system.publication.title} (2 different values)
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(x96)
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Pathfinder Bestiary (x7)
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'' (x96)
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'Pathfinder Bestiary' (x7)
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[mod] : object {2-23.items.[].system.mod}
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value : integer {2-23.items.[].system.mod.value} (same value: 7)
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||||
[quantity] : integer {2-23.items.[].system.quantity} (2 different values)
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||||
1 (x18)
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||||
10 (x3)
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||||
[range] : mixed
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integer {2-23.items.[].system.range} (2 different values)
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60 (x1)
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||||
50 (x2)
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||||
60 (x1)
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||||
object {2-23.items.[].system.range}
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value : string {2-23.items.[].system.range.value} (6 different values)
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||||
(x2)
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||||
60 feet (x4)
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||||
touch (x7)
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||||
30 feet (x8)
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120 feet (x5)
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10 feet (x2)
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'30 feet' (x8)
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'touch' (x7)
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||||
'120 feet' (x5)
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'60 feet' (x4)
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'' (x2)
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'10 feet' (x2)
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[requirements] : string {2-23.items.[].system.requirements} (2 different values)
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||||
'' (x26)
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||||
'3 gp silver bell focus' (x2)
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||||
rules : ignored (Foundry rules object) {2-23.items.[].system.rules}
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||||
[prepared] : object {2-23.items.[].system.prepared}
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||||
value : string {2-23.items.[].system.prepared.value} (2 different values)
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||||
'prepared' (x2)
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||||
'focus' (x2)
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||||
[price] : object {2-23.items.[].system.price}
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||||
[per] : integer {2-23.items.[].system.price.per} (same value: 10)
|
||||
value : object {2-23.items.[].system.price.value}
|
||||
[cp] : integer {2-23.items.[].system.price.value.cp} (same value: 1)
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||||
[gp] : integer {2-23.items.[].system.price.value.gp} (6 different values)
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||||
3 (x3)
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||||
14 (x1)
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||||
2 (x1)
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||||
6 (x1)
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||||
44 (x1)
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||||
115 (x1)
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||||
[sp] : integer {2-23.items.[].system.price.value.sp} (3 different values)
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||||
2 (x3)
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||||
1 (x2)
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||||
5 (x1)
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||||
[proficiency] : object {2-23.items.[].system.proficiency}
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||||
