Barbarian Different values: 80 ===================================== object {Barbarian} _id : string {Barbarian._id} (all different values) folder : string {Barbarian.folder} (same value: '9ne8Lw1ZlWEYYeYk') img : string {Barbarian.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Barbarian.name} (all different values) system : object {Barbarian.system} actionType : object {Barbarian.system.actionType} value : string {Barbarian.system.actionType.value} (4 different values) 'action' (x42) 'passive' (x25) 'reaction' (x11) 'free' (x2) actions : object {Barbarian.system.actions} [value] : integer {Barbarian.system.actions.value} (3 different values) 1 (x27) 2 (x14) 3 (x1) category : string {Barbarian.system.category} (same value: 'class') description : object {Barbarian.system.description} value : string {Barbarian.system.description.value} (all different values) level : object {Barbarian.system.level} value : integer {Barbarian.system.level.value} (11 different values) prerequisites : object {Barbarian.system.prerequisites} value : array {Barbarian.system.prerequisites.value} Length: min=0 max=1 Value type: object {Barbarian.system.prerequisites.value.[]} value : string {Barbarian.system.prerequisites.value.[].value} (25 different values) publication : object {Barbarian.system.publication} license : string {Barbarian.system.publication.license} (2 different values) 'ORC' (x75) 'OGL' (x5) remaster : boolean {Barbarian.system.publication.remaster} (2 different values) True (x77) False (x3) title : string {Barbarian.system.publication.title} (6 different values) 'Pathfinder Player Core 2' (x74) 'Pathfinder Rage of Elements' (x2) 'Pathfinder Core Rulebook' (x1) 'Pathfinder Advanced Player\'s Guide' (x1) 'Pathfinder Lost Omens Knights of Lastwall' (x1) 'Pathfinder Lost Omens Tian Xia Character Guide' (x1) rules : ignored (Foundry rules object) {Barbarian.system.rules} traits : object {Barbarian.system.traits} rarity : string {Barbarian.system.traits.rarity} (2 different values) 'common' (x78) 'uncommon' (x2) [selected] : object {Barbarian.system.traits.selected} barbarian : string {Barbarian.system.traits.selected.barbarian} (same value: 'Barbarian') rage : string {Barbarian.system.traits.selected.rage} (same value: 'Rage') value : array {Barbarian.system.traits.value} Length: min=1 max=6 Value type: string {Barbarian.system.traits.value.[]} (16 different values) [frequency] : object {Barbarian.system.frequency} max : integer {Barbarian.system.frequency.max} (same value: 1) per : string {Barbarian.system.frequency.per} (2 different values) 'PT10M' (x3) 'day' (x1) [selfEffect] : object {Barbarian.system.selfEffect} name : string {Barbarian.system.selfEffect.name} (9 different values) 'Effect: Animalistic Brutality' (x1) 'Effect: Come and Get Me' (x1) 'Effect: Desperate Wrath' (x1) 'Effect: Dragon\'s Rage Wings' (x1) 'Effect: Ghost Wrangler' (x1) 'Effect: Giant\'s Lunge' (x1) 'Effect: Giant\'s Stature' (x1) 'Effect: Renewed Vigor' (x1) 'Effect: Rage' (x1) uuid : string {Barbarian.system.selfEffect.uuid} (9 different values) 'Compendium.pf2e.feat-effects.Item.Effect: Animalistic Brutality' (x1) 'Compendium.pf2e.feat-effects.Item.Effect: Come and Get Me' (x1) 'Compendium.pf2e.feat-effects.Item.Effect: Desperate Wrath' (x1) 'Compendium.pf2e.feat-effects.Item.Effect: Dragon\'s Rage Wings' (x1) 'Compendium.pf2e.feat-effects.Item.Effect: Ghost Wrangler' (x1) 'Compendium.pf2e.feat-effects.Item.Effect: Giant\'s Lunge' (x1) 'Compendium.pf2e.feat-effects.Item.Effect: Giant\'s Stature' (x1) 'Compendium.pf2e.feat-effects.Item.Effect: Renewed Vigor' (x1) 'Compendium.pf2e.feat-effects.Item.Effect: Rage' (x1) [subfeatures] : object {Barbarian.system.subfeatures} proficiencies : object {Barbarian.system.subfeatures.proficiencies} [unarmored] : object {Barbarian.system.subfeatures.proficiencies.unarmored} rank : integer {Barbarian.system.subfeatures.proficiencies.unarmored.rank} (same value: 2) heavy : object {Barbarian.system.subfeatures.proficiencies.heavy} rank : integer {Barbarian.system.subfeatures.proficiencies.heavy.rank} (same value: 1) type : string {Barbarian.type} (same value: 'feat')