Spring-Heeled Jack Different values: 3 ===================================== object {Spring-Heeled Jack} _id : string {Spring-Heeled Jack._id} (all different values) folder : string {Spring-Heeled Jack.folder} (same value: '0WQa0OBFUJjA4YVj') img : string {Spring-Heeled Jack.img} (2 different values) 'systems/pf2e/icons/actions/OneAction.webp' (x2) 'systems/pf2e/icons/actions/FreeAction.webp' (x1) name : string {Spring-Heeled Jack.name} (all different values) system : object {Spring-Heeled Jack.system} actionType : object {Spring-Heeled Jack.system.actionType} value : string {Spring-Heeled Jack.system.actionType.value} (2 different values) 'action' (x2) 'free' (x1) actions : object {Spring-Heeled Jack.system.actions} [value] : integer {Spring-Heeled Jack.system.actions.value} (same value: 1) category : string {Spring-Heeled Jack.system.category} (same value: 'offensive') description : object {Spring-Heeled Jack.system.description} value : string {Spring-Heeled Jack.system.description.value} (all different values) publication : object {Spring-Heeled Jack.system.publication} license : string {Spring-Heeled Jack.system.publication.license} (same value: 'OGL') remaster : boolean {Spring-Heeled Jack.system.publication.remaster} (same value: False) title : string {Spring-Heeled Jack.system.publication.title} (same value: 'Pathfinder Lost Omens Monsters of Myth') rules : ignored (Foundry rules object) {Spring-Heeled Jack.system.rules} traits : object {Spring-Heeled Jack.system.traits} rarity : string {Spring-Heeled Jack.system.traits.rarity} (same value: 'common') value : array {Spring-Heeled Jack.system.traits.value} Length: min=2 max=6 Value type: string {Spring-Heeled Jack.system.traits.value.[]} (8 different values) 'primal' (x3) 'concentrate' (x2) 'polymorph' (x1) 'curse' (x1) 'emotion' (x1) 'fear' (x1) 'mental' (x1) 'illusion' (x1) type : string {Spring-Heeled Jack.type} (same value: 'action')