value : integer {2-23.items.[].system.proficiency.value} (same value: 0)
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||||
[proficient] : object {2-23.items.[].system.proficient}
|
||||
value : integer {2-23.items.[].system.proficient.value} (same value: 0)
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||||
[reload] : object {2-23.items.[].system.reload}
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||||
value : string {2-23.items.[].system.reload.value} (4 different values)
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||||
0 (x1)
|
||||
(x2)
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||||
- (x3)
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||||
1 (x2)
|
||||
rules : ###FoundryRulesObject###
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||||
'-' (x3)
|
||||
'' (x2)
|
||||
'1' (x2)
|
||||
'0' (x1)
|
||||
[runes] : object {2-23.items.[].system.runes}
|
||||
potency : integer {2-23.items.[].system.runes.potency} (2 different values)
|
||||
0 (x9)
|
||||
1 (x2)
|
||||
property : array<> {2-23.items.[].system.runes.property}
|
||||
Length: min=0 max=0
|
||||
Value type: mixed
|
||||
Value type: empty
|
||||
[resilient] : integer {2-23.items.[].system.runes.resilient} (same value: 0)
|
||||
[striking] : integer {2-23.items.[].system.runes.striking} (2 different values)
|
||||
0 (x7)
|
||||
1 (x1)
|
||||
[resilient] : integer {2-23.items.[].system.runes.resilient} (same value: 0)
|
||||
[size] : string {2-23.items.[].system.size} (same value: med)
|
||||
[slug] : string {2-23.items.[].system.slug} (34 different values)
|
||||
[splashDamage] : object {2-23.items.[].system.splashDamage}
|
||||
value : integer {2-23.items.[].system.splashDamage.value} (same value: 0)
|
||||
[traits] : object {2-23.items.[].system.traits}
|
||||
rarity : string {2-23.items.[].system.traits.rarity} (2 different values)
|
||||
common (x92)
|
||||
uncommon (x6)
|
||||
value : array<string> {2-23.items.[].system.traits.value}
|
||||
Length: min=0 max=8
|
||||
Value type: string {2-23.items.[].system.traits.value.[]} (40 different values)
|
||||
[traditions] : array<string> {2-23.items.[].system.traits.traditions}
|
||||
Length: min=0 max=4
|
||||
Value type: string {2-23.items.[].system.traits.traditions.[]} (4 different values)
|
||||
arcane (x20)
|
||||
occult (x22)
|
||||
divine (x12)
|
||||
primal (x8)
|
||||
[usage] : object {2-23.items.[].system.usage}
|
||||
value : string {2-23.items.[].system.usage.value} (3 different values)
|
||||
held-in-one-plus-hands (x1)
|
||||
held-in-one-hand (x15)
|
||||
worn (x2)
|
||||
[acBonus] : integer {2-23.items.[].system.acBonus} (2 different values)
|
||||
1 (x1)
|
||||
2 (x2)
|
||||
[checkPenalty] : integer {2-23.items.[].system.checkPenalty} (same value: -1)
|
||||
[dexCap] : integer {2-23.items.[].system.dexCap} (2 different values)
|
||||
4 (x1)
|
||||
3 (x2)
|
||||
[speedPenalty] : integer {2-23.items.[].system.speedPenalty} (same value: 0)
|
||||
[strength] : integer {2-23.items.[].system.strength} (2 different values)
|
||||
0 (x1)
|
||||
1 (x2)
|
||||
[stackGroup] : string {2-23.items.[].system.stackGroup} (2 different values)
|
||||
arrows (x1)
|
||||
slingBullets (x2)
|
||||
[uses] : object {2-23.items.[].system.uses}
|
||||
autoDestroy : boolean {2-23.items.[].system.uses.autoDestroy} (same value: True)
|
||||
max : integer {2-23.items.[].system.uses.max} (same value: 1)
|
||||
value : integer {2-23.items.[].system.uses.value} (same value: 1)
|
||||
[attack] : object {2-23.items.[].system.attack}
|
||||
value : string {2-23.items.[].system.attack.value} (same value: )
|
||||
[attackEffects] : object {2-23.items.[].system.attackEffects}
|
||||
value : array<string> {2-23.items.[].system.attackEffects.value}
|
||||
Length: min=0 max=1
|
||||
Value type: string {2-23.items.[].system.attackEffects.value.[]} (same value: briny-wound)
|
||||
[custom] : string {2-23.items.[].system.attackEffects.custom} (same value: )
|
||||
[damageRolls] : object {2-23.items.[].system.damageRolls}
|
||||
[dgadfu6i48hr9q3nxa544] : object {2-23.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544}
|
||||
damage : string {2-23.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544.damage} (same value: 1d6+6)
|
||||
damageType : string {2-23.items.[].system.damageRolls.dgadfu6i48hr9q3nxa544.damageType} (same value: piercing)
|
