New output
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@@ -3,25 +3,25 @@ Different values: 9
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=====================================
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object {Palatine Detective}
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_id : string {Palatine Detective._id} (all different values)
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folder : string {Palatine Detective.folder} (same value: 3oq6iE8irLjlLcEE)
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img : string {Palatine Detective.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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folder : string {Palatine Detective.folder} (same value: '3oq6iE8irLjlLcEE')
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img : string {Palatine Detective.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Palatine Detective.name} (all different values)
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system : object {Palatine Detective.system}
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actionType : object {Palatine Detective.system.actionType}
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value : string {Palatine Detective.system.actionType.value} (3 different values)
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reaction (x1)
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passive (x7)
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action (x1)
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'passive' (x7)
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'reaction' (x1)
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'action' (x1)
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actions : object {Palatine Detective.system.actions}
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[value] : integer {Palatine Detective.system.actions.value} (same value: 2)
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category : string {Palatine Detective.system.category} (2 different values)
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class (x8)
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skill (x1)
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'class' (x8)
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'skill' (x1)
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description : object {Palatine Detective.system.description}
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value : string {Palatine Detective.system.description.value} (all different values)
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[frequency] : object {Palatine Detective.system.frequency}
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max : integer {Palatine Detective.system.frequency.max} (same value: 1)
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per : string {Palatine Detective.system.frequency.per} (same value: day)
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per : string {Palatine Detective.system.frequency.per} (same value: 'day')
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level : object {Palatine Detective.system.level}
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value : integer {Palatine Detective.system.level.value} (6 different values)
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8 (x2)
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@@ -35,32 +35,32 @@ object {Palatine Detective}
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Length: min=0 max=1
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Value type: object {Palatine Detective.system.prerequisites.value.[]}
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value : string {Palatine Detective.system.prerequisites.value.[].value} (2 different values)
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Palatine Detective Dedication (x7)
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Esoteric Spellcasting (x1)
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'Palatine Detective Dedication' (x7)
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'Esoteric Spellcasting' (x1)
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publication : object {Palatine Detective.system.publication}
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license : string {Palatine Detective.system.publication.license} (same value: ORC)
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license : string {Palatine Detective.system.publication.license} (same value: 'ORC')
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remaster : boolean {Palatine Detective.system.publication.remaster} (same value: True)
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title : string {Palatine Detective.system.publication.title} (same value: Pathfinder Lost Omens Divine Mysteries)
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rules : ###FoundryRulesObject###
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title : string {Palatine Detective.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries')
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rules : ignored (Foundry rules object) {Palatine Detective.system.rules}
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traits : object {Palatine Detective.system.traits}
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rarity : string {Palatine Detective.system.traits.rarity} (2 different values)
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common (x8)
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uncommon (x1)
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'common' (x8)
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'uncommon' (x1)
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value : array<string> {Palatine Detective.system.traits.value}
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Length: min=1 max=4
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Value type: string {Palatine Detective.system.traits.value.[]} (8 different values)
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archetype (x9)
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auditory (x1)
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concentrate (x1)
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healing (x1)
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manipulate (x1)
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class (x1)
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dedication (x1)
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skill (x1)
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'archetype' (x9)
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'auditory' (x1)
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'concentrate' (x1)
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'healing' (x1)
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'manipulate' (x1)
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'class' (x1)
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'dedication' (x1)
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'skill' (x1)
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[location] : string {Palatine Detective.system.location} (same value: 'class-2')
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[maxTakable] : integer {Palatine Detective.system.maxTakable} (same value: 2)
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[subfeatures] : object {Palatine Detective.system.subfeatures}
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proficiencies : object {Palatine Detective.system.subfeatures.proficiencies}
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spellcasting : object {Palatine Detective.system.subfeatures.proficiencies.spellcasting}
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rank : integer {Palatine Detective.system.subfeatures.proficiencies.spellcasting.rank} (same value: 2)
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[location] : string {Palatine Detective.system.location} (same value: class-2)
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type : string {Palatine Detective.type} (same value: feat)
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type : string {Palatine Detective.type} (same value: 'feat')
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