New output

This commit is contained in:
2025-04-08 17:11:57 +04:00
parent f01128b059
commit 6367ced32e
722 changed files with 231855 additions and 272229 deletions
+29 -70
View File
@@ -3,110 +3,69 @@ Different values: 50
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object {Sorcerer}
_id : string {Sorcerer._id} (all different values)
folder : string {Sorcerer.folder} (same value: KdKAsu1BWlfjPQ3q)
img : string {Sorcerer.img} (same value: icons/sundries/books/book-red-exclamation.webp)
folder : string {Sorcerer.folder} (same value: 'KdKAsu1BWlfjPQ3q')
img : string {Sorcerer.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {Sorcerer.name} (all different values)
system : object {Sorcerer.system}
actionType : object {Sorcerer.system.actionType}
value : string {Sorcerer.system.actionType.value} (4 different values)
passive (x32)
action (x12)
reaction (x5)
free (x1)
'passive' (x32)
'action' (x12)
'reaction' (x5)
'free' (x1)
actions : object {Sorcerer.system.actions}
[value] : integer {Sorcerer.system.actions.value} (same value: 1)
category : string {Sorcerer.system.category} (same value: class)
category : string {Sorcerer.system.category} (same value: 'class')
description : object {Sorcerer.system.description}
value : string {Sorcerer.system.description.value} (all different values)
level : object {Sorcerer.system.level}
value : integer {Sorcerer.system.level.value} (11 different values)
6 (x6)
1 (x5)
10 (x4)
2 (x4)
4 (x6)
14 (x5)
12 (x6)
20 (x6)
8 (x4)
18 (x2)
16 (x2)
prerequisites : object {Sorcerer.system.prerequisites}
value : array<object> {Sorcerer.system.prerequisites.value}
Length: min=0 max=2
Value type: object {Sorcerer.system.prerequisites.value.[]}
value : string {Sorcerer.system.prerequisites.value.[].value} (19 different values)
bloodline spell (x3)
Ancestral Blood Magic (x1)
bloodline that grants arcane spells (x1)
bloodline that grants divine spells (x2)
you follow a deity (x1)
Blood Rising (x1)
a bloodline based on a specific type of creature (x1)
Bloodline Paragon (x1)
Counterspell (x1)
a bloodline that corresponds with a creature trait (x1)
Crossblooded Evolution (x1)
Arcane Evolution or Occult Evolution (x1)
Arcane Evolution or Primal Evolution (x1)
Divine Evolution or Occult Evolution (x1)
Divine Evolution or Primal Evolution (x1)
dispel magic in your spell repertoire (x1)
bloodline the grants occult spells (x1)
bloodline that grants primal spells (x1)
bloodline that grants divine or occult spells (x1)
publication : object {Sorcerer.system.publication}
license : string {Sorcerer.system.publication.license} (2 different values)
ORC (x37)
OGL (x13)
'ORC' (x37)
'OGL' (x13)
remaster : boolean {Sorcerer.system.publication.remaster} (2 different values)
True (x37)
False (x13)
title : string {Sorcerer.system.publication.title} (6 different values)
Pathfinder Player Core 2 (x37)
Pathfinder Advanced Player's Guide (x9)
Pathfinder Lost Omens Gods & Magic (x1)
Pathfinder #150: Broken Promises (x1)
Pathfinder #168: King of the Mountain (x1)
Pathfinder #156: The Apocalypse Prophet (x1)
rules : ###FoundryRulesObject###
'Pathfinder Player Core 2' (x37)
'Pathfinder Advanced Player\'s Guide' (x9)
'Pathfinder Lost Omens Gods & Magic' (x1)
'Pathfinder #150: Broken Promises' (x1)
'Pathfinder #168: King of the Mountain' (x1)
'Pathfinder #156: The Apocalypse Prophet' (x1)
rules : ignored (Foundry rules object) {Sorcerer.system.rules}
traits : object {Sorcerer.system.traits}
rarity : string {Sorcerer.system.traits.rarity} (2 different values)
common (x47)
uncommon (x3)
'common' (x47)
'uncommon' (x3)
[selected] : object {Sorcerer.system.traits.selected}
sorcerer : string {Sorcerer.system.traits.selected.sorcerer} (same value: 'Sorcerer')
value : array<string> {Sorcerer.system.traits.value}
Length: min=1 max=4
Value type: string {Sorcerer.system.traits.value.[]} (11 different values)
sorcerer (x50)
manipulate (x2)
arcane (x1)
attack (x1)
spellshape (x8)
divine (x1)
concentrate (x9)
occult (x1)
primal (x1)
healing (x1)
earth (x1)
[selected] : object {Sorcerer.system.traits.selected}
sorcerer : string {Sorcerer.system.traits.selected.sorcerer} (same value: Sorcerer)
[frequency] : object {Sorcerer.system.frequency}
max : integer {Sorcerer.system.frequency.max} (same value: 1)
per : string {Sorcerer.system.frequency.per} (3 different values)
PT1M (x2)
turn (x1)
day (x1)
'PT1M' (x2)
'turn' (x1)
'day' (x1)
[value] : integer {Sorcerer.system.frequency.value} (same value: 1)
[selfEffect] : object {Sorcerer.system.selfEffect}
name : string {Sorcerer.system.selfEffect.name} (2 different values)
Effect: Diverting Vortex (x1)
Effect: Energy Ward (x1)
'Effect: Diverting Vortex' (x1)
'Effect: Energy Ward' (x1)
uuid : string {Sorcerer.system.selfEffect.uuid} (2 different values)
Compendium.pf2e.feat-effects.Item.Effect: Diverting Vortex (x1)
Compendium.pf2e.feat-effects.Item.Effect: Energy Ward (x1)
'Compendium.pf2e.feat-effects.Item.Effect: Diverting Vortex' (x1)
'Compendium.pf2e.feat-effects.Item.Effect: Energy Ward' (x1)
[subfeatures] : object {Sorcerer.system.subfeatures}
senses : object {Sorcerer.system.subfeatures.senses}
spiritsense : object {Sorcerer.system.subfeatures.senses.spiritsense}
acuity : string {Sorcerer.system.subfeatures.senses.spiritsense.acuity} (same value: imprecise)
acuity : string {Sorcerer.system.subfeatures.senses.spiritsense.acuity} (same value: 'imprecise')
range : integer {Sorcerer.system.subfeatures.senses.spiritsense.range} (same value: 60)
type : string {Sorcerer.type} (same value: feat)
type : string {Sorcerer.type} (same value: 'feat')