Book 2 - Legacy of the Lost God Different values: 31 ===================================== object {Book 2 - Legacy of the Lost God} _id : string {Book 2 - Legacy of the Lost God._id} (all different values) folder : string {Book 2 - Legacy of the Lost God.folder} (same value: 'YHnLuC10qNsncAVy') img : string {Book 2 - Legacy of the Lost God.img} (2 different values) 'systems/pf2e/icons/default-icons/npc.svg' (x24) 'systems/pf2e/icons/default-icons/hazard.svg' (x7) items : array {Book 2 - Legacy of the Lost God.items} Length: min=1 max=41 Value type: object {Book 2 - Legacy of the Lost God.items.[]} _id : string {Book 2 - Legacy of the Lost God.items.[]._id} (356 different values) img : string {Book 2 - Legacy of the Lost God.items.[].img} (118 different values) name : string {Book 2 - Legacy of the Lost God.items.[].name} (237 different values) sort : integer {Book 2 - Legacy of the Lost God.items.[].sort} (41 different values) system : object {Book 2 - Legacy of the Lost God.items.[].system} [acBonus] : integer {Book 2 - Legacy of the Lost God.items.[].system.acBonus} (4 different values) 1 (x3) 2 (x3) 4 (x1) 5 (x1) [actionType] : object {Book 2 - Legacy of the Lost God.items.[].system.actionType} value : string {Book 2 - Legacy of the Lost God.items.[].system.actionType.value} (3 different values) 'passive' (x62) 'action' (x34) 'reaction' (x18) [actions] : object {Book 2 - Legacy of the Lost God.items.[].system.actions} [value] : integer {Book 2 - Legacy of the Lost God.items.[].system.actions.value} (3 different values) 1 (x18) 2 (x9) 3 (x7) [area] : object {Book 2 - Legacy of the Lost God.items.[].system.area} type : string {Book 2 - Legacy of the Lost God.items.[].system.area.type} (4 different values) 'emanation' (x11) 'burst' (x4) 'cone' (x2) 'line' (x1) value : integer {Book 2 - Legacy of the Lost God.items.[].system.area.value} (6 different values) 60 (x6) 30 (x5) 20 (x3) 5 (x2) 120 (x1) 15 (x1) [attack] : object {Book 2 - Legacy of the Lost God.items.[].system.attack} value : string {Book 2 - Legacy of the Lost God.items.[].system.attack.value} (same value: '') [attackEffects] : object {Book 2 - Legacy of the Lost God.items.[].system.attackEffects} [custom] : string {Book 2 - Legacy of the Lost God.items.[].system.attackEffects.custom} (same value: '') value : array {Book 2 - Legacy of the Lost God.items.[].system.attackEffects.value} Length: min=0 max=1 Value type: string {Book 2 - Legacy of the Lost God.items.[].system.attackEffects.value.[]} (7 different values) 'grab' (x4) 'smoke-exhalation' (x2) 'striking-fear' (x2) 'rabies' (x1) 'grabbing-trunk' (x1) 'color-splash' (x1) 'demonic-condemnation' (x1) [autoHeightenLevel] : object {Book 2 - Legacy of the Lost God.items.[].system.autoHeightenLevel} [value] : integer {Book 2 - Legacy of the Lost God.items.[].system.autoHeightenLevel.value} (same value: 2) [damageRolls] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls} [0] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.0} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.0.damage} (18 different values) damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.0.damageType} (3 different values) 'piercing' (x11) 'bludgeoning' (x6) 'slashing' (x4) [0qjmrw5o9r89w078wur3] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.0qjmrw5o9r89w078wur3} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.0qjmrw5o9r89w078wur3.damage} (same value: '2d8+6') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.0qjmrw5o9r89w078wur3.damageType} (same value: 'slashing') [0scgpix61939zv1edopa] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.0scgpix61939zv1edopa} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.0scgpix61939zv1edopa.damage} (same value: '2d4+8') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.0scgpix61939zv1edopa.damageType} (same value: 'slashing') [1] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.1} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.1.damage} (same value: '1d6') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.1.damageType} (same value: 'bleed') [15oz8dsl1r4pmq4ximuf] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.15oz8dsl1r4pmq4ximuf} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.15oz8dsl1r4pmq4ximuf.damage} (same value: '2d6+10') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.15oz8dsl1r4pmq4ximuf.damageType} (same value: 'void') [28d8zzwzplb7y2djjl3e8e] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.28d8zzwzplb7y2djjl3e8e} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.28d8zzwzplb7y2djjl3e8e.damage} (same value: '2d8+8') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.28d8zzwzplb7y2djjl3e8e.damageType} (same value: 'mental') [37gb4qwwrei5zmmwvyo5] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.37gb4qwwrei5zmmwvyo5} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.37gb4qwwrei5zmmwvyo5.damage} (same value: '1d6+8') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.37gb4qwwrei5zmmwvyo5.damageType} (same value: 'piercing') [5hwjhzy1oyp29tihsjwa] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.5hwjhzy1oyp29tihsjwa} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.5hwjhzy1oyp29tihsjwa.damage} (same value: '2d10+7') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.5hwjhzy1oyp29tihsjwa.damageType} (same value: 'slashing') [67da6g61kmn3ce7hji38] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.67da6g61kmn3ce7hji38} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.67da6g61kmn3ce7hji38.damage} (same value: '1d6+6') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.67da6g61kmn3ce7hji38.damageType} (same value: 'piercing') [8r1zg0cnx1lkn1zq5zhc] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.8r1zg0cnx1lkn1zq5zhc} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.8r1zg0cnx1lkn1zq5zhc.damage} (same value: '1d6') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.8r1zg0cnx1lkn1zq5zhc.damageType} (same value: 'spirit') [8r6ltcey78qu8sxxlsli] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.8r6ltcey78qu8sxxlsli} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.8r6ltcey78qu8sxxlsli.damage} (same value: '1d4+4') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.8r6ltcey78qu8sxxlsli.damageType} (same value: 'piercing') [b752q9jcqts8f0n0sf9o] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.b752q9jcqts8f0n0sf9o} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.b752q9jcqts8f0n0sf9o.damage} (same value: '2d12+9') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.b752q9jcqts8f0n0sf9o.damageType} (same value: 'slashing') [djkphj984dq7c9txky2o] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.djkphj984dq7c9txky2o} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.djkphj984dq7c9txky2o.damage} (same value: '1d4+5') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.djkphj984dq7c9txky2o.damageType} (same value: 'piercing') [ds1b781qauuxwbwsg382] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.ds1b781qauuxwbwsg382} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.ds1b781qauuxwbwsg382.damage} (same value: '2d8+8') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.ds1b781qauuxwbwsg382.damageType} (same value: 'piercing') [ei0klwwfgvai54w39qzb] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.ei0klwwfgvai54w39qzb} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.ei0klwwfgvai54w39qzb.damage} (same value: '2d10+7') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.ei0klwwfgvai54w39qzb.damageType} (same value: 'bludgeoning') [fjf4uwrs0y40mos1fo7f] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.fjf4uwrs0y40mos1fo7f} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.fjf4uwrs0y40mos1fo7f.damage} (same value: '2d4+3') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.fjf4uwrs0y40mos1fo7f.damageType} (same value: 'slashing') [g0bqi4bww0w0c3i2o59q] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.g0bqi4bww0w0c3i2o59q} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.g0bqi4bww0w0c3i2o59q.damage} (same value: '1d8+3') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.g0bqi4bww0w0c3i2o59q.damageType} (same value: 'slashing') [gm9zaz210sldkb67l4z7] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.gm9zaz210sldkb67l4z7} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.gm9zaz210sldkb67l4z7.damage} (same value: '2d4+12') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.gm9zaz210sldkb67l4z7.damageType} (same value: 'slashing') [j76q74g8m1tlb8zuo0ib] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.j76q74g8m1tlb8zuo0ib} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.j76q74g8m1tlb8zuo0ib.damage} (same value: '2d6+8') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.j76q74g8m1tlb8zuo0ib.damageType} (same value: 'piercing') [o0jwtl8mmwcff9uctwjo] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.o0jwtl8mmwcff9uctwjo} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.o0jwtl8mmwcff9uctwjo.damage} (same value: '1d12+10') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.o0jwtl8mmwcff9uctwjo.damageType} (same value: 'bludgeoning') [o6e4piawhotz1zqbykt7q] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.o6e4piawhotz1zqbykt7q} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.o6e4piawhotz1zqbykt7q.damage} (same value: '1d6+8') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.o6e4piawhotz1zqbykt7q.damageType} (same value: 'slashing') [qaibeodk541ue84m9iho] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.qaibeodk541ue84m9iho} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.qaibeodk541ue84m9iho.damage} (same value: '3d8+7') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.qaibeodk541ue84m9iho.damageType} (same value: 