New output
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@@ -3,59 +3,59 @@ Different values: 6
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=====================================
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object {Spellshot}
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_id : string {Spellshot._id} (all different values)
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folder : string {Spellshot.folder} (same value: 8scpZnradJHp2Mwl)
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img : string {Spellshot.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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folder : string {Spellshot.folder} (same value: '8scpZnradJHp2Mwl')
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img : string {Spellshot.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Spellshot.name} (all different values)
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system : object {Spellshot.system}
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actionType : object {Spellshot.system.actionType}
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value : string {Spellshot.system.actionType.value} (2 different values)
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action (x3)
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passive (x3)
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'action' (x3)
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'passive' (x3)
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actions : object {Spellshot.system.actions}
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[value] : integer {Spellshot.system.actions.value} (2 different values)
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2 (x1)
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1 (x2)
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category : string {Spellshot.system.category} (same value: class)
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2 (x1)
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category : string {Spellshot.system.category} (same value: 'class')
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description : object {Spellshot.system.description}
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value : string {Spellshot.system.description.value} (all different values)
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level : object {Spellshot.system.level}
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value : integer {Spellshot.system.level.value} (all different values)
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taken : integer {Spellshot.system.level.taken} (same value: 2)
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value : integer {Spellshot.system.level.value} (all different values)
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prerequisites : object {Spellshot.system.prerequisites}
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value : array<object> {Spellshot.system.prerequisites.value}
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Length: min=1 max=2
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Value type: object {Spellshot.system.prerequisites.value.[]}
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value : string {Spellshot.system.prerequisites.value.[].value} (3 different values)
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Spellshot Dedication (x5)
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master in Arcana (x1)
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way of the spellshot (x1)
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'Spellshot Dedication' (x5)
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'master in Arcana' (x1)
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'way of the spellshot' (x1)
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publication : object {Spellshot.system.publication}
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license : string {Spellshot.system.publication.license} (same value: ORC)
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license : string {Spellshot.system.publication.license} (same value: 'ORC')
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remaster : boolean {Spellshot.system.publication.remaster} (same value: True)
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title : string {Spellshot.system.publication.title} (same value: Pathfinder Guns & Gears)
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rules : ###FoundryRulesObject###
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title : string {Spellshot.system.publication.title} (same value: 'Pathfinder Guns & Gears')
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rules : ignored (Foundry rules object) {Spellshot.system.rules}
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traits : object {Spellshot.system.traits}
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rarity : string {Spellshot.system.traits.rarity} (same value: common)
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rarity : string {Spellshot.system.traits.rarity} (same value: 'common')
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value : array<string> {Spellshot.system.traits.value}
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Length: min=2 max=3
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Value type: string {Spellshot.system.traits.value.[]} (5 different values)
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archetype (x6)
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teleportation (x2)
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magical (x4)
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class (x1)
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dedication (x1)
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'archetype' (x6)
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'magical' (x4)
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'teleportation' (x2)
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'class' (x1)
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'dedication' (x1)
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[frequency] : object {Spellshot.system.frequency}
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max : integer {Spellshot.system.frequency.max} (same value: 1)
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per : string {Spellshot.system.frequency.per} (2 different values)
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round (x1)
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day (x1)
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'round' (x1)
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'day' (x1)
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[value] : integer {Spellshot.system.frequency.value} (same value: 1)
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location : string {Spellshot.system.location} (same value: 'class-2')
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[selfEffect] : object {Spellshot.system.selfEffect}
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name : string {Spellshot.system.selfEffect.name} (same value: Effect: Fulminating Shot)
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uuid : string {Spellshot.system.selfEffect.uuid} (same value: Compendium.pf2e.feat-effects.Item.Effect: Fulminating Shot)
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location : string {Spellshot.system.location} (same value: class-2)
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name : string {Spellshot.system.selfEffect.name} (same value: 'Effect: Fulminating Shot')
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uuid : string {Spellshot.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Fulminating Shot')
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subfeatures : object {Spellshot.system.subfeatures}
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proficiencies : object {Spellshot.system.subfeatures.proficiencies}
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spellcasting : object {Spellshot.system.subfeatures.proficiencies.spellcasting}
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rank : integer {Spellshot.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1)
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type : string {Spellshot.type} (same value: feat)
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type : string {Spellshot.type} (same value: 'feat')
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