New output

This commit is contained in:
2025-04-08 17:11:57 +04:00
parent f01128b059
commit 6367ced32e
722 changed files with 231855 additions and 272229 deletions
+33 -33
View File
@@ -3,35 +3,35 @@ Different values: 11
=====================================
object {Stalwart Defender}
_id : string {Stalwart Defender._id} (all different values)
folder : string {Stalwart Defender.folder} (same value: Dgb6rENjNuP1n8qe)
img : string {Stalwart Defender.img} (same value: icons/sundries/books/book-red-exclamation.webp)
folder : string {Stalwart Defender.folder} (same value: 'Dgb6rENjNuP1n8qe')
img : string {Stalwart Defender.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {Stalwart Defender.name} (all different values)
system : object {Stalwart Defender.system}
actionType : object {Stalwart Defender.system.actionType}
value : string {Stalwart Defender.system.actionType.value} (4 different values)
reaction (x2)
passive (x5)
free (x1)
action (x3)
'passive' (x5)
'action' (x3)
'reaction' (x2)
'free' (x1)
actions : object {Stalwart Defender.system.actions}
[value] : integer {Stalwart Defender.system.actions.value} (2 different values)
2 (x1)
1 (x2)
category : string {Stalwart Defender.system.category} (same value: class)
2 (x1)
category : string {Stalwart Defender.system.category} (same value: 'class')
description : object {Stalwart Defender.system.description}
value : string {Stalwart Defender.system.description.value} (all different values)
[frequency] : object {Stalwart Defender.system.frequency}
max : integer {Stalwart Defender.system.frequency.max} (same value: 1)
per : string {Stalwart Defender.system.frequency.per} (2 different values)
PT1H (x2)
day (x2)
'PT1H' (x2)
'day' (x2)
level : object {Stalwart Defender.system.level}
value : integer {Stalwart Defender.system.level.value} (7 different values)
12 (x1)
6 (x3)
10 (x1)
4 (x2)
8 (x2)
12 (x1)
10 (x1)
2 (x1)
16 (x1)
prerequisites : object {Stalwart Defender.system.prerequisites}
@@ -39,40 +39,40 @@ object {Stalwart Defender}
Length: min=1 max=2
Value type: object {Stalwart Defender.system.prerequisites.value.[]}
value : string {Stalwart Defender.system.prerequisites.value.[].value} (5 different values)
stalwart defender dedication (x9)
Stalwart Defender Dedication (x1)
trained in light armor (x1)
shield block (x1)
expert in Athletics (x1)
'stalwart defender dedication' (x9)
'Stalwart Defender Dedication' (x1)
'trained in light armor' (x1)
'shield block' (x1)
'expert in Athletics' (x1)
publication : object {Stalwart Defender.system.publication}
license : string {Stalwart Defender.system.publication.license} (same value: OGL)
license : string {Stalwart Defender.system.publication.license} (same value: 'OGL')
remaster : boolean {Stalwart Defender.system.publication.remaster} (same value: False)
title : string {Stalwart Defender.system.publication.title} (same value: Pathfinder Lost Omens Highhelm)
rules : ###FoundryRulesObject###
title : string {Stalwart Defender.system.publication.title} (same value: 'Pathfinder Lost Omens Highhelm')
rules : ignored (Foundry rules object) {Stalwart Defender.system.rules}
traits : object {Stalwart Defender.system.traits}
rarity : string {Stalwart Defender.system.traits.rarity} (2 different values)
common (x10)
uncommon (x1)
'common' (x10)
'uncommon' (x1)
value : array<string> {Stalwart Defender.system.traits.value}
Length: min=1 max=2
Value type: string {Stalwart Defender.system.traits.value.[]} (3 different values)
archetype (x11)
magical (x1)
dedication (x1)
'archetype' (x11)
'magical' (x1)
'dedication' (x1)
[maxTakable] : integer {Stalwart Defender.system.maxTakable} (same value: 2)
[selfEffect] : object {Stalwart Defender.system.selfEffect}
name : string {Stalwart Defender.system.selfEffect.name} (3 different values)
Effect: Gathering Moss (x1)
Effect: Stone Body (x1)
Effect: Anchored (x1)
'Effect: Gathering Moss' (x1)
'Effect: Stone Body' (x1)
'Effect: Anchored' (x1)
uuid : string {Stalwart Defender.system.selfEffect.uuid} (3 different values)
Compendium.pf2e.feat-effects.Item.Effect: Gathering Moss (x1)
Compendium.pf2e.feat-effects.Item.Effect: Stone Body (x1)
Compendium.pf2e.feat-effects.Item.Effect: Anchored (x1)
'Compendium.pf2e.feat-effects.Item.Effect: Gathering Moss' (x1)
'Compendium.pf2e.feat-effects.Item.Effect: Stone Body' (x1)
'Compendium.pf2e.feat-effects.Item.Effect: Anchored' (x1)
[subfeatures] : object {Stalwart Defender.system.subfeatures}
proficiencies : object {Stalwart Defender.system.subfeatures.proficiencies}
heavy : object {Stalwart Defender.system.subfeatures.proficiencies.heavy}
rank : integer {Stalwart Defender.system.subfeatures.proficiencies.heavy.rank} (same value: 1)
medium : object {Stalwart Defender.system.subfeatures.proficiencies.medium}
rank : integer {Stalwart Defender.system.subfeatures.proficiencies.medium.rank} (same value: 1)
[maxTakable] : integer {Stalwart Defender.system.maxTakable} (same value: 2)
type : string {Stalwart Defender.type} (same value: feat)
type : string {Stalwart Defender.type} (same value: 'feat')