'piercing') [qmlouofu5w2u4icjp46z] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.qmlouofu5w2u4icjp46z} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.qmlouofu5w2u4icjp46z.damage} (same value: '2d4+8') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.qmlouofu5w2u4icjp46z.damageType} (same value: 'slashing') [sawkasimf0asoi2jmiur] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.sawkasimf0asoi2jmiur} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.sawkasimf0asoi2jmiur.damage} (same value: '2d4+5') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.sawkasimf0asoi2jmiur.damageType} (same value: 'sonic') [sueu5hqu0amrjf0mnvsl] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.sueu5hqu0amrjf0mnvsl} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.sueu5hqu0amrjf0mnvsl.damage} (same value: '2d8+6') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.sueu5hqu0amrjf0mnvsl.damageType} (same value: 'slashing') [t5y4vlsauzi4teymy7yrf] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.t5y4vlsauzi4teymy7yrf} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.t5y4vlsauzi4teymy7yrf.damage} (same value: '1d6') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.t5y4vlsauzi4teymy7yrf.damageType} (same value: 'spirit') arigx017dvlwnu3opp4t : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.arigx017dvlwnu3opp4t} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.arigx017dvlwnu3opp4t.damage} (same value: '2d4+2') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.arigx017dvlwnu3opp4t.damageType} (same value: 'bludgeoning') [t8s79d5r5eeibii3gksg] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.t8s79d5r5eeibii3gksg} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.t8s79d5r5eeibii3gksg.damage} (same value: '1d6') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.t8s79d5r5eeibii3gksg.damageType} (same value: 'spirit') [tthqh8pp08d1eucf06nj] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.tthqh8pp08d1eucf06nj} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.tthqh8pp08d1eucf06nj.damage} (same value: '2d6+5') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.tthqh8pp08d1eucf06nj.damageType} (same value: 'piercing') [uhxnf89m3i52virn8lne] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.uhxnf89m3i52virn8lne} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.uhxnf89m3i52virn8lne.damage} (same value: '2d6+5') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.uhxnf89m3i52virn8lne.damageType} (same value: 'void') [wi46zmv7l2lkxnx1b4mv6b] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.wi46zmv7l2lkxnx1b4mv6b} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.wi46zmv7l2lkxnx1b4mv6b.damage} (same value: '2d6+8') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.wi46zmv7l2lkxnx1b4mv6b.damageType} (same value: 'piercing') [womtwu346vhujcys50uo] : object {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.womtwu346vhujcys50uo} damage : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.womtwu346vhujcys50uo.damage} (same value: '1d4+4') damageType : string {Book 2 - Legacy of the Lost God.items.[].system.damageRolls.womtwu346vhujcys50uo.damageType} (same value: 'piercing') [deathNote] : boolean {Book 2 - Legacy of the Lost God.items.[].system.deathNote} (same value: True) description : object {Book 2 - Legacy of the Lost God.items.[].system.description} value : string {Book 2 - Legacy of the Lost God.items.[].system.description.value} (211 different values) [baseItem] : string {Book 2 - Legacy of the Lost God.items.[].system.baseItem} (20 different values) [bonus] : object {Book 2 - Legacy of the Lost God.items.[].system.bonus} value : integer {Book 2 - Legacy of the Lost God.items.[].system.bonus.value} (17 different values) [bonusDamage] : object {Book 2 - Legacy of the Lost God.items.[].system.bonusDamage} value : integer {Book 2 - Legacy of the Lost God.items.[].system.bonusDamage.value} (same value: 0) [bulk] : object {Book 2 - Legacy of the Lost God.items.[].system.bulk} value : mixed float {Book 2 - Legacy of the Lost God.items.[].system.bulk.value} (same value: 0,1) integer {Book 2 - Legacy of the Lost God.items.[].system.bulk.value} (4 different values) 1 (x13) 0 (x5) 2 (x5) 3 (x1) [category] : string {Book 2 - Legacy of the Lost God.items.[].system.category} (10 different values) 'offensive' (x58) 'defensive' (x37) 'interaction' (x10) 'martial' (x9) 'simple' (x8) 'light' (x5) 'ammo' (x3) 'wand' (x2) 'medium' (x1) 'heavy' (x1) [checkPenalty] : integer {Book 2 - Legacy of the Lost God.items.[].system.checkPenalty} (3 different values) -1 (x5) -2 (x1) -3 (x1) [containerId] : empty [cost] : object {Book 2 - Legacy of the Lost God.items.[].system.cost} value : string {Book 2 - Legacy of the Lost God.items.[].system.cost.value} (same value: '') [counteraction] : boolean {Book 2 - Legacy of the Lost God.items.[].system.counteraction} (2 different values) False (x121) True (x3) [damage] : object {Book 2 - Legacy of the Lost God.items.[].system.damage} [0] : object {Book 2 - Legacy of the Lost God.items.[].system.damage.0} [applyMod] : boolean {Book 2 - Legacy of the Lost God.items.[].system.damage.0.applyMod} (2 different values) False (x17) True (x4) [category] : empty formula : string {Book 2 - Legacy of the Lost God.items.[].system.damage.0.formula} (12 different values) kinds : array {Book 2 - Legacy of the Lost God.items.[].system.damage.0.kinds} Length: min=1 max=2 Value type: string {Book 2 - Legacy of the Lost God.items.[].system.damage.0.kinds.[]} (2 different values) 'damage' (x20) 'healing' (x4) materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.damage.0.materials} Length: min=0 max=0 Value type: empty type : string {Book 2 - Legacy of the Lost God.items.[].system.damage.0.type} (8 different values) 'mental' (x4) 'force' (x4) 'untyped' (x4) 'void' (x3) 'fire' (x3) 'acid' (x2) 'vitality' (x1) 'electricity' (x1) [damageType] : string {Book 2 - Legacy of the Lost God.items.[].system.damage.damageType} (3 different values) 'piercing' (x10) 'slashing' (x4) 'bludgeoning' (x3) [dice] : integer {Book 2 - Legacy of the Lost God.items.[].system.damage.dice} (same value: 1) [die] : string {Book 2 - Legacy of the Lost God.items.[].system.damage.die} (5 different values) 'd4' (x7) 'd6' (x5) 'd10' (x2) 'd8' (x2) 'd12' (x1) [gcovwqxwitqchoin] : object {Book 2 - Legacy of the Lost God.items.[].system.damage.gcovwqxwitqchoin} applyMod : boolean {Book 2 - Legacy of the Lost God.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Book 2 - Legacy of the Lost God.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash') formula : string {Book 2 - Legacy of the Lost God.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1') kinds : array {Book 2 - Legacy of the Lost God.items.[].system.damage.gcovwqxwitqchoin.kinds} Length: min=1 max=1 Value type: string {Book 2 - Legacy of the Lost God.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage') materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: empty type : string {Book 2 - Legacy of the Lost God.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid') [defense] : object {Book 2 - Legacy of the Lost God.items.[].system.defense} save : object {Book 2 - Legacy of the Lost God.items.[].system.defense.save} basic : boolean {Book 2 - Legacy of the Lost God.items.[].system.defense.save.basic} (2 different values) False (x32) True (x9) statistic : string {Book 2 - Legacy of the Lost God.items.[].system.defense.save.statistic} (3 different values) 'will' (x31) 'fortitude' (x6) 'reflex' (x4) [dexCap] : integer {Book 2 - Legacy of the Lost God.items.[].system.dexCap} (3 different values) 4 (x3) 1 (x2) 3 (x2) [duration] : object {Book 2 - Legacy of the Lost God.items.[].system.duration} sustained : boolean {Book 2 - Legacy of the Lost God.items.[].system.duration.sustained} (2 different values) False (x105) True (x19) value : string {Book 2 - Legacy of the Lost God.items.[].system.duration.value} (15 different values) [equipped] : object {Book 2 - Legacy of the Lost God.items.[].system.equipped} carryType : string {Book 2 - Legacy of the Lost God.items.[].system.equipped.carryType} (2 different values) 'worn' (x28) 'held' (x15) [handsHeld] : integer {Book 2 - Legacy of the Lost God.items.[].system.equipped.handsHeld} (3 different values) 0 (x25) 1 (x12) 2 (x3) [inSlot] : boolean {Book 2 - Legacy of the Lost God.items.[].system.equipped.inSlot} (same value: True) [invested] : empty [frequency] : object {Book 2 - Legacy of the Lost God.items.[].system.frequency} max : integer {Book 2 - Legacy of the Lost God.items.[].system.frequency.max} (same value: 1) per : string {Book 2 - Legacy of the Lost God.items.[].system.frequency.per} (3 different values) 'day' (x3) 'round' (x2) 'turn' (x1) value : integer {Book 2 - Legacy of the Lost God.items.[].system.frequency.value} (same value: 1) [mod] : object {Book 2 - Legacy of the Lost God.items.[].system.mod} value : integer {Book 2 - Legacy of the Lost God.items.[].system.mod.value} (7 different values) 19 (x3) 10 (x2) 16 (x1) 12 (x1) 13 (x1) 11 (x1) 18 (x1) [prepared] : object {Book 2 - Legacy of the Lost God.items.[].system.prepared} flexible : boolean {Book 2 - Legacy of the Lost God.items.[].system.prepared.flexible} (same value: False) value : string {Book 2 - Legacy of the Lost God.items.[].system.prepared.value} (4 different values) 'innate' (x7) 'spontaneous' (x4) 'focus' (x4) 'prepared' (x1) publication : object {Book 2 - Legacy of the Lost God.items.[].system.publication} license : string {Book 2 - Legacy of the Lost God.items.[].system.publication.license} (2 different values) 'OGL' (x355) 'ORC' (x1) remaster : boolean {Book 2 - Legacy of the Lost God.items.[].system.publication.remaster} (2 different values) False (x355) True (x1) title : string {Book 2 - Legacy of the Lost God.items.