||||
[wix79jaym4hhgjdb63phl] : object {2-23.items.[].system.damageRolls.wix79jaym4hhgjdb63phl}
|
||||
damage : string {2-23.items.[].system.damageRolls.wix79jaym4hhgjdb63phl.damage} (same value: 1d6+4)
|
||||
damageType : string {2-23.items.[].system.damageRolls.wix79jaym4hhgjdb63phl.damageType} (same value: bludgeoning)
|
||||
[e2wd5bynmzo7tqk9f07rgb] : object {2-23.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb}
|
||||
damage : string {2-23.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb.damage} (same value: 1d6+4)
|
||||
damageType : string {2-23.items.[].system.damageRolls.e2wd5bynmzo7tqk9f07rgb.damageType} (same value: piercing)
|
||||
[kkov790b8uhfc6xv2sdw18] : object {2-23.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18}
|
||||
damage : string {2-23.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18.damage} (2 different values)
|
||||
1d6+5 (x1)
|
||||
1d4+5 (x1)
|
||||
damageType : string {2-23.items.[].system.damageRolls.kkov790b8uhfc6xv2sdw18.damageType} (same value: bludgeoning)
|
||||
[4bviwcy0rv7rmzk8bacmu] : object {2-23.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu}
|
||||
damage : string {2-23.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu.damage} (same value: 1d6+5)
|
||||
damageType : string {2-23.items.[].system.damageRolls.4bviwcy0rv7rmzk8bacmu.damageType} (same value: bludgeoning)
|
||||
[mlgzwacs5fzwkmfhll2l] : object {2-23.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l}
|
||||
damage : string {2-23.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l.damage} (same value: 1d6+5)
|
||||
damageType : string {2-23.items.[].system.damageRolls.mlgzwacs5fzwkmfhll2l.damageType} (same value: bludgeoning)
|
||||
[rik63rznpwk5q08bm8y6] : object {2-23.items.[].system.damageRolls.rik63rznpwk5q08bm8y6}
|
||||
damage : string {2-23.items.[].system.damageRolls.rik63rznpwk5q08bm8y6.damage} (2 different values)
|
||||
1d4+4 (x1)
|
||||
2d4+5 (x1)
|
||||
damageType : string {2-23.items.[].system.damageRolls.rik63rznpwk5q08bm8y6.damageType} (same value: piercing)
|
||||
[8esa5iwk7xybi6svtgxd] : object {2-23.items.[].system.damageRolls.8esa5iwk7xybi6svtgxd}
|
||||
damage : string {2-23.items.[].system.damageRolls.8esa5iwk7xybi6svtgxd.damage} (2 different values)
|
||||
1d4+4 (x1)
|
||||
2d4+5 (x1)
|
||||
damageType : string {2-23.items.[].system.damageRolls.8esa5iwk7xybi6svtgxd.damageType} (same value: piercing)
|
||||
[0] : object {2-23.items.[].system.damageRolls.0}
|
||||
damage : string {2-23.items.[].system.damageRolls.0.damage} (same value: 2d8+7)
|
||||
damageType : string {2-23.items.[].system.damageRolls.0.damageType} (same value: piercing)
|
||||
[u9pdawpzqpccweuqxfv0] : object {2-23.items.[].system.damageRolls.u9pdawpzqpccweuqxfv0}
|
||||
damage : string {2-23.items.[].system.damageRolls.u9pdawpzqpccweuqxfv0.damage} (same value: 2d6+7)
|
||||
damageType : string {2-23.items.[].system.damageRolls.u9pdawpzqpccweuqxfv0.damageType} (same value: bludgeoning)
|
||||
jtguda2tjozvfz78bzs3 : object {2-23.items.[].system.damageRolls.jtguda2tjozvfz78bzs3}
|
||||
damage : string {2-23.items.[].system.damageRolls.jtguda2tjozvfz78bzs3.damage} (2 different values)
|
||||
2d4+2 (x1)
|
||||
2d6+4 (x1)
|
||||
damageType : string {2-23.items.[].system.damageRolls.jtguda2tjozvfz78bzs3.damageType} (same value: electricity)
|
||||
ik9zfoegvrpi5pyy0rlh : object {2-23.items.[].system.damageRolls.ik9zfoegvrpi5pyy0rlh}
|
||||
damage : string {2-23.items.[].system.damageRolls.ik9zfoegvrpi5pyy0rlh.damage} (same value: 1d4)
|
||||
damageType : string {2-23.items.[].system.damageRolls.ik9zfoegvrpi5pyy0rlh.damageType} (same value: spirit)
|
||||
[weaponType] : object {2-23.items.[].system.weaponType}
|
||||
value : string {2-23.items.[].system.weaponType.value} (2 different values)
|
||||
melee (x10)
|
||||
ranged (x6)
|
||||
[actionType] : object {2-23.items.[].system.actionType}
|
||||
value : string {2-23.items.[].system.actionType.value} (3 different values)
|
||||
passive (x20)
|
||||
reaction (x6)
|
||||
action (x7)
|
||||
[actions] : object {2-23.items.[].system.actions}
|
||||
[value] : integer {2-23.items.[].system.actions.value} (2 different values)
|
||||
1 (x5)
|
||||
2 (x2)
|
||||
[mod] : object {2-23.items.[].system.mod}
|
||||
value : integer {2-23.items.[].system.mod.value} (same value: 7)
|
||||
[proficient] : object {2-23.items.[].system.proficient}
