Worm That Walks Different values: 3 ===================================== object {Worm That Walks} _id : string {Worm That Walks._id} (all different values) folder : string {Worm That Walks.folder} (same value: '3subcGunQPp38n7y') img : string {Worm That Walks.img} (2 different values) 'systems/pf2e/icons/actions/OneAction.webp' (x2) 'systems/pf2e/icons/actions/Passive.webp' (x1) name : string {Worm That Walks.name} (all different values) system : object {Worm That Walks.system} actionType : object {Worm That Walks.system.actionType} value : string {Worm That Walks.system.actionType.value} (2 different values) 'action' (x2) 'passive' (x1) actions : object {Worm That Walks.system.actions} [value] : integer {Worm That Walks.system.actions.value} (same value: 1) category : string {Worm That Walks.system.category} (2 different values) 'offensive' (x2) 'defensive' (x1) [deathNote] : boolean {Worm That Walks.system.deathNote} (same value: True) description : object {Worm That Walks.system.description} value : string {Worm That Walks.system.description.value} (all different values) publication : object {Worm That Walks.system.publication} license : string {Worm That Walks.system.publication.license} (same value: 'OGL') remaster : boolean {Worm That Walks.system.publication.remaster} (same value: False) title : string {Worm That Walks.system.publication.title} (same value: 'Pathfinder Bestiary 2') rules : ignored (Foundry rules object) {Worm That Walks.system.rules} traits : object {Worm That Walks.system.traits} rarity : string {Worm That Walks.system.traits.rarity} (same value: 'common') value : array {Worm That Walks.system.traits.value} Length: min=0 max=1 Value type: string {Worm That Walks.system.traits.value.[]} (same value: 'concentrate') type : string {Worm That Walks.type} (same value: 'action')