General Different values: 40 ===================================== object {General} _id : string {General._id} (all different values) folder : string {General.folder} (same value: waujsnHrfCsPk0zO) img : string {General.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {General.name} (all different values) system : object {General.system} actionType : object {General.system.actionType} value : string {General.system.actionType.value} (3 different values) passive (x37) action (x2) reaction (x1) actions : object {General.system.actions} [value] : integer {General.system.actions.value} (2 different values) 3 (x1) 1 (x1) category : string {General.system.category} (same value: general) description : object {General.system.description} value : string {General.system.description.value} (all different values) level : object {General.system.level} value : integer {General.system.level.value} (5 different values) 11 (x7) 3 (x12) 1 (x15) 7 (x5) 19 (x1) prerequisites : object {General.system.prerequisites} value : array {General.system.prerequisites.value} Length: min=0 max=2 Value type: object {General.system.prerequisites.value.[]} value : string {General.system.prerequisites.value.[].value} (17 different values) Charisma +3 (x2) You must have a signature trick (x1) Exposure to the Well of Axuma (x1) master in Perception (x4) Pick Up the Pace (x1) ability to select ancestry feats from multiple ancestries (x1) Constitution +2 (x2) Dexterity +2 (x1) Charisma +2 (x1) Diehard (x1) You have died at least once (x1) Prescient Planner (x1) Constitution +4 (x1) Dexterity +3 (x1) Fleet (x1) expert in Perception (x1) legendary in Perception (x1) publication : object {General.system.publication} license : string {General.system.publication.license} (2 different values) ORC (x33) OGL (x7) remaster : boolean {General.system.publication.remaster} (2 different values) True (x33) False (x7) title : string {General.system.publication.title} (8 different values) Pathfinder Player Core 2 (x11) Pathfinder Extinction Curse Player's Guide (x1) Pathfinder Player Core (x20) Pathfinder #191: The Destiny War (x2) Pathfinder #213: Thirst for Blood (x2) Pathfinder #147: Tomorrow Must Burn (x1) Pathfinder Advanced Player's Guide (x2) Pathfinder Gamemastery Guide (x1) rules : ###FoundryRulesObject### traits : object {General.system.traits} rarity : string {General.system.traits.rarity} (3 different values) common (x35) rare (x2) uncommon (x3) value : array {General.system.traits.value} Length: min=0 max=2 Value type: string {General.system.traits.value.[]} (6 different values) downtime (x1) general (x38) circus (x1) exploration (x1) stamina (x1) revelation (x1) [maxTakable] : integer {General.system.maxTakable} (same value: 3) [frequency] : object {General.system.frequency} max : integer {General.system.frequency.max} (same value: 1) per : string {General.system.frequency.per} (same value: day) subfeatures : object {General.system.subfeatures} proficiencies : object {General.system.subfeatures.proficiencies} martial : object {General.system.subfeatures.proficiencies.martial} rank : integer {General.system.subfeatures.proficiencies.martial.rank} (same value: 1) type : string {General.type} (same value: feat)