|
||||
value : integer {2-23.items.[].system.proficient.value} (same value: 0)
|
||||
[autoHeightenLevel] : object {2-23.items.[].system.autoHeightenLevel}
|
||||
[value] : mixed
|
||||
[prepared] : object {2-23.items.[].system.prepared}
|
||||
value : string {2-23.items.[].system.prepared.value} (2 different values)
|
||||
prepared (x2)
|
||||
focus (x2)
|
||||
[proficiency] : object {2-23.items.[].system.proficiency}
|
||||
value : integer {2-23.items.[].system.proficiency.value} (same value: 0)
|
||||
[size] : string {2-23.items.[].system.size} (same value: 'med')
|
||||
[slots] : object {2-23.items.[].system.slots}
|
||||
[slot0] : object {2-23.items.[].system.slots.slot0}
|
||||
max : integer {2-23.items.[].system.slots.slot0.max} (same value: 5)
|
||||
@@ -270,29 +270,29 @@ object {2-23}
|
||||
Length: min=5 max=5
|
||||
Value type: object {2-23.items.[].system.slots.slot0.prepared.[]}
|
||||
id : string {2-23.items.[].system.slots.slot0.prepared.[].id} (5 different values)
|
||||
uuRSYbZW9AqUEiDy (x2)
|
||||
Kwi7JsBfEJ94Yy46 (x2)
|
||||
NeZnLiUcLM1b2R94 (x2)
|
||||
GT4kbtZE9M7cwpl1 (x2)
|
||||
98WJFzi1lFs0es1A (x2)
|
||||
'uuRSYbZW9AqUEiDy' (x2)
|
||||
'Kwi7JsBfEJ94Yy46' (x2)
|
||||
'NeZnLiUcLM1b2R94' (x2)
|
||||
'GT4kbtZE9M7cwpl1' (x2)
|
||||
'98WJFzi1lFs0es1A' (x2)
|
||||
[slot1] : object {2-23.items.[].system.slots.slot1}
|
||||
max : integer {2-23.items.[].system.slots.slot1.max} (same value: 3)
|
||||
prepared : array<object> {2-23.items.[].system.slots.slot1.prepared}
|
||||
Length: min=3 max=3
|
||||
Value type: object {2-23.items.[].system.slots.slot1.prepared.[]}
|
||||
id : string {2-23.items.[].system.slots.slot1.prepared.[].id} (3 different values)
|
||||
fS3ONaYsDYk5xCev (x2)
|
||||
1yGM6sEIVDcZXv6Z (x2)
|
||||
AtlxDtPlHwnjOOLR (x2)
|
||||
'fS3ONaYsDYk5xCev' (x2)
|
||||
'1yGM6sEIVDcZXv6Z' (x2)
|
||||
'AtlxDtPlHwnjOOLR' (x2)
|
||||
[slot2] : object {2-23.items.[].system.slots.slot2}
|
||||
max : integer {2-23.items.[].system.slots.slot2.max} (same value: 3)
|
||||
prepared : array<object> {2-23.items.[].system.slots.slot2.prepared}
|
||||
Length: min=3 max=3
|
||||
Value type: object {2-23.items.[].system.slots.slot2.prepared.[]}
|
||||
id : string {2-23.items.[].system.slots.slot2.prepared.[].id} (3 different values)
|
||||
9NITYBxzA124JEpz (x4)
|
||||
uVNnvzJ0H9aXTR2t (x1)
|
||||
NpTvXh5kxjhx36GR (x1)
|
||||
'9NITYBxzA124JEpz' (x4)
|
||||
'uVNnvzJ0H9aXTR2t' (x1)
|
||||
'NpTvXh5kxjhx36GR' (x1)
|
||||
[slot3] : object {2-23.items.[].system.slots.slot3}
|
||||
max : integer {2-23.items.[].system.slots.slot3.max} (2 different values)
|
||||
2 (x1)
|
||||
@@ -301,17 +301,19 @@ object {2-23}
|
||||
Length: min=2 max=3
|
||||
Value type: object {2-23.items.[].system.slots.slot3.prepared.[]}
|
||||
id : string {2-23.items.[].system.slots.slot3.prepared.[].id} (3 different values)
|
||||
1yGM6sEIVDcZXv6Z (x2)
|
||||
AtlxDtPlHwnjOOLR (x2)
|
||||
uVNnvzJ0H9aXTR2t (x1)
|
||||
'1yGM6sEIVDcZXv6Z' (x2)
|
||||
'AtlxDtPlHwnjOOLR' (x2)
|
||||
'uVNnvzJ0H9aXTR2t' (x1)
|
||||
[slot4] : object {2-23.items.[].system.slots.slot4}
|
||||
max : integer {2-23.items.[].system.slots.slot4.max} (same value: 2)
|
||||
prepared : array<object> {2-23.items.[].system.slots.slot4.prepared}
|
||||
Length: min=2 max=2
|
||||
Value type: object {2-23.items.[].system.slots.slot4.prepared.[]}
|
||||
id : string {2-23.items.[].system.slots.slot4.prepared.[].id} (2 different values)
|
||||
9NITYBxzA124JEpz (x1)
|
||||
lyYQ8DACucYwBWUu (x1)
|
||||
'9NITYBxzA124JEpz' (x1)
|
||||
'lyYQ8DACucYwBWUu' (x1)
|
||||
[slug] : string {2-23.items.[].system.slug} (34 different values)
|
||||
[speedPenalty] : integer {2-23.items.[].system.speedPenalty} (same value: 0)
|
||||
[spelldc] : object {2-23.items.[].system.spelldc}
|
||||
dc : integer {2-23.items.[].system.spelldc.dc} (2 different values)
|
||||
22 (x2)
|
||||
@@ -320,81 +322,79 @@ object {2-23}
|
||||
value : integer {2-23.items.[].system.spelldc.value} (2 different values)
|
||||
14 (x2)
|
||||
17 (x2)
|
||||
[tradition] : object {2-23.items.[].system.tradition}
|
||||
value : string {2-23.items.[].system.tradition.value} (same value: occult)
|
||||
[area] : object {2-23.items.[].system.area}
|
||||
type : string {2-23.items.[].system.area.type} (same value: burst)
|
||||
value : integer {2-23.items.[].system.area.value} (same value: 20)
|
||||
[cost] : object {2-23.items.[].system.cost}