[].system.publication.title} (6 different values) '' (x164) 'Pathfinder Core Rulebook' (x158) 'Pathfinder Bestiary' (x24) 'Pathfinder #152: Legacy of the Lost God' (x5) 'Pathfinder Bestiary 2' (x4) 'Pathfinder Player Core' (x1) [group] : string {Book 2 - Legacy of the Lost God.items.[].system.group} (12 different values) [hardness] : integer {Book 2 - Legacy of the Lost God.items.[].system.hardness} (2 different values) 0 (x42) 5 (x1) [heightening] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening} [levels] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels} [3] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3} [damage] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage} 0 : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.0} applyMod : boolean {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) [category] : empty formula : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6') materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.0.materials} Length: min=0 max=0 Value type: empty type : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid') gcovwqxwitqchoin : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} applyMod : boolean {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash') formula : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1') materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: empty type : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid') [range] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.range} value : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.range.value} (2 different values) '60 feet' (x4) '500 feet' (x1) [target] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.target} value : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.3.target.value} (4 different values) '5 creatures' (x5) '1 object of 3 bulk or less, or 1 creature' (x1) '1 unattended object with a Bulk of 1 or less' (x1) '10 objects' (x1) [4] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.4} target : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.4.target} value : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures') [5] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5} [damage] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage} 0 : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.0} applyMod : boolean {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) [category] : empty formula : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6') materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.0.materials} Length: min=0 max=0 Value type: empty type : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid') gcovwqxwitqchoin : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} applyMod : boolean {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash') formula : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2') materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: empty type : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid') [range] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.range} value : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.range.value} (3 different values) '120 feet' (x4) '1 mile' (x3) '60 feet' (x1) [target] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.target} value : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') [6] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.6} target : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.6.target} value : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.6.target.value} (3 different values) '10 willing creatures' (x1) '5 creatures' (x1) 'any number of objects' (x1) [7] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7} [area] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.area} areaType : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.area.areaType} (same value: 'cone') value : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.area.value} (same value: '60') [damage] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage} 0 : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.0} applyMod : boolean {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) [category] : empty formula : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6') materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.0.materials} Length: min=0 max=0 Value type: empty type : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid') gcovwqxwitqchoin : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} applyMod : boolean {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash') formula : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3') materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: empty type : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid') [target] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.target} value : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.7.target.value} (2 different values) '6 creatures' (x1) '1 unattended object with a Bulk of 2 or less' (x1) [8] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.8} target : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.8.target} value : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') [9] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9} damage : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage} 0 : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.0} applyMod : boolean {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) [category] : empty formula : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6') materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.0.materials} Length: min=0 max=0 Value type: empty type : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid') gcovwqxwitqchoin : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} applyMod : boolean {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash') formula : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4') materials : array<> {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: empty type : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid') type : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.type} (2 different values) 'fixed' (x27) 'interval' (x18) [damage] : object {Book 2 - Legacy of the Lost God.items.[].system.heightening.damage} 0 : string {Book 2 - Legacy of the Lost God.items.[].system.heightening.damage.0} (6 different values) '2d6' (x6) '1d6' (x5) '1d8' (x3) '1d10+4' (x2) '1d12' (x1) '2d8' (x1) [interval] : integer {Book 2 - Legacy of the Lost God.items.[].system.heightening.interval} (2 different values) 1 (x14) 2 (x4) [hp] : object {Book 2 - Legacy of the Lost God.items.[].system.hp} max : integer {Book 2 - Legacy of the Lost God.items.[].system.hp.max} (2 different values) 0 (x42) 20 (x1) value : integer {Book 2 - Legacy of the Lost God.items.[].system.hp.value} (2 different values) 0 (x42) 20 (x1) [level] : object {Book 2 - Legacy of the Lost God.items.[].system.level} value : integer {Book 2 - Legacy of the Lost God.items.[].system.level.value} (9 different values) 1 (x70) 0 (x34) 2 (x28) 3 (x13) 4 (x12) 5 (x7) 6 (x1) 9 (x1) 8 (x1) [location] : object {Book 2 - Legacy of the Lost God.items.[].system.location} [heightenedLevel] : integer {Book 2 - Legacy of the Lost God.items.[].system.location.heightenedLevel} (6 different values) 4 (x13) 3 (x9) 2 (x6) 1 (x4) 5 (x3) 6 (x1) [value] : string {Book 2 - Legacy of the Lost God.items.[].system.location.value} (16 different values) [material] : object {Book 2 - Legacy of the Lost God.items.[].system.material} [grade] : empty [type] : empty [overlays] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays} [2I469pfbYcmFvzOA] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.2I469pfbYcmFvzOA} _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') name : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.2I469pfbYcmFvzOA.system} damage : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} 0 : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} [category] : empty type : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') [37gy7l19tik74o4s] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s} _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') name : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system} damage : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.damage} 0 : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} formula : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') kinds : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') [defense] : empty heightening : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} damage : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} 0 : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') range : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.range} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') time : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.time} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') traits : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.traits} value : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} Length: min=4 max=4 Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) 'concentrate' (x1) 'healing' (x1) 'manipulate' (x1) 'vitality' (x1) [4gyp3qlsv5ywdyjq] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq} _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq') name : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)') overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override') sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} damage : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} 0 : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} formula : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8') kinds : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing') [defense] : empty heightening : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} damage : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} 0 : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8') range : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet') target : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature') time : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2') traits : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} value : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} Length: min=3 max=3 Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) 'concentrate' (x1) 'manipulate' (x1) 'void' (x1) [7qdtetowq348s9oc] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7qdtetowq348s9oc} _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7qdtetowq348s9oc.system} range : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7qdtetowq348s9oc.system.range} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') time : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7qdtetowq348s9oc.system.time} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') [7vbvdrv2cl87sqta] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta} _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system} area : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} type : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') value : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) range : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') target : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') time : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') traits : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} value : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} Length: min=4 max=4 Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) 'concentrate' (x1) 'healing' (x1) 'manipulate' (x1) 'vitality' (x1) [cUFX7ExSLeoa3vIF] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.cUFX7ExSLeoa3vIF} _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') name : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} damage : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} 0 : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} [category] : empty type : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') [lfxcoz2d3f8j2zq1] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1} _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') name : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} damage : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} 0 : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} kinds : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') range : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') target : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') time : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') traits : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} value : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} Length: min=4 max=4 Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) 'concentrate' (x1) 'healing' (x1) 'manipulate' (x1) 'vitality' (x1) [pq7cxntbz4s8g5ik] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.pq7cxntbz4s8g5ik} _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik') overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override') sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.pq7cxntbz4s8g5ik.system} range : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch') time : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1') [rvhoa43rqqqp8izn] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn} _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn') overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override') sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system} area : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} type : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation') value : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) range : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '') target : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures') time : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3') traits : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} value : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} Length: min=3 max=3 Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) 'concentrate' (x1) 'manipulate' (x1) 'void' (x1) [z04svm1cvfcxtplb] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb} _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb') name : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)') overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override') sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system} damage : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} 0 : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} kinds : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage') range : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.range} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet') target : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.target} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature') time : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.time} value : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2') traits : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} value : array {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} Length: min=3 max=3 Value type: string {Book 2 - Legacy of the Lost God.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) 'concentrate' (x1) 'manipulate' (x1) 'void' (x1) [zFWsMjoeCnLxqJaV] : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.zFWsMjoeCnLxqJaV} _id : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') name : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') overlayType : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') sort : integer {Book 2 - Legacy of the Lost God.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) system : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} damage : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} 0 : object {Book 2 - Legacy of the Lost God.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} [category] : empty type : string {Book 2 - Legacy of the Lost God.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') [price] : object {Book 2 - Legacy of the Lost God.items.[].system.price} [per] : integer {Book 2 - Legacy of the Lost God.items.[].system.price.per} (same value: 10) value : object {Book 2 - Legacy of the Lost God.items.[].system.price.value} [gp] : integer {Book 2 - Legacy of the Lost God.items.[].system.price.value.gp} (14 different values) [sp] : integer {Book 2 - Legacy of the Lost God.items.[].system.price.value.sp} (7 different values) 2 (x4) 1 (x4) 8 (x1) 5 (x1) 6 (x1) 3 (x1) 4 (x1) [proficiency] : object {Book 2 - Legacy of the Lost God.items.[].system.proficiency} value : integer {Book 2 - Legacy of the Lost God.items.[].system.proficiency.value} (same value: 0) [proficient] : object {Book 2 - Legacy of the Lost God.items.[].system.proficient} value : integer {Book 2 - Legacy of the Lost God.items.[].system.proficient.value} (same value: 0) [quantity] : integer {Book 2 - Legacy of the Lost God.items.[].system.quantity} (5 different values) 1 (x38) 10 (x2) 4 (x1) 3 (x1) 20 (x1) [range] : mixed object {Book 2 - Legacy of the Lost God.items.[].system.range} value : string {Book 2 - Legacy of the Lost God.items.[].system.range.value} (9 different values) '30 feet' (x48) '' (x26) '120 feet' (x22) 'touch' (x17) '60 feet' (x5) '10 feet' (x2) 'varies' (x2) 'planetary' (x1) '500 feet' (x1) integer {Book 2 - Legacy of the Lost God.items.[].system.range} (same value: 60) [reload] : object {Book 2 - Legacy of the Lost God.items.[].system.reload} value : string {Book 2 - Legacy of the Lost God.items.[].system.reload.value} (4 different values) '' (x10) '-' (x4) '0' (x2) '1' (x1) [requirements] : string {Book 2 - Legacy of the Lost God.items.[].system.requirements} (same value: '') [ritual] : object {Book 2 - Legacy of the Lost God.items.[].system.ritual} primary : object {Book 2 - Legacy of the Lost God.items.[].system.ritual.primary} check : string {Book 2 - Legacy of the Lost God.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a demon)') secondary : object {Book 2 - Legacy of the Lost God.items.[].system.ritual.secondary} casters : integer {Book 2 - Legacy of the Lost God.items.[].system.ritual.secondary.casters} (same value: 0) checks : string {Book 2 - Legacy of the Lost God.items.[].system.ritual.secondary.checks} (same value: '') rules : ignored (Foundry rules object) {Book 2 - Legacy of the Lost God.items.[].system.rules} [runes] : object {Book 2 - Legacy of the Lost God.items.[].system.runes} [potency] : integer {Book 2 - Legacy of the Lost God.items.[].system.runes.potency} (2 different values) 0 (x16) 1 (x8) [property] : array<> {Book 2 - Legacy of the Lost God.items.[].system.runes.property} Length: min=0 max=0 Value type: empty [reinforcing] : integer {Book 2 - Legacy of the Lost God.items.[].system.runes.reinforcing} (same value: 0) [resilient] : integer {Book 2 - Legacy of the Lost God.items.[].system.runes.resilient} (same value: 0) [striking] : integer {Book 2 - Legacy of the Lost God.items.[].system.runes.striking} (2 different values) 0 (x12) 1 (x5) [showSlotlessLevels] : object {Book 2 - Legacy of the Lost God.items.[].system.showSlotlessLevels} value : boolean {Book 2 - Legacy of the Lost God.items.