New output

This commit is contained in:
2025-04-08 17:11:57 +04:00
parent f01128b059
commit 6367ced32e
722 changed files with 231855 additions and 272229 deletions
+18 -18
View File
@@ -3,38 +3,38 @@ Different values: 7
=====================================
object {Beheaded}
_id : string {Beheaded._id} (all different values)
folder : string {Beheaded.folder} (same value: hcGfSQPASIZFUruh)
folder : string {Beheaded.folder} (same value: 'hcGfSQPASIZFUruh')
img : string {Beheaded.img} (2 different values)
systems/pf2e/icons/actions/Passive.webp (x6)
systems/pf2e/icons/actions/OneAction.webp (x1)
'systems/pf2e/icons/actions/Passive.webp' (x6)
'systems/pf2e/icons/actions/OneAction.webp' (x1)
name : string {Beheaded.name} (all different values)
system : object {Beheaded.system}
actionType : object {Beheaded.system.actionType}
value : string {Beheaded.system.actionType.value} (2 different values)
passive (x6)
action (x1)
'passive' (x6)
'action' (x1)
actions : object {Beheaded.system.actions}
[value] : integer {Beheaded.system.actions.value} (same value: 1)
category : string {Beheaded.system.category} (2 different values)
offensive (x6)
interaction (x1)
'offensive' (x6)
'interaction' (x1)
description : object {Beheaded.system.description}
value : string {Beheaded.system.description.value} (all different values)
publication : object {Beheaded.system.publication}
license : string {Beheaded.system.publication.license} (same value: OGL)
license : string {Beheaded.system.publication.license} (same value: 'OGL')
remaster : boolean {Beheaded.system.publication.remaster} (same value: False)
title : string {Beheaded.system.publication.title} (2 different values)
Pathfinder Bestiary 3 (x4)
Pathfinder Book of the Dead (x3)
rules : ###FoundryRulesObject###
'Pathfinder Bestiary 3' (x4)
'Pathfinder Book of the Dead' (x3)
rules : ignored (Foundry rules object) {Beheaded.system.rules}
traits : object {Beheaded.system.traits}
rarity : string {Beheaded.system.traits.rarity} (same value: common)
rarity : string {Beheaded.system.traits.rarity} (same value: 'common')
value : array<string> {Beheaded.system.traits.value}
Length: min=0 max=5
Value type: string {Beheaded.system.traits.value.[]} (5 different values)
aura (x2)
divine (x1)
emotion (x2)
fear (x2)
mental (x2)
type : string {Beheaded.type} (same value: action)
'aura' (x2)
'emotion' (x2)
'fear' (x2)
'mental' (x2)
'divine' (x1)
type : string {Beheaded.type} (same value: 'action')