|
||||
value : string {2-23.items.[].system.cost.value} (same value: )
|
||||
[counteraction] : boolean {2-23.items.[].system.counteraction} (same value: False)
|
||||
[defense] : object {2-23.items.[].system.defense}
|
||||
save : object {2-23.items.[].system.defense.save}
|
||||
basic : boolean {2-23.items.[].system.defense.save.basic} (2 different values)
|
||||
True (x2)
|
||||
False (x6)
|
||||
statistic : string {2-23.items.[].system.defense.save.statistic} (same value: will)
|
||||
[duration] : object {2-23.items.[].system.duration}
|
||||
sustained : boolean {2-23.items.[].system.duration.sustained} (2 different values)
|
||||
False (x22)
|
||||
True (x6)
|
||||
value : string {2-23.items.[].system.duration.value} (all different values)
|
||||
[location] : object {2-23.items.[].system.location}
|
||||
value : string {2-23.items.[].system.location.value} (2 different values)
|
||||
BeWV53v7McHLD185 (x6)
|
||||
p5UOhknlApqud6EM (x22)
|
||||
[requirements] : string {2-23.items.[].system.requirements} (2 different values)
|
||||
(x26)
|
||||
3 gp silver bell focus (x2)
|
||||
[splashDamage] : object {2-23.items.[].system.splashDamage}
|
||||
value : integer {2-23.items.[].system.splashDamage.value} (same value: 0)
|
||||
[stackGroup] : string {2-23.items.[].system.stackGroup} (2 different values)
|
||||
'slingBullets' (x2)
|
||||
'arrows' (x1)
|
||||
[strength] : integer {2-23.items.[].system.strength} (2 different values)
|
||||
1 (x2)
|
||||
0 (x1)
|
||||
[target] : object {2-23.items.[].system.target}
|
||||
value : string {2-23.items.[].system.target.value} (7 different values)
|
||||
(x6)
|
||||
your familiar (x2)
|
||||
1 creature (x12)
|
||||
1 object (cook, lift, or tidy only) (x2)
|
||||
1 creature or object (x2)
|
||||
1 willing living creature (x2)
|
||||
1 living creature (x2)
|
||||
'1 creature' (x12)
|
||||
'' (x6)
|
||||
'your familiar' (x2)
|
||||
'1 object (cook, lift, or tidy only)' (x2)
|
||||
'1 creature or object' (x2)
|
||||
'1 willing living creature' (x2)
|
||||
'1 living creature' (x2)
|
||||
[time] : object {2-23.items.[].system.time}
|
||||
value : string {2-23.items.[].system.time.value} (6 different values)
|
||||
free (x2)
|
||||
reaction (x2)
|
||||
2 (x16)
|
||||
10 minutes (x2)
|
||||
1 (x4)
|
||||
1 to 3 (x2)
|
||||
[heightening] : object {2-23.items.[].system.heightening}
|
||||
damage : object {2-23.items.[].system.heightening.damage}
|
||||
0 : string {2-23.items.[].system.heightening.damage.0} (3 different values)
|
||||
1d6 (x2)
|
||||
1d10+4 (x2)
|
||||
2d6 (x1)
|
||||
interval : integer {2-23.items.[].system.heightening.interval} (2 different values)
|
||||
2 (x2)
|
||||
1 (x3)
|
||||
type : string {2-23.items.[].system.heightening.type} (same value: interval)
|
||||
[frequency] : object {2-23.items.[].system.frequency}
|
||||
max : integer {2-23.items.[].system.frequency.max} (same value: 1)
|
||||
per : string {2-23.items.[].system.frequency.per} (same value: PT1M)
|
||||
'2' (x16)
|
||||
'1' (x4)
|
||||
'free' (x2)
|
||||
'reaction' (x2)
|
||||
'10 minutes' (x2)
|
||||
'1 to 3' (x2)
|
||||
[tradition] : object {2-23.items.[].system.tradition}
|
||||
value : string {2-23.items.[].system.tradition.value} (same value: 'occult')
|
||||
[traits] : object {2-23.items.[].system.traits}
|
||||
rarity : string {2-23.items.[].system.traits.rarity} (2 different values)
|
||||
'common' (x92)
|
||||
'uncommon' (x6)
|
||||
[traditions] : array<string> {2-23.items.[].system.traits.traditions}
|
||||
Length: min=0 max=4
|
||||
Value type: string {2-23.items.[].system.traits.traditions.[]} (4 different values)
|
||||
'occult' (x22)
|
||||
'arcane' (x20)
|
||||
'divine' (x12)
|
||||
'primal' (x8)
|
||||
value : array<string> {2-23.items.[].system.traits.value}
|
||||
Length: min=0 max=8
|
||||
Value type: string {2-23.items.[].system.traits.value.[]} (40 different values)
|
||||
[usage] : object {2-23.items.[].system.usage}
|
||||
value : string {2-23.items.[].system.usage.value} (3 different values)
|
||||
'held-in-one-hand' (x15)
|
||||
'worn' (x2)
|
||||
'held-in-one-plus-hands' (x1)
|
||||
[uses] : object {2-23.items.[].system.uses}
|
||||
autoDestroy : boolean {2-23.items.[].system.uses.autoDestroy} (same value: True)
|
||||
max : integer {2-23.items.[].system.uses.max} (same value: 1)
|
||||
value : integer {2-23.items.[].system.uses.value} (same value: 1)
