Menace Under Otari Different values: 70 ===================================== object {Menace Under Otari} _id : string {Menace Under Otari._id} (all different values) img : string {Menace Under Otari.img} (2 different values) 'systems/pf2e/icons/default-icons/npc.svg' (x62) 'systems/pf2e/icons/default-icons/hazard.svg' (x8) items : array {Menace Under Otari.items} Length: min=1 max=24 Value type: object {Menace Under Otari.items.[]} _id : string {Menace Under Otari.items.[]._id} (411 different values) img : string {Menace Under Otari.items.[].img} (59 different values) name : string {Menace Under Otari.items.[].name} (177 different values) sort : integer {Menace Under Otari.items.[].sort} (25 different values) system : object {Menace Under Otari.items.[].system} [acBonus] : integer {Menace Under Otari.items.[].system.acBonus} (5 different values) 1 (x9) 2 (x3) 4 (x3) 3 (x3) 5 (x1) [actionType] : object {Menace Under Otari.items.[].system.actionType} value : string {Menace Under Otari.items.[].system.actionType.value} (3 different values) 'passive' (x62) 'action' (x58) 'reaction' (x26) [actions] : object {Menace Under Otari.items.[].system.actions} [value] : integer {Menace Under Otari.items.[].system.actions.value} (3 different values) 1 (x42) 2 (x15) 3 (x1) [area] : object {Menace Under Otari.items.[].system.area} type : string {Menace Under Otari.items.[].system.area.type} (2 different values) 'emanation' (x7) 'cone' (x3) value : integer {Menace Under Otari.items.[].system.area.value} (2 different values) 30 (x7) 15 (x3) [attack] : object {Menace Under Otari.items.[].system.attack} value : string {Menace Under Otari.items.[].system.attack.value} (same value: '') [attackEffects] : object {Menace Under Otari.items.[].system.attackEffects} [custom] : string {Menace Under Otari.items.[].system.attackEffects.custom} (same value: '') value : array {Menace Under Otari.items.[].system.attackEffects.value} Length: min=0 max=2 Value type: string {Menace Under Otari.items.[].system.attackEffects.value.[]} (14 different values) [autoHeightenLevel] : object {Menace Under Otari.items.[].system.autoHeightenLevel} [value] : integer {Menace Under Otari.items.[].system.autoHeightenLevel.value} (same value: 4) [baseItem] : string {Menace Under Otari.items.[].system.baseItem} (23 different values) [bonus] : object {Menace Under Otari.items.[].system.bonus} value : integer {Menace Under Otari.items.[].system.bonus.value} (15 different values) [bonusDamage] : object {Menace Under Otari.items.[].system.bonusDamage} value : integer {Menace Under Otari.items.[].system.bonusDamage.value} (same value: 0) [bulk] : object {Menace Under Otari.items.[].system.bulk} value : mixed float {Menace Under Otari.items.[].system.bulk.value} (same value: 0,1) integer {Menace Under Otari.items.[].system.bulk.value} (4 different values) 1 (x35) 2 (x12) 0 (x3) 3 (x1) [category] : string {Menace Under Otari.items.[].system.category} (10 different values) 'offensive' (x83) 'defensive' (x40) 'simple' (x25) 'martial' (x25) 'interaction' (x15) 'light' (x10) 'ammo' (x9) 'medium' (x6) 'snare' (x1) 'heavy' (x1) [checkPenalty] : integer {Menace Under Otari.items.[].system.checkPenalty} (3 different values) -1 (x10) -2 (x6) -3 (x1) [containerId] : empty [cost] : object {Menace Under Otari.items.[].system.cost} value : string {Menace Under Otari.items.[].system.cost.value} (same value: '') [counteraction] : boolean {Menace Under Otari.items.[].system.counteraction} (2 different values) False (x66) True (x1) description : object {Menace Under Otari.items.[].system.description} value : string {Menace Under Otari.items.[].system.description.value} (189 different values) [damage] : object {Menace Under Otari.items.[].system.damage} [0] : object {Menace Under Otari.items.[].system.damage.0} applyMod : boolean {Menace Under Otari.items.[].system.damage.0.applyMod} (same value: False) [category] : empty formula : string {Menace Under Otari.items.[].system.damage.0.formula} (3 different values) '1d4+1' (x16) '2d6' (x10) '1d8' (x3) kinds : array {Menace Under Otari.items.[].system.damage.0.kinds} Length: min=1 max=2 Value type: string {Menace Under Otari.items.[].system.damage.0.kinds.[]} (2 different values) 'damage' (x29) 'healing' (x3) materials : array<> {Menace Under Otari.items.[].system.damage.0.materials} Length: min=0 max=0 Value type: empty type : string {Menace Under Otari.items.[].system.damage.0.type} (4 different values) 'force' (x16) 'untyped' (x7) 'vitality' (x3) 'fire' (x3) [3Pz4NTLXD2rzKgf4] : object {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4} applyMod : boolean {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.applyMod} (same value: False) category : string {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.category} (same value: 'persistent') formula : string {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.formula} (same value: '2') kinds : array {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds} Length: min=1 max=1 Value type: string {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds.[]} (same value: 'damage') materials : array<> {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.materials} Length: min=0 max=0 Value type: empty type : string {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.type} (same value: 'bleed') [damageType] : string {Menace Under Otari.items.[].system.damage.damageType} (3 different values) 'piercing' (x31) 'slashing' (x10) 'bludgeoning' (x9) [dice] : integer {Menace Under Otari.items.[].system.damage.dice} (same value: 1) [die] : string {Menace Under Otari.items.[].system.damage.die} (4 different values) 'd6' (x29) 'd8' (x10) 'd12' (x6) 'd4' (x5) [formula] : string {Menace Under Otari.items.[].system.damage.formula} (same value: '2d8') [kind] : string {Menace Under Otari.items.[].system.damage.kind} (same value: 'damage') [type] : string {Menace Under Otari.items.[].system.damage.type} (same value: 'piercing') [damageRolls] : object {Menace Under Otari.items.[].system.damageRolls} [0] : object {Menace Under Otari.items.[].system.damageRolls.0} damage : string {Menace Under Otari.items.[].system.damageRolls.0.damage} (3 different values) '1d8+4' (x1) '1' (x1) '2d6+3' (x1) damageType : string {Menace Under Otari.items.[].system.damageRolls.0.damageType} (3 different values) 'fire' (x1) 'piercing' (x1) 'void' (x1) [05ck5hs4urc51h9r4j4q] : object {Menace Under Otari.items.[].system.damageRolls.05ck5hs4urc51h9r4j4q} damage : string {Menace Under Otari.items.[].system.damageRolls.05ck5hs4urc51h9r4j4q.damage} (same value: '1d6+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.05ck5hs4urc51h9r4j4q.damageType} (same value: 'piercing') [0adt9iyismcqcxsu6amc] : object {Menace Under Otari.items.[].system.damageRolls.0adt9iyismcqcxsu6amc} damage : string {Menace Under Otari.items.[].system.damageRolls.0adt9iyismcqcxsu6amc.damage} (same value: '1d6+3') damageType : string {Menace Under Otari.items.[].system.damageRolls.0adt9iyismcqcxsu6amc.damageType} (same value: 'piercing') [0v2ncc7nfh9n5myhoyt4] : object {Menace Under Otari.items.[].system.damageRolls.0v2ncc7nfh9n5myhoyt4} damage : string {Menace Under Otari.items.[].system.damageRolls.0v2ncc7nfh9n5myhoyt4.damage} (same value: '1d8+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.0v2ncc7nfh9n5myhoyt4.damageType} (same value: 'piercing') [1] : object {Menace Under Otari.items.[].system.damageRolls.1} category : string {Menace Under Otari.items.[].system.damageRolls.1.category} (same value: 'persistent') damage : string {Menace Under Otari.items.[].system.damageRolls.1.damage} (2 different values) '1d4' (x1) '1d6' (x1) damageType : string {Menace Under Otari.items.[].system.damageRolls.1.damageType} (2 different values) 'fire' (x1) 'poison' (x1) [1ckfaad80g5qyfs8dax4] : object {Menace Under Otari.items.[].system.damageRolls.1ckfaad80g5qyfs8dax4} damage : string {Menace Under Otari.items.[].system.damageRolls.1ckfaad80g5qyfs8dax4.damage} (same value: '1d8+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.1ckfaad80g5qyfs8dax4.damageType} (same value: 'bludgeoning') [1qhn7rr7wdkj5c5e9mu3] : object {Menace Under Otari.items.[].system.damageRolls.1qhn7rr7wdkj5c5e9mu3} damage : string {Menace Under Otari.items.[].system.damageRolls.1qhn7rr7wdkj5c5e9mu3.damage} (same value: '2d6+6') damageType : string {Menace Under Otari.items.[].system.damageRolls.1qhn7rr7wdkj5c5e9mu3.damageType} (same value: 'piercing') [1rGiMmZApuasDR4Z] : object {Menace Under Otari.items.[].system.damageRolls.1rGiMmZApuasDR4Z} damage : string {Menace Under Otari.items.[].system.damageRolls.1rGiMmZApuasDR4Z.damage} (same value: '1d6+7') damageType : string {Menace Under Otari.items.[].system.damageRolls.1rGiMmZApuasDR4Z.damageType} (same value: 'piercing') [2aqz1foetaojgodwjsl3] : object {Menace Under Otari.items.[].system.damageRolls.2aqz1foetaojgodwjsl3} damage : string {Menace Under Otari.items.[].system.damageRolls.2aqz1foetaojgodwjsl3.damage} (same value: '2d10+5') damageType : string {Menace Under Otari.items.[].system.damageRolls.2aqz1foetaojgodwjsl3.damageType} (same value: 'piercing') [2bh5anro6r6bedbo0ndg] : object {Menace Under Otari.items.[].system.damageRolls.2bh5anro6r6bedbo0ndg} damage : string {Menace Under Otari.items.[].system.damageRolls.2bh5anro6r6bedbo0ndg.damage} (same value: '1d12+7') damageType : string {Menace Under Otari.items.[].system.damageRolls.2bh5anro6r6bedbo0ndg.damageType} (same value: 'piercing') [2d2j9v21c86a2h3pbucj] : object {Menace Under Otari.items.[].system.damageRolls.2d2j9v21c86a2h3pbucj} damage : string {Menace Under Otari.items.[].system.damageRolls.2d2j9v21c86a2h3pbucj.damage} (same value: '1d4') damageType : string {Menace Under Otari.items.[].system.damageRolls.2d2j9v21c86a2h3pbucj.damageType} (same value: 'bludgeoning') [3BUuNV8zH6CT6ICX] : object {Menace Under Otari.items.[].system.damageRolls.3BUuNV8zH6CT6ICX} damage : string {Menace Under Otari.items.[].system.damageRolls.3BUuNV8zH6CT6ICX.damage} (same value: '1d6+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.3BUuNV8zH6CT6ICX.damageType} (same value: 'piercing') [3ky3ngplmh9pq9r7ut9j] : object {Menace Under Otari.items.[].system.damageRolls.3ky3ngplmh9pq9r7ut9j} damage : string {Menace Under Otari.items.[].system.damageRolls.3ky3ngplmh9pq9r7ut9j.damage} (same value: '2d12+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.3ky3ngplmh9pq9r7ut9j.damageType} (same value: 'slashing') [3n23qyyo7ltn6seeu6p6] : object {Menace Under Otari.items.[].system.damageRolls.3n23qyyo7ltn6seeu6p6} damage : string {Menace Under Otari.items.[].system.damageRolls.3n23qyyo7ltn6seeu6p6.damage} (same value: '1d6') damageType : string {Menace Under Otari.items.[].system.damageRolls.3n23qyyo7ltn6seeu6p6.damageType} (same value: 'piercing') [4jqnr0heq8dqkk8mf4ls] : object {Menace Under Otari.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls} damage : string {Menace Under Otari.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls.damage} (same value: '1d8+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.4jqnr0heq8dqkk8mf4ls.damageType} (same value: 'slashing') [4pguad2rvh6xdfc180k5] : object {Menace Under Otari.items.[].system.damageRolls.4pguad2rvh6xdfc180k5} damage : string {Menace Under Otari.items.[].system.damageRolls.4pguad2rvh6xdfc180k5.damage} (same value: '1d6-1') damageType : string {Menace Under Otari.items.[].system.damageRolls.4pguad2rvh6xdfc180k5.damageType} (same value: 'slashing') [4zb5vuw6opqdcxue1e0g] : object {Menace Under Otari.items.[].system.damageRolls.4zb5vuw6opqdcxue1e0g} damage : string {Menace Under Otari.items.[].system.damageRolls.4zb5vuw6opqdcxue1e0g.damage} (same value: '1d12+5') damageType : string {Menace Under Otari.items.[].system.damageRolls.4zb5vuw6opqdcxue1e0g.damageType} (same value: 'slashing') [5endeuvv6grifqarraxp] : object {Menace Under Otari.items.[].system.damageRolls.5endeuvv6grifqarraxp} damage : string {Menace Under Otari.items.[].system.damageRolls.5endeuvv6grifqarraxp.damage} (same value: '1') damageType : string {Menace Under Otari.items.