Variant Rules Different values: 4 ===================================== object {Variant Rules} _id : string {Variant Rules._id} (all different values) folder : string {Variant Rules.folder} (same value: 'ZA5e3na2TOikenhB') img : string {Variant Rules.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Variant Rules.name} (all different values) system : object {Variant Rules.system} actionType : object {Variant Rules.system.actionType} value : string {Variant Rules.system.actionType.value} (same value: 'passive') actions : object {Variant Rules.system.actions} [value] : empty category : string {Variant Rules.system.category} (same value: 'class') description : object {Variant Rules.system.description} value : string {Variant Rules.system.description.value} (all different values) level : object {Variant Rules.system.level} value : integer {Variant Rules.system.level.value} (all different values) prerequisites : object {Variant Rules.system.prerequisites} value : array {Variant Rules.system.prerequisites.value} Length: min=0 max=1 Value type: object {Variant Rules.system.prerequisites.value.[]} value : string {Variant Rules.system.prerequisites.value.[].value} (3 different values) 'Cantrip Casting' (x1) 'Basic Spellcasting' (x1) 'Expert Spellcasting' (x1) publication : object {Variant Rules.system.publication} license : string {Variant Rules.system.publication.license} (same value: 'OGL') remaster : boolean {Variant Rules.system.publication.remaster} (same value: False) title : string {Variant Rules.system.publication.title} (2 different values) 'Pathfinder Secrets of Magic' (x3) 'Pathfinder Core Rulebook' (x1) rules : ignored (Foundry rules object) {Variant Rules.system.rules} subfeatures : object {Variant Rules.system.subfeatures} proficiencies : object {Variant Rules.system.subfeatures.proficiencies} spellcasting : object {Variant Rules.system.subfeatures.proficiencies.spellcasting} rank : integer {Variant Rules.system.subfeatures.proficiencies.spellcasting.rank} (2 different values) 2 (x1) 3 (x1) traits : object {Variant Rules.system.traits} rarity : string {Variant Rules.system.traits.rarity} (same value: 'rare') value : array {Variant Rules.system.traits.value} Length: min=1 max=1 Value type: string {Variant Rules.system.traits.value.[]} (same value: 'pervasive-magic') type : string {Variant Rules.type} (same value: 'feat')