Zombie Different values: 16 ===================================== object {Zombie} _id : string {Zombie._id} (all different values) folder : string {Zombie.folder} (same value: 'Or0gl1uupwBBfqVM') img : string {Zombie.img} (3 different values) 'systems/pf2e/icons/actions/Passive.webp' (x12) 'systems/pf2e/icons/actions/TwoActions.webp' (x3) 'systems/pf2e/icons/actions/Reaction.webp' (x1) name : string {Zombie.name} (all different values) system : object {Zombie.system} actionType : object {Zombie.system.actionType} value : string {Zombie.system.actionType.value} (3 different values) 'passive' (x12) 'action' (x3) 'reaction' (x1) actions : object {Zombie.system.actions} [value] : integer {Zombie.system.actions.value} (same value: 2) category : string {Zombie.system.category} (2 different values) 'offensive' (x10) 'defensive' (x6) description : object {Zombie.system.description} value : string {Zombie.system.description.value} (all different values) publication : object {Zombie.system.publication} license : string {Zombie.system.publication.license} (2 different values) 'OGL' (x11) 'ORC' (x5) remaster : boolean {Zombie.system.publication.remaster} (2 different values) False (x11) True (x5) title : string {Zombie.system.publication.title} (4 different values) 'Pathfinder Monster Core' (x5) 'Pathfinder Bestiary 3' (x4) 'Pathfinder #180: The Smoking Gun' (x4) 'Pathfinder Book of the Dead' (x3) rules : ignored (Foundry rules object) {Zombie.system.rules} traits : object {Zombie.system.traits} rarity : string {Zombie.system.traits.rarity} (same value: 'common') value : array {Zombie.system.traits.value} Length: min=0 max=3 Value type: string {Zombie.system.traits.value.[]} (6 different values) 'electricity' (x4) 'disease' (x3) 'aura' (x2) 'manipulate' (x1) 'olfactory' (x1) 'void' (x1) type : string {Zombie.type} (same value: 'action')