Ghost Different values: 21 ===================================== object {Ghost} _id : string {Ghost._id} (all different values) folder : string {Ghost.folder} (same value: 'LOmu7fmjWOthtbvt') img : string {Ghost.img} (5 different values) 'systems/pf2e/icons/actions/TwoActions.webp' (x8) 'systems/pf2e/icons/actions/Passive.webp' (x6) 'systems/pf2e/icons/actions/OneAction.webp' (x4) 'systems/pf2e/icons/actions/ThreeActions.webp' (x2) 'systems/pf2e/icons/actions/Reaction.webp' (x1) name : string {Ghost.name} (all different values) system : object {Ghost.system} actionType : object {Ghost.system.actionType} value : string {Ghost.system.actionType.value} (3 different values) 'action' (x14) 'passive' (x6) 'reaction' (x1) actions : object {Ghost.system.actions} [value] : integer {Ghost.system.actions.value} (3 different values) 2 (x8) 1 (x4) 3 (x2) category : string {Ghost.system.category} (3 different values) 'offensive' (x10) 'interaction' (x6) 'defensive' (x5) description : object {Ghost.system.description} value : string {Ghost.system.description.value} (all different values) publication : object {Ghost.system.publication} license : string {Ghost.system.publication.license} (2 different values) 'OGL' (x13) 'ORC' (x8) remaster : boolean {Ghost.system.publication.remaster} (2 different values) False (x13) True (x8) title : string {Ghost.system.publication.title} (2 different values) 'Pathfinder #165: Eyes of Empty Death' (x13) 'Pathfinder Monster Core' (x8) rules : ignored (Foundry rules object) {Ghost.system.rules} traits : object {Ghost.system.traits} rarity : string {Ghost.system.traits.rarity} (same value: 'common') value : array {Ghost.system.traits.value} Length: min=0 max=6 Value type: string {Ghost.system.traits.value.[]} (14 different values) [deathNote] : boolean {Ghost.system.deathNote} (same value: True) type : string {Ghost.type} (same value: 'action')