Book 3 - A Voice in the Blight Different values: 26 ===================================== object {Book 3 - A Voice in the Blight} _id : string {Book 3 - A Voice in the Blight._id} (all different values) folder : string {Book 3 - A Voice in the Blight.folder} (same value: '5Uj7smob0in9RJLF') img : string {Book 3 - A Voice in the Blight.img} (2 different values) 'systems/pf2e/icons/default-icons/npc.svg' (x17) 'systems/pf2e/icons/default-icons/hazard.svg' (x9) items : array {Book 3 - A Voice in the Blight.items} Length: min=1 max=59 Value type: object {Book 3 - A Voice in the Blight.items.[]} _id : string {Book 3 - A Voice in the Blight.items.[]._id} (341 different values) img : string {Book 3 - A Voice in the Blight.items.[].img} (105 different values) name : string {Book 3 - A Voice in the Blight.items.[].name} (247 different values) sort : integer {Book 3 - A Voice in the Blight.items.[].sort} (60 different values) system : object {Book 3 - A Voice in the Blight.items.[].system} [acBonus] : integer {Book 3 - A Voice in the Blight.items.[].system.acBonus} (2 different values) 6 (x1) 4 (x1) [actionType] : object {Book 3 - A Voice in the Blight.items.[].system.actionType} value : string {Book 3 - A Voice in the Blight.items.[].system.actionType.value} (4 different values) 'passive' (x69) 'action' (x32) 'reaction' (x24) 'free' (x7) [actions] : object {Book 3 - A Voice in the Blight.items.[].system.actions} [value] : integer {Book 3 - A Voice in the Blight.items.[].system.actions.value} (3 different values) 1 (x24) 2 (x7) 3 (x1) [apex] : object {Book 3 - A Voice in the Blight.items.[].system.apex} attribute : string {Book 3 - A Voice in the Blight.items.[].system.apex.attribute} (same value: 'cha') [area] : object {Book 3 - A Voice in the Blight.items.[].system.area} [details] : string {Book 3 - A Voice in the Blight.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants') type : string {Book 3 - A Voice in the Blight.items.[].system.area.type} (4 different values) 'burst' (x9) 'emanation' (x4) 'cone' (x3) 'line' (x2) value : integer {Book 3 - A Voice in the Blight.items.[].system.area.value} (5 different values) 30 (x6) 60 (x4) 40 (x4) 20 (x3) 5 (x1) [attackEffects] : object {Book 3 - A Voice in the Blight.items.[].system.attackEffects} value : array {Book 3 - A Voice in the Blight.items.[].system.attackEffects.value} Length: min=0 max=2 Value type: string {Book 3 - A Voice in the Blight.items.[].system.attackEffects.value.[]} (13 different values) [autoHeightenLevel] : object {Book 3 - A Voice in the Blight.items.[].system.autoHeightenLevel} [value] : integer {Book 3 - A Voice in the Blight.items.[].system.autoHeightenLevel.value} (same value: 9) [baseItem] : string {Book 3 - A Voice in the Blight.items.[].system.baseItem} (6 different values) 'trident' (x1) 'full-plate' (x1) 'staff' (x1) 'bastard-sword' (x1) 'breastplate' (x1) 'dagger' (x1) [category] : string {Book 3 - A Voice in the Blight.items.[].system.category} (8 different values) 'offensive' (x70) 'defensive' (x47) 'interaction' (x15) 'wand' (x4) 'martial' (x2) 'simple' (x2) 'heavy' (x1) 'medium' (x1) [defense] : object {Book 3 - A Voice in the Blight.items.[].system.defense} save : object {Book 3 - A Voice in the Blight.items.[].system.defense.save} basic : boolean {Book 3 - A Voice in the Blight.items.[].system.defense.save.basic} (2 different values) False (x37) True (x20) statistic : string {Book 3 - A Voice in the Blight.items.[].system.defense.save.statistic} (3 different values) 'will' (x33) 'fortitude' (x19) 'reflex' (x5) description : object {Book 3 - A Voice in the Blight.items.[].system.description} value : string {Book 3 - A Voice in the Blight.items.[].system.description.value} (211 different values) [bonus] : object {Book 3 - A Voice in the Blight.items.[].system.bonus} value : integer {Book 3 - A Voice in the Blight.items.[].system.bonus.value} (14 different values) [bonusDamage] : object {Book 3 - A Voice in the Blight.items.[].system.bonusDamage} value : integer {Book 3 - A Voice in the Blight.items.[].system.bonusDamage.value} (same value: 0) [bulk] : object {Book 3 - A Voice in the Blight.items.[].system.bulk} value : mixed integer {Book 3 - A Voice in the Blight.items.[].system.bulk.value} (3 different values) 1 (x3) 4 (x1) 2 (x1) float {Book 3 - A Voice in the Blight.items.[].system.bulk.value} (same value: 0,1) [checkPenalty] : integer {Book 3 - A Voice in the Blight.items.[].system.checkPenalty} (2 different values) -3 (x1) -2 (x1) [containerId] : empty [cost] : object {Book 3 - A Voice in the Blight.items.[].system.cost} value : string {Book 3 - A Voice in the Blight.items.[].system.cost.value} (2 different values) '' (x141) 'item worth at least the target\'s level x 100 gp' (x1) [counteraction] : boolean {Book 3 - A Voice in the Blight.items.[].system.counteraction} (2 different values) False (x131) True (x11) [damage] : object {Book 3 - A Voice in the Blight.items.[].system.damage} [0] : object {Book 3 - A Voice in the Blight.items.[].system.damage.0} [applyMod] : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.0.applyMod} (same value: False) [category] : empty formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.0.formula} (17 different values) kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.0.kinds} Length: min=1 max=2 Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.0.kinds.[]} (2 different values) 'damage' (x32) 'healing' (x1) materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.0.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - A Voice in the Blight.items.[].system.damage.0.type} (9 different values) 'void' (x9) 'spirit' (x7) 'mental' (x6) 'untyped' (x5) 'acid' (x1) 'electricity' (x1) 'poison' (x1) 'piercing' (x1) 'vitality' (x1) [0Uok2pip94aNbBFd] : object {Book 3 - A Voice in the Blight.items.[].system.damage.0Uok2pip94aNbBFd} applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.0Uok2pip94aNbBFd.applyMod} (same value: False) [category] : empty formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.0Uok2pip94aNbBFd.formula} (same value: '2d8') kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.0Uok2pip94aNbBFd.kinds} Length: min=1 max=1 Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.0Uok2pip94aNbBFd.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - A Voice in the Blight.items.[].system.damage.0Uok2pip94aNbBFd.type} (same value: 'untyped') [1] : object {Book 3 - A Voice in the Blight.items.[].system.damage.1} applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.1.applyMod} (same value: False) [category] : empty formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.1.formula} (same value: '3d10') kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.1.kinds} Length: min=1 max=1 Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.1.kinds.[]} (same value: 'damage') materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.1.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - A Voice in the Blight.items.[].system.damage.1.type} (same value: 'bludgeoning') [1pyYgYlbN6qQ6aOV] : object {Book 3 - A Voice in the Blight.items.[].system.damage.1pyYgYlbN6qQ6aOV} applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.1pyYgYlbN6qQ6aOV.applyMod} (same value: False) [category] : empty formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.1pyYgYlbN6qQ6aOV.formula} (same value: '16d6') kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.1pyYgYlbN6qQ6aOV.kinds} Length: min=1 max=1 Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.1pyYgYlbN6qQ6aOV.kinds.[]} (same value: 'damage') materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.1pyYgYlbN6qQ6aOV.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - A Voice in the Blight.items.[].system.damage.1pyYgYlbN6qQ6aOV.type} (same value: 'mental') [2] : object {Book 3 - A Voice in the Blight.items.[].system.damage.2} applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.2.applyMod} (same value: False) [category] : empty formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.2.formula} (same value: '3d10') kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.2.kinds} Length: min=1 max=1 Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.2.kinds.[]} (same value: 'damage') materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.2.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - A Voice in the Blight.items.[].system.damage.2.type} (same value: 'cold') [2YlEXgT93lbWXENb] : object {Book 3 - A Voice in the Blight.items.[].system.damage.2YlEXgT93lbWXENb} applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.2YlEXgT93lbWXENb.applyMod} (same value: False) [category] : empty formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.2YlEXgT93lbWXENb.formula} (same value: '10d6') kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.2YlEXgT93lbWXENb.kinds} Length: min=1 max=1 Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.2YlEXgT93lbWXENb.kinds.[]} (same value: 'damage') materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.2YlEXgT93lbWXENb.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - A Voice in the Blight.items.[].system.damage.2YlEXgT93lbWXENb.type} (same value: 'cold') [3] : object {Book 3 - A Voice in the Blight.items.[].system.damage.3} applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.3.applyMod} (same value: False) [category] : empty formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.3.formula} (same value: '3d10') kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.3.kinds} Length: min=1 max=1 Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.3.kinds.[]} (same value: 'damage') materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.3.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - A Voice in the Blight.items.[].system.damage.3.type} (same value: 'electricity') [4] : object {Book 3 - A Voice in the Blight.items.[].system.damage.4} applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.4.applyMod} (same value: False) [category] : empty formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.4.formula} (same value: '3d10') kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.4.kinds} Length: min=1 max=1 Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.4.kinds.[]} (same value: 'damage') materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.4.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - A Voice in the Blight.items.[].system.damage.4.type} (same value: 'bludgeoning') [5] : object {Book 3 - A Voice in the Blight.items.[].system.damage.5} applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.5.applyMod} (same value: False) [category] : empty formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.5.formula} (same value: '3d10') kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.5.kinds} Length: min=1 max=1 Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.5.kinds.[]} (same value: 'damage') materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.5.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - A Voice in the Blight.items.[].system.damage.5.type} (same value: 'fire') [damageType] : string {Book 3 - A Voice in the Blight.items.[].system.damage.damageType} (3 different values) 'piercing' (x2) 'bludgeoning' (x1) 'slashing' (x1) [dice] : integer {Book 3 - A Voice in the Blight.items.[].system.damage.dice} (same value: 1) [die] : string {Book 3 - A Voice in the Blight.items.[].system.damage.die} (2 different values) 'd8' (x2) 'd4' (x2) [yI4fzrhnbFxup4Ep] : object {Book 3 - A Voice in the Blight.items.[].system.damage.yI4fzrhnbFxup4Ep} applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.damage.yI4fzrhnbFxup4Ep.applyMod} (same value: False) [category] : empty formula : string {Book 3 - A Voice in the Blight.items.[].system.damage.yI4fzrhnbFxup4Ep.formula} (same value: '1d8') kinds : array {Book 3 - A Voice in the Blight.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds} Length: min=1 max=1 Value type: string {Book 3 - A Voice in the Blight.items.[].system.damage.yI4fzrhnbFxup4Ep.kinds.[]} (same value: 'damage') materials : array<> {Book 3 - A Voice in the Blight.items.[].system.damage.yI4fzrhnbFxup4Ep.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - A Voice in the Blight.items.[].system.damage.yI4fzrhnbFxup4Ep.type} (same value: 'acid') [damageRolls] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls} [0] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.0} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.0.damage} (3 different values) '3d8+16' (x2) '4d10+18' (x1) '4d8+18' (x1) damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.0.damageType} (3 different values) 'piercing' (x2) 'slashing' (x1) 'bludgeoning' (x1) [3HtgVQd0VDuhhDSd] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.3HtgVQd0VDuhhDSd} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.3HtgVQd0VDuhhDSd.damage} (same value: '1d4') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.3HtgVQd0VDuhhDSd.damageType} (same value: 'spirit') [3b9JMTHA5kSMeNyw] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.3b9JMTHA5kSMeNyw} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.3b9JMTHA5kSMeNyw.damage} (same value: '3d6+8') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.3b9JMTHA5kSMeNyw.damageType} (same value: 'void') [3rwzPEfH7XgJ3Zg2] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.3rwzPEfH7XgJ3Zg2} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.3rwzPEfH7XgJ3Zg2.damage} (same value: '3d6+11') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.3rwzPEfH7XgJ3Zg2.damageType} (same value: 'bludgeoning') [4J0mBTNdh5bklPxs] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.4J0mBTNdh5bklPxs} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.4J0mBTNdh5bklPxs.damage} (same value: '4d10+18') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.4J0mBTNdh5bklPxs.damageType} (same value: 'bludgeoning') [4cJ56CVCILEMaebh] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.4cJ56CVCILEMaebh} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.4cJ56CVCILEMaebh.damage} (same value: '4d10+18') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.4cJ56CVCILEMaebh.damageType} (same value: 'bludgeoning') [7dPG7GuASp0PiGU2] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.7dPG7GuASp0PiGU2} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.7dPG7GuASp0PiGU2.damage} (same value: '3d10+16') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.7dPG7GuASp0PiGU2.damageType} (same value: 'slashing') [AWnVdXJj1nj8D7Mp] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.AWnVdXJj1nj8D7Mp} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.AWnVdXJj1nj8D7Mp.damage} (same value: '4d10+15') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.AWnVdXJj1nj8D7Mp.damageType} (same value: 'piercing') [CGywmtOUx52FoH12] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.CGywmtOUx52FoH12} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.CGywmtOUx52FoH12.damage} (same value: '4d8+18') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.CGywmtOUx52FoH12.damageType} (same value: 'bludgeoning') [D69UAE4PA1lG5xiS] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.D69UAE4PA1lG5xiS} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.D69UAE4PA1lG5xiS.damage} (same value: '2d6') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.D69UAE4PA1lG5xiS.damageType} (same value: 'spirit') [DRuUgBxzVgkgHL4p] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.DRuUgBxzVgkgHL4p} category : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.DRuUgBxzVgkgHL4p.category} (same value: 'persistent') damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.DRuUgBxzVgkgHL4p.damage} (same value: '1d6') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.DRuUgBxzVgkgHL4p.damageType} (same value: 'bleed') [E8XZpt2N5KcDGd49] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.E8XZpt2N5KcDGd49} category : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.E8XZpt2N5KcDGd49.category} (same value: 'persistent') damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.E8XZpt2N5KcDGd49.damage} (same value: '2d6') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.E8XZpt2N5KcDGd49.damageType} (same value: 'bleed') [F0PZ1cRqmOFxSzWc] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.F0PZ1cRqmOFxSzWc} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.F0PZ1cRqmOFxSzWc.damage} (same value: '3d10+15') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.F0PZ1cRqmOFxSzWc.damageType} (same value: 'slashing') [IkzDW8MzDtXt8tIr] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.IkzDW8MzDtXt8tIr} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.IkzDW8MzDtXt8tIr.damage} (same value: '1d6') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.IkzDW8MzDtXt8tIr.damageType} (same value: 'poison') [JVoSIYwvKuplXbRE] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.JVoSIYwvKuplXbRE} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.JVoSIYwvKuplXbRE.damage} (same value: '3d8+15') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.JVoSIYwvKuplXbRE.damageType} (same value: 'slashing') [O65DVliIquMkjht6] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.O65DVliIquMkjht6} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.O65DVliIquMkjht6.damage} (same value: '4d12+19') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.O65DVliIquMkjht6.damageType} (same value: 'bludgeoning') [OKe2XPkXsOQOxHUM] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.OKe2XPkXsOQOxHUM} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.OKe2XPkXsOQOxHUM.damage} (same value: '3d8+14') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.OKe2XPkXsOQOxHUM.damageType} (same value: 'bludgeoning') [P25TqGyVPpMxlcXT] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.P25TqGyVPpMxlcXT} category : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.P25TqGyVPpMxlcXT.category} (same value: 'persistent') damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.P25TqGyVPpMxlcXT.damage} (same value: '2d6') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.P25TqGyVPpMxlcXT.damageType} (same value: 'bleed') [PoUeCy3SWXfSjcmr] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.PoUeCy3SWXfSjcmr} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.PoUeCy3SWXfSjcmr.damage} (same value: '3d10+15') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.PoUeCy3SWXfSjcmr.damageType} (same value: 'piercing') [SnvU9QIgKJlzbxtC] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.SnvU9QIgKJlzbxtC} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.SnvU9QIgKJlzbxtC.damage} (same value: '2d6') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.SnvU9QIgKJlzbxtC.damageType} (same value: 'spirit') [TXhhTDnDEQBOajfQ] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.TXhhTDnDEQBOajfQ} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.TXhhTDnDEQBOajfQ.damage} (same value: '4d4+13') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.TXhhTDnDEQBOajfQ.damageType} (same value: 'piercing') [TttAGMleaN2Fdjp1] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.TttAGMleaN2Fdjp1} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.TttAGMleaN2Fdjp1.damage} (same value: '4d12+19') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.TttAGMleaN2Fdjp1.damageType} (same value: 'piercing') [Tzi1AUDI0l86qSOl] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.Tzi1AUDI0l86qSOl} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.Tzi1AUDI0l86qSOl.damage} (same value: '1d6') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.Tzi1AUDI0l86qSOl.damageType} (same value: 'fire') [Uxu7fQezZXkSQpW4] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.Uxu7fQezZXkSQpW4} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.Uxu7fQezZXkSQpW4.damage} (same value: '4d4+18') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.Uxu7fQezZXkSQpW4.damageType} (same value: 'slashing') [ZUGVK8yI07hVGr3E] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ZUGVK8yI07hVGr3E} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ZUGVK8yI07hVGr3E.damage} (same value: '6d8') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ZUGVK8yI07hVGr3E.damageType} (same value: 'poison') [ZwRsVALi6uX2Cj36] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ZwRsVALi6uX2Cj36} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ZwRsVALi6uX2Cj36.damage} (same value: '4d10+22') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ZwRsVALi6uX2Cj36.damageType} (same value: 'bludgeoning') [bnQ5oB8f8gOGvC9I] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.bnQ5oB8f8gOGvC9I} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.bnQ5oB8f8gOGvC9I.damage} (same value: '4d10+10') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.bnQ5oB8f8gOGvC9I.damageType} (same value: 'slashing') [cfnd06scpmtmq5s2r6xd] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.cfnd06scpmtmq5s2r6xd} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.cfnd06scpmtmq5s2r6xd.damage} (same value: '4d10+18') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.cfnd06scpmtmq5s2r6xd.damageType} (same value: 'slashing') [dagOJrj3n8XSzn7m] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.dagOJrj3n8XSzn7m} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.dagOJrj3n8XSzn7m.damage} (same value: '3d8+16') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.dagOJrj3n8XSzn7m.damageType} (same value: 'piercing') [ffnpb7at0iv3nqz2nhlc] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ffnpb7at0iv3nqz2nhlc} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ffnpb7at0iv3nqz2nhlc.damage} (same value: '4d8+18') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ffnpb7at0iv3nqz2nhlc.damageType} (same value: 'piercing') [gfXLwuqhb4pGoDyY] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.gfXLwuqhb4pGoDyY} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.gfXLwuqhb4pGoDyY.damage} (same value: '4d8') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.gfXLwuqhb4pGoDyY.damageType} (same value: 'poison') [ggs3oaEcbMJvjqls] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ggs3oaEcbMJvjqls} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ggs3oaEcbMJvjqls.damage} (same value: '2d6') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ggs3oaEcbMJvjqls.damageType} (same value: 'spirit') [hBwdyaO61G3YBmmF] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.hBwdyaO61G3YBmmF} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.hBwdyaO61G3YBmmF.damage} (same value: '2d6') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.hBwdyaO61G3YBmmF.damageType} (same value: 'poison') [haXANQK7BS2ssNhF] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.haXANQK7BS2ssNhF} category : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.haXANQK7BS2ssNhF.category} (same value: 'persistent') damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.haXANQK7BS2ssNhF.damage} (same value: '2d6') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.haXANQK7BS2ssNhF.damageType} (same value: 'bleed') [iJm1eiIdeZB5zeAK] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.iJm1eiIdeZB5zeAK} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.iJm1eiIdeZB5zeAK.damage} (same value: '2d6') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.iJm1eiIdeZB5zeAK.damageType} (same value: 'poison') [j3uJeV7F5shsGVgB] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.j3uJeV7F5shsGVgB} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.j3uJeV7F5shsGVgB.damage} (same value: '1d6') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.j3uJeV7F5shsGVgB.damageType} (same value: 'spirit') [jPkChCLBXpuEVzpj] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.jPkChCLBXpuEVzpj} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.jPkChCLBXpuEVzpj.damage} (same value: '1d4') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.jPkChCLBXpuEVzpj.damageType} (same value: 'void') [kG9PDwnMKVUdaCVT] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.kG9PDwnMKVUdaCVT} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.kG9PDwnMKVUdaCVT.damage} (same value: '2d4+8') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.kG9PDwnMKVUdaCVT.damageType} (same value: 'bludgeoning') [kZdp6USkje8u9RKh] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.kZdp6USkje8u9RKh} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.kZdp6USkje8u9RKh.damage} (same value: '2d6') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.kZdp6USkje8u9RKh.damageType} (same value: 'spirit') [nBwq2hIeRGj2JJ1O] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.nBwq2hIeRGj2JJ1O} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.nBwq2hIeRGj2JJ1O.damage} (same value: '4d12+18') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.nBwq2hIeRGj2JJ1O.damageType} (same value: 'bludgeoning') [nr179pis1deq9qnhchxd] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.nr179pis1deq9qnhchxd} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.nr179pis1deq9qnhchxd.damage} (same value: '4d10+18') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.nr179pis1deq9qnhchxd.damageType} (same value: 'bludgeoning') [oXDpqcGGw7mw1W3T] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.oXDpqcGGw7mw1W3T} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.oXDpqcGGw7mw1W3T.damage} (same value: '4d10+19') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.oXDpqcGGw7mw1W3T.damageType} (same value: 'bludgeoning') lv5fO4vP2yQYtkHo : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.lv5fO4vP2yQYtkHo} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.lv5fO4vP2yQYtkHo.damage} (same value: '3d4+18') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.lv5fO4vP2yQYtkHo.damageType} (same value: 'piercing') [ocMDzbZDJy1SodS3] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ocMDzbZDJy1SodS3} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ocMDzbZDJy1SodS3.damage} (same value: '3d12') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.ocMDzbZDJy1SodS3.damageType} (same value: 'piercing') [odEOzupH2cRIxqNs] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.odEOzupH2cRIxqNs} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.odEOzupH2cRIxqNs.damage} (same value: '3d6+15') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.odEOzupH2cRIxqNs.damageType} (same value: 'piercing') [p8zpn7tz6EeNUxfn] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.p8zpn7tz6EeNUxfn} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.p8zpn7tz6EeNUxfn.damage} (same value: '4d10+20') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.p8zpn7tz6EeNUxfn.damageType} (same value: 'spirit') [pskz5rOXIfyWHwbF] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.pskz5rOXIfyWHwbF} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.pskz5rOXIfyWHwbF.damage} (same value: '3d6') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.pskz5rOXIfyWHwbF.damageType} (same value: 'poison') [rlquxLoijHfrkDlA] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.rlquxLoijHfrkDlA} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.rlquxLoijHfrkDlA.damage} (same value: '2d6') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.rlquxLoijHfrkDlA.damageType} (same value: 'spirit') [vniyyLNl8E0isJkw] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.vniyyLNl8E0isJkw} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.vniyyLNl8E0isJkw.damage} (same value: '4d4+15') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.vniyyLNl8E0isJkw.damageType} (same value: 'piercing') [wwUrSw96Ja787ydw] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.wwUrSw96Ja787ydw} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.wwUrSw96Ja787ydw.damage} (same value: '6d6') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.wwUrSw96Ja787ydw.damageType} (same value: 'void') [x8XYN8xLX5Is7IqV] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.x8XYN8xLX5Is7IqV} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.x8XYN8xLX5Is7IqV.damage} (same value: '2d6') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.x8XYN8xLX5Is7IqV.damageType} (same value: 'void') [xfyb2s0sgthdl7cu2z2m] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.xfyb2s0sgthdl7cu2z2m} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.xfyb2s0sgthdl7cu2z2m.damage} (same value: '4d12+18') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.xfyb2s0sgthdl7cu2z2m.damageType} (same value: 'piercing') [yjgwsCY5bQl86hAu] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.yjgwsCY5bQl86hAu} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.yjgwsCY5bQl86hAu.damage} (same value: '3d12') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.yjgwsCY5bQl86hAu.damageType} (same value: 'slashing') [yqEQWAho8Lmwr7oN] : object {Book 3 - A Voice in the Blight.items.[].system.damageRolls.yqEQWAho8Lmwr7oN} damage : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.yqEQWAho8Lmwr7oN.damage} (same value: '3d8+8') damageType : string {Book 3 - A Voice in the Blight.items.[].system.damageRolls.yqEQWAho8Lmwr7oN.damageType} (same value: 'slashing') [deathNote] : boolean {Book 3 - A Voice in the Blight.items.[].system.deathNote} (same value: True) [dexCap] : integer {Book 3 - A Voice in the Blight.items.[].system.dexCap} (2 different values) 0 (x1) 1 (x1) [duration] : object {Book 3 - A Voice in the Blight.items.[].system.duration} sustained : boolean {Book 3 - A Voice in the Blight.items.[].system.duration.sustained} (2 different values) False (x135) True (x7) value : string {Book 3 - A Voice in the Blight.items.[].system.duration.value} (21 different values) [equipped] : object {Book 3 - A Voice in the Blight.items.[].system.equipped} carryType : string {Book 3 - A Voice in the Blight.items.[].system.equipped.carryType} (same value: 'worn') [handsHeld] : integer {Book 3 - A Voice in the Blight.items.[].system.equipped.handsHeld} (same value: 0) [invested] : empty [frequency] : object {Book 3 - A Voice in the Blight.items.[].system.frequency} max : integer {Book 3 - A Voice in the Blight.items.[].system.frequency.max} (same value: 1) per : string {Book 3 - A Voice in the Blight.items.[].system.frequency.per} (4 different values) 'PT1H' (x1) 'PT10M' (x1) 'PT1M' (x1) 'round' (x1) value : integer {Book 3 - A Voice in the Blight.items.[].system.frequency.value} (same value: 1) [group] : string {Book 3 - A Voice in the Blight.items.[].system.group} (5 different values) 'plate' (x2) 'spear' (x1) 'club' (x1) 'sword' (x1) 'knife' (x1) [hardness] : integer {Book 3 - A Voice in the Blight.items.[].system.hardness} (same value: 0) [heightening] : object {Book 3 - A Voice in the Blight.items.[].system.heightening} [damage] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.damage} [0] : string {Book 3 - A Voice in the Blight.items.[].system.heightening.damage.0} (7 different values) '1d6' (x7) '2d6' (x6) '1d4' (x6) '1d10' (x4) '10' (x3) '1d8' (x2) '2d10' (x1) [0Uok2pip94aNbBFd] : string {Book 3 - A Voice in the Blight.items.[].system.heightening.damage.0Uok2pip94aNbBFd} (same value: '1d8') [2YlEXgT93lbWXENb] : string {Book 3 - A Voice in the Blight.items.