[].system.showSlotlessLevels.value} (same value: False) [size] : string {Book 2 - Legacy of the Lost God.items.[].system.size} (2 different values) 'med' (x42) 'lg' (x1) [slots] : object {Book 2 - Legacy of the Lost God.items.[].system.slots} [slot0] : object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot0} max : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot0.max} (5 different values) 2 (x5) 5 (x2) 6 (x1) 1 (x1) 4 (x1) [value] : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot0.value} (4 different values) 2 (x5) 5 (x2) 6 (x1) 1 (x1) prepared : array {Book 2 - Legacy of the Lost God.items.[].system.slots.slot0.prepared} Length: min=4 max=4 Value type: object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot0.prepared.[]} id : string {Book 2 - Legacy of the Lost God.items.[].system.slots.slot0.prepared.[].id} (4 different values) 'w7q1r7v7cUIHEEH5' (x1) 'wxjWXAnxuk3NgN0X' (x1) '1WtLtD1JyIDXXelE' (x1) 'DOqJIWRmITtMZ2MP' (x1) [slot1] : object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot1} max : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot1.max} (3 different values) 3 (x3) 4 (x2) 2 (x1) [prepared] : array {Book 2 - Legacy of the Lost God.items.[].system.slots.slot1.prepared} Length: min=4 max=4 Value type: object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot1.prepared.[]} id : string {Book 2 - Legacy of the Lost God.items.[].system.slots.slot1.prepared.[].id} (3 different values) 's7PVoN0OntmG2oxA' (x2) '0UiKXJywd9S9Rpv4' (x1) 'IMQ4D0c2NV2WMTnM' (x1) [value] : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot1.value} (3 different values) 3 (x3) 2 (x1) 4 (x1) [slot2] : object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot2} max : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot2.max} (4 different values) 1 (x3) 2 (x2) 3 (x2) 4 (x2) [prepared] : array {Book 2 - Legacy of the Lost God.items.[].system.slots.slot2.prepared} Length: min=4 max=4 Value type: object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot2.prepared.[]} id : string {Book 2 - Legacy of the Lost God.items.[].system.slots.slot2.prepared.[].id} (3 different values) 'mU9ouRzh7HuZfFRQ' (x2) 'QG1GKQErPTCT1k1d' (x1) 'ofrgGz8ezWSvkLBL' (x1) [value] : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot2.value} (4 different values) 1 (x3) 2 (x2) 3 (x2) 4 (x1) [slot3] : object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot3} max : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot3.max} (4 different values) 2 (x2) 3 (x2) 1 (x1) 4 (x1) [prepared] : array {Book 2 - Legacy of the Lost God.items.[].system.slots.slot3.prepared} Length: min=3 max=3 Value type: object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot3.prepared.[]} id : string {Book 2 - Legacy of the Lost God.items.[].system.slots.slot3.prepared.[].id} (3 different values) 'nd61vn3u3Llpbiuy' (x1) 'Wse0iMBHehxeALFe' (x1) 'B6q9My95Lf8cp76T' (x1) [value] : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot3.value} (4 different values) 2 (x2) 3 (x1) 1 (x1) 4 (x1) [slot4] : object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot4} max : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot4.max} (4 different values) 3 (x2) 4 (x1) 1 (x1) 2 (x1) value : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot4.value} (4 different values) 3 (x2) 4 (x1) 1 (x1) 2 (x1) [slot5] : object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot5} max : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot5.max} (same value: 3) value : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot5.value} (same value: 3) [slot6] : object {Book 2 - Legacy of the Lost God.items.[].system.slots.slot6} max : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot6.max} (same value: 2) value : integer {Book 2 - Legacy of the Lost God.items.[].system.slots.slot6.value} (same value: 2) [slug] : string {Book 2 - Legacy of the Lost God.items.[].system.slug} (129 different values) [specific] : object {Book 2 - Legacy of the Lost God.items.[].system.specific} material : object {Book 2 - Legacy of the Lost God.items.[].system.specific.material} [grade] : empty [type] : empty runes : object {Book 2 - Legacy of the Lost God.items.[].system.specific.runes} potency : integer {Book 2 - Legacy of the Lost God.items.[].system.specific.runes.potency} (same value: 1) property : array<> {Book 2 - Legacy of the Lost God.items.[].system.specific.runes.property} Length: min=0 max=0 Value type: empty striking : integer {Book 2 - Legacy of the Lost God.items.[].system.specific.runes.striking} (same value: 1) [speedPenalty] : integer {Book 2 - Legacy of the Lost God.items.[].system.speedPenalty} (3 different values) 0 (x6) -5 (x1) -10 (x1) [spell] : object {Book 2 - Legacy of the Lost God.items.[].system.spell} _id : string {Book 2 - Legacy of the Lost God.items.[].system.spell._id} (2 different values) 'wNZnHvmsYJxbbdXM' (x1) 'PAephUpCJhsCOf6d' (x1) flags : object {Book 2 - Legacy of the Lost God.items.[].system.spell.flags} core : object {Book 2 - Legacy of the Lost God.items.[].system.spell.flags.core} sourceId : string {Book 2 - Legacy of the Lost God.items.[].system.spell.flags.core.sourceId} (2 different values) 'Compendium.pf2e.spells-srd.Item.eIQ86FOXK34HiNLs' (x1) 'Compendium.pf2e.spells-srd.Item.J7Y7tl0bbdz7TcCc' (x1) img : string {Book 2 - Legacy of the Lost God.items.[].system.spell.img} (2 different values) 'systems/pf2e/icons/spells/magic-mouth.webp' (x1) 'systems/pf2e/icons/spells/ray-of-enfeeblement.webp' (x1) name : string {Book 2 - Legacy of the Lost God.items.[].system.spell.name} (2 different values) 'Magic Mouth' (x1) 'Ray of Enfeeblement' (x1) sort : integer {Book 2 - Legacy of the Lost God.items.[].system.spell.sort} (same value: 0) system : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system} [area] : empty cost : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.cost} value : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.cost.value} (same value: '') counteraction : boolean {Book 2 - Legacy of the Lost God.items.[].system.spell.system.counteraction} (same value: False) damage : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.damage} description : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.description} value : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.description.value} (2 different values) duration : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.duration} sustained : boolean {Book 2 - Legacy of the Lost God.items.[].system.spell.system.duration.sustained} (same value: False) value : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.duration.value} (2 different values) 'unlimited' (x1) '1 minute' (x1) level : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.level} value : integer {Book 2 - Legacy of the Lost God.items.[].system.spell.system.level.value} (2 different values) 2 (x1) 1 (x1) location : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.location} heightenedLevel : integer {Book 2 - Legacy of the Lost God.items.[].system.spell.system.location.heightenedLevel} (same value: 2) value : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.location.value} (same value: '') publication : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.publication} license : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.publication.license} (same value: 'OGL') remaster : boolean {Book 2 - Legacy of the Lost God.items.[].system.spell.system.publication.remaster} (same value: False) title : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') range : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.range} value : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.range.value} (2 different values) 'touch' (x1) '30 feet' (x1) requirements : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.requirements} (same value: '') rules : ignored (Foundry rules object) {Book 2 - Legacy of the Lost God.items.[].system.spell.system.rules} slug : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.slug} (2 different values) 'magic-mouth' (x1) 'ray-of-enfeeblement' (x1) target : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.target} value : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.target.value} (2 different values) '1 creature or object' (x1) '1 creature' (x1) time : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.time} value : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.time.value} (same value: '2') [defense] : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.defense} save : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.defense.save} basic : boolean {Book 2 - Legacy of the Lost God.items.[].system.spell.system.defense.save.basic} (same value: False) statistic : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.defense.save.statistic} (same value: 'fortitude') traits : object {Book 2 - Legacy of the Lost God.items.[].system.spell.system.traits} rarity : string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.traits.rarity} (same value: 'common') traditions : array {Book 2 - Legacy of the Lost God.items.[].system.spell.system.traits.traditions} Length: min=2 max=3 Value type: string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.traits.traditions.[]} (3 different values) 'arcane' (x2) 'occult' (x2) 'divine' (x1) value : array {Book 2 - Legacy of the Lost God.items.[].system.spell.system.traits.value} Length: min=3 max=5 Value type: string {Book 2 - Legacy of the Lost God.items.[].system.spell.system.traits.value.[]} (6 different values) 'concentrate' (x2) 'manipulate' (x2) 'auditory' (x1) 'illusion' (x1) 'visual' (x1) 'attack' (x1) type : string {Book 2 - Legacy of the Lost God.items.[].system.spell.type} (same value: 'spell') [spelldc] : object {Book 2 - Legacy of the Lost God.items.