[].system.damageRolls.5endeuvv6grifqarraxp.damageType} (same value: 'fire') [5gyt9361vlgk0oa54i93] : object {Menace Under Otari.items.[].system.damageRolls.5gyt9361vlgk0oa54i93} damage : string {Menace Under Otari.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damage} (same value: '1d6+1') damageType : string {Menace Under Otari.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damageType} (same value: 'slashing') [6pgsi9610ny6sqo3ergd] : object {Menace Under Otari.items.[].system.damageRolls.6pgsi9610ny6sqo3ergd} damage : string {Menace Under Otari.items.[].system.damageRolls.6pgsi9610ny6sqo3ergd.damage} (same value: '2d6+5') damageType : string {Menace Under Otari.items.[].system.damageRolls.6pgsi9610ny6sqo3ergd.damageType} (same value: 'slashing') [6wrnr4kd26m7r93ebur3] : object {Menace Under Otari.items.[].system.damageRolls.6wrnr4kd26m7r93ebur3} damage : string {Menace Under Otari.items.[].system.damageRolls.6wrnr4kd26m7r93ebur3.damage} (same value: '1d4+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.6wrnr4kd26m7r93ebur3.damageType} (same value: 'bludgeoning') [6xkwe0kwnpbd9cc44qjd] : object {Menace Under Otari.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd} damage : string {Menace Under Otari.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd.damage} (same value: '2d6+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd.damageType} (same value: 'slashing') [79OI4uAfgnjgvksq] : object {Menace Under Otari.items.[].system.damageRolls.79OI4uAfgnjgvksq} damage : string {Menace Under Otari.items.[].system.damageRolls.79OI4uAfgnjgvksq.damage} (same value: '1d6+1') damageType : string {Menace Under Otari.items.[].system.damageRolls.79OI4uAfgnjgvksq.damageType} (same value: 'slashing') [7br8uidsjheq4riwq31q2] : object {Menace Under Otari.items.[].system.damageRolls.7br8uidsjheq4riwq31q2} damage : string {Menace Under Otari.items.[].system.damageRolls.7br8uidsjheq4riwq31q2.damage} (same value: '1d6+2') damageType : string {Menace Under Otari.items.[].system.damageRolls.7br8uidsjheq4riwq31q2.damageType} (same value: 'piercing') [7n1pghx8dk3do3sl6jn6] : object {Menace Under Otari.items.[].system.damageRolls.7n1pghx8dk3do3sl6jn6} damage : string {Menace Under Otari.items.[].system.damageRolls.7n1pghx8dk3do3sl6jn6.damage} (same value: '2d6') damageType : string {Menace Under Otari.items.[].system.damageRolls.7n1pghx8dk3do3sl6jn6.damageType} (same value: 'bludgeoning') [84l7c3jVY7Nw8tXD] : object {Menace Under Otari.items.[].system.damageRolls.84l7c3jVY7Nw8tXD} damage : string {Menace Under Otari.items.[].system.damageRolls.84l7c3jVY7Nw8tXD.damage} (same value: '1d8+8') damageType : string {Menace Under Otari.items.[].system.damageRolls.84l7c3jVY7Nw8tXD.damageType} (same value: 'bludgeoning') [8nomt95uxx3vnf6kn81bkr] : object {Menace Under Otari.items.[].system.damageRolls.8nomt95uxx3vnf6kn81bkr} damage : string {Menace Under Otari.items.[].system.damageRolls.8nomt95uxx3vnf6kn81bkr.damage} (same value: '1d8+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.8nomt95uxx3vnf6kn81bkr.damageType} (same value: 'piercing') [8yDa9k8clqxYoa7a] : object {Menace Under Otari.items.[].system.damageRolls.8yDa9k8clqxYoa7a} damage : string {Menace Under Otari.items.[].system.damageRolls.8yDa9k8clqxYoa7a.damage} (same value: '1d4+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.8yDa9k8clqxYoa7a.damageType} (same value: 'piercing') [9486b2kk8mrlln50qt9w] : object {Menace Under Otari.items.[].system.damageRolls.9486b2kk8mrlln50qt9w} damage : string {Menace Under Otari.items.[].system.damageRolls.9486b2kk8mrlln50qt9w.damage} (same value: '1d10+6') damageType : string {Menace Under Otari.items.[].system.damageRolls.9486b2kk8mrlln50qt9w.damageType} (same value: 'piercing') [9hz2gveqa2icaip33z0e] : object {Menace Under Otari.items.[].system.damageRolls.9hz2gveqa2icaip33z0e} damage : string {Menace Under Otari.items.[].system.damageRolls.9hz2gveqa2icaip33z0e.damage} (same value: '1d6') damageType : string {Menace Under Otari.items.[].system.damageRolls.9hz2gveqa2icaip33z0e.damageType} (same value: 'fire') [IfFWrSR2HVylatTp] : object {Menace Under Otari.items.[].system.damageRolls.IfFWrSR2HVylatTp} damage : string {Menace Under Otari.items.[].system.damageRolls.IfFWrSR2HVylatTp.damage} (same value: '1d8+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.IfFWrSR2HVylatTp.damageType} (same value: 'piercing') [JRPVu98gfvLxmEgN] : object {Menace Under Otari.items.[].system.damageRolls.JRPVu98gfvLxmEgN} damage : string {Menace Under Otari.items.[].system.damageRolls.JRPVu98gfvLxmEgN.damage} (same value: '2d8+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.JRPVu98gfvLxmEgN.damageType} (same value: 'piercing') [PrtdrWwrEuxIO0o9] : object {Menace Under Otari.items.[].system.damageRolls.PrtdrWwrEuxIO0o9} damage : string {Menace Under Otari.items.[].system.damageRolls.PrtdrWwrEuxIO0o9.damage} (same value: '1d8+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.PrtdrWwrEuxIO0o9.damageType} (same value: 'slashing') [R8YtfHw4MR7NI1US] : object {Menace Under Otari.items.[].system.damageRolls.R8YtfHw4MR7NI1US} damage : string {Menace Under Otari.items.[].system.damageRolls.R8YtfHw4MR7NI1US.damage} (same value: '1d12+8') damageType : string {Menace Under Otari.items.[].system.damageRolls.R8YtfHw4MR7NI1US.damageType} (same value: 'slashing') [WcL1p5cmnNz4ethT] : object {Menace Under Otari.items.[].system.damageRolls.WcL1p5cmnNz4ethT} damage : string {Menace Under Otari.items.[].system.damageRolls.WcL1p5cmnNz4ethT.damage} (same value: '1d4+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.WcL1p5cmnNz4ethT.damageType} (same value: 'piercing') [XQdJifUZJc0FtwtY] : object {Menace Under Otari.items.[].system.damageRolls.XQdJifUZJc0FtwtY} damage : string {Menace Under Otari.items.[].system.damageRolls.XQdJifUZJc0FtwtY.damage} (same value: '1d4') damageType : string {Menace Under Otari.items.[].system.damageRolls.XQdJifUZJc0FtwtY.damageType} (same value: 'piercing') [av8e3ms6pkhhnj0ym67j] : object {Menace Under Otari.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j} damage : string {Menace Under Otari.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j.damage} (same value: '1d6+1') damageType : string {Menace Under Otari.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j.damageType} (same value: 'piercing') [b5ypwqlsf79s0ioe871a] : object {Menace Under Otari.items.[].system.damageRolls.b5ypwqlsf79s0ioe871a} damage : string {Menace Under Otari.items.[].system.damageRolls.b5ypwqlsf79s0ioe871a.damage} (same value: '1d10+6') damageType : string {Menace Under Otari.items.[].system.damageRolls.b5ypwqlsf79s0ioe871a.damageType} (same value: 'slashing') [c2bx8kmbcvt0b0ci4ez6] : object {Menace Under Otari.items.[].system.damageRolls.c2bx8kmbcvt0b0ci4ez6} damage : string {Menace Under Otari.items.[].system.damageRolls.c2bx8kmbcvt0b0ci4ez6.damage} (same value: '1d8+3') damageType : string {Menace Under Otari.items.[].system.damageRolls.c2bx8kmbcvt0b0ci4ez6.damageType} (same value: 'piercing') [ccvi95u44l425e2osjay] : object {Menace Under Otari.items.[].system.damageRolls.ccvi95u44l425e2osjay} damage : string {Menace Under Otari.items.[].system.damageRolls.ccvi95u44l425e2osjay.damage} (same value: '1d6+3') damageType : string {Menace Under Otari.items.[].system.damageRolls.ccvi95u44l425e2osjay.damageType} (same value: 'bludgeoning') [ctxqi0dnrrdo2lr1ptj8] : object {Menace Under Otari.items.[].system.damageRolls.ctxqi0dnrrdo2lr1ptj8} damage : string {Menace Under Otari.items.[].system.damageRolls.ctxqi0dnrrdo2lr1ptj8.damage} (same value: '1d4+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.ctxqi0dnrrdo2lr1ptj8.damageType} (same value: 'slashing') [cuj0aul7pgw59alylzhhnq] : object {Menace Under Otari.items.[].system.damageRolls.cuj0aul7pgw59alylzhhnq} damage : string {Menace Under Otari.items.[].system.damageRolls.cuj0aul7pgw59alylzhhnq.damage} (same value: '2d6+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.cuj0aul7pgw59alylzhhnq.damageType} (same value: 'slashing') [cv5qoekn7sn2m3o417wx] : object {Menace Under Otari.items.[].system.damageRolls.cv5qoekn7sn2m3o417wx} damage : string {Menace Under Otari.items.[].system.damageRolls.cv5qoekn7sn2m3o417wx.damage} (same value: '1d8+3') damageType : string {Menace Under Otari.items.[].system.damageRolls.cv5qoekn7sn2m3o417wx.damageType} (same value: 'slashing') [cxy93r9oz2a60nirflsd] : object {Menace Under Otari.items.[].system.damageRolls.cxy93r9oz2a60nirflsd} damage : string {Menace Under Otari.items.[].system.damageRolls.cxy93r9oz2a60nirflsd.damage} (same value: '1d6') damageType : string {Menace Under Otari.items.[].system.damageRolls.cxy93r9oz2a60nirflsd.damageType} (same value: 'piercing') [d5k2ifewr3ipnjpmtv17] : object {Menace Under Otari.items.[].system.damageRolls.d5k2ifewr3ipnjpmtv17} damage : string {Menace Under Otari.items.[].system.damageRolls.d5k2ifewr3ipnjpmtv17.damage} (same value: '1d6+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.d5k2ifewr3ipnjpmtv17.damageType} (same value: 'bludgeoning') [d9dz0n8l5x20aqoksiqt] : object {Menace Under Otari.items.[].system.damageRolls.d9dz0n8l5x20aqoksiqt} damage : string {Menace Under Otari.items.[].system.damageRolls.d9dz0n8l5x20aqoksiqt.damage} (same value: '1d6+2') damageType : string {Menace Under Otari.items.[].system.damageRolls.d9dz0n8l5x20aqoksiqt.damageType} (same value: 'piercing') [df27ya009wjko6cvpcog] : object {Menace Under Otari.items.[].system.damageRolls.df27ya009wjko6cvpcog} damage : string {Menace Under Otari.items.[].system.damageRolls.df27ya009wjko6cvpcog.damage} (same value: '1d6+3') damageType : string {Menace Under Otari.items.[].system.damageRolls.df27ya009wjko6cvpcog.damageType} (same value: 'slashing') [diei19392sv23f7i0ucu] : object {Menace Under Otari.items.[].system.damageRolls.diei19392sv23f7i0ucu} damage : string {Menace Under Otari.items.[].system.damageRolls.diei19392sv23f7i0ucu.damage} (same value: '1d6+2') damageType : string {Menace Under Otari.items.[].system.damageRolls.diei19392sv23f7i0ucu.damageType} (same value: 'slashing') [e5cfagztn6o2yetnr3z8] : object {Menace Under Otari.items.[].system.damageRolls.e5cfagztn6o2yetnr3z8} damage : string {Menace Under Otari.items.[].system.damageRolls.e5cfagztn6o2yetnr3z8.damage} (same value: '1d6+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.e5cfagztn6o2yetnr3z8.damageType} (same value: 'piercing') [ekcdli6u03agzl4ogde6] : object {Menace Under Otari.items.[].system.damageRolls.ekcdli6u03agzl4ogde6} damage : string {Menace Under Otari.items.[].system.damageRolls.ekcdli6u03agzl4ogde6.damage} (same value: '1d12+6') damageType : string {Menace Under Otari.items.[].system.damageRolls.ekcdli6u03agzl4ogde6.damageType} (same value: 'piercing') [ep16dn7jvyisak3u14re] : object {Menace Under Otari.items.[].system.damageRolls.ep16dn7jvyisak3u14re} damage : string {Menace Under Otari.items.[].system.damageRolls.ep16dn7jvyisak3u14re.damage} (same value: '1d6+6') damageType : string {Menace Under Otari.items.[].system.damageRolls.ep16dn7jvyisak3u14re.damageType} (same value: 'piercing') [etZIHn02JQD1vfZN] : object {Menace Under Otari.items.[].system.damageRolls.etZIHn02JQD1vfZN} damage : string {Menace Under Otari.items.[].system.damageRolls.etZIHn02JQD1vfZN.damage} (same value: '1d4+6') damageType : string {Menace Under Otari.items.[].system.damageRolls.etZIHn02JQD1vfZN.damageType} (same value: 'piercing') [ey6azuuwlybw1co71ts0] : object {Menace Under Otari.items.[].system.damageRolls.ey6azuuwlybw1co71ts0} damage : string {Menace Under Otari.items.[].system.damageRolls.ey6azuuwlybw1co71ts0.damage} (same value: '1d6') damageType : string {Menace Under Otari.items.[].system.damageRolls.ey6azuuwlybw1co71ts0.damageType} (same value: 'slashing') [fSfOHvNJuPtrzl23] : object {Menace Under Otari.items.[].system.damageRolls.fSfOHvNJuPtrzl23} damage : string {Menace Under Otari.items.[].system.damageRolls.fSfOHvNJuPtrzl23.damage} (same value: '1d4') damageType : string {Menace Under Otari.items.