[].system.heightening.damage.2YlEXgT93lbWXENb} (same value: '2d6') [yI4fzrhnbFxup4Ep] : string {Book 3 - A Voice in the Blight.items.[].system.heightening.damage.yI4fzrhnbFxup4Ep} (same value: '1d8') [interval] : integer {Book 3 - A Voice in the Blight.items.[].system.heightening.interval} (2 different values) 1 (x27) 2 (x5) type : string {Book 3 - A Voice in the Blight.items.[].system.heightening.type} (2 different values) 'interval' (x32) 'fixed' (x29) [area] : integer {Book 3 - A Voice in the Blight.items.[].system.heightening.area} (same value: 0) [levels] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels} [10] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.10} damage : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.10.damage} 0 : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.10.damage.0} applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.10.damage.0.applyMod} (same value: False) [category] : empty formula : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.10.damage.0.formula} (same value: '10d6') materials : array<> {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.10.damage.0.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.10.damage.0.type} (same value: 'void') [3] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.3} [range] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.3.range} value : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.3.range.value} (same value: '500 feet') target : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.3.target} value : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.3.target.value} (same value: '1 unattended object with a Bulk of 1 or less') [4] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.4} target : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.4.target} value : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.4.target.value} (2 different values) '10 creatures you know by name and have met in person' (x1) '10 creatures' (x1) [5] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.5} range : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.5.range} value : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.5.range.value} (2 different values) '1 mile' (x13) '60 feet' (x1) [6] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.6} target : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.6.target} value : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.6.target.value} (same value: '10 creatures') [7] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.7} [area] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.7.area} type : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.7.area.type} (same value: '') value : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.7.area.value} (same value: '') [target] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.7.target} value : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.7.target.value} (2 different values) '10 creatures' (x3) '1 unattended object with a Bulk of 2 or less' (x1) [8] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.8} target : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.8.target} value : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures') [9] : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.9} target : object {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.9.target} value : string {Book 3 - A Voice in the Blight.items.[].system.heightening.levels.9.target.value} (same value: '10 creatures that aren\'t on their home plane') [hp] : object {Book 3 - A Voice in the Blight.items.[].system.hp} max : integer {Book 3 - A Voice in the Blight.items.[].system.hp.max} (same value: 0) value : integer {Book 3 - A Voice in the Blight.items.[].system.hp.value} (same value: 0) [level] : object {Book 3 - A Voice in the Blight.items.[].system.level} value : integer {Book 3 - A Voice in the Blight.items.[].system.level.value} (17 different values) [location] : object {Book 3 - A Voice in the Blight.items.[].system.location} [heightenedLevel] : integer {Book 3 - A Voice in the Blight.items.[].system.location.heightenedLevel} (9 different values) 8 (x18) 9 (x16) 10 (x13) 5 (x12) 7 (x8) 4 (x6) 6 (x4) 3 (x1) 2 (x1) [uses] : object {Book 3 - A Voice in the Blight.items.[].system.location.uses} [max] : integer {Book 3 - A Voice in the Blight.items.[].system.location.uses.max} (same value: 3) value : integer {Book 3 - A Voice in the Blight.items.[].system.location.uses.value} (2 different values) 3 (x4) 1 (x1) [value] : string {Book 3 - A Voice in the Blight.items.[].system.location.value} (13 different values) [material] : object {Book 3 - A Voice in the Blight.items.[].system.material} [grade] : string {Book 3 - A Voice in the Blight.items.[].system.material.grade} (same value: 'standard') [type] : string {Book 3 - A Voice in the Blight.items.[].system.material.type} (same value: 'duskwood') [mod] : object {Book 3 - A Voice in the Blight.items.[].system.mod} value : integer {Book 3 - A Voice in the Blight.items.[].system.mod.value} (3 different values) 26 (x2) 33 (x1) 31 (x1) [overlays] : object {Book 3 - A Voice in the Blight.items.[].system.overlays} [2I469pfbYcmFvzOA] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.2I469pfbYcmFvzOA} _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA') name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)') overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override') sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1) system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.2I469pfbYcmFvzOA.system} damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage} 0 : object {Book 3 - A Voice in the Blight.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0} [category] : empty type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning') [37gy7l19tik74o4s] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s} _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system} damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.damage} 0 : object {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} formula : string {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') kinds : array {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') [defense] : empty heightening : object {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} 0 : string {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') range : object {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.range} value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') time : object {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.time} value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') traits : object {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.traits} value : array {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} Length: min=4 max=4 Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) 'concentrate' (x1) 'healing' (x1) 'manipulate' (x1) 'vitality' (x1) [7qdtetowq348s9oc] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7qdtetowq348s9oc} _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7qdtetowq348s9oc.system} range : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7qdtetowq348s9oc.system.range} value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') time : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7qdtetowq348s9oc.system.time} value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') [7vbvdrv2cl87sqta] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta} _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system} area : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') value : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) range : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') target : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') time : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') traits : object {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} value : array {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} Length: min=4 max=4 Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) 'concentrate' (x1) 'healing' (x1) 'manipulate' (x1) 'vitality' (x1) [NYYzPXYkV0V917XF] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF} name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF.name} (same value: 'Spiritual Armament (Spirit)') overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF.overlayType} (same value: 'override') sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF.sort} (same value: 4) system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF.system} damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage} 0Uok2pip94aNbBFd : object {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd} [category] : empty kinds : array {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds} Length: min=1 max=1 Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.NYYzPXYkV0V917XF.system.damage.0Uok2pip94aNbBFd.type} (same value: 'spirit') [defense] : empty [OTj254xSoTgGQJlU] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU} name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU.name} (same value: 'Spiritual Armament (Slashing)') overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU.overlayType} (same value: 'override') sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU.sort} (same value: 3) system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU.system} damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage} 0Uok2pip94aNbBFd : object {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd} [category] : empty kinds : array {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds} Length: min=1 max=1 Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.OTj254xSoTgGQJlU.system.damage.0Uok2pip94aNbBFd.type} (same value: 'slashing') [defense] : empty [TqI3B4hFxajOSIm3] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3} name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3.name} (same value: 'Spiritual Armament (Bludgeoning)') overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3.overlayType} (same value: 'override') sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3.sort} (same value: 1) system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3.system} damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage} 0Uok2pip94aNbBFd : object {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd} [category] : empty kinds : array {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds} Length: min=1 max=1 Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.TqI3B4hFxajOSIm3.system.damage.0Uok2pip94aNbBFd.type} (same value: 'bludgeoning') [defense] : empty [WIvpqh0pSKKC4t0F] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F} name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F.name} (same value: 'Spiritual Armament (Piercing)') overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F.overlayType} (same value: 'override') sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F.sort} (same value: 2) system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F.system} damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage} 0Uok2pip94aNbBFd : object {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd} [category] : empty kinds : array {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds} Length: min=1 max=1 Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.kinds.[]} (same value: 'damage') type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.WIvpqh0pSKKC4t0F.system.damage.0Uok2pip94aNbBFd.type} (same value: 'piercing') [defense] : empty [WTeek6DuuUC5uXiv] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.WTeek6DuuUC5uXiv} _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.WTeek6DuuUC5uXiv._id} (same value: 'WTeek6DuuUC5uXiv') name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.WTeek6DuuUC5uXiv.name} (same value: 'Execute (Void)') overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.WTeek6DuuUC5uXiv.overlayType} (same value: 'override') sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.WTeek6DuuUC5uXiv.sort} (same value: 1) system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.WTeek6DuuUC5uXiv.system} [ZxbNsu1w4bhR2fCe] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.ZxbNsu1w4bhR2fCe} _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.ZxbNsu1w4bhR2fCe._id} (same value: 'ZxbNsu1w4bhR2fCe') overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.ZxbNsu1w4bhR2fCe.overlayType} (same value: 'override') sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.ZxbNsu1w4bhR2fCe.sort} (same value: 1) system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.ZxbNsu1w4bhR2fCe.system} [cUFX7ExSLeoa3vIF] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.cUFX7ExSLeoa3vIF} _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF') name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)') overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override') sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2) system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.cUFX7ExSLeoa3vIF.system} damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage} 0 : object {Book 3 - A Voice in the Blight.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0} [category] : empty type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing') [lfxcoz2d3f8j2zq1] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1} _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} 0 : object {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} kinds : array {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') range : object {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') target : object {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') time : object {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') traits : object {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} value : array {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} Length: min=4 max=4 Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) 'concentrate' (x1) 'healing' (x1) 'manipulate' (x1) 'vitality' (x1) [rZUgF7LFHu7N5MFK] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK} _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK._id} (same value: 'rZUgF7LFHu7N5MFK') name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.name} (same value: 'Execute (Vitality)') overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.overlayType} (same value: 'override') sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.sort} (same value: 2) system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.system} damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage} 0 : object {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0} [category] : empty type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.damage.0.type} (same value: 'vitality') traits : object {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits} value : array {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value} Length: min=3 max=3 Value type: string {Book 3 - A Voice in the Blight.items.[].system.overlays.rZUgF7LFHu7N5MFK.system.traits.value.