|
||||
[weaponType] : object {2-23.items.[].system.weaponType}
|
||||
value : string {2-23.items.[].system.weaponType.value} (2 different values)
|
||||
'melee' (x10)
|
||||
'ranged' (x6)
|
||||
type : string {2-23.items.[].type} (9 different values)
|
||||
weapon (x8)
|
||||
armor (x3)
|
||||
equipment (x6)
|
||||
consumable (x4)
|
||||
melee (x16)
|
||||
action (x33)
|
||||
lore (x1)
|
||||
spellcastingEntry (x4)
|
||||
spell (x28)
|
||||
'action' (x33)
|
||||
'spell' (x28)
|
||||
'melee' (x16)
|
||||
'weapon' (x8)
|
||||
'equipment' (x6)
|
||||
'consumable' (x4)
|
||||
'spellcastingEntry' (x4)
|
||||
'armor' (x3)
|
||||
'lore' (x1)
|
||||
[flags] : object {2-23.items.[].flags}
|
||||
pf2e : object {2-23.items.[].flags.pf2e}
|
||||
linkedWeapon : string {2-23.items.[].flags.pf2e.linkedWeapon} (6 different values)
|
||||
f91m8WafRYHg4RHF (x1)
|
||||
v6db9ZyVuHZrWOsh (x1)
|
||||
SPaEeqtWXwYuvBmF (x2)
|
||||
6SWLsQ9LiSblLw8K (x2)
|
||||
CA3JzeaMZinVIyuG (x1)
|
||||
CTihC0OAaQCB8fSv (x4)
|
||||
'CTihC0OAaQCB8fSv' (x4)
|
||||
'SPaEeqtWXwYuvBmF' (x2)
|
||||
'6SWLsQ9LiSblLw8K' (x2)
|
||||
'f91m8WafRYHg4RHF' (x1)
|
||||
'v6db9ZyVuHZrWOsh' (x1)
|
||||
'CA3JzeaMZinVIyuG' (x1)
|
||||
name : string {2-23.name} (all different values)
|
||||
system : object {2-23.system}
|
||||
abilities : object {2-23.system.abilities}
|
||||
@@ -412,24 +412,24 @@ object {2-23}
|
||||
0 (x1)
|
||||
dex : object {2-23.system.abilities.dex}
|
||||
mod : integer {2-23.system.abilities.dex.mod} (5 different values)
|
||||
4 (x1)
|
||||
2 (x4)
|
||||
4 (x1)
|
||||
3 (x1)
|
||||
5 (x1)
|
||||
6 (x1)
|
||||
int : object {2-23.system.abilities.int}
|
||||
mod : integer {2-23.system.abilities.int.mod} (4 different values)
|
||||
1 (x2)
|
||||
-1 (x3)
|
||||
1 (x2)
|
||||
4 (x2)
|
||||
2 (x1)
|
||||
str : object {2-23.system.abilities.str}
|
||||
mod : integer {2-23.system.abilities.str.mod} (5 different values)
|
||||
2 (x1)
|
||||
3 (x2)
|
||||
0 (x2)
|
||||
5 (x1)
|
||||
-5 (x2)
|
||||
2 (x1)
|
||||
5 (x1)
|
||||
wis : object {2-23.system.abilities.wis}
|
||||
mod : integer {2-23.system.abilities.wis.mod} (4 different values)
|
||||
2 (x5)
|
||||
@@ -439,136 +439,136 @@ object {2-23}
|
||||
attributes : object {2-23.system.attributes}
|
||||
ac : object {2-23.system.attributes.ac}
|
||||
details : string {2-23.system.attributes.ac.details} (2 different values)
|
||||
22 vs. traps (x1)
|
||||
(x7)
|
||||
'' (x7)
|
||||
'22 vs. traps' (x1)
|
||||
value : integer {2-23.system.attributes.ac.value} (5 different values)
|
||||
21 (x2)
|
||||
18 (x1)
|
||||
19 (x1)
|
||||
22 (x2)
|
||||
24 (x2)
|
||||
18 (x1)
|
||||
19 (x1)
|
||||
allSaves : object {2-23.system.attributes.allSaves}
|
||||
value : string {2-23.system.attributes.allSaves.value} (2 different values)
|
||||
+1 circumstance to all saves vs. traps (x1)
|
||||
(x7)
|
||||
'' (x7)
|
||||
'+1 circumstance to all saves vs. traps' (x1)
|
||||
hp : object {2-23.system.attributes.hp}
|
||||
details : string {2-23.system.attributes.hp.details} (same value: )
|
||||
details : string {2-23.system.attributes.hp.details} (same value: '')
|
||||
max : integer {2-23.system.attributes.hp.max} (all different values)
|
||||
temp : integer {2-23.system.attributes.hp.temp} (same value: 0)
|
||||
value : integer {2-23.system.attributes.hp.value} (all different values)
|
||||
immunities : array<object> {2-23.system.attributes.immunities}
|
||||
Length: min=1 max=3
|
||||
Value type: object {2-23.system.attributes.immunities.[]}
|
||||
type : string {2-23.system.attributes.immunities.[].type} (4 different values)
|
||||
'magic' (x2)
|
||||
'electricity' (x1)
|
||||
'paralyzed' (x1)
|
||||
'sleep' (x1)
|
||||
speed : object {2-23.system.attributes.speed}
|
||||
otherSpeeds : array<object> {2-23.system.attributes.speed.otherSpeeds}
|
||||
Length: min=0 max=2
|
||||
Value type: object {2-23.system.attributes.speed.otherSpeeds.[]}
|
||||
type : string {2-23.system.attributes.speed.otherSpeeds.[].type} (2 different values)
|
||||
fly (x3)
|
||||
swim (x1)
|
||||
'fly' (x3)
|
||||
'swim' (x1)
|
||||
value : integer {2-23.system.attributes.speed.otherSpeeds.[].value} (3 different values)
|
||||
50 (x2)
|
||||
30 (x1)
|
||||
40 (x1)
|
||||
50 (x2)
|
||||
value : integer {2-23.system.attributes.speed.value} (4 different values)
|
||||
30 (x1)
|
||||
25 (x4)
|
||||
15 (x1)
|
||||
0 (x2)
|
||||
