Champion Different values: 78 ===================================== object {Champion} _id : string {Champion._id} (all different values) folder : string {Champion.folder} (same value: 'TyGXf14sFGJxyN6Z') img : string {Champion.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Champion.name} (all different values) system : object {Champion.system} actionType : object {Champion.system.actionType} value : string {Champion.system.actionType.value} (4 different values) 'passive' (x66) 'action' (x6) 'reaction' (x4) 'free' (x2) actions : object {Champion.system.actions} [value] : integer {Champion.system.actions.value} (2 different values) 1 (x5) 2 (x1) category : string {Champion.system.category} (same value: 'class') description : object {Champion.system.description} value : string {Champion.system.description.value} (all different values) level : object {Champion.system.level} value : integer {Champion.system.level.value} (11 different values) prerequisites : object {Champion.system.prerequisites} value : array {Champion.system.prerequisites.value} Length: min=0 max=3 Value type: object {Champion.system.prerequisites.value.[]} value : string {Champion.system.prerequisites.value.[].value} (43 different values) publication : object {Champion.system.publication} license : string {Champion.system.publication.license} (2 different values) 'ORC' (x64) 'OGL' (x14) remaster : boolean {Champion.system.publication.remaster} (2 different values) True (x64) False (x14) title : string {Champion.system.publication.title} (7 different values) 'Pathfinder Player Core 2' (x53) 'Pathfinder Lost Omens Divine Mysteries' (x11) 'Pathfinder Advanced Player\'s Guide' (x5) 'Pathfinder Core Rulebook' (x5) 'Pathfinder Lost Omens Character Guide' (x2) 'Pathfinder #156: The Apocalypse Prophet' (x1) 'Pathfinder #168: King of the Mountain' (x1) rules : ignored (Foundry rules object) {Champion.system.rules} traits : object {Champion.system.traits} rarity : string {Champion.system.traits.rarity} (2 different values) 'common' (x67) 'uncommon' (x11) [selected] : object {Champion.system.traits.selected} champion : string {Champion.system.traits.selected.champion} (same value: 'Champion') value : array {Champion.system.traits.value} Length: min=1 max=4 Value type: string {Champion.system.traits.value.[]} (6 different values) 'champion' (x78) 'oath' (x4) 'concentrate' (x3) 'flourish' (x2) 'divine' (x2) 'teleportation' (x1) [frequency] : object {Champion.system.frequency} max : integer {Champion.system.frequency.max} (same value: 1) per : string {Champion.system.frequency.per} (3 different values) 'day' (x2) 'PT1H' (x1) 'round' (x1) [maxTakable] : integer {Champion.system.maxTakable} (same value: 3) [selfEffect] : object {Champion.system.selfEffect} name : string {Champion.system.selfEffect.name} (2 different values) 'Effect: Enforce Oath' (x1) 'Effect: Smite Evil' (x1) uuid : string {Champion.system.selfEffect.uuid} (2 different values) 'Compendium.pf2e.feat-effects.Item.Effect: Enforce Oath' (x1) 'Compendium.pf2e.feat-effects.Item.Effect: Smite' (x1) [subfeatures] : object {Champion.system.subfeatures} senses : object {Champion.system.subfeatures.senses} darkvision : object {Champion.system.subfeatures.senses.darkvision} type : string {Champion.type} (same value: 'feat')