[]} (3 different values) 'concentrate' (x3) 'manipulate' (x3) 'vitality' (x3) [wUTd1CuL1B5jIquK] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK} _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK._id} (same value: 'wUTd1CuL1B5jIquK') overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.overlayType} (same value: 'override') sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.sort} (same value: 2) system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.system} area : object {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area} type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.type} (same value: 'burst') value : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.system.area.value} (same value: 30) range : object {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range} value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.system.range.value} (same value: '500 feet') time : object {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time} value : string {Book 3 - A Voice in the Blight.items.[].system.overlays.wUTd1CuL1B5jIquK.system.time.value} (same value: '3') [zFWsMjoeCnLxqJaV] : object {Book 3 - A Voice in the Blight.items.[].system.overlays.zFWsMjoeCnLxqJaV} _id : string {Book 3 - A Voice in the Blight.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV') name : string {Book 3 - A Voice in the Blight.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)') overlayType : string {Book 3 - A Voice in the Blight.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override') sort : integer {Book 3 - A Voice in the Blight.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3) system : object {Book 3 - A Voice in the Blight.items.[].system.overlays.zFWsMjoeCnLxqJaV.system} damage : object {Book 3 - A Voice in the Blight.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage} 0 : object {Book 3 - A Voice in the Blight.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0} [category] : empty type : string {Book 3 - A Voice in the Blight.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing') [prepared] : object {Book 3 - A Voice in the Blight.items.[].system.prepared} [flexible] : boolean {Book 3 - A Voice in the Blight.items.[].system.prepared.flexible} (same value: False) value : string {Book 3 - A Voice in the Blight.items.[].system.prepared.value} (3 different values) 'innate' (x11) 'prepared' (x1) 'focus' (x1) [proficiency] : object {Book 3 - A Voice in the Blight.items.[].system.proficiency} value : integer {Book 3 - A Voice in the Blight.items.[].system.proficiency.value} (2 different values) 1 (x11) 0 (x2) [proficient] : object {Book 3 - A Voice in the Blight.items.[].system.proficient} value : integer {Book 3 - A Voice in the Blight.items.[].system.proficient.value} (same value: 0) publication : object {Book 3 - A Voice in the Blight.items.[].system.publication} license : string {Book 3 - A Voice in the Blight.items.[].system.publication.license} (2 different values) 'ORC' (x208) 'OGL' (x133) remaster : boolean {Book 3 - A Voice in the Blight.items.[].system.publication.remaster} (2 different values) True (x208) False (x133) title : string {Book 3 - A Voice in the Blight.items.[].system.publication.title} (6 different values) 'Pathfinder Player Core' (x139) '' (x134) 'Pathfinder Monster Core' (x50) 'Pathfinder Bestiary' (x10) 'Pathfinder GM Core' (x6) 'Pathfinder #212: A Voice in the Blight' (x2) [range] : object {Book 3 - A Voice in the Blight.items.[].system.range} value : string {Book 3 - A Voice in the Blight.items.[].system.range.value} (13 different values) [requirements] : string {Book 3 - A Voice in the Blight.items.[].system.requirements} (same value: '') rules : ignored (Foundry rules object) {Book 3 - A Voice in the Blight.items.[].system.rules} [price] : object {Book 3 - A Voice in the Blight.items.[].system.price} value : object {Book 3 - A Voice in the Blight.items.[].system.price.value} [gp] : integer {Book 3 - A Voice in the Blight.items.[].system.price.value.gp} (11 different values) [quantity] : integer {Book 3 - A Voice in the Blight.items.[].system.quantity} (same value: 1) [reload] : object {Book 3 - A Voice in the Blight.items.[].system.reload} [value] : string {Book 3 - A Voice in the Blight.items.[].system.reload.value} (2 different values) '-' (x2) '' (x1) [ritual] : object {Book 3 - A Voice in the Blight.items.[].system.ritual} primary : object {Book 3 - A Voice in the Blight.items.[].system.ritual.primary} check : string {Book 3 - A Voice in the Blight.items.[].system.ritual.primary.check} (4 different values) 'Religion (expert; you must be a demon)' (x4) 'Nature (master)' (x1) 'Arcana (expert), Occultism (expert), or Religion (expert)' (x1) 'Nature (expert)' (x1) secondary : object {Book 3 - A Voice in the Blight.items.[].system.ritual.secondary} casters : integer {Book 3 - A Voice in the Blight.items.[].system.ritual.secondary.casters} (2 different values) 0 (x4) 1 (x3) checks : string {Book 3 - A Voice in the Blight.items.[].system.ritual.secondary.checks} (3 different values) '' (x4) 'Survival' (x2) 'Society or Legal Lore' (x1) [runes] : object {Book 3 - A Voice in the Blight.items.[].system.runes} potency : integer {Book 3 - A Voice in the Blight.items.[].system.runes.potency} (2 different values) 3 (x3) 2 (x3) property : array {Book 3 - A Voice in the Blight.items.[].system.runes.property} Length: min=0 max=2 Value type: string {Book 3 - A Voice in the Blight.items.[].system.runes.property.[]} (5 different values) 'astral' (x1) 'greaterDecaying' (x1) 'greaterFlaming' (x1) 'unholy' (x1) 'wounding' (x1) [resilient] : integer {Book 3 - A Voice in the Blight.items.[].system.runes.resilient} (same value: 2) [striking] : integer {Book 3 - A Voice in the Blight.items.[].system.runes.striking} (2 different values) 2 (x3) 3 (x1) [selfEffect] : object {Book 3 - A Voice in the Blight.items.[].system.selfEffect} name : string {Book 3 - A Voice in the Blight.items.[].system.selfEffect.name} (2 different values) 'Effect: Drink Life' (x1) 'Effect: Extract Bones' (x1) uuid : string {Book 3 - A Voice in the Blight.items.[].system.selfEffect.uuid} (2 different values) 'Compendium.pf2e.bestiary-effects.Item.Effect: Drink Life' (x1) 'Compendium.pf2e.bestiary-effects.Item.Effect: Extract Bones' (x1) [showSlotlessLevels] : object {Book 3 - A Voice in the Blight.items.[].system.showSlotlessLevels} value : boolean {Book 3 - A Voice in the Blight.items.[].system.showSlotlessLevels.value} (same value: False) [size] : string {Book 3 - A Voice in the Blight.items.[].system.size} (2 different values) 'med' (x12) 'lg' (x1) [slots] : object {Book 3 - A Voice in the Blight.items.[].system.slots} [slot0] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot0} max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot0.max} (same value: 6) prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot0.prepared} Length: min=6 max=6 Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot0.prepared.[]} id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot0.prepared.[].id} (6 different values) 'wSNHOBw2T8O96i3K' (x1) 'JVSXzQRqXpIiFqux' (x1) 'mKb2yucCBeY8Eu60' (x1) 'l9mr9aSzhRkN6hWz' (x1) 'JAgt0r3MBMnJGdMs' (x1) 'wRnqiktuOkAvC04g' (x1) [slot1] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot1} max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot1.max} (same value: 4) prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot1.prepared} Length: min=4 max=4 Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot1.prepared.[]} id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot1.prepared.[].id} (4 different values) 'SAOwew4vVzwE0yl3' (x1) '3YLkRDWAbrmYfFC3' (x1) '8lkx5Qzt5z1d6v5w' (x1) 'woldMdIkV9dcQQ9I' (x1) [slot2] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot2} max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot2.max} (same value: 4) prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot2.prepared} Length: min=4 max=4 Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot2.prepared.[]} id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot2.prepared.[].id} (4 different values) 'no0x0Ez4uJV5KHsx' (x1) 'LPQ6tJWjBGdMVVwH' (x1) 'jHOnv4XBNJiFEgze' (x1) 'nRvraxKCOhcwJPRb' (x1) [slot3] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot3} max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot3.max} (same value: 4) prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot3.prepared} Length: min=4 max=4 Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot3.prepared.[]} id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot3.prepared.[].id} (4 different values) '5tVDKhQ11eozi0u9' (x1) 'i22SXUkbX7SSbz1D' (x1) 'qA8Qyst1JnJaa7mP' (x1) 'H5IIifZItAI9Ykr6' (x1) [slot4] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot4} max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot4.max} (same value: 4) prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot4.prepared} Length: min=4 max=4 Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot4.prepared.[]} id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot4.prepared.[].id} (4 different values) 'jwzEc0lmEqvyi6zC' (x1) 'Xo5xiGZElmqCyJPg' (x1) 'GKVgSRkmUzC3dlnu' (x1) 'r6aWtpR8IzdM1Cqx' (x1) [slot5] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot5} max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot5.max} (same value: 4) prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot5.prepared} Length: min=4 max=4 Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot5.prepared.[]} id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot5.prepared.[].id} (4 different values) 'yyDyVoFe3lpBJVJa' (x1) 'L4NCm8oLbsfGKN5N' (x1) 'OrfplEFfPlkIW2SC' (x1) 'kHQIEGyleAzGZ0EL' (x1) [slot6] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot6} max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot6.max} (same value: 2) prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot6.prepared} Length: min=2 max=2 Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot6.prepared.[]} id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot6.prepared.[].id} (2 different values) 'vNbGzW9isopTa09o' (x1) 'MGR90Z7q9ssilyKs' (x1) [slot7] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot7} max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot7.max} (same value: 4) prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot7.prepared} Length: min=4 max=4 Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot7.prepared.[]} id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot7.prepared.[].id} (4 different values) 'lkKPllXcvJkEwSQW' (x1) 'EgI5GTfJNZb5g9mt' (x1) 'sBpTCJ1zzgBYZT6u' (x1) 'LMi85DEi5WFZwK20' (x1) [slot8] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot8} max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot8.max} (same value: 3) prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot8.prepared} Length: min=3 max=3 Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot8.prepared.[]} id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot8.prepared.[].id} (3 different values) 'Im5DNczEVS0iJS5e' (x1) 'SCeD2cvGIVW19ZJg' (x1) 'agyGfJPWHwpmsSpz' (x1) [slot9] : object {Book 3 - A Voice in the Blight.items.[].system.slots.slot9} max : integer {Book 3 - A Voice in the Blight.items.[].system.slots.slot9.max} (same value: 3) prepared : array {Book 3 - A Voice in the Blight.items.[].system.slots.slot9.prepared} Length: min=3 max=3 Value type: object {Book 3 - A Voice in the Blight.items.[].system.slots.slot9.prepared.[]} id : string {Book 3 - A Voice in the Blight.items.[].system.slots.slot9.prepared.[].id} (3 different values) 'L3VmwIfeSqkGX2ba' (x1) 'b7EWpcY3XJFGep4f' (x1) '2MCwCOq59SVhF3H8' (x1) [slug] : string {Book 3 - A Voice in the Blight.items.[].system.slug} (124 different values) [specific] : object {Book 3 - A Voice in the Blight.items.[].system.specific} material : object {Book 3 - A Voice in the Blight.items.[].system.specific.material} [grade] : empty [type] : empty runes : object {Book 3 - A Voice in the Blight.items.[].system.specific.runes} potency : integer {Book 3 - A Voice in the Blight.items.[].system.specific.runes.potency} (same value: 3) property : array {Book 3 - A Voice in the Blight.items.[].system.specific.runes.property} Length: min=2 max=2 Value type: string {Book 3 - A Voice in the Blight.items.[].system.specific.runes.property.[]} (2 different values) 'unholy' (x1) 'wounding' (x1) striking : integer {Book 3 - A Voice in the Blight.items.[].system.specific.runes.striking} (same value: 3) [speedPenalty] : integer {Book 3 - A Voice in the Blight.items.[].system.speedPenalty} (2 different values) -10 (x1) -5 (x1) [spell] : object {Book 3 - A Voice in the Blight.items.[].system.spell} _id : string {Book 3 - A Voice in the Blight.items.[].system.spell._id} (4 different values) 'VPtzq0TaIfaBmi2Z' (x1) 'Obdg34pgZxPCrxAt' (x1) 'FG9BkC1V7fFAqEUw' (x1) '406rIFiYRkqcbEtr' (x1) _stats : object {Book 3 - A Voice in the Blight.items.[].system.spell._stats} compendiumSource : string {Book 3 - A Voice in the Blight.items.[].system.spell._stats.compendiumSource} (4 different values) 'Compendium.pf2e.spells-srd.Item.jrBa9deU2ULFWvSl' (x1) 'Compendium.pf2e.spells-srd.Item.69L70wKfGDY66Mk9' (x1) 'Compendium.pf2e.spells-srd.Item.R9xqCBblkS5KE4y7' (x1) 'Compendium.pf2e.spells-srd.Item.Oj1PJBMQD9vuwCv7' (x1) img : string {Book 3 - A Voice in the Blight.items.[].system.spell.img} (4 different values) 'icons/magic/light/projectile-beams-salvo-yellow.webp' (x1) 'systems/pf2e/icons/spells/teleport.webp' (x1) 'systems/pf2e/icons/spells/sending.webp' (x1) 'systems/pf2e/icons/spells/maze.webp' (x1) name : string {Book 3 - A Voice in the Blight.items.[].system.spell.name} (4 different values) 'Falling Stars' (x1) 'Teleport' (x1) 'Sending' (x1) 'Quandary' (x1) sort : integer {Book 3 - A Voice in the Blight.items.[].system.spell.sort} (same value: 0) system : object {Book 3 - A Voice in the Blight.items.[].system.spell.system} [area] : empty cost : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.cost} value : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.cost.value} (same value: '') counteraction : boolean {Book 3 - A Voice in the Blight.items.[].system.spell.system.counteraction} (same value: False) damage : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage} [5hgRJg7CfV9pZSUa] : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa} applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa.applyMod} (same value: False) [category] : empty formula : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa.formula} (same value: '6d10') kinds : array {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa.kinds} Length: min=1 max=1 Value type: string {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa.kinds.[]} (same value: 'damage') materials : array<> {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.5hgRJg7CfV9pZSUa.type} (same value: 'bludgeoning') [RrsNfz6nzSiUPvoY] : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY} applyMod : boolean {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY.applyMod} (same value: False) [category] : empty formula : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY.formula} (same value: '14d6') kinds : array {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY.kinds} Length: min=1 max=1 Value type: string {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY.kinds.[]} (same value: 'damage') materials : array<> {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY.materials} Length: min=0 max=0 Value type: empty type : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'fire') description : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.description} value : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.description.value} (4 different values) '

