name: hazard values: 499 schema: [ac]: type: integer path: hazard.ac is_null: true values: 240 different_values: 33 variants: [omitted] 'category': type: string path: hazard.category is_null: false values: 499 different_values: 1 (all same) variants: "hazard" (x499) 'complexity': type: string path: hazard.complexity is_null: false values: 499 different_values: 2 variants: - "Simple" (x277) - "Complex" (x222) 'source_markdown': type: string path: hazard.source_markdown is_null: false values: 499 different_values: 379 variants: [omitted] 'speed': type: object path: hazard.speed is_null: false values: 499 schema: 'summary_markdown': type: string path: hazard.summary_markdown is_null: false values: 499 different_values: 467 variants: [omitted] 'trait_markdown': type: string path: hazard.trait_markdown is_null: false values: 499 different_values: 140 variants: [omitted] 'type': type: string path: hazard.type is_null: false values: 499 different_values: 1 (all same) variants: "Hazard" (x499) 'url': type: string path: hazard.url is_null: false values: 499 different_values: 499 (all different) variants: [omitted] 'weakness': type: object path: hazard.weakness is_null: false values: 499 schema: [acid]: type: integer path: hazard.weakness.acid is_null: true values: 2 different_values: 2 variants: - 10 (x1) - 5 (x1) [area]: type: integer path: hazard.weakness.area is_null: true values: 3 different_values: 3 variants: - 5 (x1) - 15 (x1) - 10 (x1) [bludgeoning]: type: integer path: hazard.weakness.bludgeoning is_null: true values: 1 different_values: 1 (all same) variants: 5 (x1) [chaotic]: type: integer path: hazard.weakness.chaotic is_null: true values: 1 different_values: 1 (all same) variants: 30 (x1) [cold]: type: integer path: hazard.weakness.cold is_null: true values: 6 different_values: 4 variants: - 10 (x3) - 20 (x1) - 15 (x1) - 5 (x1) [electricity]: type: integer path: hazard.weakness.electricity is_null: true values: 2 different_values: 2 variants: - 20 (x1) - 5 (x1) [fire]: type: integer path: hazard.weakness.fire is_null: true values: 14 different_values: 4 variants: - 10 (x8) - 5 (x3) - 20 (x2) - 15 (x1) [force]: type: integer path: hazard.weakness.force is_null: true values: 1 different_values: 1 (all same) variants: 15 (x1) [good]: type: integer path: hazard.weakness.good is_null: true values: 1 different_values: 1 (all same) variants: 15 (x1) [mental]: type: integer path: hazard.weakness.mental is_null: true values: 2 different_values: 2 variants: - 30 (x1) - 10 (x1) [orichalcum]: type: integer path: hazard.weakness.orichalcum is_null: true values: 1 different_values: 1 (all same) variants: 5 (x1) [slashing]: type: integer path: hazard.weakness.slashing is_null: true values: 2 different_values: 1 (all same) variants: 10 (x2) [sonic]: type: integer path: hazard.weakness.sonic is_null: true values: 5 different_values: 2 variants: - 10 (x4) - 20 (x1) [vitality]: type: integer path: hazard.weakness.vitality is_null: true values: 20 different_values: 4 variants: - 10 (x7) - 5 (x7) - 15 (x4) - 8 (x2) [element]: type: array path: hazard.element is_null: true values: 17 min_count: 1 max_count: 2 value_type: type: string path: hazard.element.[] is_null: false values: 18 different_values: 3 variants: - "Fire" (x15) - "Water" (x2) - "Air" (x1) 'id': type: string path: hazard.id is_null: false values: 499 different_values: 499 (all different) variants: [omitted] [fortitude_save]: type: integer path: hazard.fortitude_save is_null: true values: 240 different_values: 34 variants: [omitted] [hardness_raw]: type: string path: hazard.hardness_raw is_null: true values: 193 different_values: 95 variants: [omitted] [hazard_type]: type: string path: hazard.hazard_type is_null: true values: 477 different_values: 3 variants: - "Trap" (x278) - "Environmental" (x100) - "Haunt" (x99) [hp_raw]: type: string path: hazard.hp_raw is_null: true values: 236 different_values: 114 variants: [omitted] [immunity_markdown]: type: string path: hazard.immunity_markdown is_null: true values: 228 different_values: 28 variants: [omitted] 'source': type: array path: hazard.source is_null: false values: 499 min_count: 1 max_count: 4 value_type: type: string path: hazard.source.