[].system.damageRolls.fSfOHvNJuPtrzl23.damageType} (same value: 'bludgeoning') [fkdsrt40g6p4fjmpoj1g] : object {Menace Under Otari.items.[].system.damageRolls.fkdsrt40g6p4fjmpoj1g} damage : string {Menace Under Otari.items.[].system.damageRolls.fkdsrt40g6p4fjmpoj1g.damage} (same value: '1d6') damageType : string {Menace Under Otari.items.[].system.damageRolls.fkdsrt40g6p4fjmpoj1g.damageType} (same value: 'piercing') [gl72itkmp34dsctr41av] : object {Menace Under Otari.items.[].system.damageRolls.gl72itkmp34dsctr41av} damage : string {Menace Under Otari.items.[].system.damageRolls.gl72itkmp34dsctr41av.damage} (same value: '1d6+1') damageType : string {Menace Under Otari.items.[].system.damageRolls.gl72itkmp34dsctr41av.damageType} (same value: 'piercing') [gy5kfzm31g9vzp6ezj6b] : object {Menace Under Otari.items.[].system.damageRolls.gy5kfzm31g9vzp6ezj6b} damage : string {Menace Under Otari.items.[].system.damageRolls.gy5kfzm31g9vzp6ezj6b.damage} (same value: '1d6+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.gy5kfzm31g9vzp6ezj6b.damageType} (same value: 'piercing') [hivkw0sguynh5f71k39c] : object {Menace Under Otari.items.[].system.damageRolls.hivkw0sguynh5f71k39c} damage : string {Menace Under Otari.items.[].system.damageRolls.hivkw0sguynh5f71k39c.damage} (same value: '1d6+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.hivkw0sguynh5f71k39c.damageType} (same value: 'piercing') [hlbcijz8hmrnhikrzv6m] : object {Menace Under Otari.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m} damage : string {Menace Under Otari.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m.damage} (same value: '2d8+5') damageType : string {Menace Under Otari.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m.damageType} (same value: 'slashing') [htq8qguyjhots13g6ppy] : object {Menace Under Otari.items.[].system.damageRolls.htq8qguyjhots13g6ppy} damage : string {Menace Under Otari.items.[].system.damageRolls.htq8qguyjhots13g6ppy.damage} (same value: '1d6+2') damageType : string {Menace Under Otari.items.[].system.damageRolls.htq8qguyjhots13g6ppy.damageType} (same value: 'slashing') [i28pzph4jgh3a034vmwx] : object {Menace Under Otari.items.[].system.damageRolls.i28pzph4jgh3a034vmwx} damage : string {Menace Under Otari.items.[].system.damageRolls.i28pzph4jgh3a034vmwx.damage} (same value: '1d4-1') damageType : string {Menace Under Otari.items.[].system.damageRolls.i28pzph4jgh3a034vmwx.damageType} (same value: 'piercing') [igj8v3sf65ku76csurok] : object {Menace Under Otari.items.[].system.damageRolls.igj8v3sf65ku76csurok} damage : string {Menace Under Otari.items.[].system.damageRolls.igj8v3sf65ku76csurok.damage} (same value: '2d6+3') damageType : string {Menace Under Otari.items.[].system.damageRolls.igj8v3sf65ku76csurok.damageType} (same value: 'slashing') [je53d68qsn8x0o6awgtt] : object {Menace Under Otari.items.[].system.damageRolls.je53d68qsn8x0o6awgtt} damage : string {Menace Under Otari.items.[].system.damageRolls.je53d68qsn8x0o6awgtt.damage} (same value: '1d8+6') damageType : string {Menace Under Otari.items.[].system.damageRolls.je53d68qsn8x0o6awgtt.damageType} (same value: 'piercing') [jnfmtrt6xergnuqfcbum] : object {Menace Under Otari.items.[].system.damageRolls.jnfmtrt6xergnuqfcbum} damage : string {Menace Under Otari.items.[].system.damageRolls.jnfmtrt6xergnuqfcbum.damage} (same value: '1d6+1') damageType : string {Menace Under Otari.items.[].system.damageRolls.jnfmtrt6xergnuqfcbum.damageType} (same value: 'piercing') [jogvmu8vm4k1r2hdb5ci] : object {Menace Under Otari.items.[].system.damageRolls.jogvmu8vm4k1r2hdb5ci} damage : string {Menace Under Otari.items.[].system.damageRolls.jogvmu8vm4k1r2hdb5ci.damage} (same value: '1d6+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.jogvmu8vm4k1r2hdb5ci.damageType} (same value: 'piercing') [joiefqv2axf4wt1ivq4f] : object {Menace Under Otari.items.[].system.damageRolls.joiefqv2axf4wt1ivq4f} damage : string {Menace Under Otari.items.[].system.damageRolls.joiefqv2axf4wt1ivq4f.damage} (same value: '1d4+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.joiefqv2axf4wt1ivq4f.damageType} (same value: 'bludgeoning') [jsg1lcmrbh9lns2sm86k] : object {Menace Under Otari.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k} damage : string {Menace Under Otari.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k.damage} (same value: '1d6') damageType : string {Menace Under Otari.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k.damageType} (same value: 'piercing') [k5jdpbucaaka3vp0dlqr] : object {Menace Under Otari.items.[].system.damageRolls.k5jdpbucaaka3vp0dlqr} damage : string {Menace Under Otari.items.[].system.damageRolls.k5jdpbucaaka3vp0dlqr.damage} (same value: '1d12+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.k5jdpbucaaka3vp0dlqr.damageType} (same value: 'bludgeoning') [kd8p6v8mbme01a3yuaxb] : object {Menace Under Otari.items.[].system.damageRolls.kd8p6v8mbme01a3yuaxb} damage : string {Menace Under Otari.items.[].system.damageRolls.kd8p6v8mbme01a3yuaxb.damage} (same value: '1d8+6') damageType : string {Menace Under Otari.items.[].system.damageRolls.kd8p6v8mbme01a3yuaxb.damageType} (same value: 'slashing') [l62r53xvi5fa93emftw4] : object {Menace Under Otari.items.[].system.damageRolls.l62r53xvi5fa93emftw4} damage : string {Menace Under Otari.items.[].system.damageRolls.l62r53xvi5fa93emftw4.damage} (same value: '2d8+3') damageType : string {Menace Under Otari.items.[].system.damageRolls.l62r53xvi5fa93emftw4.damageType} (same value: 'piercing') [lbspac7kr5rrtmhliftl] : object {Menace Under Otari.items.[].system.damageRolls.lbspac7kr5rrtmhliftl} damage : string {Menace Under Otari.items.[].system.damageRolls.lbspac7kr5rrtmhliftl.damage} (same value: '1d8') damageType : string {Menace Under Otari.items.[].system.damageRolls.lbspac7kr5rrtmhliftl.damageType} (same value: 'piercing') [lhbiauwi4zscgjry2akfsn] : object {Menace Under Otari.items.[].system.damageRolls.lhbiauwi4zscgjry2akfsn} damage : string {Menace Under Otari.items.[].system.damageRolls.lhbiauwi4zscgjry2akfsn.damage} (same value: '1d8') damageType : string {Menace Under Otari.items.[].system.damageRolls.lhbiauwi4zscgjry2akfsn.damageType} (same value: 'bludgeoning') [lhflr40jwajii990myjj] : object {Menace Under Otari.items.[].system.damageRolls.lhflr40jwajii990myjj} damage : string {Menace Under Otari.items.[].system.damageRolls.lhflr40jwajii990myjj.damage} (same value: '1d6+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.lhflr40jwajii990myjj.damageType} (same value: 'bludgeoning') [lvu8la8zx4cyca57fenk] : object {Menace Under Otari.items.[].system.damageRolls.lvu8la8zx4cyca57fenk} damage : string {Menace Under Otari.items.[].system.damageRolls.lvu8la8zx4cyca57fenk.damage} (same value: '1d6+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.lvu8la8zx4cyca57fenk.damageType} (same value: 'piercing') [ms23571b6rq3md3vmtrl] : object {Menace Under Otari.items.[].system.damageRolls.ms23571b6rq3md3vmtrl} damage : string {Menace Under Otari.items.[].system.damageRolls.ms23571b6rq3md3vmtrl.damage} (same value: '1d6') damageType : string {Menace Under Otari.items.[].system.damageRolls.ms23571b6rq3md3vmtrl.damageType} (same value: 'piercing') [n5hypvup6fd9aaedz61m] : object {Menace Under Otari.items.[].system.damageRolls.n5hypvup6fd9aaedz61m} damage : string {Menace Under Otari.items.[].system.damageRolls.n5hypvup6fd9aaedz61m.damage} (same value: '1d12+3') damageType : string {Menace Under Otari.items.[].system.damageRolls.n5hypvup6fd9aaedz61m.damageType} (same value: 'slashing') [n5or6bnz6ji2100zfqeg] : object {Menace Under Otari.items.[].system.damageRolls.n5or6bnz6ji2100zfqeg} damage : string {Menace Under Otari.items.[].system.damageRolls.n5or6bnz6ji2100zfqeg.damage} (same value: '1d6+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.n5or6bnz6ji2100zfqeg.damageType} (same value: 'slashing') [ngdnt2m13cjxv6aeb52q] : object {Menace Under Otari.items.[].system.damageRolls.ngdnt2m13cjxv6aeb52q} damage : string {Menace Under Otari.items.[].system.damageRolls.ngdnt2m13cjxv6aeb52q.damage} (same value: '1d6+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.ngdnt2m13cjxv6aeb52q.damageType} (same value: 'piercing') [o6cbg4bessat3a8bz1mb] : object {Menace Under Otari.items.[].system.damageRolls.o6cbg4bessat3a8bz1mb} damage : string {Menace Under Otari.items.[].system.damageRolls.o6cbg4bessat3a8bz1mb.damage} (same value: '1d8+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.o6cbg4bessat3a8bz1mb.damageType} (same value: 'slashing') [o7yhao8xl5ss6pmpwzqc] : object {Menace Under Otari.items.[].system.damageRolls.o7yhao8xl5ss6pmpwzqc} damage : string {Menace Under Otari.items.[].system.damageRolls.o7yhao8xl5ss6pmpwzqc.damage} (same value: '1d8+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.o7yhao8xl5ss6pmpwzqc.damageType} (same value: 'slashing') [om3latb0p2bnapeol5la] : object {Menace Under Otari.items.[].system.damageRolls.om3latb0p2bnapeol5la} damage : string {Menace Under Otari.items.[].system.damageRolls.om3latb0p2bnapeol5la.damage} (same value: '1d6+2') damageType : string {Menace Under Otari.items.[].system.damageRolls.om3latb0p2bnapeol5la.damageType} (same value: 'piercing') [oot8em5t2uhaftsd56nr] : object {Menace Under Otari.items.[].system.damageRolls.oot8em5t2uhaftsd56nr} damage : string {Menace Under Otari.items.[].system.damageRolls.oot8em5t2uhaftsd56nr.damage} (same value: '1d12+7') damageType : string {Menace Under Otari.items.[].system.damageRolls.oot8em5t2uhaftsd56nr.damageType} (same value: 'piercing') [oty5i6m6kgbs6h0vtwff] : object {Menace Under Otari.items.[].system.damageRolls.oty5i6m6kgbs6h0vtwff} damage : string {Menace Under Otari.items.[].system.damageRolls.oty5i6m6kgbs6h0vtwff.damage} (same value: '1d6') damageType : string {Menace Under Otari.items.[].system.damageRolls.oty5i6m6kgbs6h0vtwff.damageType} (same value: 'piercing') [ouvlhsbcjxh9nhp23h22] : object {Menace Under Otari.items.[].system.damageRolls.ouvlhsbcjxh9nhp23h22} damage : string {Menace Under Otari.items.[].system.damageRolls.ouvlhsbcjxh9nhp23h22.damage} (same value: '2d8+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.ouvlhsbcjxh9nhp23h22.damageType} (same value: 'piercing') [p36zyj2o94q5m2av6t6a] : object {Menace Under Otari.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a} damage : string {Menace Under Otari.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damage} (same value: '1d8+1') damageType : string {Menace Under Otari.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damageType} (same value: 'piercing') [p65zy57xyov99iptpyyo] : object {Menace Under Otari.items.[].system.damageRolls.p65zy57xyov99iptpyyo} damage : string {Menace Under Otari.items.[].system.damageRolls.p65zy57xyov99iptpyyo.damage} (same value: '1d4+3') damageType : string {Menace Under Otari.items.[].system.damageRolls.p65zy57xyov99iptpyyo.damageType} (same value: 'bludgeoning') [pcbd0jybzh51gbt8gpzh] : object {Menace Under Otari.items.[].system.damageRolls.pcbd0jybzh51gbt8gpzh} damage : string {Menace Under Otari.items.[].system.damageRolls.pcbd0jybzh51gbt8gpzh.damage} (same value: '1d6+2') damageType : string {Menace Under Otari.items.[].system.damageRolls.pcbd0jybzh51gbt8gpzh.damageType} (same value: 'piercing') [pl9es7cosufzq2cnx2w8] : object {Menace Under Otari.items.[].system.damageRolls.pl9es7cosufzq2cnx2w8} damage : string {Menace Under Otari.items.[].system.damageRolls.pl9es7cosufzq2cnx2w8.damage} (same value: '1d4+2') damageType : string {Menace Under Otari.items.[].system.damageRolls.pl9es7cosufzq2cnx2w8.damageType} (same value: 'piercing') [q53yexxuuer5r0apnaa1] : object {Menace Under Otari.items.[].system.damageRolls.q53yexxuuer5r0apnaa1} damage : string {Menace Under Otari.items.[].system.damageRolls.q53yexxuuer5r0apnaa1.damage} (same value: '1d4+2') damageType : string {Menace Under Otari.items.[].system.damageRolls.q53yexxuuer5r0apnaa1.damageType} (same value: 'slashing') [q6izqjpdmzc5p9l8n49x] : object {Menace Under Otari.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x} damage : string {Menace Under Otari.