immunities : array<object> {2-23.system.attributes.immunities}
|
||||
Length: min=1 max=3
|
||||
Value type: object {2-23.system.attributes.immunities.[]}
|
||||
type : string {2-23.system.attributes.immunities.[].type} (4 different values)
|
||||
electricity (x1)
|
||||
paralyzed (x1)
|
||||
sleep (x1)
|
||||
magic (x2)
|
||||
30 (x1)
|
||||
15 (x1)
|
||||
weaknesses : array<object> {2-23.system.attributes.weaknesses}
|
||||
Length: min=1 max=1
|
||||
Value type: object {2-23.system.attributes.weaknesses.[]}
|
||||
type : string {2-23.system.attributes.weaknesses.[].type} (same value: holy)
|
||||
type : string {2-23.system.attributes.weaknesses.[].type} (same value: 'holy')
|
||||
value : integer {2-23.system.attributes.weaknesses.[].value} (2 different values)
|
||||
4 (x1)
|
||||
6 (x1)
|
||||
details : object {2-23.system.details}
|
||||
blurb : string {2-23.system.details.blurb} (same value: )
|
||||
blurb : string {2-23.system.details.blurb} (same value: '')
|
||||
languages : object {2-23.system.details.languages}
|
||||
details : string {2-23.system.details.languages.details} (same value: )
|
||||
details : string {2-23.system.details.languages.details} (same value: '')
|
||||
value : array<string> {2-23.system.details.languages.value}
|
||||
Length: min=1 max=2
|
||||
Value type: string {2-23.system.details.languages.value.[]} (3 different values)
|
||||
common (x7)
|
||||
aklo (x4)
|
||||
draconic (x1)
|
||||
'common' (x7)
|
||||
'aklo' (x4)
|
||||
'draconic' (x1)
|
||||
level : object {2-23.system.details.level}
|
||||
value : integer {2-23.system.details.level.value} (5 different values)
|
||||
5 (x3)
|
||||
3 (x2)
|
||||
4 (x1)
|
||||
2 (x1)
|
||||
3 (x2)
|
||||
5 (x3)
|
||||
7 (x1)
|
||||
privateNotes : string {2-23.system.details.privateNotes} (same value: )
|
||||
publicNotes : string {2-23.system.details.publicNotes} (same value: )
|
||||
privateNotes : string {2-23.system.details.privateNotes} (same value: '')
|
||||
publicNotes : string {2-23.system.details.publicNotes} (same value: '')
|
||||
publication : object {2-23.system.details.publication}
|
||||
license : string {2-23.system.details.publication.license} (same value: OGL)
|
||||
license : string {2-23.system.details.publication.license} (same value: 'OGL')
|
||||
remaster : boolean {2-23.system.details.publication.remaster} (same value: False)
|
||||
title : string {2-23.system.details.publication.title} (same value: Pathfinder Society Scenario #2-23: An Agent's Obligation)
|
||||
title : string {2-23.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-23: An Agent\'s Obligation')
|
||||
initiative : object {2-23.system.initiative}
|
||||
statistic : string {2-23.system.initiative.statistic} (same value: perception)
|
||||
statistic : string {2-23.system.initiative.statistic} (same value: 'perception')
|
||||
perception : object {2-23.system.perception}
|
||||
details : string {2-23.system.perception.details} (2 different values)
|
||||
(+11 to find traps) (x1)
|
||||
(x7)
|
||||
'' (x7)
|
||||
'(+11 to find traps)' (x1)
|
||||
mod : integer {2-23.system.perception.mod} (6 different values)
|
||||
10 (x2)
|
||||
8 (x1)
|
||||
12 (x2)
|
||||
8 (x1)
|
||||
15 (x1)
|
||||
11 (x1)
|
||||
14 (x1)
|
||||
senses : array<object> {2-23.system.perception.senses}
|
||||
Length: min=0 max=2
|
||||
Value type: object {2-23.system.perception.senses.[]}
|
||||
type : string {2-23.system.perception.senses.[].type} (3 different values)
|
||||
low-light-vision (x2)
|
||||
darkvision (x3)
|
||||
scent (x1)
|
||||
[acuity] : string {2-23.system.perception.senses.[].acuity} (same value: imprecise)
|
||||
[acuity] : string {2-23.system.perception.senses.[].acuity} (same value: 'imprecise')
|
||||
[range] : integer {2-23.system.perception.senses.[].range} (same value: 30)
|
||||
type : string {2-23.system.perception.senses.[].type} (3 different values)
|
||||
'darkvision' (x3)
|
||||
'low-light-vision' (x2)
|
||||
'scent' (x1)
|
||||
resources : object {2-23.system.resources}
|
||||
[focus] : object {2-23.system.resources.focus}
|
||||
max : integer {2-23.system.resources.focus.max} (same value: 2)
|
||||
value : integer {2-23.system.resources.focus.value} (same value: 2)
|
||||
saves : object {2-23.system.saves}
|
||||
fortitude : object {2-23.system.saves.fortitude}
|
||||
saveDetail : string {2-23.system.saves.fortitude.saveDetail} (same value: )
|
||||