Area 4 40-foot bursts


You reach into the skies and call down an array of falling stars that explode upon colliding with the ground. Choose for the falling stars to be airbursts (sonic), asteroids (fire), comets (cold), or plasma (electricity). The spell gains the trait of the falling star type you chose. The four stars\' central 10-foot bursts can\'t overlap. Each falling star deals 6d10 bludgeoning damage to each creature in the @Template[burst|distance:10] at the center of its area of effect before exploding, dealing 14d6 energy damage of the type you chose to each creature in its @Template[burst|distance:40]. A creature in any of the areas attempts one basic Reflex save against the spell no matter how many overlapping explosions it\'s caught in and can take each type of damage only once.


Heightened (+1) The bludgeoning damage increases by 1d10, and the energy damage increases by 2d6.

' (x1) '

You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location\'s appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. Teleport is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.


Heightened (7th) You and the other targets can travel to any location within 1,000 miles.

Heightened (8th) You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.

Heightened (9th) You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location\'s position and appearance, you arrive on the new planet 100 miles off target.

Heightened (10th) As the 9th-rank version, but you and the other targets can travel to any planet within the same galaxy.

' (x1) '

You send the creature a mental message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer.

' (x1) '

You transport the target into an extraplanar puzzle room of mysterious origin, locking them there. Once each turn as a single action, the target can attempt an Occultism check, Perception check, or Thievery check against your spell DC to solve the puzzle. Teleportation effects can\'t carry the target outside the puzzle room unless they can also traverse the planes, such as @UUID[Compendium.pf2e.spells-srd.Item.Interplanar Teleport]. When the spell ends, the target returns to the space it occupied when it was banished, or to the nearest space if the original is now filled.


Critical Success The target solves the puzzle and escapes.

Success The target is on the right path to the solution. If it was already on the right path, it solves the puzzle and escapes.

Failure The target makes no progress toward a solution.

Critical Failure The target makes no progress and, if it was on the right path, it no longer is.