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x.damage} (same value: '1d8+2') damageType : string {Menace Under Otari.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x.damageType} (same value: 'bludgeoning') [qedfigw9ute280i3zjgw] : object {Menace Under Otari.items.[].system.damageRolls.qedfigw9ute280i3zjgw} damage : string {Menace Under Otari.items.[].system.damageRolls.qedfigw9ute280i3zjgw.damage} (same value: '2d6+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.qedfigw9ute280i3zjgw.damageType} (same value: 'piercing') [qzz7vglbvhmrym3ewnumw] : object {Menace Under Otari.items.[].system.damageRolls.qzz7vglbvhmrym3ewnumw} damage : string {Menace Under Otari.items.[].system.damageRolls.qzz7vglbvhmrym3ewnumw.damage} (same value: '2d6+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.qzz7vglbvhmrym3ewnumw.damageType} (same value: 'piercing') [r5ly2lz56fdpba7mt0cr] : object {Menace Under Otari.items.[].system.damageRolls.r5ly2lz56fdpba7mt0cr} damage : string {Menace Under Otari.items.[].system.damageRolls.r5ly2lz56fdpba7mt0cr.damage} (same value: '1d8+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.r5ly2lz56fdpba7mt0cr.damageType} (same value: 'slashing') [rgqwwr4quzch137ojdxw] : object {Menace Under Otari.items.[].system.damageRolls.rgqwwr4quzch137ojdxw} damage : string {Menace Under Otari.items.[].system.damageRolls.rgqwwr4quzch137ojdxw.damage} (same value: '2d6+2') damageType : string {Menace Under Otari.items.[].system.damageRolls.rgqwwr4quzch137ojdxw.damageType} (same value: 'void') [rhn0qyhqcmxkvirkr24o] : object {Menace Under Otari.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o} damage : string {Menace Under Otari.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o.damage} (same value: '1d6+1') damageType : string {Menace Under Otari.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o.damageType} (same value: 'piercing') [rvlu5qwwq843u9jw1bki] : object {Menace Under Otari.items.[].system.damageRolls.rvlu5qwwq843u9jw1bki} damage : string {Menace Under Otari.items.[].system.damageRolls.rvlu5qwwq843u9jw1bki.damage} (same value: '2d8+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.rvlu5qwwq843u9jw1bki.damageType} (same value: 'bludgeoning') [s4ms4gxbvx89r522h189] : object {Menace Under Otari.items.[].system.damageRolls.s4ms4gxbvx89r522h189} damage : string {Menace Under Otari.items.[].system.damageRolls.s4ms4gxbvx89r522h189.damage} (same value: '1d4') damageType : string {Menace Under Otari.items.[].system.damageRolls.s4ms4gxbvx89r522h189.damageType} (same value: 'poison') [s85bp3ir6u1e634eu7bv8] : object {Menace Under Otari.items.[].system.damageRolls.s85bp3ir6u1e634eu7bv8} damage : string {Menace Under Otari.items.[].system.damageRolls.s85bp3ir6u1e634eu7bv8.damage} (same value: '1d6+2') damageType : string {Menace Under Otari.items.[].system.damageRolls.s85bp3ir6u1e634eu7bv8.damageType} (same value: 'piercing') [sfpbxua1zzjrpwju1n2mt] : object {Menace Under Otari.items.[].system.damageRolls.sfpbxua1zzjrpwju1n2mt} damage : string {Menace Under Otari.items.[].system.damageRolls.sfpbxua1zzjrpwju1n2mt.damage} (same value: '1d8-1') damageType : string {Menace Under Otari.items.[].system.damageRolls.sfpbxua1zzjrpwju1n2mt.damageType} (same value: 'bludgeoning') [suoah822of8u3rhzkzyyn] : object {Menace Under Otari.items.[].system.damageRolls.suoah822of8u3rhzkzyyn} damage : string {Menace Under Otari.items.[].system.damageRolls.suoah822of8u3rhzkzyyn.damage} (same value: '1d6-1') damageType : string {Menace Under Otari.items.[].system.damageRolls.suoah822of8u3rhzkzyyn.damageType} (same value: 'slashing') [t7q0iqdlzzd1y5zle9p2] : object {Menace Under Otari.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2} damage : string {Menace Under Otari.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2.damage} (same value: '1d6+1') damageType : string {Menace Under Otari.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2.damageType} (same value: 'bludgeoning') [t9469arxvhdrq7iibzmc] : object {Menace Under Otari.items.[].system.damageRolls.t9469arxvhdrq7iibzmc} damage : string {Menace Under Otari.items.[].system.damageRolls.t9469arxvhdrq7iibzmc.damage} (same value: '1d4+6') damageType : string {Menace Under Otari.items.[].system.damageRolls.t9469arxvhdrq7iibzmc.damageType} (same value: 'slashing') [tdj2ivxg9xkm8xxn1eb3] : object {Menace Under Otari.items.[].system.damageRolls.tdj2ivxg9xkm8xxn1eb3} damage : string {Menace Under Otari.items.[].system.damageRolls.tdj2ivxg9xkm8xxn1eb3.damage} (same value: '1d8-3') damageType : string {Menace Under Otari.items.[].system.damageRolls.tdj2ivxg9xkm8xxn1eb3.damageType} (same value: 'piercing') [ttugafskes62qfce4aqr] : object {Menace Under Otari.items.[].system.damageRolls.ttugafskes62qfce4aqr} damage : string {Menace Under Otari.items.[].system.damageRolls.ttugafskes62qfce4aqr.damage} (same value: '1d6-1') damageType : string {Menace Under Otari.items.[].system.damageRolls.ttugafskes62qfce4aqr.damageType} (same value: 'piercing') [tzgxd2prihpmcn24hhht] : object {Menace Under Otari.items.[].system.damageRolls.tzgxd2prihpmcn24hhht} damage : string {Menace Under Otari.items.[].system.damageRolls.tzgxd2prihpmcn24hhht.damage} (same value: '1d10+3') damageType : string {Menace Under Otari.items.[].system.damageRolls.tzgxd2prihpmcn24hhht.damageType} (same value: 'piercing') [uerfbwa8sadf510oxxo75e] : object {Menace Under Otari.items.[].system.damageRolls.uerfbwa8sadf510oxxo75e} damage : string {Menace Under Otari.items.[].system.damageRolls.uerfbwa8sadf510oxxo75e.damage} (same value: '1d12+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.uerfbwa8sadf510oxxo75e.damageType} (same value: 'bludgeoning') [ugi928g3nw90dk33gi12tl5] : object {Menace Under Otari.items.[].system.damageRolls.ugi928g3nw90dk33gi12tl5} damage : string {Menace Under Otari.items.[].system.damageRolls.ugi928g3nw90dk33gi12tl5.damage} (same value: '1d6+2') damageType : string {Menace Under Otari.items.[].system.damageRolls.ugi928g3nw90dk33gi12tl5.damageType} (same value: 'piercing') [ujqunpz2hpe9ybdetfuh] : object {Menace Under Otari.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh} damage : string {Menace Under Otari.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh.damage} (same value: '1d10+5') damageType : string {Menace Under Otari.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh.damageType} (same value: 'piercing') [ujtbajeebtfq2x6cn2d7] : object {Menace Under Otari.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7} damage : string {Menace Under Otari.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7.damage} (same value: '1d6') damageType : string {Menace Under Otari.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7.damageType} (same value: 'piercing') [vbrp0m9zq7qcrn5n1f1t] : object {Menace Under Otari.items.[].system.damageRolls.vbrp0m9zq7qcrn5n1f1t} damage : string {Menace Under Otari.items.[].system.damageRolls.vbrp0m9zq7qcrn5n1f1t.damage} (same value: '1d6+7') damageType : string {Menace Under Otari.items.[].system.damageRolls.vbrp0m9zq7qcrn5n1f1t.damageType} (same value: 'piercing') t969yxbnjd9b5uj29zj8 : object {Menace Under Otari.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8} damage : string {Menace Under Otari.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8.damage} (same value: '1d8+3') damageType : string {Menace Under Otari.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8.damageType} (same value: 'piercing') [wozsa0yc2wmz8e7vfsgg] : object {Menace Under Otari.items.[].system.damageRolls.wozsa0yc2wmz8e7vfsgg} damage : string {Menace Under Otari.items.[].system.damageRolls.wozsa0yc2wmz8e7vfsgg.damage} (same value: '1d4') damageType : string {Menace Under Otari.items.[].system.damageRolls.wozsa0yc2wmz8e7vfsgg.damageType} (same value: 'acid') [x4ffu1qy92957vtb97fc] : object {Menace Under Otari.items.[].system.damageRolls.x4ffu1qy92957vtb97fc} damage : string {Menace Under Otari.items.[].system.damageRolls.x4ffu1qy92957vtb97fc.damage} (same value: '1d4+4') damageType : string {Menace Under Otari.items.[].system.damageRolls.x4ffu1qy92957vtb97fc.damageType} (same value: 'bludgeoning') [xhnoig9jfy8quml6d0n7] : object {Menace Under Otari.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7} damage : string {Menace Under Otari.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7.damage} (same value: '1d6+6') damageType : string {Menace Under Otari.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7.damageType} (same value: 'slashing') [xqaiae17ste44hk4pz2h] : object {Menace Under Otari.items.[].system.damageRolls.xqaiae17ste44hk4pz2h} damage : string {Menace Under Otari.items.[].system.damageRolls.xqaiae17ste44hk4pz2h.damage} (same value: '1d8+3') damageType : string {Menace Under Otari.items.[].system.damageRolls.xqaiae17ste44hk4pz2h.damageType} (same value: 'piercing') [y03wzlaz4sr8asm5d7mw] : object {Menace Under Otari.items.[].system.damageRolls.y03wzlaz4sr8asm5d7mw} damage : string {Menace Under Otari.items.[].system.damageRolls.y03wzlaz4sr8asm5d7mw.damage} (same value: '1d10+6') damageType : string {Menace Under Otari.items.[].system.damageRolls.y03wzlaz4sr8asm5d7mw.damageType} (same value: 'piercing') [deathNote] : boolean {Menace Under Otari.items.[].system.deathNote} (same value: True) [defense] : object {Menace Under Otari.items.[].system.defense} save : object {Menace Under Otari.items.[].system.defense.save} basic : boolean {Menace Under Otari.items.[].system.defense.save.basic} (2 different values) False (x8) True (x6) statistic : string {Menace Under Otari.items.[].system.defense.save.statistic} (3 different values) 'will' (x8) 'fortitude' (x3) 'reflex' (x3) [dexCap] : integer {Menace Under Otari.items.[].system.dexCap} (4 different values) 4 (x9) 1 (x4) 2 (x3) 3 (x1) [displayLevels] : object {Menace Under Otari.items.[].system.displayLevels} [0] : boolean {Menace Under Otari.items.[].system.displayLevels.0} (same value: False) [1] : boolean {Menace Under Otari.items.[].system.displayLevels.1} (same value: False) [duration] : object {Menace Under Otari.items.[].system.duration} sustained : boolean {Menace Under Otari.items.[].system.duration.sustained} (2 different values) False (x60) True (x7) value : string {Menace Under Otari.items.[].system.duration.value} (8 different values) '' (x46) 'until the end of the target\'s next turn' (x7) 'until the start of your next turn' (x7) '10 minutes' (x2) 'see below' (x2) 'varies' (x1) '1 minute' (x1) 'until the next time you make your daily preparations' (x1) [equipped] : object {Menace Under Otari.items.[].system.equipped} carryType : string {Menace Under Otari.items.[].system.equipped.carryType} (2 different values) 'held' (x52) 'worn' (x31) [handsHeld] : integer {Menace Under Otari.items.[].system.equipped.handsHeld} (3 different values) 1 (x48) 0 (x14) 2 (x4) [inSlot] : boolean {Menace Under Otari.items.[].system.equipped.inSlot} (2 different values) True (x12) False (x3) [invested] : empty [slot] : string {Menace Under Otari.items.[].system.equipped.slot} (same value: '') [group] : string {Menace Under Otari.items.[].system.group} (12 different values) [hardness] : integer {Menace Under Otari.items.[].system.hardness} (2 different values) 0 (x81) 5 (x2) [heightening] : object {Menace Under Otari.items.[].system.heightening} [damage] : object {Menace Under Otari.items.[].system.heightening.damage} 0 : string {Menace Under Otari.items.[].system.heightening.damage.0} (3 different values) '1d6' (x7) '1d8' (x3) '2d6' (x3) [3Pz4NTLXD2rzKgf4] : string {Menace Under Otari.items.[].system.heightening.damage.3Pz4NTLXD2rzKgf4} (same value: '1') [interval] : integer {Menace Under Otari.items.[].system.heightening.interval} (same value: 1) type : string {Menace Under Otari.items.[].system.heightening.type} (2 different values) 'interval' (x13) 'fixed' (x7) [levels] : object {Menace Under Otari.items.[].system.heightening.levels} [3] : object {Menace Under Otari.items.[].system.heightening.levels.3} range : object {Menace Under Otari.items.[].system.heightening.levels.3.range} value : string {Menace Under Otari.