[].system.spelldc} dc : integer {Book 2 - Legacy of the Lost God.items.[].system.spelldc.dc} (10 different values) 26 (x3) 18 (x2) 22 (x2) 30 (x2) 24 (x2) 29 (x1) 27 (x1) 25 (x1) 19 (x1) 21 (x1) mod : integer {Book 2 - Legacy of the Lost God.items.[].system.spelldc.mod} (same value: 0) value : integer {Book 2 - Legacy of the Lost God.items.[].system.spelldc.value} (11 different values) [item] : integer {Book 2 - Legacy of the Lost God.items.[].system.spelldc.item} (same value: 0) [splashDamage] : object {Book 2 - Legacy of the Lost God.items.[].system.splashDamage} value : integer {Book 2 - Legacy of the Lost God.items.[].system.splashDamage.value} (same value: 0) [stackGroup] : string {Book 2 - Legacy of the Lost God.items.[].system.stackGroup} (2 different values) 'arrows' (x2) 'bolts' (x1) [strength] : integer {Book 2 - Legacy of the Lost God.items.[].system.strength} (3 different values) 0 (x3) 3 (x2) 1 (x2) [target] : object {Book 2 - Legacy of the Lost God.items.[].system.target} value : string {Book 2 - Legacy of the Lost God.items.[].system.target.value} (19 different values) [time] : object {Book 2 - Legacy of the Lost God.items.[].system.time} value : string {Book 2 - Legacy of the Lost God.items.[].system.time.value} (10 different values) '2' (x89) '1' (x19) '1 to 3' (x5) '3' (x3) 'reaction' (x2) '1 minute' (x2) '10 minutes' (x1) '1 day' (x1) 'free' (x1) '1 hour' (x1) [tradition] : object {Book 2 - Legacy of the Lost God.items.[].system.tradition} value : string {Book 2 - Legacy of the Lost God.items.[].system.tradition.value} (4 different values) 'occult' (x6) 'arcane' (x5) 'divine' (x4) 'primal' (x1) [traits] : object {Book 2 - Legacy of the Lost God.items.[].system.traits} rarity : string {Book 2 - Legacy of the Lost God.items.[].system.traits.rarity} (3 different values) 'common' (x308) 'uncommon' (x21) 'rare' (x1) [traditions] : array {Book 2 - Legacy of the Lost God.items.[].system.traits.traditions} Length: min=0 max=4 Value type: string {Book 2 - Legacy of the Lost God.items.[].system.traits.traditions.[]} (4 different values) 'occult' (x99) 'arcane' (x95) 'divine' (x46) 'primal' (x39) value : array {Book 2 - Legacy of the Lost God.items.[].system.traits.value} Length: min=0 max=7 Value type: string {Book 2 - Legacy of the Lost God.items.[].system.traits.value.[]} (81 different values) [integrated] : empty [selected] : object {Book 2 - Legacy of the Lost God.items.[].system.traits.selected} [usage] : object {Book 2 - Legacy of the Lost God.items.[].system.usage} value : string {Book 2 - Legacy of the Lost God.items.[].system.usage.value} (6 different values) 'held-in-one-hand' (x24) 'held-in-two-hands' (x5) 'worn' (x2) 'held-in-one-plus-hands' (x2) 'wornmask' (x1) 'worncirclet' (x1) [uses] : object {Book 2 - Legacy of the Lost God.items.[].system.uses} autoDestroy : boolean {Book 2 - Legacy of the Lost God.items.[].system.uses.autoDestroy} (2 different values) True (x3) False (x2) max : integer {Book 2 - Legacy of the Lost God.items.[].system.uses.max} (same value: 1) value : integer {Book 2 - Legacy of the Lost God.items.[].system.uses.value} (same value: 1) [weaponType] : object {Book 2 - Legacy of the Lost God.items.[].system.weaponType} value : string {Book 2 - Legacy of the Lost God.items.[].system.weaponType.value} (2 different values) 'melee' (x41) 'ranged' (x8) type : string {Book 2 - Legacy of the Lost God.items.[].type} (10 different values) 'spell' (x124) 'action' (x114) 'melee' (x49) 'weapon' (x17) 'spellcastingEntry' (x16) 'equipment' (x13) 'lore' (x10) 'armor' (x7) 'consumable' (x5) 'shield' (x1) [_stats] : object {Book 2 - Legacy of the Lost God.items.[]._stats} compendiumSource : string {Book 2 - Legacy of the Lost God.items.[]._stats.compendiumSource} (122 different values) [flags] : object {Book 2 - Legacy of the Lost God.items.[].flags} pf2e : object {Book 2 - Legacy of the Lost God.items.[].flags.pf2e} linkedWeapon : string {Book 2 - Legacy of the Lost God.items.[].flags.pf2e.linkedWeapon} (17 different values) name : string {Book 2 - Legacy of the Lost God.name} (all different values) system : object {Book 2 - Legacy of the Lost God.system} [abilities] : object {Book 2 - Legacy of the Lost God.system.abilities} cha : object {Book 2 - Legacy of the Lost God.system.abilities.cha} mod : integer {Book 2 - Legacy of the Lost God.system.abilities.cha.mod} (9 different values) 5 (x5) 2 (x4) 4 (x4) 0 (x3) 7 (x2) 3 (x2) -1 (x2) 6 (x1) -5 (x1) con : object {Book 2 - Legacy of the Lost God.system.abilities.con} mod : integer {Book 2 - Legacy of the Lost God.system.abilities.con.mod} (7 different values) 2 (x6) 0 (x5) 4 (x4) 3 (x4) 1 (x3) 5 (x1) 6 (x1) dex : object {Book 2 - Legacy of the Lost God.system.abilities.dex} mod : integer {Book 2 - Legacy of the Lost God.system.abilities.dex.mod} (8 different values) 4 (x5) 5 (x4) 3 (x4) 1 (x4) 0 (x3) 2 (x2) 7 (x1) -1 (x1) int : object {Book 2 - Legacy of the Lost God.system.abilities.int} mod : integer {Book 2 - Legacy of the Lost God.system.abilities.int.mod} (9 different values) 0 (x7) 1 (x4) 3 (x3) -4 (x3) -2 (x2) 2 (x2) -1 (x1) -5 (x1) 4 (x1) str : object {Book 2 - Legacy of the Lost God.system.abilities.str} mod : integer {Book 2 - Legacy of the Lost God.system.abilities.str.mod} (9 different values) 5 (x4) 1 (x4) 6 (x4) 3 (x3) 4 (x3) 2 (x2) -5 (x2) 7 (x1) 0 (x1) wis : object {Book 2 - Legacy of the Lost God.system.abilities.wis} mod : integer {Book 2 - Legacy of the Lost God.system.abilities.wis.mod} (7 different values) 2 (x9) 3 (x5) 1 (x4) 0 (x3) 5 (x1) 6 (x1) 4 (x1) attributes : object {Book 2 - Legacy of the Lost God.system.attributes} ac : object {Book 2 - Legacy of the Lost God.system.attributes.ac} [details] : string {Book 2 - Legacy of the Lost God.system.attributes.ac.details} (2 different values) '' (x23) '(24 when broken); construct armor' (x1) value : integer {Book 2 - Legacy of the Lost God.system.attributes.ac.value} (12 different values) [allSaves] : object {Book 2 - Legacy of the Lost God.system.attributes.allSaves} value : string {Book 2 - Legacy of the Lost God.system.attributes.allSaves.value} (3 different values) '' (x22) 'successful Fortitude saves are critical successes instead' (x1) '+1 to all saves vs. magic' (x1) hp : object {Book 2 - Legacy of the Lost God.system.attributes.hp} details : string {Book 2 - Legacy of the Lost God.system.attributes.hp.details} (5 different values) '' (x25) 'void healing' (x3) 'fast healing 10' (x1) 'fast healing 5' (x1) 'void healing, rejuvenation' (x1) max : integer {Book 2 - Legacy of the Lost God.system.attributes.hp.max} (22 different values) temp : integer {Book 2 - Legacy of the Lost God.system.attributes.hp.temp} (same value: 0) value : integer {Book 2 - Legacy of the Lost God.system.attributes.hp.value} (22 different values) [tempmax] : integer {Book 2 - Legacy of the Lost God.system.attributes.hp.tempmax} (same value: 0) [hardness] : mixed integer {Book 2 - Legacy of the Lost God.system.attributes.hardness} (3 different values) 0 (x4) 18 (x2) 16 (x1) object {Book 2 - Legacy of the Lost God.system.attributes.hardness} value : integer {Book 2 - Legacy of the Lost God.system.attributes.hardness.value} (same value: 10) [hasHealth] : boolean {Book 2 - Legacy of the Lost God.system.attributes.hasHealth} (same value: True) [immunities] : array {Book 2 - Legacy of the Lost God.system.attributes.immunities} Length: min=0 max=6 Value type: object {Book 2 - Legacy of the Lost God.system.attributes.immunities.[]} type : string {Book 2 - Legacy of the Lost God.system.attributes.immunities.[].type} (10 different values) 'precision' (x7) 'critical-hits' (x6) 'poison' (x5) 'death-effects' (x4) 'disease' (x4) 'paralyzed' (x4) 'unconscious' (x4) 'fear-effects' (x3) 'physical' (x1) 'acid' (x1) [resistances] : array {Book 2 - Legacy of the Lost God.system.attributes.resistances} Length: min=1 max=2 Value type: object {Book 2 - Legacy of the Lost God.system.attributes.resistances.[]} type : string {Book 2 - Legacy of the Lost God.system.attributes.resistances.[].type} (4 different values) 'all-damage' (x2) 'fire' (x1) 'physical' (x1) 'bludgeoning' (x1) value : integer {Book 2 - Legacy of the Lost God.system.attributes.resistances.[].value} (3 different values) 10 (x2) 5 (x2) 3 (x1) [doubleVs] : array {Book 2 - Legacy of the Lost God.system.attributes.resistances.[].doubleVs} Length: min=1 max=1 Value type: string {Book 2 - Legacy of the Lost God.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') [exceptions] : array {Book 2 - Legacy of the Lost God.system.attributes.resistances.[].exceptions} Length: min=1 max=3 Value type: string {Book 2 - Legacy of the Lost God.system.attributes.resistances.[].exceptions.[]} (4 different values) 'force' (x2) 'ghost-touch' (x2) 'vitality' (x2) 'magical' (x1) [speed] : object {Book 2 - Legacy of the Lost God.system.attributes.speed} [details] : string {Book 2 - Legacy of the Lost God.system.attributes.speed.details} (same value: 'mobility') otherSpeeds : array {Book 2 - Legacy of the Lost God.system.attributes.speed.otherSpeeds} Length: min=0 max=1 Value type: object {Book 2 - Legacy of the Lost God.system.attributes.speed.otherSpeeds.[]} type : string {Book 2 - Legacy of the Lost God.system.attributes.speed.otherSpeeds.[].type} (2 different values) 'fly' (x2) 'climb' (x1) value : integer {Book 2 - Legacy of the Lost God.system.attributes.speed.otherSpeeds.[].value} (2 different values) 25 (x2) 10 (x1) value : integer {Book 2 - Legacy of the Lost God.system.attributes.speed.value} (6 different values) 25 (x9) 30 (x7) 35 (x3) 20 (x2) 0 (x2) 40 (x1) [stealth] : object {Book 2 - Legacy of the Lost God.system.attributes.stealth} details : string {Book 2 - Legacy of the Lost God.system.attributes.stealth.details} (4 different values) '

