Edgewatch Detective Different values: 4 ===================================== object {Edgewatch Detective} _id : string {Edgewatch Detective._id} (all different values) folder : string {Edgewatch Detective.folder} (same value: lPpdIt1a14moGOre) img : string {Edgewatch Detective.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Edgewatch Detective.name} (all different values) system : object {Edgewatch Detective.system} actionType : object {Edgewatch Detective.system.actionType} value : string {Edgewatch Detective.system.actionType.value} (2 different values) passive (x2) action (x2) actions : object {Edgewatch Detective.system.actions} [value] : integer {Edgewatch Detective.system.actions.value} (same value: 3) category : string {Edgewatch Detective.system.category} (same value: class) description : object {Edgewatch Detective.system.description} value : string {Edgewatch Detective.system.description.value} (all different values) level : object {Edgewatch Detective.system.level} value : integer {Edgewatch Detective.system.level.value} (3 different values) 6 (x2) 2 (x1) 4 (x1) prerequisites : object {Edgewatch Detective.system.prerequisites} value : array {Edgewatch Detective.system.prerequisites.value} Length: min=1 max=1 Value type: object {Edgewatch Detective.system.prerequisites.value.[]} value : string {Edgewatch Detective.system.prerequisites.value.[].value} (2 different values) Edgewatch Detective Dedication (x3) Intelligence +2 or Wisdom +2 (x1) publication : object {Edgewatch Detective.system.publication} license : string {Edgewatch Detective.system.publication.license} (same value: OGL) remaster : boolean {Edgewatch Detective.system.publication.remaster} (same value: False) title : string {Edgewatch Detective.system.publication.title} (same value: Pathfinder #157: Devil at the Dreaming Palace) rules : ###FoundryRulesObject### traits : object {Edgewatch Detective.system.traits} rarity : string {Edgewatch Detective.system.traits.rarity} (2 different values) common (x3) uncommon (x1) [selected] : object {Edgewatch Detective.system.traits.selected} archetype : string {Edgewatch Detective.system.traits.selected.archetype} (same value: Archetype) [dedication] : string {Edgewatch Detective.system.traits.selected.dedication} (same value: Dedication) secret : string {Edgewatch Detective.system.traits.selected.secret} (same value: Secret) value : array {Edgewatch Detective.system.traits.value} Length: min=1 max=2 Value type: string {Edgewatch Detective.system.traits.value.[]} (3 different values) archetype (x4) dedication (x1) secret (x1) [frequency] : object {Edgewatch Detective.system.frequency} max : integer {Edgewatch Detective.system.frequency.max} (same value: 3) per : string {Edgewatch Detective.system.frequency.per} (same value: day) type : string {Edgewatch Detective.type} (same value: feat)