[] is_null: false values: 513 different_values: 70 variants: [omitted] 'source_category': type: array path: hazard.source_category is_null: false values: 499 min_count: 1 max_count: 2 value_type: type: string path: hazard.source_category.[] is_null: false values: 503 different_values: 5 variants: - "Adventure Paths" (x320) - "Rulebooks" (x136) - "Adventures" (x38) - "Lost Omens" (x8) - "Blog Posts" (x1) [legacy_id]: type: array path: hazard.legacy_id is_null: true values: 32 min_count: 1 max_count: 1 value_type: type: string path: hazard.legacy_id.[] is_null: false values: 32 different_values: 32 variants: [omitted] 'level': type: integer path: hazard.level is_null: false values: 499 different_values: 25 variants: [omitted] 'markdown': type: string path: hazard.markdown is_null: false values: 499 different_values: 499 (all different) variants: [omitted] 'name': type: string path: hazard.name is_null: false values: 499 different_values: 462 variants: [omitted] 'primary_source_category': type: string path: hazard.primary_source_category is_null: false values: 499 different_values: 5 variants: - "Adventure Paths" (x319) - "Rulebooks" (x133) - "Adventures" (x38) - "Lost Omens" (x8) - "Blog Posts" (x1) [primary_source_group]: type: string path: hazard.primary_source_group is_null: true values: 357 different_values: 21 variants: [omitted] 'rarity': type: string path: hazard.rarity is_null: false values: 499 different_values: 4 variants: - "common" (x319) - "unique" (x66) - "uncommon" (x65) - "rare" (x49) 'rarity_id': type: integer path: hazard.rarity_id is_null: false values: 499 different_values: 4 variants: - 1 (x319) - 4 (x66) - 2 (x65) - 3 (x49) 'release_date': type: string path: hazard.release_date is_null: false values: 499 different_values: 53 variants: [omitted] 'resistance': type: object path: hazard.resistance is_null: false values: 499 schema: [acid]: type: integer path: hazard.resistance.acid is_null: true values: 6 different_values: 2 variants: - 20 (x4) - 10 (x2) [all]: type: integer path: hazard.resistance.all is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [area]: type: integer path: hazard.resistance.area is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [bleed]: type: integer path: hazard.resistance.bleed is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [bludgeoning]: type: integer path: hazard.resistance.bludgeoning is_null: true values: 6 different_values: 3 variants: - 10 (x3) - 20 (x2) - 14 (x1) [chaotic]: type: integer path: hazard.resistance.chaotic is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [cold]: type: integer path: hazard.resistance.cold is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [cold_iron]: type: integer path: hazard.resistance.cold_iron is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [electricity]: type: integer path: hazard.resistance.electricity is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [evil]: type: integer path: hazard.resistance.evil is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [fire]: type: integer path: hazard.resistance.fire is_null: true values: 6 different_values: 3 variants: - 10 (x4) - 20 (x1) - 5 (x1) [good]: type: integer path: hazard.resistance.good is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [holy]: type: integer path: hazard.resistance.holy is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [lawful]: type: integer path: hazard.resistance.lawful is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [mental]: type: integer path: hazard.resistance.mental is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [orichalcum]: type: integer path: hazard.resistance.orichalcum is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [physical]: type: integer path: hazard.resistance.physical is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [piercing]: type: integer path: hazard.resistance.piercing is_null: true values: 6 different_values: 3 variants: - 20 (x3) - 10 (x2) - 14 (x1) [poison]: type: integer path: hazard.resistance.poison is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [precision]: type: integer path: hazard.resistance.precision is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [silver]: type: integer path: hazard.resistance.silver is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [slashing]: type: integer path: hazard.resistance.slashing is_null: true values: 7 different_values: 4 variants: - 20 (x3) - 10 (x2) - 15 (x1) - 7 (x1) [sonic]: type: integer path: hazard.resistance.sonic is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [spirit]: type: integer path: hazard.resistance.spirit is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [splash]: type: integer path: hazard.resistance.splash is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [unholy]: type: integer path: hazard.resistance.unholy is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [void]: type: integer path: hazard.resistance.void is_null: true values: 4 different_values: 2 variants: - 10 (x2) - 20 (x2) [reflex_save]: type: integer path: hazard.reflex_save is_null: true values: 237 different_values: 35 variants: [omitted] [remaster_id]: type: array path: hazard.remaster_id is_null: true values: 32 min_count: 1 max_count: 1 value_type: type: string path: hazard.remaster_id.[] is_null: false values: 32 different_values: 32 variants: [omitted] [resistance_markdown]: type: string path: hazard.resistance_markdown is_null: true values: 11 different_values: 11 variants: - "acid 20, fire 10" (x1) - "all damage 10 (except [force](/Traits.aspx?ID=75), [_ghost touch_](/Equipment.aspx?ID=297), or [positive](/Traits.aspx?ID=128); double resistance to non-[magical](/Traits.aspx?ID=103))" (x1) - "all damage 20 (except [force](/Traits.aspx?ID=75), [_ghost touch_](/Equipment.aspx?ID=297), or [positive](/Traits.aspx?ID=128); double resistance to non-[magical](/Traits.aspx?ID=103))" (x1) - "all damage 20 (except [fire](/Traits.aspx?ID=72), [force](/Traits.aspx?ID=75), [_ghost touch_](/Equipment.aspx?ID=297), or [positive](/Traits.aspx?ID=128))" (x1) - "all 10 (except [force](/Traits.aspx?ID=75), [ghost touch](/Equipment.aspx?ID=297), or [positive](/Traits.aspx?ID=128); double resistance vs. non-magical)" (x1) - "slashing 15" (x1) - "[_disintegrate_](/Spells.aspx?ID=76) deals double damage, ignoring Hardness, rather than destroying the cluster heart outright" (x1) - "bludgeoning 10, piercing 20, slashing 20" (x1) - "fire 5" (x1) - "bludgeoning 14, piercing 14, slashing 7" (x1) - "[acid 20](/Traits.aspx?ID=524), [fire 10](/Traits.aspx?ID=604)" (x1) [school]: type: string path: hazard.school is_null: true values: 25 different_values: 7 variants: - "evocation" (x10) - "illusion" (x5) - "conjuration" (x4) - "abjuration" (x2) - "necromancy" (x2) - "enchantment" (x1) - "transmutation" (x1) 'search_markdown': type: string path: hazard.search_markdown is_null: false values: 499 different_values: 498 variants: [omitted] [source_group]: type: array path: hazard.source_group is_null: true values: 358 min_count: 1 max_count: 2 value_type: type: string path: hazard.source_group.[] is_null: false values: 366 different_values: 21 variants: [omitted] [spoilers]: type: string path: hazard.spoilers is_null: true values: 164 different_values: 20 variants: - "Blood Lords" (x32) - "Seven Dooms for Sandpoint" (x15) - "Kingmaker" (x13) - "Age of Ashes" (x11) - "Wardens of Wildwood" (x11) - "Strength of Thousands" (x10) - "Extinction Curse" (x10) - "Crown of the Kobold King" (x9) - "Stolen Fate" (x9) - "Season of Ghosts" (x7) - "Rusthenge" (x7) - "Fists of the Ruby Phoenix" (x4) - "Quest for the Frozen Flame" (x4) - "Shadows at Sundown" (x4) - "The Enmity Cycle" (x4) - "Sky King's Tomb" (x4) - "Prey for Death" (x4) - "Gatewalkers" (x3) - "Outlaws of Alkenstar" (x2) - "Night of the Gray Death" (x1) [trait]: type: array path: hazard.trait is_null: true values: 492 min_count: 1 max_count: 7 value_type: type: string path: hazard.trait.[] is_null: false values: 1320 different_values: 47 variants: [omitted] [weakness_markdown]: type: string path: hazard.weakness_markdown is_null: true values: 53 different_values: 37 variants: [omitted] [will_save]: type: integer path: hazard.will_save is_null: true values: 22 different_values: 14 variants: - 15 (x5) - 22 (x2) - 14 (x2) - 35 (x2) - 18 (x2) - 29 (x1) - 20 (x1) - 6 (x1) - 36 (x1) - 27 (x1) - 30 (x1) - 12 (x1) - 7 (x1) - 21 (x1)