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') [5] : object {Menace Under Otari.items.[].system.heightening.levels.5} target : object {Menace Under Otari.items.[].system.heightening.levels.5.target} value : string {Menace Under Otari.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') [hp] : object {Menace Under Otari.items.[].system.hp} max : integer {Menace Under Otari.items.[].system.hp.max} (2 different values) 0 (x81) 20 (x2) value : integer {Menace Under Otari.items.[].system.hp.value} (2 different values) 0 (x81) 20 (x2) [level] : object {Menace Under Otari.items.[].system.level} value : integer {Menace Under Otari.items.[].system.level.value} (3 different values) 0 (x81) 1 (x66) 2 (x3) [location] : object {Menace Under Otari.items.[].system.location} [heightenedLevel] : integer {Menace Under Otari.items.[].system.location.heightenedLevel} (2 different values) 1 (x12) 2 (x5) value : string {Menace Under Otari.items.[].system.location.value} (5 different values) 'tC9lSVhNyxDRwaml' (x40) 'hnjL5DfkOGkcdjPb' (x13) 'xa524Pmx1LWbJGLL' (x6) '0j2Oa8lKuFbrPVH4' (x6) 'IWIaEJancn3UsMLH' (x2) [material] : object {Menace Under Otari.items.[].system.material} [grade] : empty [type] : empty [mod] : object {Menace Under Otari.items.[].system.mod} value : integer {Menace Under Otari.items.[].system.mod.value} (2 different values) 10 (x6) 7 (x1) [overlays] : object {Menace Under Otari.items.[].system.overlays} [2I469pfbYcmFvzOA] : object {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA} _id : string {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') name : string {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') overlayType : string {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') sort : integer {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) system : object {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.system} damage : object {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} 0 : object {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} [category] : empty type : string {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') [37gy7l19tik74o4s] : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s} _id : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') name : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') overlayType : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') sort : integer {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) system : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system} damage : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage} 0 : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} formula : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') kinds : array {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') [defense] : empty heightening : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} damage : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} 0 : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') range : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.range} value : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') time : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.time} value : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') traits : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.traits} value : array {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} Length: min=4 max=4 Value type: string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) 'concentrate' (x3) 'healing' (x3) 'manipulate' (x3) 'vitality' (x3) [7qdtetowq348s9oc] : object {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc} _id : string {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') overlayType : string {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') sort : integer {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) system : object {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system} range : object {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system.range} value : string {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') time : object {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system.time} value : string {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') [7vbvdrv2cl87sqta] : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta} _id : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') overlayType : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') sort : integer {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) system : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system} area : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} type : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') value : integer {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) range : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} value : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') target : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} value : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') time : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} value : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') traits : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} value : array {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} Length: min=4 max=4 Value type: string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) 'concentrate' (x3) 'healing' (x3) 'manipulate' (x3) 'vitality' (x3) [URQWpedXx9fB1fR7] : object {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7} name : string {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.name} (same value: 'Gouging Claw (Piercing)') overlayType : string {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.overlayType} (same value: 'override') sort : integer {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.sort} (same value: 1) system : object {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system} damage : object {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage} 0 : object {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0} [category] : empty kinds : array {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.kinds.[]} (same value: 'damage') type : string {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.type} (same value: 'piercing') [defense] : empty [cUFX7ExSLeoa3vIF] : object {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF} _id : string {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') name : string {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') overlayType : string {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') sort : integer {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) system : object {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} damage : object {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} 0 : object {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} [category] : empty type : string {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') [lfxcoz2d3f8j2zq1] : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1} _id : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') name : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') overlayType : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') sort : integer {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) system : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} damage : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} 0 : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} kinds : array {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') range : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} value : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') target : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} value : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') time : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} value : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') traits : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} value : array {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} Length: min=4 max=4 Value type: string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) 'concentrate' (x3) 'healing' (x3) 'manipulate' (x3) 'vitality' (x3) [wQHuRGaDDW2MemlK] : object {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK} _id : string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK._id} (same value: 'wQHuRGaDDW2MemlK') name : string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.name} (same value: 'Gouging Claw (Slashing)') overlayType : string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.overlayType} (same value: 'override') sort : integer {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.sort} (same value: 2) system : object {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system} damage : object {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage} 0 : object {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0} [category] : empty kinds : array {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.kinds.[]} (same value: 'damage') type : string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.type} (same value: 'slashing') [defense] : empty [zFWsMjoeCnLxqJaV] : object {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV} _id : string {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') name : string {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') overlayType : string {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') sort : integer {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) system : object {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} damage : object {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} 0 : object {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} [category] : empty type : string {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') [prepared] : object {Menace Under Otari.items.[].system.prepared} flexible : boolean {Menace Under Otari.items.[].system.prepared.flexible} (same value: False) value : string {Menace Under Otari.items.[].system.prepared.value} (2 different values) 'innate' (x8) 'prepared' (x1) [price] : object {Menace Under Otari.items.[].system.price} [per] : integer {Menace Under Otari.items.[].system.price.per} (same value: 10) value : object {Menace Under Otari.items.[].system.price.value} [cp] : integer {Menace Under Otari.items.[].system.price.value.cp} (same value: 1) [gp] : integer {Menace Under Otari.items.[].system.price.value.gp} (6 different values) 2 (x21) 3 (x11) 1 (x6) 8 (x3) 5 (x1) 18 (x1) [sp] : integer {Menace Under Otari.items.[].system.price.value.sp} (3 different values) 1 (x19) 9 (x7) 2 (x4) [proficiency] : object {Menace Under Otari.items.[].system.proficiency} value : integer {Menace Under Otari.items.[].system.proficiency.value} (2 different values) 1 (x7) 0 (x2) [proficient] : object {Menace Under Otari.items.[].system.proficient} value : integer {Menace Under Otari.items.[].system.proficient.value} (same value: 0) publication : object {Menace Under Otari.items.[].system.publication} license : string {Menace Under Otari.items.[].system.publication.license} (2 different values) 'OGL' (x378) 'ORC' (x57) remaster : boolean {Menace Under Otari.items.[].system.publication.remaster} (2 different values) False (x378) True (x57) title : string {Menace Under Otari.items.[].system.publication.title} (6 different values) '' (x255) 'Pathfinder Core Rulebook' (x79) 'Pathfinder Player Core' (x56) 'Pathfinder Bestiary' (x35) 'Pathfinder Beginner Box' (x9) 'Pathfinder Monster Core' (x1) [quantity] : integer {Menace Under Otari.items.[].system.quantity} (8 different values) 1 (x64) 10 (x5) 3 (x4) 20 (x3) 2 (x2) 6 (x2) 4 (x2) 60 (x1) rules : ignored (Foundry rules object) {Menace Under Otari.items.[].system.rules} [requirements] : string {Menace Under Otari.items.[].system.requirements} (same value: '') [runes] : object {Menace Under Otari.items.[].system.runes} [potency] : integer {Menace Under Otari.items.