New output

This commit is contained in:
2025-04-08 17:11:57 +04:00
parent f01128b059
commit 6367ced32e
722 changed files with 231855 additions and 272229 deletions
+42 -52
View File
@@ -1,29 +1,31 @@
General
Different values: 40
Different values: 41
=====================================
object {General}
_id : string {General._id} (all different values)
folder : string {General.folder} (same value: waujsnHrfCsPk0zO)
img : string {General.img} (same value: icons/sundries/books/book-red-exclamation.webp)
folder : string {General.folder} (same value: 'waujsnHrfCsPk0zO')
img : string {General.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {General.name} (all different values)
system : object {General.system}
actionType : object {General.system.actionType}
value : string {General.system.actionType.value} (3 different values)
passive (x37)
action (x2)
reaction (x1)
'passive' (x38)
'action' (x2)
'reaction' (x1)
actions : object {General.system.actions}
[value] : integer {General.system.actions.value} (2 different values)
3 (x1)
1 (x1)
category : string {General.system.category} (same value: general)
category : string {General.system.category} (2 different values)
'general' (x40)
'skill' (x1)
description : object {General.system.description}
value : string {General.system.description.value} (all different values)
level : object {General.system.level}
value : integer {General.system.level.value} (5 different values)
11 (x7)
1 (x16)
3 (x12)
1 (x15)
11 (x7)
7 (x5)
19 (x1)
prerequisites : object {General.system.prerequisites}
@@ -31,60 +33,48 @@ object {General}
Length: min=0 max=2
Value type: object {General.system.prerequisites.value.[]}
value : string {General.system.prerequisites.value.[].value} (17 different values)
Charisma +3 (x2)
You must have a signature trick (x1)
Exposure to the Well of Axuma (x1)
master in Perception (x4)
Pick Up the Pace (x1)
ability to select ancestry feats from multiple ancestries (x1)
Constitution +2 (x2)
Dexterity +2 (x1)
Charisma +2 (x1)
Diehard (x1)
You have died at least once (x1)
Prescient Planner (x1)
Constitution +4 (x1)
Dexterity +3 (x1)
Fleet (x1)
expert in Perception (x1)
legendary in Perception (x1)
publication : object {General.system.publication}
license : string {General.system.publication.license} (2 different values)
ORC (x33)
OGL (x7)
'ORC' (x34)
'OGL' (x7)
remaster : boolean {General.system.publication.remaster} (2 different values)
True (x33)
True (x34)
False (x7)
title : string {General.system.publication.title} (8 different values)
Pathfinder Player Core 2 (x11)
Pathfinder Extinction Curse Player's Guide (x1)
Pathfinder Player Core (x20)
Pathfinder #191: The Destiny War (x2)
Pathfinder #213: Thirst for Blood (x2)
Pathfinder #147: Tomorrow Must Burn (x1)
Pathfinder Advanced Player's Guide (x2)
Pathfinder Gamemastery Guide (x1)
rules : ###FoundryRulesObject###
title : string {General.system.publication.title} (9 different values)
'Pathfinder Player Core' (x20)
'Pathfinder Player Core 2' (x11)
'Pathfinder #191: The Destiny War' (x2)
'Pathfinder #213: Thirst for Blood' (x2)
'Pathfinder Advanced Player\'s Guide' (x2)
'Pathfinder Extinction Curse Player\'s Guide' (x1)
'Pathfinder #147: Tomorrow Must Burn' (x1)
'Paizo Blog: Foolish Housekeeping and Other Articles' (x1)
'Pathfinder Gamemastery Guide' (x1)
rules : ignored (Foundry rules object) {General.system.rules}
traits : object {General.system.traits}
rarity : string {General.system.traits.rarity} (3 different values)
common (x35)
rare (x2)
uncommon (x3)
'common' (x36)
'uncommon' (x3)
'rare' (x2)
value : array<string> {General.system.traits.value}
Length: min=0 max=2
Value type: string {General.system.traits.value.[]} (6 different values)
downtime (x1)
general (x38)
circus (x1)
exploration (x1)
stamina (x1)
revelation (x1)
[maxTakable] : integer {General.system.maxTakable} (same value: 3)
'general' (x38)
'downtime' (x1)
'circus' (x1)
'exploration' (x1)
'stamina' (x1)
'revelation' (x1)
[frequency] : object {General.system.frequency}
max : integer {General.system.frequency.max} (same value: 1)
per : string {General.system.frequency.per} (same value: day)
subfeatures : object {General.system.subfeatures}
per : string {General.system.frequency.per} (same value: 'day')
[maxTakable] : integer {General.system.maxTakable} (same value: 3)
[subfeatures] : object {General.system.subfeatures}
proficiencies : object {General.system.subfeatures.proficiencies}
martial : object {General.system.subfeatures.proficiencies.martial}
rank : integer {General.system.subfeatures.proficiencies.martial.rank} (same value: 1)
type : string {General.type} (same value: feat)
[senses] : object {General.system.subfeatures.senses}
[suppressedFeatures] : array<> {General.system.subfeatures.suppressedFeatures}
Length: min=0 max=0
Value type: empty
type : string {General.type} (same value: 'feat')