' (x1) duration : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.duration} sustained : boolean {Book 3 - A Voice in the Blight.items.[].system.spell.system.duration.sustained} (2 different values) False (x3) True (x1) value : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.duration.value} (same value: '') level : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.level} value : integer {Book 3 - A Voice in the Blight.items.[].system.spell.system.level.value} (4 different values) 9 (x1) 6 (x1) 5 (x1) 8 (x1) location : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.location} heightenedLevel : integer {Book 3 - A Voice in the Blight.items.[].system.spell.system.location.heightenedLevel} (4 different values) 9 (x1) 7 (x1) 5 (x1) 8 (x1) [value] : empty [defense] : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.defense} save : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.defense.save} basic : boolean {Book 3 - A Voice in the Blight.items.[].system.spell.system.defense.save.basic} (same value: True) statistic : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.defense.save.statistic} (same value: 'reflex') time : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.time} value : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.time.value} (3 different values) '2' (x2) '10 minutes' (x1) '3' (x1) [overlays] : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays} 3Ifk4ND7o6QBAYMp : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp} name : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.name} (same value: 'Falling Stars (Plasma)') overlayType : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.overlayType} (same value: 'override') sort : integer {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.sort} (same value: 4) system : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system} damage : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system.damage} RrsNfz6nzSiUPvoY : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system.damage.RrsNfz6nzSiUPvoY} type : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'electricity') traits : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system.traits} value : array {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system.traits.value} Length: min=3 max=3 Value type: string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.3Ifk4ND7o6QBAYMp.system.traits.value.[]} (3 different values) 'concentrate' (x1) 'electricity' (x1) 'manipulate' (x1) 8dtcJWTSeGlvDAUL : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL} name : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.name} (same value: 'Falling Stars (Airbursts)') overlayType : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.overlayType} (same value: 'override') sort : integer {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.sort} (same value: 1) system : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system} damage : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system.damage} RrsNfz6nzSiUPvoY : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system.damage.RrsNfz6nzSiUPvoY} type : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'sonic') traits : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system.traits} value : array {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system.traits.value} Length: min=3 max=3 Value type: string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.8dtcJWTSeGlvDAUL.system.traits.value.[]} (3 different values) 'concentrate' (x1) 'manipulate' (x1) 'sonic' (x1) TPSUk7tUquDQhIu3 : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3} name : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.name} (same value: 'Falling Stars (Comets)') overlayType : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.overlayType} (same value: 'override') sort : integer {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.sort} (same value: 3) system : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system} damage : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system.damage} RrsNfz6nzSiUPvoY : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system.damage.RrsNfz6nzSiUPvoY} type : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system.damage.RrsNfz6nzSiUPvoY.type} (same value: 'cold') traits : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system.traits} value : array {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system.traits.value} Length: min=3 max=3 Value type: string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.TPSUk7tUquDQhIu3.system.traits.value.[]} (3 different values) 'cold' (x1) 'concentrate' (x1) 'manipulate' (x1) UizWQQABRIkwrOZj : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj} name : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.name} (same value: 'Falling Stars (Asteroids)') overlayType : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.overlayType} (same value: 'override') sort : integer {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.sort} (same value: 2) system : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.system} traits : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.system.traits} value : array {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.system.traits.value} Length: min=3 max=3 Value type: string {Book 3 - A Voice in the Blight.items.[].system.spell.system.overlays.UizWQQABRIkwrOZj.system.traits.value.[]} (3 different values) 'concentrate' (x1) 'fire' (x1) 'manipulate' (x1) publication : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.publication} license : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.publication.license} (same value: 'ORC') remaster : boolean {Book 3 - A Voice in the Blight.items.[].system.spell.system.publication.remaster} (same value: True) title : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core') range : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.range} value : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.range.value} (4 different values) '500 feet' (x1) '100 miles' (x1) 'planetary' (x1) '30 feet' (x1) requirements : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.requirements} (same value: '') rules : ignored (Foundry rules object) {Book 3 - A Voice in the Blight.items.[].system.spell.system.rules} slug : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.slug} (4 different values) 'falling-stars' (x1) 'teleport' (x1) 'sending' (x1) 'quandary' (x1) target : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.target} value : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.target.value} (4 different values) '' (x1) 'you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature.' (x1) '1 creature you know well' (x1) '1 creature' (x1) [heightening] : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.heightening} damage : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.heightening.damage} 5hgRJg7CfV9pZSUa : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.heightening.damage.5hgRJg7CfV9pZSUa} (same value: '1d10') RrsNfz6nzSiUPvoY : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.heightening.damage.RrsNfz6nzSiUPvoY} (same value: '2d6') interval : integer {Book 3 - A Voice in the Blight.items.[].system.spell.system.heightening.interval} (same value: 1) type : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.heightening.type} (same value: 'interval') traits : object {Book 3 - A Voice in the Blight.items.[].system.spell.system.traits} rarity : string {Book 3 - A Voice in the Blight.items.[].system.spell.system.traits.rarity} (2 different values) 'common' (x3) 'uncommon' (x1) traditions : array {Book 3 - A Voice in the Blight.items.[].system.spell.system.traits.traditions} Length: min=2 max=3 Value type: string {Book 3 - A Voice in the Blight.items.[].system.spell.system.traits.traditions.[]} (4 different values) 'arcane' (x4) 'occult' (x3) 'primal' (x1) 'divine' (x1) value : array {Book 3 - A Voice in the Blight.items.[].system.spell.system.traits.value} Length: min=2 max=4 Value type: string {Book 3 - A Voice in the Blight.items.[].system.spell.system.traits.value.[]} (5 different values) 'concentrate' (x4) 'manipulate' (x4) 'teleportation' (x2) 'mental' (x1) 'extradimensional' (x1) type : string {Book 3 - A Voice in the Blight.items.[].system.spell.type} (same value: 'spell') [spelldc] : object {Book 3 - A Voice in the Blight.items.[].system.spelldc} dc : integer {Book 3 - A Voice in the Blight.items.[].system.spelldc.dc} (9 different values) 41 (x4) 37 (x2) 31 (x1) 38 (x1) 42 (x1) 45 (x1) 43 (x1) 40 (x1) 44 (x1) [mod] : integer {Book 3 - A Voice in the Blight.items.[].system.spelldc.mod} (same value: 0) value : integer {Book 3 - A Voice in the Blight.items.[].system.spelldc.value} (9 different values) 33 (x4) 29 (x2) 23 (x1) 30 (x1) 34 (x1) 37 (x1) 35 (x1) 32 (x1) 36 (x1) [splashDamage] : object {Book 3 - A Voice in the Blight.items.[].system.splashDamage} value : integer {Book 3 - A Voice in the Blight.items.[].system.splashDamage.value} (same value: 0) [strength] : integer {Book 3 - A Voice in the Blight.items.[].system.strength} (2 different values) 4 (x1) 3 (x1) [target] : object {Book 3 - A Voice in the Blight.items.[].system.target} value : string {Book 3 - A Voice in the Blight.items.[].system.target.value} (25 different values) [time] : object {Book 3 - A Voice in the Blight.items.[].system.time} value : string {Book 3 - A Voice in the Blight.items.[].system.time.value} (8 different values) '2' (x115) '10 minutes' (x8) '1 day' (x7) '1' (x4) '1 minute' (x3) '3' (x3) 'reaction' (x1) '1 to 3' (x1) traits : object {Book 3 - A Voice in the Blight.items.[].system.traits} [rarity] : string {Book 3 - A Voice in the Blight.items.[].system.traits.rarity} (4 different values) 'common' (x129) 'uncommon' (x24) 'unique' (x1) 'rare' (x1) [traditions] : array {Book 3 - A Voice in the Blight.items.[].system.traits.traditions} Length: min=0 max=4 Value type: string {Book 3 - A Voice in the Blight.items.[].system.traits.traditions.[]} (4 different values) 'arcane' (x112) 'occult' (x99) 'divine' (x58) 'primal' (x49) [value] : array {Book 3 - A Voice in the Blight.items.[].system.traits.value} Length: min=0 max=9 Value type: string {Book 3 - A Voice in the Blight.items.[].system.traits.value.[]} (81 different values) [tradition] : object {Book 3 - A Voice in the Blight.items.[].system.tradition} value : string {Book 3 - A Voice in the Blight.items.[].system.tradition.value} (4 different values) 'occult' (x4) 'divine' (x4) 'primal' (x3) 'arcane' (x2) [usage] : object {Book 3 - A Voice in the Blight.items.[].system.usage} [canBeAmmo] : boolean {Book 3 - A Voice in the Blight.items.[].system.usage.canBeAmmo} (same value: False) value : string {Book 3 - A Voice in the Blight.items.[].system.usage.value} (4 different values) 'held-in-one-hand' (x8) 'worngarment' (x1) 'wornheadwear' (x1) 'other' (x1) [uses] : object {Book 3 - A Voice in the Blight.items.[].system.uses} autoDestroy : boolean {Book 3 - A Voice in the Blight.items.[].system.uses.autoDestroy} (same value: False) max : integer {Book 3 - A Voice in the Blight.items.[].system.uses.max} (same value: 1) value : integer {Book 3 - A Voice in the Blight.items.[].system.uses.value} (same value: 1) type : string {Book 3 - A Voice in the Blight.items.[].type} (9 different values) 'spell' (x142) 'action' (x132) 'melee' (x37) 'spellcastingEntry' (x13) 'weapon' (x4) 'lore' (x4) 'consumable' (x4) 'equipment' (x3) 'armor' (x2) [_stats] : object {Book 3 - A Voice in the Blight.items.[]._stats} compendiumSource : string {Book 3 - A Voice in the Blight.items.[]._stats.compendiumSource} (119 different values) [flags] : object {Book 3 - A Voice in the Blight.items.[].flags} pf2e : object {Book 3 - A Voice in the Blight.items.[].flags.pf2e} linkedWeapon : string {Book 3 - A Voice in the Blight.items.[].flags.pf2e.linkedWeapon} (4 different values) 'xyWGkRYOQYv4G1zh' (x1) 'mTAlW31ohcofBwBK' (x1) 'l23KdVtPC35UxaAy' (x1) 'mvNVZ2WDuG6j9KRI' (x1) name : string {Book 3 - A Voice in the Blight.name} (all different values) system : object {Book 3 - A Voice in the Blight.system} [abilities] : object {Book 3 - A Voice in the Blight.system.abilities} cha : object {Book 3 - A Voice in the Blight.system.abilities.cha} mod : integer {Book 3 - A Voice in the Blight.system.abilities.cha.mod} (8 different values) 6 (x4) 9 (x3) 8 (x3) 4 (x2) 5 (x2) 7 (x1) 1 (x1) 10 (x1) con : object {Book 3 - A Voice in the Blight.system.abilities.con} mod : integer {Book 3 - A Voice in the Blight.system.abilities.con.mod} (8 different values) 9 (x4) 5 (x3) 6 (x3) 10 (x2) 8 (x2) 0 (x1) 1 (x1) 7 (x1) dex : object {Book 3 - A Voice in the Blight.system.abilities.dex} mod : integer {Book 3 - A Voice in the Blight.system.abilities.dex.mod} (5 different values) 6 (x10) 5 (x3) 7 (x2) 4 (x1) 8 (x1) int : object {Book 3 - A Voice in the Blight.system.abilities.int} mod : integer {Book 3 - A Voice in the Blight.system.abilities.int.mod} (8 different values) 5 (x5) 4 (x3) 6 (x2) 0 (x2) 7 (x2) -3 (x1) -5 (x1) 3 (x1) str : object {Book 3 - A Voice in the Blight.system.abilities.str} mod : integer {Book 3 - A Voice in the Blight.system.abilities.str.mod} (7 different values) 10 (x7) -5 (x2) 8 (x2) 7 (x2) 11 (x2) 6 (x1) 0 (x1) wis : object {Book 3 - A Voice in the Blight.system.abilities.wis} mod : integer {Book 3 - A Voice in the Blight.system.abilities.wis.mod} (6 different values) 6 (x5) 7 (x4) 8 (x3) 4 (x3) 5 (x1) 10 (x1) attributes : object {Book 3 - A Voice in the Blight.system.attributes} ac : object {Book 3 - A Voice in the Blight.system.attributes.ac} [details] : string {Book 3 - A Voice in the Blight.system.attributes.ac.details} (2 different values) '' (x15) 'all-around vision' (x2) value : integer {Book 3 - A Voice in the Blight.system.attributes.ac.value} (14 different values) [allSaves] : object {Book 3 - A Voice in the Blight.system.attributes.allSaves} value : string {Book 3 - A Voice in the Blight.system.attributes.allSaves.value} (4 different values) '' (x11) '+1 status to all saves vs. magic' (x3) '+1 to all saves vs. magic' (x2) '+4 status to saves vs. mental effects' (x1) hp : object {Book 3 - A Voice in the Blight.system.attributes.hp} details : string {Book 3 - A Voice in the Blight.system.attributes.hp.details} (7 different values) '' (x19) 'void healing' (x2) 'one mind' (x1) 'fast healing 20' (x1) 'regeneration 40 (deactivated by holy)' (x1) 'regeneration 40 (deactivated by holy), consuming resurrection' (x1) 'regeneration 30 (deactivated by acid, cold, or fire)' (x1) max : integer {Book 3 - A Voice in the Blight.system.attributes.hp.max} (17 different values) temp : integer {Book 3 - A Voice in the Blight.system.attributes.hp.temp} (same value: 0) value : integer {Book 3 - A Voice in the Blight.system.attributes.hp.value} (17 different values) [emitsSound] : string {Book 3 - A Voice in the Blight.system.attributes.emitsSound} (same value: 'encounter') [hardness] : integer {Book 3 - A Voice in the Blight.system.attributes.hardness} (4 different values) 0 (x4) 32 (x3) 34 (x1) 30 (x1) [immunities] : array {Book 3 - A Voice in the Blight.system.attributes.immunities} Length: min=2 max=8 Value type: object {Book 3 - A Voice in the Blight.system.attributes.immunities.[]} [exceptions] : array<> {Book 3 - A Voice in the Blight.system.attributes.immunities.[].exceptions} Length: min=0 max=0 Value type: empty type : string {Book 3 - A Voice in the Blight.system.attributes.immunities.[].type} (20 different values) [resistances] : array {Book 3 - A Voice in the Blight.system.attributes.resistances} Length: min=1 max=4 Value type: object {Book 3 - A Voice in the Blight.system.attributes.resistances.[]} [doubleVs] : array {Book 3 - A Voice in the Blight.system.attributes.resistances.[].doubleVs} Length: min=0 max=1 Value type: string {Book 3 - A Voice in the Blight.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical') [exceptions] : array {Book 3 - A Voice in the Blight.system.attributes.resistances.[].exceptions} Length: min=0 max=4 Value type: string {Book 3 - A Voice in the Blight.system.attributes.resistances.[].exceptions.[]} (5 different values) 'force' (x1) 'ghost-touch' (x1) 'spirit' (x1) 'vitality' (x1) 'cold-iron' (x1) type : string {Book 3 - A Voice in the Blight.system.attributes.resistances.[].type} (12 different values) value : integer {Book 3 - A Voice in the Blight.system.attributes.resistances.[].value} (3 different values) 20 (x14) 15 (x6) 10 (x1) [speed] : object {Book 3 - A Voice in the Blight.system.attributes.speed} [details] : string {Book 3 - A Voice in the Blight.system.attributes.speed.details} (2 different values) 'unfettered movement' (x1) 'swamp stride, unfettered movement' (x1) [value] : integer {Book 3 - A Voice in the Blight.system.attributes.speed.value} (7 different values) 30 (x4) 20 (x3) 25 (x3) 40 (x2) 35 (x2) 50 (x1) 60 (x1) otherSpeeds : array {Book 3 - A Voice in the Blight.system.attributes.speed.otherSpeeds} Length: min=0 max=2 Value type: object {Book 3 - A Voice in the Blight.system.attributes.speed.otherSpeeds.[]} type : string {Book 3 - A Voice in the Blight.system.attributes.speed.otherSpeeds.[].type} (4 different values) 'fly' (x14) 'swim' (x4) 'climb' (x2) 'burrow' (x2) value : integer {Book 3 - A Voice in the Blight.system.attributes.speed.otherSpeeds.[].value} (9 different values) 30 (x7) 40 (x5) 20 (x3) 50 (x2) 120 (x1) 25 (x1) 10 (x1) 60 (x1) 35 (x1) [stealth] : object {Book 3 - A Voice in the Blight.system.attributes.stealth} details : string {Book 3 - A Voice in the Blight.system.attributes.stealth.details} (9 different values) '