[].system.runes.potency} (same value: 0) [property] : array<> {Menace Under Otari.items.[].system.runes.property} Length: min=0 max=0 Value type: empty [reinforcing] : integer {Menace Under Otari.items.[].system.runes.reinforcing} (same value: 0) [resilient] : integer {Menace Under Otari.items.[].system.runes.resilient} (same value: 0) [striking] : integer {Menace Under Otari.items.[].system.runes.striking} (same value: 0) [showSlotlessLevels] : object {Menace Under Otari.items.[].system.showSlotlessLevels} value : boolean {Menace Under Otari.items.[].system.showSlotlessLevels.value} (same value: False) [showUnpreparedSpells] : object {Menace Under Otari.items.[].system.showUnpreparedSpells} value : boolean {Menace Under Otari.items.[].system.showUnpreparedSpells.value} (2 different values) True (x6) False (x2) traits : object {Menace Under Otari.items.[].system.traits} [integrated] : empty [rarity] : string {Menace Under Otari.items.[].system.traits.rarity} (same value: 'common') [traditions] : array {Menace Under Otari.items.[].system.traits.traditions} Length: min=2 max=4 Value type: string {Menace Under Otari.items.[].system.traits.traditions.[]} (4 different values) 'arcane' (x62) 'occult' (x58) 'divine' (x33) 'primal' (x21) [value] : array {Menace Under Otari.items.[].system.traits.value} Length: min=0 max=7 Value type: string {Menace Under Otari.items.[].system.traits.value.[]} (60 different values) [range] : mixed integer {Menace Under Otari.items.[].system.range} (3 different values) 60 (x8) 30 (x7) 120 (x1) object {Menace Under Otari.items.[].system.range} value : string {Menace Under Otari.items.[].system.range.value} (5 different values) '30 feet' (x24) '120 feet' (x19) '' (x17) 'touch' (x4) 'varies' (x3) [reload] : object {Menace Under Otari.items.[].system.reload} value : string {Menace Under Otari.items.[].system.reload.value} (4 different values) '' (x27) '-' (x14) '0' (x5) '1' (x4) [size] : string {Menace Under Otari.items.[].system.size} (3 different values) 'med' (x74) 'lg' (x6) 'tiny' (x3) [slots] : object {Menace Under Otari.items.[].system.slots} [slot0] : object {Menace Under Otari.items.[].system.slots.slot0} max : integer {Menace Under Otari.items.[].system.slots.slot0.max} (same value: 4) prepared : array {Menace Under Otari.items.[].system.slots.slot0.prepared} Length: min=4 max=4 Value type: object {Menace Under Otari.items.[].system.slots.slot0.prepared.[]} id : string {Menace Under Otari.items.[].system.slots.slot0.prepared.[].id} (4 different values) 'rS9mS5SyeLPyZ6DL' (x1) 'INHbBb73lSCUV5Ap' (x1) '5ji5Hz0kBFpHDCFu' (x1) 'sryW15ztptmCGd42' (x1) [slot1] : object {Menace Under Otari.items.[].system.slots.slot1} max : integer {Menace Under Otari.items.[].system.slots.slot1.max} (same value: 4) prepared : array {Menace Under Otari.items.[].system.slots.slot1.prepared} Length: min=4 max=4 Value type: object {Menace Under Otari.items.[].system.slots.slot1.prepared.[]} id : string {Menace Under Otari.items.[].system.slots.slot1.prepared.[].id} (2 different values) 'Ybg3LcgUZDNSfEbW' (x3) 'qgb89lNg39XFMk4Z' (x1) [slug] : string {Menace Under Otari.items.[].system.slug} (76 different values) [speedPenalty] : integer {Menace Under Otari.items.[].system.speedPenalty} (3 different values) 0 (x12) -5 (x6) -10 (x1) [spelldc] : object {Menace Under Otari.items.[].system.spelldc} dc : integer {Menace Under Otari.items.[].system.spelldc.dc} (5 different values) 18 (x5) 19 (x1) 21 (x1) 16 (x1) 20 (x1) mod : integer {Menace Under Otari.items.[].system.spelldc.mod} (same value: 0) value : integer {Menace Under Otari.items.[].system.spelldc.value} (5 different values) 8 (x5) 11 (x1) 13 (x1) 6 (x1) 12 (x1) [item] : integer {Menace Under Otari.items.[].system.spelldc.item} (same value: 0) [splashDamage] : object {Menace Under Otari.items.[].system.splashDamage} value : integer {Menace Under Otari.items.[].system.splashDamage.value} (same value: 0) [stackGroup] : string {Menace Under Otari.items.[].system.stackGroup} (2 different values) 'arrows' (x5) 'bolts' (x4) [strength] : integer {Menace Under Otari.items.[].system.strength} (4 different values) 0 (x9) 3 (x4) 2 (x3) 1 (x1) [target] : object {Menace Under Otari.items.[].system.target} value : string {Menace Under Otari.items.[].system.target.value} (7 different values) '1 creature' (x36) '' (x24) '1 willing living creature or 1 undead' (x3) '1 spell effect or unattended magic item' (x1) '1 weapon that is unattended or wielded by you or a willing ally' (x1) '1 dying creature' (x1) '1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x1) [time] : object {Menace Under Otari.items.[].system.time} value : string {Menace Under Otari.items.[].system.time.value} (3 different values) '2' (x39) '1 to 3' (x19) '1' (x9) [tradition] : object {Menace Under Otari.items.[].system.tradition} value : string {Menace Under Otari.items.[].system.tradition.value} (3 different values) 'arcane' (x7) 'occult' (x1) 'divine' (x1) [usage] : object {Menace Under Otari.items.[].system.usage} [canBeAmmo] : boolean {Menace Under Otari.items.[].system.usage.canBeAmmo} (same value: False) value : string {Menace Under Otari.items.[].system.usage.value} (3 different values) 'held-in-one-hand' (x52) 'held-in-two-hands' (x7) 'held-in-one-plus-hands' (x5) [uses] : object {Menace Under Otari.items.[].system.uses} autoDestroy : boolean {Menace Under Otari.items.[].system.uses.autoDestroy} (same value: True) max : integer {Menace Under Otari.items.[].system.uses.max} (same value: 1) value : integer {Menace Under Otari.items.[].system.uses.value} (same value: 1) [weaponType] : object {Menace Under Otari.items.[].system.weaponType} value : string {Menace Under Otari.items.[].system.weaponType.value} (2 different values) 'melee' (x98) 'ranged' (x25) type : string {Menace Under Otari.items.[].type} (10 different values) 'action' (x146) 'melee' (x123) 'spell' (x67) 'weapon' (x50) 'armor' (x17) 'consumable' (x10) 'spellcastingEntry' (x9) 'lore' (x7) 'equipment' (x4) 'shield' (x2) [_stats] : object {Menace Under Otari.items.[]._stats} compendiumSource : string {Menace Under Otari.items.[]._stats.compendiumSource} (67 different values) [flags] : object {Menace Under Otari.items.[].flags} [core] : object {Menace Under Otari.items.[].flags.core} sourceId : string {Menace Under Otari.items.[].flags.core.sourceId} (same value: 'Compendium.pf2e.bestiary-ability-glossary-srd.Item.N1kstYbHScxgUQtN') pf2e : object {Menace Under Otari.items.[].flags.pf2e} linkedWeapon : string {Menace Under Otari.items.[].flags.pf2e.linkedWeapon} (39 different values) name : string {Menace Under Otari.name} (all different values) prototypeToken : object {Menace Under Otari.prototypeToken} name : string {Menace Under Otari.prototypeToken.name} (all different values) system : object {Menace Under Otari.system} [abilities] : object {Menace Under Otari.system.abilities} cha : object {Menace Under Otari.system.abilities.cha} mod : integer {Menace Under Otari.system.abilities.cha.mod} (10 different values) 0 (x11) 1 (x10) -2 (x10) 4 (x8) 2 (x7) -1 (x5) 3 (x4) -4 (x3) -5 (x2) -3 (x2) con : object {Menace Under Otari.system.abilities.con} mod : integer {Menace Under Otari.system.abilities.con.mod} (7 different values) 2 (x16) 1 (x15) 3 (x13) 0 (x9) 4 (x6) 5 (x2) 6 (x1) dex : object {Menace Under Otari.system.abilities.dex} mod : integer {Menace Under Otari.system.abilities.dex.mod} (10 different values) 4 (x19) 2 (x14) 3 (x13) 1 (x8) -1 (x3) -3 (x1) 5 (x1) 0 (x1) -5 (x1) -2 (x1) int : object {Menace Under Otari.system.abilities.int} mod : integer {Menace Under Otari.system.abilities.int.mod} (9 different values) 0 (x13) -4 (x11) -1 (x11) -5 (x8) -2 (x6) 2 (x6) 1 (x4) -3 (x2) 4 (x1) str : object {Menace Under Otari.system.abilities.str} mod : integer {Menace Under Otari.system.abilities.str.mod} (10 different values) 4 (x15) 2 (x15) 3 (x10) 1 (x6) 0 (x5) 5 (x3) -5 (x2) -1 (x2) 6 (x2) -3 (x2) wis : object {Menace Under Otari.system.abilities.wis} mod : integer {Menace Under Otari.system.abilities.wis.mod} (6 different values) 1 (x24) 2 (x19) 0 (x10) 3 (x5) -1 (x3) 4 (x1) attributes : object {Menace Under Otari.system.attributes} ac : object {Menace Under Otari.system.attributes.ac} [details] : string {Menace Under Otari.system.attributes.ac.details} (4 different values) '' (x59) '(13 after construct armor breaks), construct armor' (x1) '22 with shield raised' (x1) '(20 with shield raised)' (x1) value : integer {Menace Under Otari.system.attributes.ac.value} (13 different values) [allSaves] : object {Menace Under Otari.system.attributes.allSaves} value : string {Menace Under Otari.system.attributes.allSaves.value} (same value: '') [hardness] : mixed object {Menace Under Otari.system.attributes.hardness} value : integer {Menace Under Otari.system.attributes.hardness.value} (same value: 9) integer {Menace Under Otari.system.attributes.hardness} (6 different values) 0 (x2) 8 (x2) 6 (x1) 3 (x1) 11 (x1) 5 (x1) hp : object {Menace Under Otari.system.attributes.hp} details : string {Menace Under Otari.system.attributes.hp.details} (3 different values) '' (x68) 'regeneration 20 (deactivated by electricity or fire)' (x1) 'rejuvenation' (x1) [max] : integer {Menace Under Otari.system.attributes.hp.max} (30 different values) temp : integer {Menace Under Otari.system.attributes.hp.temp} (same value: 0) [tempmax] : integer {Menace Under Otari.system.attributes.hp.tempmax} (same value: 0) [value] : integer {Menace Under Otari.system.attributes.hp.value} (30 different values) [emitsSound] : string {Menace Under Otari.system.attributes.emitsSound} (same value: 'encounter') [hasHealth] : boolean {Menace Under Otari.system.attributes.hasHealth} (same value: True) [immunities] : array {Menace Under Otari.system.attributes.immunities} Length: min=1 max=4 Value type: object {Menace Under Otari.system.attributes.immunities.[]} [exceptions] : array<> {Menace Under Otari.system.attributes.immunities.[].exceptions} Length: min=0 max=0 Value type: empty type : string {Menace Under Otari.system.attributes.immunities.[].type} (9 different values) 'bleed' (x12) 'poison' (x12) 'sleep' (x8) 'unconscious' (x8) 'void' (x7) 'critical-hits' (x6) 'fire' (x2) 'vitality' (x1) 'acid' (x1) [resistances] : array {Menace Under Otari.system.attributes.resistances} Length: min=1 max=5 Value type: object {Menace Under Otari.system.attributes.resistances.[]} type : string {Menace Under Otari.system.attributes.resistances.[].type} (9 different values) 'fire' (x4) 'piercing' (x3) 'slashing' (x3) 'electricity' (x3) 'cold' (x3) 'all-damage' (x2) 'poison' (x2) 'bludgeoning' (x1) 'acid' (x1) value : integer {Menace Under Otari.system.attributes.resistances.[].value} (same value: 5) [doubleVs] : array {Menace Under Otari.system.attributes.resistances.[].doubleVs} Length: min=1 max=1 Value type: string {Menace Under Otari.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') [exceptions] : array {Menace Under Otari.system.attributes.resistances.[].exceptions} Length: min=3 max=3 Value type: string {Menace Under Otari.system.attributes.resistances.[].exceptions.[]} (3 different values) 'force' (x2) 'ghost-touch' (x2) 'vitality' (x2) [speed] : object {Menace Under Otari.system.attributes.speed} otherSpeeds : array {Menace Under Otari.system.attributes.speed.otherSpeeds} Length: min=0 max=2 Value type: object {Menace Under Otari.system.attributes.speed.otherSpeeds.[]} type : string {Menace Under Otari.system.attributes.speed.otherSpeeds.[].type} (3 different values) 'climb' (x8) 'fly' (x6) 'swim' (x5) value : integer {Menace Under Otari.system.attributes.speed.otherSpeeds.[].value} (7 different values) 20 (x7) 30 (x4) 25 (x3) 50 (x2) 40 (x1) 10 (x1) 60 (x1) value : integer {Menace Under Otari.system.attributes.speed.value} (9 different values) 25 (x35) 30 (x9) 20 (x5) 40 (x5) 0 (x3) 10 (x2) 15 (x1) 5 (x1) 35 (x1) [stealth] : object {Menace Under Otari.system.attributes.stealth} details : string {Menace Under Otari.system.attributes.stealth.details} (3 different values) '' (x6) '

