Bard Different values: 75 ===================================== object {Bard} _id : string {Bard._id} (all different values) folder : string {Bard.folder} (same value: 'YkV6LrS1yC1wqE9Z') img : string {Bard.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Bard.name} (all different values) system : object {Bard.system} actionType : object {Bard.system.actionType} value : string {Bard.system.actionType.value} (4 different values) 'passive' (x50) 'action' (x14) 'reaction' (x9) 'free' (x2) actions : object {Bard.system.actions} [value] : integer {Bard.system.actions.value} (2 different values) 1 (x12) 3 (x2) category : string {Bard.system.category} (same value: 'class') description : object {Bard.system.description} value : string {Bard.system.description.value} (all different values) frequency : object {Bard.system.frequency} max : integer {Bard.system.frequency.max} (same value: 1) per : string {Bard.system.frequency.per} (same value: 'day') level : object {Bard.system.level} value : integer {Bard.system.level.value} (11 different values) prerequisites : object {Bard.system.prerequisites} value : array {Bard.system.prerequisites.value} Length: min=0 max=2 Value type: object {Bard.system.prerequisites.value.[]} value : string {Bard.system.prerequisites.value.[].value} (20 different values) publication : object {Bard.system.publication} license : string {Bard.system.publication.license} (2 different values) 'ORC' (x71) 'OGL' (x4) remaster : boolean {Bard.system.publication.remaster} (2 different values) True (x71) False (x4) title : string {Bard.system.publication.title} (6 different values) 'Pathfinder Player Core' (x63) 'Pathfinder Howl of the Wild' (x8) 'Pathfinder #168: King of the Mountain' (x1) 'Pathfinder #156: The Apocalypse Prophet' (x1) 'Pathfinder #147: Tomorrow Must Burn' (x1) 'Pathfinder #150: Broken Promises' (x1) rules : ignored (Foundry rules object) {Bard.system.rules} traits : object {Bard.system.traits} rarity : string {Bard.system.traits.rarity} (3 different values) 'common' (x70) 'uncommon' (x4) 'rare' (x1) value : array {Bard.system.traits.value} Length: min=1 max=5 Value type: string {Bard.system.traits.value.[]} (14 different values) [maxTakable] : integer {Bard.system.maxTakable} (same value: 3) [subfeatures] : object {Bard.system.subfeatures} [proficiencies] : object {Bard.system.subfeatures.proficiencies} senses : object {Bard.system.subfeatures.senses} spiritsense : object {Bard.system.subfeatures.senses.spiritsense} acuity : string {Bard.system.subfeatures.senses.spiritsense.acuity} (same value: 'imprecise') range : integer {Bard.system.subfeatures.senses.spiritsense.range} (same value: 60) type : string {Bard.type} (same value: 'feat')