New output
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@@ -3,18 +3,18 @@ Different values: 6
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=====================================
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object {Viking}
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_id : string {Viking._id} (all different values)
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folder : string {Viking.folder} (same value: mRzYxL4bECgRNZMu)
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img : string {Viking.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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folder : string {Viking.folder} (same value: 'mRzYxL4bECgRNZMu')
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img : string {Viking.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Viking.name} (all different values)
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system : object {Viking.system}
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actionType : object {Viking.system.actionType}
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value : string {Viking.system.actionType.value} (3 different values)
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action (x2)
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free (x1)
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passive (x3)
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'passive' (x3)
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'action' (x2)
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'free' (x1)
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actions : object {Viking.system.actions}
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[value] : integer {Viking.system.actions.value} (same value: 2)
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category : string {Viking.system.category} (same value: class)
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category : string {Viking.system.category} (same value: 'class')
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description : object {Viking.system.description}
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value : string {Viking.system.description.value} (all different values)
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level : object {Viking.system.level}
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@@ -28,27 +28,27 @@ object {Viking}
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Length: min=1 max=1
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Value type: object {Viking.system.prerequisites.value.[]}
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value : string {Viking.system.prerequisites.value.[].value} (2 different values)
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Viking Dedication (x5)
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trained in Athletics (x1)
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'Viking Dedication' (x5)
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'trained in Athletics' (x1)
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publication : object {Viking.system.publication}
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license : string {Viking.system.publication.license} (2 different values)
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ORC (x3)
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OGL (x3)
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'ORC' (x3)
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'OGL' (x3)
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remaster : boolean {Viking.system.publication.remaster} (2 different values)
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True (x3)
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False (x3)
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title : string {Viking.system.publication.title} (3 different values)
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Pathfinder Player Core 2 (x3)
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Pathfinder Advanced Player's Guide (x2)
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Pathfinder Lost Omens Knights of Lastwall (x1)
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rules : ###FoundryRulesObject###
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'Pathfinder Player Core 2' (x3)
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'Pathfinder Advanced Player\'s Guide' (x2)
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'Pathfinder Lost Omens Knights of Lastwall' (x1)
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rules : ignored (Foundry rules object) {Viking.system.rules}
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traits : object {Viking.system.traits}
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rarity : string {Viking.system.traits.rarity} (2 different values)
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common (x5)
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uncommon (x1)
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'common' (x5)
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'uncommon' (x1)
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value : array<string> {Viking.system.traits.value}
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Length: min=1 max=2
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Value type: string {Viking.system.traits.value.[]} (2 different values)
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archetype (x6)
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dedication (x1)
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type : string {Viking.type} (same value: feat)
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'archetype' (x6)
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'dedication' (x1)
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type : string {Viking.type} (same value: 'feat')
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