(or @Check[perception|dc:0|traits:hazard] if the trapdoor is disabled or broken)

' (x1) '

Notice @Check[perception|dc:20|traits:complex,hazard] check

' (x1) value : integer {Menace Under Otari.system.attributes.stealth.value} (5 different values) 10 (x3) 0 (x2) 7 (x1) 8 (x1) 13 (x1) [weaknesses] : array {Menace Under Otari.system.attributes.weaknesses} Length: min=1 max=2 Value type: object {Menace Under Otari.system.attributes.weaknesses.[]} [exceptions] : array<> {Menace Under Otari.system.attributes.weaknesses.[].exceptions} Length: min=0 max=0 Value type: empty type : string {Menace Under Otari.system.attributes.weaknesses.[].type} (6 different values) 'cold' (x2) 'fire' (x1) 'electricity' (x1) 'cold-iron' (x1) 'vitality' (x1) 'slashing' (x1) value : integer {Menace Under Otari.system.attributes.weaknesses.[].value} (3 different values) 5 (x4) 10 (x2) 2 (x1) details : object {Menace Under Otari.system.details} [blurb] : string {Menace Under Otari.system.details.blurb} (same value: '') [languages] : object {Menace Under Otari.system.details.languages} details : string {Menace Under Otari.system.details.languages.details} (3 different values) '' (x60) '(can\'t speak)' (x1) 'spider speak' (x1) value : array {Menace Under Otari.system.details.languages.value} Length: min=0 max=2 Value type: string {Menace Under Otari.system.details.languages.value.[]} (5 different values) 'elven' (x1) 'sakvroth' (x1) 'diabolic' (x1) 'draconic' (x1) 'common' (x1) level : object {Menace Under Otari.system.details.level} value : integer {Menace Under Otari.system.details.level.value} (7 different values) 2 (x18) 1 (x17) 3 (x13) 4 (x9) -1 (x7) 5 (x3) 0 (x3) [privateNotes] : string {Menace Under Otari.system.details.privateNotes} (same value: '') [publicNotes] : string {Menace Under Otari.system.details.publicNotes} (53 different values) publication : object {Menace Under Otari.system.details.publication} license : string {Menace Under Otari.system.details.publication.license} (2 different values) 'ORC' (x55) 'OGL' (x15) remaster : boolean {Menace Under Otari.system.details.publication.remaster} (2 different values) True (x55) False (x15) title : string {Menace Under Otari.system.details.publication.title} (same value: 'Pathfinder Beginner Box') [description] : string {Menace Under Otari.system.details.description} (6 different values) '' (x3) '

A spring-loaded, poisoned spine is hidden near the keyhole of a lock. @UUID[Compendium.pf2e.actionspf2e.Item.Disable a Device]{Disabling} or breaking the trap doesn\'t disable or break the lock.