(expert)

' (x4) '

(trained)

' (x1) '

(expert) to detect the magical sensor; noticing the wheel has a DC of 0

' (x1) '

(trained) to detect the magical runes in the maze; noticing the maze itself has a DC of 0

' (x1) value : integer {Book 2 - Legacy of the Lost God.system.attributes.stealth.value} (5 different values) 14 (x2) 18 (x2) 19 (x1) 20 (x1) 15 (x1) [weaknesses] : array {Book 2 - Legacy of the Lost God.system.attributes.weaknesses} Length: min=1 max=2 Value type: object {Book 2 - Legacy of the Lost God.system.attributes.weaknesses.[]} type : string {Book 2 - Legacy of the Lost God.system.attributes.weaknesses.[].type} (3 different values) 'cold-iron' (x5) 'vitality' (x3) 'holy' (x2) value : integer {Book 2 - Legacy of the Lost God.system.attributes.weaknesses.[].value} (5 different values) 5 (x4) 10 (x3) 4 (x1) 6 (x1) 7 (x1) details : object {Book 2 - Legacy of the Lost God.system.details} [blurb] : string {Book 2 - Legacy of the Lost God.system.details.blurb} (13 different values) [languages] : object {Book 2 - Legacy of the Lost God.system.details.languages} details : string {Book 2 - Legacy of the Lost God.system.details.languages.details} (4 different values) '' (x21) 'tongues' (x1) 'telepathy 100 feet' (x1) '(can\'t speak any language)' (x1) value : array {Book 2 - Legacy of the Lost God.system.details.languages.value} Length: min=0 max=4 Value type: string {Book 2 - Legacy of the Lost God.system.details.languages.value.[]} (15 different values) level : object {Book 2 - Legacy of the Lost God.system.details.level} value : integer {Book 2 - Legacy of the Lost God.system.details.level.value} (9 different values) 8 (x6) 7 (x6) 10 (x5) 5 (x4) 3 (x3) 6 (x3) 4 (x2) 9 (x1) 11 (x1) [privateNotes] : string {Book 2 - Legacy of the Lost God.system.details.privateNotes} (same value: '') [publicNotes] : string {Book 2 - Legacy of the Lost God.system.details.publicNotes} (13 different values) publication : object {Book 2 - Legacy of the Lost God.system.details.publication} license : string {Book 2 - Legacy of the Lost God.system.details.publication.license} (same value: 'OGL') remaster : boolean {Book 2 - Legacy of the Lost God.system.details.publication.remaster} (same value: False) title : string {Book 2 - Legacy of the Lost God.system.details.publication.title} (same value: 'Pathfinder #152: Legacy of the Lost God') [description] : string {Book 2 - Legacy of the Lost God.system.details.description} (7 different values) '

The restless spirits of clergy who once inhabited this now-defiled temple of Aroden remain within the sanctuary and pulpit.

' (x1) '

The xulgath corpse splits open to release a cloud of tiny ectoplasmic crystals which, when they are inhaled, disorient and devitalize living creatures.

' (x1) '

An ornate wheel, divided into eight segments with a rune painted on each, is mounted on a pole and controlled by a lever that can be triggered manually or a sensor that detects creatures within 30 feet in front of it.

' (x1) '

The haze conceals a rune that summons a krooth in front of the door to area B10.

' (x1) '

Ten masks adorn twelve stone statues.

' (x1) '

Invisible runes in the maze disorient those within it and cause its mirrored walls to shift about.

' (x1) '

A trip wire halfway up the stairs releases half a dozen spherical thunderstones that bounce down the stairs and explode.

' (x1) [disable] : string {Book 2 - Legacy of the Lost God.system.details.disable} (7 different values) '

@Check[occultism|dc:26|name:Exorcise the spirits|traits:haunt,hazard] (expert) to exorcise the spirits, or @Check[deception|dc:28|name:Imitate the Arodenite faith|traits:haunt,hazard] or @Check[religion|dc:28] (trained) to imitate the Arodenite faith and render the haunt harmless until it resets

' (x1) '

@Check[arcana|dc:26|name:Render the cloud inert|traits:hazard,environmental] or @Check[occultism|dc:26|name:Render the cloud inert|traits:hazard,environmental] (expert) to render the crystal cloud inert

' (x1) '

@Check[thievery|dc:31|name:Flip the switch|traits:hazard,complex,magical,mechanical,trap] (master) on the wheel to flip the switch returning it to a harmless carnival game, @Check[thievery|dc:26|name:Erase each rune|traits:hazard,complex,magical,mechanical,trap] (expert) to erase each rune, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (5th level; counteract DC 28) to counteract each rune.

' (x1) '

@Check[acrobatics|dc:24|name:Approach without triggering the trap|traits:hazard,complex,magical,trap] to approach without triggering the trap followed by @Check[thievery|dc:26|name:Erase the rune|traits:hazard,complex,magical,trap] (expert) to erase the rune, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level; counteract DC 24) to counteract the rune.

' (x1) '

@Check[religion|dc:29|name:Dismiss the magic|traits:hazard,complex,magical,trap] (expert) or @Check[occultism|dc:29|name:Dismiss the magic|traits:hazard,complex,magical,trap] or @Check[thievery|dc:31|name:Dismiss the magic|traits:hazard,complex,magical,trap] (expert) to dismiss the magic on a single statue. Replacing the two missing masks (a mask made of or incorporating coins on the merchant statue and a mask made of any valuable fabric on the tailor statue) and succeeding at a @Check[religion|dc:27|name:Disarm the trap|traits:hazard,complex,magical,trap] check disarms the trap.

' (x1) '

@Check[thievery|dc:26|name:Stop the mirrors|traits:hazard,complex,magical,mechanical,trap] (expert) or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (5th level; counteract DC 28) to stop the mirrors\' shuffling; @Check[occultism|dc:28|name:Dispel the minotaur|traits:hazard,complex,magical,mechanical,trap] or @Check[religion|dc:28|name:Dispel the minotaur|traits:hazard,complex,magical,mechanical,trap] (expert) to dispel the minotaur

' (x1) '

@Check[thievery|dc:27|name:Safely Cut the Trip Wire|traits:mechanical,hazard,trap] (expert) to safely cut the trip wire

' (x1) [isComplex] : boolean {Book 2 - Legacy of the Lost God.system.details.isComplex} (2 different values) True (x4) False (x3) [reset] : string {Book 2 - Legacy of the Lost God.system.details.reset} (7 different values) '

The spirits return in [[/gmr 1d8 #Hours]]{1d8 hours} as long as any xulgaths remain in Moonstone Hall.

' (x1) '

The crystals regrow into a number sufficient to form another dangerous cloud after 1 week.

' (x1) '

The trap deactivates and resets if 1 minute passes without any creature moving within range of its sensor.

' (x1) '

The trap resets after 24 hours.

' (x1) '

The trap deactivates and resets 1 minute after it has no target creatures

' (x1) '

The trap deactivates and resets if 1 minute passes without any creature in the maze.