saveDetail : string {2-23.system.saves.fortitude.saveDetail} (same value: '')
|
||||
value : integer {2-23.system.saves.fortitude.value} (6 different values)
|
||||
7 (x1)
|
||||
9 (x3)
|
||||
7 (x1)
|
||||
11 (x1)
|
||||
12 (x1)
|
||||
15 (x1)
|
||||
6 (x1)
|
||||
reflex : object {2-23.system.saves.reflex}
|
||||
saveDetail : string {2-23.system.saves.reflex.saveDetail} (same value: )
|
||||
saveDetail : string {2-23.system.saves.reflex.saveDetail} (same value: '')
|
||||
value : integer {2-23.system.saves.reflex.value} (5 different values)
|
||||
12 (x2)
|
||||
8 (x1)
|
||||
9 (x1)
|
||||
11 (x2)
|
||||
14 (x2)
|
||||
8 (x1)
|
||||
9 (x1)
|
||||
will : object {2-23.system.saves.will}
|
||||
saveDetail : string {2-23.system.saves.will.saveDetail} (same value: )
|
||||
saveDetail : string {2-23.system.saves.will.saveDetail} (same value: '')
|
||||
value : integer {2-23.system.saves.will.value} (7 different values)
|
||||
9 (x2)
|
||||
10 (x1)
|
||||
6 (x1)
|
||||
7 (x1)
|
||||
15 (x1)
|
||||
18 (x1)
|
||||
9 (x2)
|
||||
12 (x1)
|
||||
skills : object {2-23.system.skills}
|
||||
[acrobatics] : object {2-23.system.skills.acrobatics}
|
||||
base : integer {2-23.system.skills.acrobatics.base} (3 different values)
|
||||
10 (x1)
|
||||
13 (x2)
|
||||
10 (x1)
|
||||
16 (x1)
|
||||
[athletics] : object {2-23.system.skills.athletics}
|
||||
base : integer {2-23.system.skills.athletics.base} (4 different values)
|
||||
@@ -588,17 +588,15 @@ object {2-23}
|
||||
stealth : object {2-23.system.skills.stealth}
|
||||
base : integer {2-23.system.skills.stealth.base} (6 different values)
|
||||
12 (x2)
|
||||
11 (x2)
|
||||
6 (x1)
|
||||
9 (x1)
|
||||
15 (x1)
|
||||
11 (x2)
|
||||
14 (x1)
|
||||
[thievery] : object {2-23.system.skills.thievery}
|
||||
base : integer {2-23.system.skills.thievery.base} (3 different values)
|
||||
12 (x1)
|
||||
[arcana] : object {2-23.system.skills.arcana}
|
||||
base : integer {2-23.system.skills.arcana.base} (2 different values)
|
||||
10 (x1)
|
||||
13 (x1)
|
||||
[note] : string {2-23.system.skills.thievery.note} (same value: can Disable traps that require master proficiency)
|
||||
[intimidation] : object {2-23.system.skills.intimidation}
|
||||
base : integer {2-23.system.skills.intimidation.base} (6 different values)
|
||||
6 (x1)
|
||||
@@ -607,43 +605,34 @@ object {2-23}
|
||||
17 (x1)
|
||||
8 (x1)
|
||||
11 (x1)
|
||||
[arcana] : object {2-23.system.skills.arcana}
|
||||
base : integer {2-23.system.skills.arcana.base} (2 different values)
|
||||
10 (x1)
|
||||
13 (x1)
|
||||
[occultism] : object {2-23.system.skills.occultism}
|
||||
base : integer {2-23.system.skills.occultism.base} (2 different values)
|
||||
12 (x1)
|
||||
15 (x1)
|
||||
[religion] : object {2-23.system.skills.religion}
|
||||
base : integer {2-23.system.skills.religion.base} (same value: 8)
|
||||
[thievery] : object {2-23.system.skills.thievery}
|
||||
base : integer {2-23.system.skills.thievery.base} (3 different values)
|
||||
12 (x1)
|
||||
10 (x1)
|
||||
13 (x1)
|
||||
[note] : string {2-23.system.skills.thievery.note} (same value: 'can Disable traps that require master proficiency')
|
||||
traits : object {2-23.system.traits}
|
||||
rarity : string {2-23.system.traits.rarity} (4 different values)
|
||||
common (x2)
|
||||
uncommon (x2)
|
||||
unique (x2)
|
||||
rare (x2)
|
||||
'common' (x2)
|
||||
'uncommon' (x2)
|
||||
'unique' (x2)
|
||||
'rare' (x2)
|
||||
size : object {2-23.system.traits.size}
|
||||
value : string {2-23.system.traits.size.value} (3 different values)
|
||||
med (x5)
|
||||
lg (x1)
|
||||
sm (x2)
|
||||
'med' (x5)
|
||||
'sm' (x2)
|
||||
'lg' (x1)
|
||||
value : array<string> {2-23.system.traits.value}
|
||||
Length: min=3 max=5
|
||||
Value type: string {2-23.system.traits.value.[]} (11 different values)
|
||||
evil (x7)
|
||||
human (x5)
|
||||
humanoid (x5)
|
||||
changeling (x2)
|
||||
amphibious (x1)
|
||||
dragon (x1)
|
||||
water (x1)
|
||||
aberration (x2)
|
||||
air (x2)
|
||||
fiend (x2)
|
||||
unholy (x2)
|
||||
type : string {2-23.type} (same value: npc)
|
||||
type : string {2-23.type} (same value: 'npc')
|
||||
[prototypeToken] : object {2-23.prototypeToken}
|
||||
name : string {2-23.prototypeToken.name} (2 different values)
|
||||
Mother Forsythe (x2)
|
||||
Urkhas (x2)
|
||||
'Mother Forsythe' (x2)
|
||||
'Urkhas' (x2)
|
||||
Reference in New Issue
Block a user