Broken Chain Different values: 15 ===================================== object {Broken Chain} _id : string {Broken Chain._id} (all different values) folder : string {Broken Chain.folder} (same value: '5EPmB6Odj8AagJA9') img : string {Broken Chain.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Broken Chain.name} (all different values) system : object {Broken Chain.system} actionType : object {Broken Chain.system.actionType} value : string {Broken Chain.system.actionType.value} (3 different values) 'passive' (x8) 'action' (x6) 'reaction' (x1) actions : object {Broken Chain.system.actions} [value] : integer {Broken Chain.system.actions.value} (3 different values) 2 (x3) 1 (x2) 3 (x1) category : string {Broken Chain.system.category} (same value: 'class') description : object {Broken Chain.system.description} value : string {Broken Chain.system.description.value} (all different values) level : object {Broken Chain.system.level} value : integer {Broken Chain.system.level.value} (5 different values) 14 (x5) 16 (x5) 18 (x3) 20 (x1) 12 (x1) prerequisites : object {Broken Chain.system.prerequisites} value : array {Broken Chain.system.prerequisites.value} Length: min=0 max=1 Value type: object {Broken Chain.system.prerequisites.value.[]} value : string {Broken Chain.system.prerequisites.value.[].value} (same value: 'Broken Chain Dedication') publication : object {Broken Chain.system.publication} license : string {Broken Chain.system.publication.license} (same value: 'ORC') remaster : boolean {Broken Chain.system.publication.remaster} (same value: True) title : string {Broken Chain.system.publication.title} (same value: 'Pathfinder War of Immortals') rules : ignored (Foundry rules object) {Broken Chain.system.rules} traits : object {Broken Chain.system.traits} otherTags : array {Broken Chain.system.traits.otherTags} Length: min=1 max=1 Value type: string {Broken Chain.system.traits.otherTags.[]} (same value: 'broken-chain-dedication') rarity : string {Broken Chain.system.traits.rarity} (2 different values) 'common' (x14) 'uncommon' (x1) value : array {Broken Chain.system.traits.value} Length: min=1 max=5 Value type: string {Broken Chain.system.traits.value.[]} (11 different values) [frequency] : object {Broken Chain.system.frequency} max : integer {Broken Chain.system.frequency.max} (same value: 1) per : string {Broken Chain.system.frequency.per} (3 different values) 'P1M' (x1) 'day' (x1) 'PT1H' (x1) type : string {Broken Chain.type} (same value: 'feat')