(master) to realize the fungus will harm its prisoner if it is tampered with; noticing the fungus itself has a DC of 0

' (x1) '

(legendary)

' (x1) '

(legendary) to realize the fungus is hazardous; noticing the fungus itself has a DC of 0

' (x1) '

(legendary) to notice the fungi is potentially hazardous and that the two mushrooms in the middle are load bearing and that destroying those with damage can disable the hazard; noticing the engine itself has a DC of 0

' (x1) '

A fifteen-foot diameter spherical fungus with a five-foot-diameter circular aperture facing into the room; inside the fungus lie partially decayed humanoid remains.

' (x1) '

(legendary) to notice that the wall undulates

' (x1) '

(legendary) to notice the network is hazardous; noticing the rifts and mushrooms themselves has a DC of 0

' (x1) '

(master) to recognize the bars aren\'t just a passive defense; noticing the bars themselves has a DC of 0

' (x1) '

(legendary) to notice the sphere is hazardous; noticing the sphere itself has a DC of 0

' (x1) value : integer {Book 3 - A Voice in the Blight.system.attributes.stealth.value} (4 different values) 37 (x5) 38 (x2) 0 (x1) 35 (x1) [weaknesses] : array {Book 3 - A Voice in the Blight.system.attributes.weaknesses} Length: min=1 max=3 Value type: object {Book 3 - A Voice in the Blight.system.attributes.weaknesses.[]} [exceptions] : array<> {Book 3 - A Voice in the Blight.system.attributes.weaknesses.[].exceptions} Length: min=0 max=0 Value type: empty type : string {Book 3 - A Voice in the Blight.system.attributes.weaknesses.[].type} (8 different values) 'holy' (x13) 'cold-iron' (x6) 'fire' (x4) 'slashing' (x3) 'vitality' (x2) 'axe-vulnerability' (x2) 'area-damage' (x1) 'splash-damage' (x1) value : integer {Book 3 - A Voice in the Blight.system.attributes.weaknesses.[].value} (3 different values) 20 (x16) 15 (x15) 10 (x1) details : object {Book 3 - A Voice in the Blight.system.details} [blurb] : string {Book 3 - A Voice in the Blight.system.details.blurb} (7 different values) '' (x11) 'Variant vilderavn' (x1) 'Variant shoggoth' (x1) 'Female elf wizard' (x1) 'Variant Treerazer' (x1) 'Variant mobogo' (x1) 'Variant female vrolikai demon' (x1) [languages] : object {Book 3 - A Voice in the Blight.system.details.languages} details : string {Book 3 - A Voice in the Blight.system.details.languages.details} (7 different values) '' (x6) 'Telepathy 100 feet' (x5) 'Telepathy 100 feet, Truespeech' (x2) 'cannot speak, Spore telepathy' (x1) 'Truespeech' (x1) 'Spore telepathy 100 feet' (x1) 'Telepathy 300 feet' (x1) value : array {Book 3 - A Voice in the Blight.system.details.languages.value} Length: min=0 max=7 Value type: string {Book 3 - A Voice in the Blight.system.details.languages.value.[]} (14 different values) level : object {Book 3 - A Voice in the Blight.system.details.level} value : integer {Book 3 - A Voice in the Blight.system.details.level.value} (9 different values) 19 (x8) 18 (x4) 20 (x3) 22 (x3) 16 (x2) 17 (x2) 21 (x2) 14 (x1) 23 (x1) [privateNotes] : string {Book 3 - A Voice in the Blight.system.details.privateNotes} (same value: '') [publicNotes] : string {Book 3 - A Voice in the Blight.system.details.publicNotes} (15 different values) publication : object {Book 3 - A Voice in the Blight.system.details.publication} license : string {Book 3 - A Voice in the Blight.system.details.publication.license} (same value: 'ORC') remaster : boolean {Book 3 - A Voice in the Blight.system.details.publication.remaster} (same value: True) title : string {Book 3 - A Voice in the Blight.system.details.publication.title} (same value: 'Pathfinder #212: A Voice in the Blight') [alliance] : string {Book 3 - A Voice in the Blight.system.details.alliance} (same value: 'party') [description] : string {Book 3 - A Voice in the Blight.system.details.description} (9 different values) '

A mass of hundreds of long thin fang-shaped fungal growths protruding from the wall encase and pierce the flesh of an elven prisoner.

' (x1) '

A ring of dead trees covered in dry fungus suddenly shakes and rattles as if something inside some of the trees were about to explode.

' (x1) '

A glowing wall of moss, lichens, mold, and stringy mushrooms weaves into a towering violet wall of shuddersome matter.

' (x1) '

A thick mass of pulsing fungi and mold infested with ghostly shapes cakes the walls of the room.

' (x1) '' (x1) '

The passage closes around intruders. Cavities open in its soft wood and try to envelope anything within it.

' (x1) '

A six-foot-tall green mushroom with red spots on its cap is connected to seven rifts in surrounding alcoves by tendrils of vapor.

' (x1) '

Bars made of pure Void energy block access to the far side of the cell.

' (x1) '

A sphere of tangled branches and roots, encrusted with fungus and mold, suddenly animates and reaches out several claw-like limbs.

' (x1) [disable] : string {Book 3 - A Voice in the Blight.system.details.disable} (9 different values) '

@Check[nature|dc:41] three times to delicately cut the elf free without causing the fungus to react, or @Check[medicine|dc:47] two times to gently manipulate the fungus loose from where it\'s tendrils have penetrated flesh, or @Check[athletics|dc:50] to swiftly wrench the elf free from the cage before the fungus can react

' (x1) '

@Check[nature|dc:45] twice to appeal to spirits of the natural world still lingering in the area and ask them to neutralize the infestation, @Check[survival|dc:39] four times to gently break open four key tree trunks in the colony to allow the spores to vent harmlessly, or @Check[thievery|dc:48] to trigger a chain reaction among the logs that forces the hazard to implode dramatically but harmlessly. Once the hazard is triggered, only the Nature check can disable it.

' (x1) '

@Check[nature|dc:42] (master) six times to identify and prune away the fungal curtain\'s six sensory bulbs (this doesn\'t remove the curtain; it must still be hacked through to allow access to the area beyond), or @Check[religion|dc:48] (legendary) twice to exorcise the fiendish energies that empower the fungal curtain and cause it to wilt into sludge

' (x1) '

@Check[nature|dc:41] seven times to seek out and remove seven specific nodes of fungi that govern the intake and dispersal of energy, or @Check[religion|dc:47] three times to exorcise the souls out of the engine and force it to shut down

' (x1) '' (x1) '

@Check[thievery|dc:50] (legendary) three times to scrape away @UUID[Compendium.pf2e.conditionitems.Item.Hidden] sensors on the floor and walls, or @Check[nature|dc:55] (legendary) to call upon lingering elements of primal energy in the Witchbole to render the trap inert

' (x1) '

@Check[nature|dc:50] once to delicately cut out or destroy the seven points on the mushroom that connect to the rifts, @Check[religion|dc:41] seven times (once per rift) to exorcise the demonic influence, or @UUID[Compendium.pf2e.spells-srd.Item.Planar Seal] (10th rank, counteract DC 39) to counteract the planar link in this room

' (x1) '

@Check[thievery|dc:45] (master) three times to deface the well-@UUID[Compendium.pf2e.conditionitems.Item.Hidden] focusing runes etched along the walls, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (10th rank; counteract DC 38) to counteract the void bars

' (x1) '

@Check[nature|dc:50] to exorcise the corrupted spirit trapped within the Witchbole\'s Heart, or @Check[thievery|dc:47] three times to deactivate the @UUID[Compendium.pf2e.conditionitems.Item.Hidden] runes scribed in the sphere that allow the corrupted spirit to animate limbs (each one of these successful Thievery checks reduce the hazard\'s routine by 1 action)

' (x1) [isComplex] : boolean {Book 3 - A Voice in the Blight.system.details.isComplex} (2 different values) True (x7) False (x2) [reset] : string {Book 3 - A Voice in the Blight.system.details.reset} (9 different values) '

A fang fungus cage resets instantly.

' (x1) '

24 hours after the fungal colonies erupt, the hazard reactivates and can trigger again. If the warsworns are activated and destroyed, they do not appear again on a subsequent triggering.

' (x1) '

The fungal curtain deactivates at the end of any round where there were no foes in area E5, then resets at the start of the next round. It restores 10 Hit Points to each damaged section every hour.

' (x1) '

The fungal engine deactivates and resets after 1 minute, but any demons called in remain in the area for an hour to ensure the intruders don\'t return.

' (x1) '

A fungal forge resets immediately at the start of every round, and immediately triggers again if there are still sapient creatures within it.

' (x1) '

The trap deactivates as soon as a round begins with no living targets in area E4, and then resets at the start of the following round.

' (x1) '

The network deactivates and resets if 1 minute passes without any creature moving in area D4 and without any attempt to disable it.

' (x1) '

The trap deactivates at the end of a round in which no living creatures are in the cell, then immediately resets at the start of the next round.

' (x1) '

The Witchbole\'s Heart deactivates and resets automatically 1 minute after no targets remain.

' (x1) [routine] : string {Book 3 - A Voice in the Blight.system.details.routine} (8 different values) '' (x2) '

(1 action; poison, primal) The 120-foot-tall plume of spores turn toxic. Each round, the spore cloud\'s highest point drops by 40 feet, and it expands outward from the initial perimeter at A2 by 20 feet on the ground and at a height of 10 feet. At the end of the third round, the spore cloud stabilizes as a ten-foot-high ring with a width of 45 feet, which completely fills the clearing with ease. This spore cloud doesn\'t obscure vision, but creatures that end their turn in it take @Damage[5d6[poison]] damage (@Check[fortitude|dc:41|basic|traits:poison,primal] save).

On round 4, the spore cloud settles to the ground on the hazard\'s action. If the hazard hasn\'t yet been disabled, the ground between areas A1 and A2 erupts, and a trio of fungus-encrusted warsworns, their bodies composed of ancient elven skeletons bound together by glistening filaments of mold, rises up to attack all intruders in the area. At this point, the hazard deactivates, but the warsworns fight until they\'re destroyed.

