Dwarven Gods Different values: 8 ===================================== object {Dwarven Gods} _id : string {Dwarven Gods._id} (all different values) folder : string {Dwarven Gods.folder} (same value: '3AMudaJBJkzd1DUt') img : string {Dwarven Gods.img} (2 different values) 'systems/pf2e/icons/default-icons/deity.svg' (x7) 'systems/pf2e/icons/deities/droskar.webp' (x1) name : string {Dwarven Gods.name} (all different values) system : object {Dwarven Gods.system} attribute : array {Dwarven Gods.system.attribute} Length: min=2 max=2 Value type: string {Dwarven Gods.system.attribute.[]} (5 different values) 'con' (x6) 'wis' (x5) 'str' (x3) 'cha' (x1) 'int' (x1) category : string {Dwarven Gods.system.category} (same value: 'deity') description : object {Dwarven Gods.system.description} value : string {Dwarven Gods.system.description.value} (all different values) domains : object {Dwarven Gods.system.domains} alternate : array {Dwarven Gods.system.domains.alternate} Length: min=1 max=3 Value type: string {Dwarven Gods.system.domains.alternate.[]} (16 different values) primary : array {Dwarven Gods.system.domains.primary} Length: min=4 max=4 Value type: string {Dwarven Gods.system.domains.primary.[]} (21 different values) font : array {Dwarven Gods.system.font} Length: min=1 max=2 Value type: string {Dwarven Gods.system.font.[]} (2 different values) 'heal' (x7) 'harm' (x3) publication : object {Dwarven Gods.system.publication} license : string {Dwarven Gods.system.publication.license} (same value: 'ORC') remaster : boolean {Dwarven Gods.system.publication.remaster} (same value: True) title : string {Dwarven Gods.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') rules : ignored (Foundry rules object) {Dwarven Gods.system.rules} [sanctification] : object {Dwarven Gods.system.sanctification} modal : string {Dwarven Gods.system.sanctification.modal} (2 different values) 'can' (x4) 'must' (x2) what : array {Dwarven Gods.system.sanctification.what} Length: min=1 max=1 Value type: string {Dwarven Gods.system.sanctification.what.[]} (2 different values) 'holy' (x5) 'unholy' (x1) skill : array {Dwarven Gods.system.skill} Length: min=1 max=1 Value type: string {Dwarven Gods.system.skill.[]} (6 different values) 'athletics' (x2) 'crafting' (x2) 'diplomacy' (x1) 'intimidation' (x1) 'medicine' (x1) 'society' (x1) spells : object {Dwarven Gods.system.spells} 1 : string {Dwarven Gods.system.spells.1} (7 different values) 'Compendium.pf2e.spells-srd.Item.Endure' (x2) 'Compendium.pf2e.spells-srd.Item.Breathe Fire' (x1) 'Compendium.pf2e.spells-srd.Item.Soothe' (x1) 'Compendium.pf2e.spells-srd.Item.Tailwind' (x1) 'Compendium.pf2e.spells-srd.Item.Ant Haul' (x1) 'Compendium.pf2e.spells-srd.Item.Phantasmal Minion' (x1) 'Compendium.pf2e.spells-srd.Item.Temporary Tool' (x1) [2] : string {Dwarven Gods.system.spells.2} (3 different values) 'Compendium.pf2e.spells-srd.Item.Blistering Invective' (x1) 'Compendium.pf2e.spells-srd.Item.Knock' (x1) 'Compendium.pf2e.spells-srd.Item.Expeditious Excavation' (x1) [3] : string {Dwarven Gods.system.spells.3} (2 different values) 'Compendium.pf2e.spells-srd.Item.Haste' (x2) 'Compendium.pf2e.spells-srd.Item.Fireball' (x1) [4] : string {Dwarven Gods.system.spells.4} (4 different values) 'Compendium.pf2e.spells-srd.Item.Creation' (x1) 'Compendium.pf2e.spells-srd.Item.Fire Shield' (x1) 'Compendium.pf2e.spells-srd.Item.Suggestion' (x1) 'Compendium.pf2e.spells-srd.Item.Mountain Resilience' (x1) [5] : string {Dwarven Gods.system.spells.5} (2 different values) 'Compendium.pf2e.spells-srd.Item.Magic Passage' (x1) 'Compendium.pf2e.spells-srd.Item.Subconscious Suggestion' (x1) [6] : string {Dwarven Gods.system.spells.6} (same value: 'Compendium.pf2e.spells-srd.Item.Collective Transposition') [8] : string {Dwarven Gods.system.spells.8} (2 different values) 'Compendium.pf2e.spells-srd.Item.Unrelenting Observation' (x1) 'Compendium.pf2e.spells-srd.Item.Earthquake' (x1) [9] : string {Dwarven Gods.system.spells.9} (same value: 'Compendium.pf2e.spells-srd.Item.Resplendent Mansion') traits : object {Dwarven Gods.system.traits} weapons : array {Dwarven Gods.system.weapons} Length: min=1 max=1 Value type: string {Dwarven Gods.system.weapons.[]} (6 different values) 'light-hammer' (x2) 'warhammer' (x2) 'greataxe' (x1) 'mace' (x1) 'light-pick' (x1) 'staff' (x1) type : string {Dwarven Gods.type} (same value: 'deity')