New output
This commit is contained in:
+23
-62
@@ -3,103 +3,64 @@ Different values: 51
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=====================================
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object {Magus}
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_id : string {Magus._id} (all different values)
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folder : string {Magus.folder} (same value: mUrIweFvJcun3xUo)
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img : string {Magus.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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folder : string {Magus.folder} (same value: 'mUrIweFvJcun3xUo')
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img : string {Magus.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Magus.name} (all different values)
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system : object {Magus.system}
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actionType : object {Magus.system.actionType}
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value : string {Magus.system.actionType.value} (4 different values)
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passive (x24)
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action (x18)
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reaction (x6)
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free (x3)
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'passive' (x24)
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'action' (x18)
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'reaction' (x6)
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'free' (x3)
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actions : object {Magus.system.actions}
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[value] : integer {Magus.system.actions.value} (3 different values)
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1 (x8)
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2 (x7)
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3 (x3)
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category : string {Magus.system.category} (same value: class)
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category : string {Magus.system.category} (same value: 'class')
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description : object {Magus.system.description}
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value : string {Magus.system.description.value} (all different values)
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level : object {Magus.system.level}
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value : integer {Magus.system.level.value} (11 different values)
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1 (x3)
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14 (x3)
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8 (x7)
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6 (x4)
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10 (x10)
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12 (x3)
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18 (x2)
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2 (x5)
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4 (x10)
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16 (x2)
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20 (x2)
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prerequisites : object {Magus.system.prerequisites}
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value : array<object> {Magus.system.prerequisites.value}
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Length: min=0 max=3
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Value type: object {Magus.system.prerequisites.value.[]}
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value : string {Magus.system.prerequisites.value.[].value} (16 different values)
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Arcane Cascade (x11)
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Spellstrike (x21)
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focus pool (x4)
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conflux spells (x1)
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Conflux Focus (x1)
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sparkling targe hybrid study (x2)
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inexorable iron hybrid study (x2)
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dimensional assault focus spell (x1)
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laughing shadow hybrid study (x2)
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aloof firmament hybrid study (x2)
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unfurling brocade hybrid study (x2)
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twisting tree hybrid study (x2)
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resurgent maelstrom hybrid study (x4)
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starlit span hybrid study (x2)
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Spell Parry (x1)
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Raise a Tome (x1)
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publication : object {Magus.system.publication}
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license : string {Magus.system.publication.license} (2 different values)
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OGL (x41)
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ORC (x10)
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'OGL' (x41)
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'ORC' (x10)
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remaster : boolean {Magus.system.publication.remaster} (2 different values)
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False (x41)
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True (x10)
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title : string {Magus.system.publication.title} (3 different values)
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Pathfinder Secrets of Magic (x41)
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Pathfinder Lost Omens Rival Academies (x6)
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Pathfinder Lost Omens Tian Xia Character Guide (x4)
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rules : ###FoundryRulesObject###
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'Pathfinder Secrets of Magic' (x41)
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'Pathfinder Lost Omens Rival Academies' (x6)
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'Pathfinder Lost Omens Tian Xia Character Guide' (x4)
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rules : ignored (Foundry rules object) {Magus.system.rules}
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traits : object {Magus.system.traits}
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rarity : string {Magus.system.traits.rarity} (2 different values)
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common (x45)
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uncommon (x6)
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'common' (x45)
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'uncommon' (x6)
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value : array<string> {Magus.system.traits.value}
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Length: min=1 max=4
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Value type: string {Magus.system.traits.value.[]} (12 different values)
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magus (x51)
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concentrate (x2)
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attack (x1)
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water (x3)
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light (x2)
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visual (x1)
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arcane (x11)
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extradimensional (x2)
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detection (x1)
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force (x1)
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healing (x1)
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vitality (x1)
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[frequency] : object {Magus.system.frequency}
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max : integer {Magus.system.frequency.max} (same value: 1)
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per : string {Magus.system.frequency.per} (3 different values)
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turn (x1)
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PT1H (x1)
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day (x1)
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'turn' (x1)
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'PT1H' (x1)
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'day' (x1)
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[value] : integer {Magus.system.frequency.value} (same value: 1)
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[selfEffect] : object {Magus.system.selfEffect}
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name : string {Magus.system.selfEffect.name} (same value: 'Effect: Spell Parry')
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uuid : string {Magus.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Spell Parry')
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[subfeatures] : object {Magus.system.subfeatures}
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proficiencies : object {Magus.system.subfeatures.proficiencies}
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senses : object {Magus.system.subfeatures.senses}
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suppressedFeatures : array<> {Magus.system.subfeatures.suppressedFeatures}
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Length: min=0 max=0
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Value type: mixed
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[selfEffect] : object {Magus.system.selfEffect}
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name : string {Magus.system.selfEffect.name} (same value: Effect: Spell Parry)
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uuid : string {Magus.system.selfEffect.uuid} (same value: Compendium.pf2e.feat-effects.Item.Effect: Spell Parry)
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type : string {Magus.type} (same value: feat)
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Value type: empty
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type : string {Magus.type} (same value: 'feat')
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