New output
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@@ -3,20 +3,20 @@ Different values: 5
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=====================================
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object {Mauler}
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_id : string {Mauler._id} (all different values)
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folder : string {Mauler.folder} (same value: ZkeJbX2kE03A4XrN)
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img : string {Mauler.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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folder : string {Mauler.folder} (same value: 'ZkeJbX2kE03A4XrN')
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img : string {Mauler.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Mauler.name} (all different values)
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system : object {Mauler.system}
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actionType : object {Mauler.system.actionType}
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value : string {Mauler.system.actionType.value} (3 different values)
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action (x3)
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passive (x1)
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reaction (x1)
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'action' (x3)
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'passive' (x1)
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'reaction' (x1)
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actions : object {Mauler.system.actions}
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[value] : integer {Mauler.system.actions.value} (2 different values)
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3 (x2)
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2 (x1)
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category : string {Mauler.system.category} (same value: class)
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category : string {Mauler.system.category} (same value: 'class')
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description : object {Mauler.system.description}
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value : string {Mauler.system.description.value} (all different values)
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level : object {Mauler.system.level}
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@@ -26,20 +26,20 @@ object {Mauler}
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Length: min=1 max=2
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Value type: object {Mauler.system.prerequisites.value.[]}
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value : string {Mauler.system.prerequisites.value.[].value} (3 different values)
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Mauler Dedication (x4)
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Strength +2 (x1)
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expert in Athletics (x1)
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'Mauler Dedication' (x4)
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'Strength +2' (x1)
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'expert in Athletics' (x1)
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publication : object {Mauler.system.publication}
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license : string {Mauler.system.publication.license} (same value: ORC)
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license : string {Mauler.system.publication.license} (same value: 'ORC')
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remaster : boolean {Mauler.system.publication.remaster} (same value: True)
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title : string {Mauler.system.publication.title} (same value: Pathfinder Player Core 2)
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rules : ###FoundryRulesObject###
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title : string {Mauler.system.publication.title} (same value: 'Pathfinder Player Core 2')
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rules : ignored (Foundry rules object) {Mauler.system.rules}
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traits : object {Mauler.system.traits}
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rarity : string {Mauler.system.traits.rarity} (same value: common)
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rarity : string {Mauler.system.traits.rarity} (same value: 'common')
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value : array<string> {Mauler.system.traits.value}
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Length: min=1 max=2
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Value type: string {Mauler.system.traits.value.[]} (3 different values)
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archetype (x5)
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flourish (x2)
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dedication (x1)
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type : string {Mauler.type} (same value: feat)
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'archetype' (x5)
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'flourish' (x2)
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'dedication' (x1)
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type : string {Mauler.type} (same value: 'feat')
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