' (x1) '

(3 actions) The fungal curtain takes the following actions each round in this order; the fungal curtain can perceive targets via darkvision and has a Perception modifier of +38. On its first action, it extends a thorny tentacle to attempt a melee Strike on the closest target in reach—if there\'s no target in reach, the fungal curtain loses this action. On its second action, it fires a volley of thorny spores into area E5, attempting a ranged thorny spore Strike against all potential targets in the chamber. On its third action, it emits another whistling decay effect.

' (x1) '

(1 action) The fungal engine expels clouds of toxic spores on its turn, causing all non-fungi and non-demon creatures in the room to take @Damage[10d6[poison]] damage (@Check[fortitude|dc:41|basic] save); any creature that takes damage is exposed to grayshroud.


Grayshroud

Saving Throw @Check[fortitude|dc:40]

Stage 1 @UUID[Compendium.pf2e.conditionitems.Item.Fatigued] (1 day)

Stage 2 @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 1} and fatigued (1 day)

Stage 3 @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 2} and fatigued (1 day)

Stage 4 @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 3}, fatigued, and can\'t speak (1 day)

Stage 5 death

' (x1) '

(2 actions) The trap\'s first action on its turn is to heave and jolt, causing the entire length of area E4 to become difficult terrain until the start of the gorging passage\'s next turn. It then grinds at those within while simultaneously exuding acid from its walls. All creatures in area E4 take @Damage[4d10[bludgeoning]] damage and @Damage[8d6[acid]] damage (@Check[reflex|dc:45|basic] save).

' (x1) '

(7 actions) Each round, each of the seven rifts fires a beam of demonic energy into the room, targeting one creature (regardless of alliance to Tanglebriar) at random. A single creature cannot be targeted by more than one rift beam per round, so if there are fewer than seven potential targets, the rift portal network loses any remaining actions for that round.

' (x1) '

(1 action) Each set of void bars manifests a long arm made of darkness that reaches out and attempts to Strike a creature in the room, favoring targets that previously damaged the bars or attempted to disable them, but otherwise choosing a target randomly from those available. This void talon can extend to attack any creature in the room or within 20 feet of the cell door in the outer hall, but targets in the outer hall gain the benefit of cover against this attack.

' (x1) '

(3 actions) The Witchbole\'s Heart forms several long, thin, spiky limbs tipped with poisonous talons. On each of its actions, it attempts to Strike one non-demon creature in reach of the central sphere. The Witchbole\'s Heart does can\'t attempt to Strike a single target more than once per round.

' (x1) [initiative] : object {Book 3 - A Voice in the Blight.system.initiative} statistic : string {Book 3 - A Voice in the Blight.system.initiative.statistic} (same value: 'perception') [perception] : object {Book 3 - A Voice in the Blight.system.perception} details : string {Book 3 - A Voice in the Blight.system.perception.details} (2 different values) '' (x16) 'scent purity (precise) 120 feet' (x1) mod : integer {Book 3 - A Voice in the Blight.system.perception.mod} (9 different values) 34 (x4) 36 (x3) 28 (x2) 29 (x2) 40 (x2) 30 (x1) 33 (x1) 31 (x1) 32 (x1) senses : array {Book 3 - A Voice in the Blight.system.perception.senses} Length: min=1 max=3 Value type: object {Book 3 - A Voice in the Blight.system.perception.senses.[]} [acuity] : string {Book 3 - A Voice in the Blight.system.perception.senses.[].acuity} (2 different values) 'precise' (x11) 'imprecise' (x5) [range] : integer {Book 3 - A Voice in the Blight.system.perception.senses.[].range} (3 different values) 60 (x12) 120 (x3) 30 (x1) type : string {Book 3 - A Voice in the Blight.system.perception.senses.[].type} (7 different values) 'darkvision' (x12) 'truesight' (x8) 'tremorsense' (x4) 'greater-darkvision' (x4) 'lifesense' (x2) 'scent' (x2) 'low-light-vision' (x1) [resources] : object {Book 3 - A Voice in the Blight.system.resources} [focus] : object {Book 3 - A Voice in the Blight.system.resources.focus} max : integer {Book 3 - A Voice in the Blight.system.resources.focus.max} (3 different values) 1 (x3) 0 (x1) 2 (x1) value : integer {Book 3 - A Voice in the Blight.system.resources.focus.value} (3 different values) 1 (x3) 0 (x1) 2 (x1) saves : object {Book 3 - A Voice in the Blight.system.saves} fortitude : object {Book 3 - A Voice in the Blight.system.saves.fortitude} saveDetail : string {Book 3 - A Voice in the Blight.system.saves.fortitude.saveDetail} (same value: '') value : integer {Book 3 - A Voice in the Blight.system.saves.fortitude.value} (15 different values) reflex : object {Book 3 - A Voice in the Blight.system.saves.reflex} saveDetail : string {Book 3 - A Voice in the Blight.system.saves.reflex.saveDetail} (same value: '') value : integer {Book 3 - A Voice in the Blight.system.saves.reflex.value} (11 different values) will : object {Book 3 - A Voice in the Blight.system.saves.will} saveDetail : string {Book 3 - A Voice in the Blight.system.saves.will.saveDetail} (same value: '') value : integer {Book 3 - A Voice in the Blight.system.saves.will.value} (11 different values) [skills] : object {Book 3 - A Voice in the Blight.system.skills} [acrobatics] : object {Book 3 - A Voice in the Blight.system.skills.acrobatics} base : integer {Book 3 - A Voice in the Blight.system.skills.acrobatics.base} (7 different values) 31 (x3) 36 (x2) 37 (x2) 30 (x1) 34 (x1) 32 (x1) 19 (x1) [special] : array<> {Book 3 - A Voice in the Blight.system.skills.acrobatics.special} Length: min=0 max=0 Value type: empty [arcana] : object {Book 3 - A Voice in the Blight.system.skills.arcana} base : integer {Book 3 - A Voice in the Blight.system.skills.arcana.base} (2 different values) 33 (x2) 35 (x2) [athletics] : object {Book 3 - A Voice in the Blight.system.skills.athletics} base : integer {Book 3 - A Voice in the Blight.system.skills.athletics.base} (9 different values) 37 (x3) 36 (x2) 33 (x2) 39 (x2) 26 (x1) 32 (x1) 43 (x1) 38 (x1) 44 (x1) [special] : array<> {Book 3 - A Voice in the Blight.system.skills.athletics.special} Length: min=0 max=0 Value type: empty [deception] : object {Book 3 - A Voice in the Blight.system.skills.deception} base : integer {Book 3 - A Voice in the Blight.system.skills.deception.base} (5 different values) 35 (x4) 29 (x2) 31 (x1) 42 (x1) 36 (x1) [special] : array<> {Book 3 - A Voice in the Blight.system.skills.deception.special} Length: min=0 max=0 Value type: empty [diplomacy] : object {Book 3 - A Voice in the Blight.system.skills.diplomacy} base : integer {Book 3 - A Voice in the Blight.system.skills.diplomacy.base} (2 different values) 33 (x2) 38 (x1) [intimidation] : object {Book 3 - A Voice in the Blight.system.skills.intimidation} base : integer {Book 3 - A Voice in the Blight.system.skills.intimidation.base} (8 different values) 35 (x3) 38 (x2) 33 (x1) 29 (x1) 31 (x1) 34 (x1) 40 (x1) 37 (x1) [special] : array<> {Book 3 - A Voice in the Blight.system.skills.intimidation.special} Length: min=0 max=0 Value type: empty [nature] : object {Book 3 - A Voice in the Blight.system.skills.nature} base : integer {Book 3 - A Voice in the Blight.system.skills.nature.base} (7 different values) 28 (x1) 29 (x1) 34 (x1) 36 (x1) 40 (x1) 38 (x1) 21 (x1) [special] : array<> {Book 3 - A Voice in the Blight.system.skills.nature.special} Length: min=0 max=0 Value type: empty [occultism] : object {Book 3 - A Voice in the Blight.system.skills.occultism} base : integer {Book 3 - A Voice in the Blight.system.skills.occultism.base} (3 different values) 25 (x1) 31 (x1) 35 (x1) [performance] : object {Book 3 - A Voice in the Blight.system.skills.performance} base : integer {Book 3 - A Voice in the Blight.system.skills.performance.base} (same value: 29) [religion] : object {Book 3 - A Voice in the Blight.system.skills.religion} base : integer {Book 3 - A Voice in the Blight.system.skills.religion.base} (6 different values) 38 (x2) 35 (x1) 29 (x1) 42 (x1) 30 (x1) 34 (x1) [society] : object {Book 3 - A Voice in the Blight.system.skills.society} base : integer {Book 3 - A Voice in the Blight.system.skills.society.base} (4 different values) 24 (x1) 32 (x1) 31 (x1) 38 (x1) [stealth] : object {Book 3 - A Voice in the Blight.system.skills.stealth} base : integer {Book 3 - A Voice in the Blight.system.skills.stealth.base} (8 different values) 36 (x3) 32 (x2) 35 (x2) 30 (x1) 33 (x1) 29 (x1) 31 (x1) 34 (x1) [special] : array {Book 3 - A Voice in the Blight.system.skills.stealth.special} Length: min=1 max=1 Value type: object {Book 3 - A Voice in the Blight.system.skills.stealth.special.[]} base : integer {Book 3 - A Voice in the Blight.system.skills.stealth.special.[].base} (same value: 39) label : string {Book 3 - A Voice in the Blight.system.skills.stealth.special.[].label} (2 different values) 'in forests' (x1) 'in Swamps' (x1) predicate : array {Book 3 - A Voice in the Blight.system.skills.stealth.special.[].predicate} Length: min=1 max=1 Value type: string {Book 3 - A Voice in the Blight.system.skills.stealth.special.[].predicate.[]} (2 different values) 'terrain:forest' (x1) 'terrain:swamp' (x1) survival : object {Book 3 - A Voice in the Blight.system.skills.survival} base : integer {Book 3 - A Voice in the Blight.system.skills.survival.base} (same value: 34) traits : object {Book 3 - A Voice in the Blight.system.traits} rarity : string {Book 3 - A Voice in the Blight.system.traits.rarity} (3 different values) 'rare' (x14) 'unique' (x11) 'uncommon' (x1) size : object {Book 3 - A Voice in the Blight.system.traits.size} value : string {Book 3 - A Voice in the Blight.system.traits.size.value} (4 different values) 'med' (x17) 'huge' (x3) 'lg' (x3) 'grg' (x3) value : array {Book 3 - A Voice in the Blight.system.traits.value} Length: min=1 max=5 Value type: string {Book 3 - A Voice in the Blight.system.traits.value.[]} (21 different values) [spellcasting] : object {Book 3 - A Voice in the Blight.system.spellcasting} rituals : object {Book 3 - A Voice in the Blight.system.spellcasting.rituals} dc : integer {Book 3 - A Voice in the Blight.system.spellcasting.rituals.dc} (3 different values) 49 (x1) 27 (x1) 43 (x1) [statusEffects] : array<> {Book 3 - A Voice in the Blight.system.statusEffects} Length: min=0 max=0 Value type: empty type : string {Book 3 - A Voice in the Blight.type} (2 different values) 'npc' (x17) 'hazard' (x9)