Summoner Different values: 59 ===================================== object {Summoner} _id : string {Summoner._id} (all different values) folder : string {Summoner.folder} (same value: 9YygIacfbSPsjORZ) img : string {Summoner.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Summoner.name} (all different values) system : object {Summoner.system} actionType : object {Summoner.system.actionType} value : string {Summoner.system.actionType.value} (4 different values) passive (x43) action (x11) reaction (x4) free (x1) actions : object {Summoner.system.actions} [value] : integer {Summoner.system.actions.value} (3 different values) 1 (x6) 3 (x3) 2 (x2) category : string {Summoner.system.category} (same value: class) description : object {Summoner.system.description} value : string {Summoner.system.description.value} (all different values) level : object {Summoner.system.level} value : integer {Summoner.system.level.value} (11 different values) 1 (x8) 14 (x4) 2 (x6) 6 (x7) 4 (x9) 8 (x7) 10 (x6) 20 (x3) 16 (x2) 12 (x5) 18 (x2) prerequisites : object {Summoner.system.prerequisites} value : array {Summoner.system.prerequisites.value} Length: min=0 max=1 Value type: object {Summoner.system.prerequisites.value.[]} value : string {Summoner.system.prerequisites.value.[].value} (11 different values) Glider Form (x1) Bloodletting Claws (x1) Energy Heart (x2) Master Summoner (x1) link spells (x1) Magical Understudy (x2) Magical Adept (x1) Shrink Down (x1) your eidolon is a phantom (x1) trained in Medicine (x1) Hulking Size (x1) publication : object {Summoner.system.publication} license : string {Summoner.system.publication.license} (2 different values) OGL (x58) ORC (x1) remaster : boolean {Summoner.system.publication.remaster} (2 different values) False (x58) True (x1) title : string {Summoner.system.publication.title} (2 different values) Pathfinder Secrets of Magic (x58) Pathfinder Lost Omens Tian Xia Character Guide (x1) rules : ###FoundryRulesObject### traits : object {Summoner.system.traits} rarity : string {Summoner.system.traits.rarity} (2 different values) common (x58) uncommon (x1) value : array {Summoner.system.traits.value} Length: min=1 max=4 Value type: string {Summoner.system.traits.value.[]} (10 different values) evolution (x35) summoner (x59) eidolon (x8) move (x1) concentrate (x5) manipulate (x3) spellshape (x1) teleportation (x2) tandem (x2) polymorph (x1) type : string {Summoner.type} (same value: feat)