New output
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Venture-Gossip
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Different values: 7
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=====================================
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object {Venture-Gossip}
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_id : string {Venture-Gossip._id} (all different values)
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folder : string {Venture-Gossip.folder} (same value: 'DrhgckbYmAvHh9P6')
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img : string {Venture-Gossip.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Venture-Gossip.name} (all different values)
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system : object {Venture-Gossip.system}
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actionType : object {Venture-Gossip.system.actionType}
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value : string {Venture-Gossip.system.actionType.value} (4 different values)
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'reaction' (x3)
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'action' (x2)
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'free' (x1)
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'passive' (x1)
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actions : object {Venture-Gossip.system.actions}
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[value] : integer {Venture-Gossip.system.actions.value} (2 different values)
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2 (x1)
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3 (x1)
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category : string {Venture-Gossip.system.category} (same value: 'class')
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description : object {Venture-Gossip.system.description}
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value : string {Venture-Gossip.system.description.value} (all different values)
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level : object {Venture-Gossip.system.level}
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value : integer {Venture-Gossip.system.level.value} (6 different values)
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6 (x2)
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8 (x1)
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12 (x1)
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10 (x1)
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16 (x1)
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4 (x1)
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prerequisites : object {Venture-Gossip.system.prerequisites}
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value : array<object> {Venture-Gossip.system.prerequisites.value}
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Length: min=1 max=2
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Value type: object {Venture-Gossip.system.prerequisites.value.[]}
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value : string {Venture-Gossip.system.prerequisites.value.[].value} (4 different values)
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'Venture-Gossip Archetype' (x6)
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'master in Diplomacy' (x1)
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'member of the Pathfinder Society' (x1)
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'Pathfinder Agent Dedication' (x1)
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publication : object {Venture-Gossip.system.publication}
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license : string {Venture-Gossip.system.publication.license} (same value: 'ORC')
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remaster : boolean {Venture-Gossip.system.publication.remaster} (same value: True)
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title : string {Venture-Gossip.system.publication.title} (same value: 'Paizo Blog: Foolish Housekeeping and Other Articles')
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rules : ignored (Foundry rules object) {Venture-Gossip.system.rules}
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[selfEffect] : object {Venture-Gossip.system.selfEffect}
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name : string {Venture-Gossip.system.selfEffect.name} (same value: 'Effect: A Little Bird Told Me...')
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uuid : string {Venture-Gossip.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: A Little Bird Told Me...')
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subfeatures : object {Venture-Gossip.system.subfeatures}
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proficiencies : object {Venture-Gossip.system.subfeatures.proficiencies}
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senses : object {Venture-Gossip.system.subfeatures.senses}
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suppressedFeatures : array<> {Venture-Gossip.system.subfeatures.suppressedFeatures}
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Length: min=0 max=0
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Value type: empty
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traits : object {Venture-Gossip.system.traits}
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rarity : string {Venture-Gossip.system.traits.rarity} (same value: 'common')
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value : array<string> {Venture-Gossip.system.traits.value}
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Length: min=1 max=5
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Value type: string {Venture-Gossip.system.traits.value.[]} (9 different values)
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'archetype' (x7)
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'auditory' (x3)
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'concentrate' (x2)
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'manipulate' (x1)
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'polymorph' (x1)
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'fortune' (x1)
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'emotion' (x1)
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'mental' (x1)
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'dedication' (x1)
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type : string {Venture-Gossip.type} (same value: 'feat')
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