New output

This commit is contained in:
2025-04-08 17:11:57 +04:00
parent f01128b059
commit 6367ced32e
722 changed files with 231855 additions and 272229 deletions
+24 -24
View File
@@ -3,47 +3,47 @@ Different values: 16
=====================================
object {Zombie}
_id : string {Zombie._id} (all different values)
folder : string {Zombie.folder} (same value: Or0gl1uupwBBfqVM)
folder : string {Zombie.folder} (same value: 'Or0gl1uupwBBfqVM')
img : string {Zombie.img} (3 different values)
systems/pf2e/icons/actions/Passive.webp (x12)
systems/pf2e/icons/actions/TwoActions.webp (x3)
systems/pf2e/icons/actions/Reaction.webp (x1)
'systems/pf2e/icons/actions/Passive.webp' (x12)
'systems/pf2e/icons/actions/TwoActions.webp' (x3)
'systems/pf2e/icons/actions/Reaction.webp' (x1)
name : string {Zombie.name} (all different values)
system : object {Zombie.system}
actionType : object {Zombie.system.actionType}
value : string {Zombie.system.actionType.value} (3 different values)
passive (x12)
action (x3)
reaction (x1)
'passive' (x12)
'action' (x3)
'reaction' (x1)
actions : object {Zombie.system.actions}
[value] : integer {Zombie.system.actions.value} (same value: 2)
category : string {Zombie.system.category} (2 different values)
offensive (x10)
defensive (x6)
'offensive' (x10)
'defensive' (x6)
description : object {Zombie.system.description}
value : string {Zombie.system.description.value} (all different values)
publication : object {Zombie.system.publication}
license : string {Zombie.system.publication.license} (2 different values)
OGL (x11)
ORC (x5)
'OGL' (x11)
'ORC' (x5)
remaster : boolean {Zombie.system.publication.remaster} (2 different values)
False (x11)
True (x5)
title : string {Zombie.system.publication.title} (4 different values)
Pathfinder Bestiary 3 (x4)
Pathfinder Monster Core (x5)
Pathfinder Book of the Dead (x3)
Pathfinder #180: The Smoking Gun (x4)
rules : ###FoundryRulesObject###
'Pathfinder Monster Core' (x5)
'Pathfinder Bestiary 3' (x4)
'Pathfinder #180: The Smoking Gun' (x4)
'Pathfinder Book of the Dead' (x3)
rules : ignored (Foundry rules object) {Zombie.system.rules}
traits : object {Zombie.system.traits}
rarity : string {Zombie.system.traits.rarity} (same value: common)
rarity : string {Zombie.system.traits.rarity} (same value: 'common')
value : array<string> {Zombie.system.traits.value}
Length: min=0 max=3
Value type: string {Zombie.system.traits.value.[]} (6 different values)
disease (x3)
manipulate (x1)
aura (x2)
olfactory (x1)
void (x1)
electricity (x4)
type : string {Zombie.type} (same value: action)
'electricity' (x4)
'disease' (x3)
'aura' (x2)
'manipulate' (x1)
'olfactory' (x1)
'void' (x1)
type : string {Zombie.type} (same value: 'action')