name: Army War Actions (Tactical) values: 11 schema: '_id': type: string path: Army War Actions (Tactical)._id is_null: false values: 11 different_values: 11 (all different) variants: - "Z6jMZgAxI1zRO7Sl" (x1) - "agjqRWTTIWHwiKsd" (x1) - "8wjiF3ctXUjP9oyX" (x1) - "GIbm9qo8VuFgPywJ" (x1) - "1U9SbpBDXgsLGlzq" (x1) - "G2eBcOnUHb3yT7JL" (x1) - "AOFU8pOTMjVdiyNd" (x1) - "Hi4LKGOKe6yMDOH5" (x1) - "dEdTJgaaYiDitp5O" (x1) - "HLu1o1RzCZxWjOJJ" (x1) - "ggVahjiAlVICpiPA" (x1) 'folder': type: string path: Army War Actions (Tactical).folder is_null: false values: 11 different_values: 1 (all same) variants: "i18YzT3zo3skuWng" (x11) 'img': type: string path: Army War Actions (Tactical).img is_null: false values: 11 different_values: 4 variants: - "systems/pf2e/icons/actions/TwoActions.webp" (x5) - "systems/pf2e/icons/actions/OneAction.webp" (x3) - "systems/pf2e/icons/actions/Reaction.webp" (x2) - "systems/pf2e/icons/actions/ThreeActions.webp" (x1) 'name': type: string path: Army War Actions (Tactical).name is_null: false values: 11 different_values: 11 (all different) variants: - "All-Out Assault" (x1) - "Battlefield Medicine" (x1) - "Counterattack" (x1) - "Covering Fire" (x1) - "Defensive Stance" (x1) - "Dirty Fighting" (x1) - "False Retreat" (x1) - "Feint" (x1) - "Outflank" (x1) - "Overwhelming Bombardment" (x1) - "Taunt" (x1) 'system': type: object path: Army War Actions (Tactical).system is_null: false values: 11 schema: 'actionType': type: object path: Army War Actions (Tactical).system.actionType is_null: false values: 11 schema: 'value': type: string path: Army War Actions (Tactical).system.actionType.value is_null: false values: 11 different_values: 2 variants: - "action" (x9) - "reaction" (x2) 'actions': type: object path: Army War Actions (Tactical).system.actions is_null: false values: 11 schema: [value]: type: integer path: Army War Actions (Tactical).system.actions.value is_null: true values: 9 different_values: 3 variants: - 2 (x5) - 1 (x3) - 3 (x1) 'campaign': type: string path: Army War Actions (Tactical).system.campaign is_null: false values: 11 different_values: 1 (all same) variants: "kingmaker" (x11) 'category': type: string path: Army War Actions (Tactical).system.category is_null: false values: 11 different_values: 1 (all same) variants: "army-war-action" (x11) 'description': type: object path: Army War Actions (Tactical).system.description is_null: false values: 11 schema: 'value': type: string path: Army War Actions (Tactical).system.description.value is_null: false values: 11 different_values: 11 (all different) variants: [omitted] [location]: type: path: Army War Actions (Tactical).system.location is_null: true values: 0 is_empty: true 'prerequisites': type: object path: Army War Actions (Tactical).system.prerequisites is_null: false values: 11 schema: 'value': type: array<> path: Army War Actions (Tactical).system.prerequisites.value is_null: false values: 11 min_count: 0 max_count: 0 value_type: type: path: Army War Actions (Tactical).system.prerequisites.value.[] is_null: false values: 0 is_empty: true 'publication': type: object path: Army War Actions (Tactical).system.publication is_null: false values: 11 schema: 'license': type: string path: Army War Actions (Tactical).system.publication.license is_null: false values: 11 different_values: 1 (all same) variants: "OGL" (x11) 'remaster': type: boolean path: Army War Actions (Tactical).system.publication.remaster is_null: false values: 11 different_values: 1 (all same) variants: False (x11) 'title': type: string path: Army War Actions (Tactical).system.publication.title is_null: false values: 11 different_values: 1 (all same) variants: "Pathfinder Kingmaker" (x11) 'rules': type: ignored (Foundry rules object) path: Army War Actions (Tactical).system.rules is_null: false values: 11 'traits': type: object path: Army War Actions (Tactical).system.traits is_null: false values: 11 schema: 'rarity': type: string path: Army War Actions (Tactical).system.traits.rarity is_null: false values: 11 different_values: 1 (all same) variants: "common" (x11) 'value': type: array path: Army War Actions (Tactical).system.traits.value is_null: false values: 11 min_count: 1 max_count: 4 value_type: type: string path: Army War Actions (Tactical).system.traits.value.[] is_null: false values: 27 different_values: 7 variants: - "infantry" (x7) - "skirmisher" (x7) - "attack" (x5) - "cavalry" (x3) - "maneuver" (x2) - "morale" (x2) - "siege" (x1) 'type': type: string path: Army War Actions (Tactical).type is_null: false values: 11 different_values: 1 (all same) variants: "campaignFeature" (x11)