' (x1) '

A wooden trapdoor covers a 10-foot square pit that\'s 20 feet deep.

' (x1) '

Two blades, each hidden in a 15-foot-long ceiling groove, are both connected to a trip wire.

' (x1) '

Pressure-sensitive panels in the floor connect to a stone slab hidden in a hallway\'s ceiling.

' (x1) '

A wall socket loaded with a spear connects to a floor tile in one 5-foot square.

' (x1) [disable] : string {Menace Under Otari.system.details.disable} (8 different values) [isComplex] : boolean {Menace Under Otari.system.details.isComplex} (2 different values) False (x7) True (x1) [reset] : string {Menace Under Otari.system.details.reset} (2 different values) '' (x7) '

The central spears reset after 1 minute.

' (x1) [routine] : string {Menace Under Otari.system.details.routine} (2 different values) [initiative] : object {Menace Under Otari.system.initiative} statistic : string {Menace Under Otari.system.initiative.statistic} (same value: 'perception') [perception] : object {Menace Under Otari.system.perception} details : string {Menace Under Otari.system.perception.details} (4 different values) '' (x59) 'smoke vision' (x1) '(-2 to hear things)' (x1) 'crystal sense 60 feet' (x1) mod : integer {Menace Under Otari.system.perception.mod} (13 different values) senses : array {Menace Under Otari.system.perception.senses} Length: min=1 max=1 Value type: object {Menace Under Otari.system.perception.senses.[]} [acuity] : string {Menace Under Otari.system.perception.senses.[].acuity} (same value: 'precise') [range] : integer {Menace Under Otari.system.perception.senses.[].range} (same value: 60) type : string {Menace Under Otari.system.perception.senses.[].type} (3 different values) 'darkvision' (x54) 'low-light-vision' (x7) 'motion-sense' (x1) [vision] : boolean {Menace Under Otari.system.perception.vision} (same value: False) [resources] : object {Menace Under Otari.system.resources} [focus] : object {Menace Under Otari.system.resources.focus} max : integer {Menace Under Otari.system.resources.focus.max} (same value: 1) value : integer {Menace Under Otari.system.resources.focus.value} (same value: 1) saves : object {Menace Under Otari.system.saves} fortitude : object {Menace Under Otari.system.saves.fortitude} saveDetail : string {Menace Under Otari.system.saves.fortitude.saveDetail} (same value: '') value : integer {Menace Under Otari.system.saves.fortitude.value} (15 different values) reflex : object {Menace Under Otari.system.saves.reflex} saveDetail : string {Menace Under Otari.system.saves.reflex.saveDetail} (same value: '') value : integer {Menace Under Otari.system.saves.reflex.value} (16 different values) will : object {Menace Under Otari.system.saves.will} saveDetail : string {Menace Under Otari.system.saves.will.saveDetail} (same value: '') value : integer {Menace Under Otari.system.saves.will.value} (12 different values) [skills] : object {Menace Under Otari.system.skills} [acrobatics] : object {Menace Under Otari.system.skills.acrobatics} base : integer {Menace Under Otari.system.skills.acrobatics.base} (7 different values) 7 (x11) 5 (x5) 8 (x5) 6 (x4) 13 (x3) 10 (x3) 9 (x2) [special] : array<> {Menace Under Otari.system.skills.acrobatics.special} Length: min=0 max=0 Value type: empty [arcana] : object {Menace Under Otari.system.skills.arcana} base : integer {Menace Under Otari.system.skills.arcana.base} (3 different values) 7 (x5) 11 (x1) 6 (x1) [athletics] : object {Menace Under Otari.system.skills.athletics} base : integer {Menace Under Otari.system.skills.athletics.base} (14 different values) [special] : array {Menace Under Otari.system.skills.athletics.special} Length: min=0 max=1 Value type: object {Menace Under Otari.system.skills.athletics.special.[]} base : integer {Menace Under Otari.system.skills.athletics.special.[].base} (2 different values) 4 (x2) 8 (x1) label : string {Menace Under Otari.system.skills.athletics.special.[].label} (3 different values) 'to Climb or Swim' (x1) 'to swim' (x1) 'to Climb' (x1) [predicate] : array {Menace Under Otari.system.skills.athletics.special.[].predicate} Length: min=1 max=1 Value type: mixed object {Menace Under Otari.system.skills.athletics.special.[].predicate.[]} or : array {Menace Under Otari.system.skills.athletics.special.[].predicate.[].or} Length: min=2 max=2 Value type: string {Menace Under Otari.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) 'action:climb' (x1) 'action:swim' (x1) string {Menace Under Otari.system.skills.athletics.special.[].predicate.[]} (same value: 'action:climb') [crafting] : object {Menace Under Otari.system.skills.crafting} base : integer {Menace Under Otari.system.skills.crafting.base} (3 different values) 8 (x2) 2 (x2) 3 (x1) [special] : array {Menace Under Otari.system.skills.crafting.special} Length: min=1 max=1 Value type: object {Menace Under Otari.system.skills.crafting.special.[]} base : integer {Menace Under Otari.system.skills.crafting.special.[].base} (same value: 4) label : string {Menace Under Otari.system.skills.crafting.special.[].label} (same value: 'traps') predicate : array {Menace Under Otari.system.skills.crafting.special.[].predicate} Length: min=1 max=1 Value type: string {Menace Under Otari.system.skills.crafting.special.[].predicate.[]} (same value: 'trap') [deception] : object {Menace Under Otari.system.skills.deception} base : integer {Menace Under Otari.system.skills.deception.base} (6 different values) 8 (x8) 11 (x2) 7 (x1) 9 (x1) 2 (x1) 6 (x1) special : array<> {Menace Under Otari.system.skills.deception.special} Length: min=0 max=0 Value type: empty [diplomacy] : object {Menace Under Otari.system.skills.diplomacy} base : integer {Menace Under Otari.system.skills.diplomacy.base} (2 different values) 8 (x7) 11 (x2) [intimidation] : object {Menace Under Otari.system.skills.intimidation} base : integer {Menace Under Otari.system.skills.intimidation.base} (11 different values) [special] : array<> {Menace Under Otari.system.skills.intimidation.special} Length: min=0 max=0 Value type: empty [nature] : object {Menace Under Otari.system.skills.nature} base : integer {Menace Under Otari.system.skills.nature.base} (5 different values) 5 (x1) 1 (x1) 9 (x1) 6 (x1) 4 (x1) [occultism] : object {Menace Under Otari.system.skills.occultism} base : integer {Menace Under Otari.system.skills.occultism.base} (same value: 12) [performance] : object {Menace Under Otari.system.skills.performance} base : integer {Menace Under Otari.system.skills.performance.base} (2 different values) 6 (x1) 11 (x1) [religion] : object {Menace Under Otari.system.skills.religion} base : integer {Menace Under Otari.system.skills.religion.base} (same value: 9) [society] : object {Menace Under Otari.system.skills.society} base : integer {Menace Under Otari.system.skills.society.base} (4 different values) 8 (x1) 5 (x1) 4 (x1) 9 (x1) [stealth] : object {Menace Under Otari.system.skills.stealth} base : integer {Menace Under Otari.system.skills.stealth.base} (10 different values) 7 (x11) 6 (x10) 8 (x6) 5 (x6) 11 (x4) 10 (x4) 12 (x2) 13 (x1) 1 (x1) 14 (x1) [special] : array {Menace Under Otari.system.skills.stealth.special} Length: min=0 max=1 Value type: object {Menace Under Otari.system.skills.stealth.special.[]} base : integer {Menace Under Otari.system.skills.stealth.special.[].base} (2 different values) 11 (x1) 4 (x1) label : string {Menace Under Otari.system.skills.stealth.special.[].label} (2 different values) 'in undergrowth' (x1) 'in sewers' (x1) [predicate] : array {Menace Under Otari.system.skills.stealth.special.[].predicate} Length: min=1 max=1 Value type: string {Menace Under Otari.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:undergrowth') [survival] : object {Menace Under Otari.system.skills.survival} base : integer {Menace Under Otari.system.skills.survival.base} (8 different values) 8 (x3) 9 (x3) 12 (x2) 5 (x2) 7 (x2) 6 (x2) 4 (x1) 3 (x1) [special] : array {Menace Under Otari.system.skills.survival.special} Length: min=0 max=1 Value type: object {Menace Under Otari.system.skills.survival.special.[]} base : integer {Menace Under Otari.system.skills.survival.special.[].base} (same value: 11) label : string {Menace Under Otari.system.skills.survival.special.[].label} (same value: 'to Track') predicate : array {Menace Under Otari.system.skills.survival.special.[].predicate} Length: min=1 max=1 Value type: string {Menace Under Otari.system.skills.survival.special.[].predicate.[]} (same value: 'action:track') [thievery] : object {Menace Under Otari.system.skills.thievery} base : integer {Menace Under Otari.system.skills.thievery.base} (5 different values) 8 (x2) 7 (x1) 11 (x1) 13 (x1) 5 (x1) traits : object {Menace Under Otari.system.traits} rarity : string {Menace Under Otari.system.traits.rarity} (same value: 'common') size : object {Menace Under Otari.system.traits.size} value : string {Menace Under Otari.system.traits.size.value} (4 different values) 'med' (x46) 'sm' (x17) 'lg' (x5) 'tiny' (x2) value : array {Menace Under Otari.system.traits.value} Length: min=0 max=5 Value type: string {Menace Under Otari.system.traits.value.[]} (42 different values) [creatureType] : string {Menace Under Otari.system.creatureType} (same value: '') [customModifiers] : object {Menace Under Otari.system.customModifiers} [statusEffects] : array<> {Menace Under Otari.system.statusEffects} Length: min=0 max=0 Value type: empty type : string {Menace Under Otari.type} (2 different values) 'npc' (x62) 'hazard' (x8)