Skeleton Different values: 16 ===================================== object {Skeleton} _id : string {Skeleton._id} (all different values) folder : string {Skeleton.folder} (same value: '5tABaM5w1EJy7dD1') img : string {Skeleton.img} (4 different values) 'systems/pf2e/icons/actions/Passive.webp' (x11) 'systems/pf2e/icons/actions/TwoActions.webp' (x3) 'systems/pf2e/icons/actions/ThreeActions.webp' (x1) 'systems/pf2e/icons/actions/Reaction.webp' (x1) name : string {Skeleton.name} (all different values) system : object {Skeleton.system} actionType : object {Skeleton.system.actionType} value : string {Skeleton.system.actionType.value} (3 different values) 'passive' (x11) 'action' (x4) 'reaction' (x1) actions : object {Skeleton.system.actions} [value] : integer {Skeleton.system.actions.value} (2 different values) 2 (x3) 3 (x1) [category] : string {Skeleton.system.category} (2 different values) 'offensive' (x7) 'defensive' (x7) description : object {Skeleton.system.description} value : string {Skeleton.system.description.value} (all different values) publication : object {Skeleton.system.publication} license : string {Skeleton.system.publication.license} (2 different values) 'OGL' (x12) 'ORC' (x4) remaster : boolean {Skeleton.system.publication.remaster} (2 different values) False (x12) True (x4) title : string {Skeleton.system.publication.title} (3 different values) 'Pathfinder Book of the Dead' (x8) 'Pathfinder Bestiary 3' (x4) 'Pathfinder Monster Core' (x4) rules : ignored (Foundry rules object) {Skeleton.system.rules} traits : object {Skeleton.system.traits} rarity : string {Skeleton.system.traits.rarity} (same value: 'common') value : array {Skeleton.system.traits.value} Length: min=0 max=4 Value type: string {Skeleton.system.traits.value.[]} (4 different values) 'auditory' (x1) 'emotion' (x1) 'fear' (x1) 'mental' (x1) [deathNote] : boolean {Skeleton.system.deathNote} (same value: True) type : string {Skeleton.type} (same value: 'action')