New output

This commit is contained in:
2025-04-08 17:11:57 +04:00
parent f01128b059
commit 6367ced32e
722 changed files with 231855 additions and 272229 deletions
+21 -21
View File
@@ -3,23 +3,23 @@ Different values: 7
=====================================
object {Vehicle Mechanic}
_id : string {Vehicle Mechanic._id} (all different values)
folder : string {Vehicle Mechanic.folder} (same value: xot7LlXQrc5q2hmj)
img : string {Vehicle Mechanic.img} (same value: icons/sundries/books/book-red-exclamation.webp)
folder : string {Vehicle Mechanic.folder} (same value: 'xot7LlXQrc5q2hmj')
img : string {Vehicle Mechanic.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {Vehicle Mechanic.name} (all different values)
system : object {Vehicle Mechanic.system}
actionType : object {Vehicle Mechanic.system.actionType}
value : string {Vehicle Mechanic.system.actionType.value} (same value: passive)
value : string {Vehicle Mechanic.system.actionType.value} (same value: 'passive')
actions : object {Vehicle Mechanic.system.actions}
[value] : mixed
[value] : empty
category : string {Vehicle Mechanic.system.category} (2 different values)
skill (x2)
class (x5)
'class' (x5)
'skill' (x2)
description : object {Vehicle Mechanic.system.description}
value : string {Vehicle Mechanic.system.description.value} (all different values)
level : object {Vehicle Mechanic.system.level}
value : integer {Vehicle Mechanic.system.level.value} (6 different values)
7 (x1)
4 (x2)
7 (x1)
8 (x1)
18 (x1)
6 (x1)
@@ -29,24 +29,24 @@ object {Vehicle Mechanic}
Length: min=1 max=2
Value type: object {Vehicle Mechanic.system.prerequisites.value.[]}
value : string {Vehicle Mechanic.system.prerequisites.value.[].value} (5 different values)
Vehicle Mechanic Dedication (x6)
master in Crafting (x1)
expert in Crafting (x1)
Intelligence +2 (x1)
trained in Crafting (x1)
'Vehicle Mechanic Dedication' (x6)
'master in Crafting' (x1)
'expert in Crafting' (x1)
'Intelligence +2' (x1)
'trained in Crafting' (x1)
publication : object {Vehicle Mechanic.system.publication}
license : string {Vehicle Mechanic.system.publication.license} (same value: ORC)
license : string {Vehicle Mechanic.system.publication.license} (same value: 'ORC')
remaster : boolean {Vehicle Mechanic.system.publication.remaster} (same value: True)
title : string {Vehicle Mechanic.system.publication.title} (same value: Pathfinder Guns & Gears)
rules : ###FoundryRulesObject###
title : string {Vehicle Mechanic.system.publication.title} (same value: 'Pathfinder Guns & Gears')
rules : ignored (Foundry rules object) {Vehicle Mechanic.system.rules}
traits : object {Vehicle Mechanic.system.traits}
rarity : string {Vehicle Mechanic.system.traits.rarity} (2 different values)
common (x6)
uncommon (x1)
'common' (x6)
'uncommon' (x1)
value : array<string> {Vehicle Mechanic.system.traits.value}
Length: min=1 max=2
Value type: string {Vehicle Mechanic.system.traits.value.[]} (3 different values)
archetype (x7)
magical (x1)
dedication (x1)
type : string {Vehicle Mechanic.type} (same value: feat)
'archetype' (x7)
'magical' (x1)
'dedication' (x1)
type : string {Vehicle Mechanic.type} (same value: 'feat')