' (x1) '' (x1) [routine] : string {Book 2 - Legacy of the Lost God.system.details.routine} (4 different values) [initiative] : object {Book 2 - Legacy of the Lost God.system.initiative} statistic : string {Book 2 - Legacy of the Lost God.system.initiative.statistic} (same value: 'perception') [perception] : object {Book 2 - Legacy of the Lost God.system.perception} details : string {Book 2 - Legacy of the Lost God.system.perception.details} (2 different values) '' (x23) 'sharp eyes' (x1) mod : integer {Book 2 - Legacy of the Lost God.system.perception.mod} (13 different values) senses : array {Book 2 - Legacy of the Lost God.system.perception.senses} Length: min=0 max=2 Value type: object {Book 2 - Legacy of the Lost God.system.perception.senses.[]} [acuity] : string {Book 2 - Legacy of the Lost God.system.perception.senses.[].acuity} (same value: 'imprecise') [range] : integer {Book 2 - Legacy of the Lost God.system.perception.senses.[].range} (2 different values) 60 (x2) 30 (x2) type : string {Book 2 - Legacy of the Lost God.system.perception.senses.[].type} (6 different values) 'darkvision' (x11) 'low-light-vision' (x7) 'lifesense' (x2) 'scent' (x2) 'see-invisibility' (x1) 'greater-darkvision' (x1) [resources] : object {Book 2 - Legacy of the Lost God.system.resources} [focus] : object {Book 2 - Legacy of the Lost God.system.resources.focus} max : integer {Book 2 - Legacy of the Lost God.system.resources.focus.max} (3 different values) 1 (x9) 3 (x2) 2 (x1) value : integer {Book 2 - Legacy of the Lost God.system.resources.focus.value} (3 different values) 1 (x9) 3 (x2) 2 (x1) saves : object {Book 2 - Legacy of the Lost God.system.saves} fortitude : object {Book 2 - Legacy of the Lost God.system.saves.fortitude} saveDetail : string {Book 2 - Legacy of the Lost God.system.saves.fortitude.saveDetail} (same value: '') value : integer {Book 2 - Legacy of the Lost God.system.saves.fortitude.value} (17 different values) reflex : object {Book 2 - Legacy of the Lost God.system.saves.reflex} saveDetail : string {Book 2 - Legacy of the Lost God.system.saves.reflex.saveDetail} (same value: '') value : integer {Book 2 - Legacy of the Lost God.system.saves.reflex.value} (13 different values) will : object {Book 2 - Legacy of the Lost God.system.saves.will} saveDetail : string {Book 2 - Legacy of the Lost God.system.saves.will.saveDetail} (same value: '') value : integer {Book 2 - Legacy of the Lost God.system.saves.will.value} (13 different values) [skills] : object {Book 2 - Legacy of the Lost God.system.skills} [acrobatics] : object {Book 2 - Legacy of the Lost God.system.skills.acrobatics} base : integer {Book 2 - Legacy of the Lost God.system.skills.acrobatics.base} (7 different values) 15 (x4) 11 (x3) 10 (x2) 23 (x1) 14 (x1) 13 (x1) 21 (x1) [arcana] : object {Book 2 - Legacy of the Lost God.system.skills.arcana} base : integer {Book 2 - Legacy of the Lost God.system.skills.arcana.base} (4 different values) 19 (x1) 16 (x1) 9 (x1) 12 (x1) [athletics] : object {Book 2 - Legacy of the Lost God.system.skills.athletics} base : integer {Book 2 - Legacy of the Lost God.system.skills.athletics.base} (7 different values) 19 (x4) 15 (x4) 13 (x3) 17 (x2) 16 (x1) 8 (x1) 10 (x1) [special] : array {Book 2 - Legacy of the Lost God.system.skills.athletics.special} Length: min=1 max=1 Value type: object {Book 2 - Legacy of the Lost God.system.skills.athletics.special.[]} base : integer {Book 2 - Legacy of the Lost God.system.skills.athletics.special.[].base} (2 different values) 22 (x1) 20 (x1) label : string {Book 2 - Legacy of the Lost God.system.skills.athletics.special.[].label} (2 different values) 'to disarm' (x1) 'to Shove' (x1) predicate : array {Book 2 - Legacy of the Lost God.system.skills.athletics.special.[].predicate} Length: min=1 max=1 Value type: string {Book 2 - Legacy of the Lost God.system.skills.athletics.special.[].predicate.[]} (2 different values) 'trait:action:disarm' (x1) 'trait:action:shove' (x1) [deception] : object {Book 2 - Legacy of the Lost God.system.skills.deception} base : integer {Book 2 - Legacy of the Lost God.system.skills.deception.base} (9 different values) 14 (x4) 21 (x1) 8 (x1) 10 (x1) 22 (x1) 18 (x1) 24 (x1) 11 (x1) 15 (x1) [diplomacy] : object {Book 2 - Legacy of the Lost God.system.skills.diplomacy} base : integer {Book 2 - Legacy of the Lost God.system.skills.diplomacy.base} (6 different values) 14 (x3) 22 (x2) 21 (x1) 16 (x1) 11 (x1) 15 (x1) [intimidation] : object {Book 2 - Legacy of the Lost God.system.skills.intimidation} base : integer {Book 2 - Legacy of the Lost God.system.skills.intimidation.base} (10 different values) 16 (x4) 11 (x2) 19 (x1) 21 (x1) 8 (x1) 22 (x1) 14 (x1) 10 (x1) 24 (x1) 17 (x1) [nature] : object {Book 2 - Legacy of the Lost God.system.skills.nature} base : integer {Book 2 - Legacy of the Lost God.system.skills.nature.base} (2 different values) 16 (x1) 13 (x1) [occultism] : object {Book 2 - Legacy of the Lost God.system.skills.occultism} base : integer {Book 2 - Legacy of the Lost God.system.skills.occultism.base} (3 different values) 19 (x1) 13 (x1) 6 (x1) [performance] : object {Book 2 - Legacy of the Lost God.system.skills.performance} base : integer {Book 2 - Legacy of the Lost God.system.skills.performance.base} (6 different values) 21 (x1) 8 (x1) 10 (x1) 26 (x1) 16 (x1) 14 (x1) [religion] : object {Book 2 - Legacy of the Lost God.system.skills.religion} base : integer {Book 2 - Legacy of the Lost God.system.skills.religion.base} (3 different values) 12 (x1) 18 (x1) 9 (x1) [society] : object {Book 2 - Legacy of the Lost God.system.skills.society} base : integer {Book 2 - Legacy of the Lost God.system.skills.society.base} (6 different values) 19 (x2) 16 (x2) 14 (x1) 12 (x1) 6 (x1) 9 (x1) [stealth] : object {Book 2 - Legacy of the Lost God.system.skills.stealth} base : integer {Book 2 - Legacy of the Lost God.system.skills.stealth.base} (9 different values) 10 (x3) 15 (x3) 13 (x2) 11 (x2) 19 (x1) 23 (x1) 17 (x1) 18 (x1) 21 (x1) [survival] : object {Book 2 - Legacy of the Lost God.system.skills.survival} base : integer {Book 2 - Legacy of the Lost God.system.skills.survival.base} (5 different values) 12 (x2) 13 (x2) 17 (x1) 14 (x1) 11 (x1) [thievery] : object {Book 2 - Legacy of the Lost God.system.skills.thievery} base : integer {Book 2 - Legacy of the Lost God.system.skills.thievery.base} (5 different values) 16 (x2) 21 (x2) 13 (x2) 12 (x1) 15 (x1) traits : object {Book 2 - Legacy of the Lost God.system.traits} rarity : string {Book 2 - Legacy of the Lost God.system.traits.rarity} (4 different values) 'unique' (x10) 'uncommon' (x9) 'common' (x8) 'rare' (x4) size : object {Book 2 - Legacy of the Lost God.system.traits.size} value : string {Book 2 - Legacy of the Lost God.system.traits.size.value} (4 different values) 'med' (x23) 'sm' (x3) 'lg' (x3) 'huge' (x2) value : array {Book 2 - Legacy of the Lost God.system.traits.value} Length: min=1 max=6 Value type: string {Book 2 - Legacy of the Lost God.system.traits.value.[]} (28 different values) [creatureType] : string {Book 2 - Legacy of the Lost God.system.creatureType} (same value: '') [spellcasting] : object {Book 2 - Legacy of the Lost God.system.spellcasting} rituals : object {Book 2 - Legacy of the Lost God.system.spellcasting.rituals} dc : integer {Book 2 - Legacy of the Lost God.system.spellcasting.rituals.dc} (same value: 26) [statusEffects] : array<> {Book 2 - Legacy of the Lost God.system.statusEffects} Length: min=0 max=0 Value type: empty type : string {Book 2 - Legacy of the Lost God.type} (2 different values) 'npc' (x24) 'hazard' (x7)