Golden League Xun Different values: 5 ===================================== object {Golden League Xun} _id : string {Golden League Xun._id} (all different values) folder : string {Golden League Xun.folder} (same value: 'rqQaRxMR7D3E6Dly') img : string {Golden League Xun.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Golden League Xun.name} (all different values) system : object {Golden League Xun.system} actionType : object {Golden League Xun.system.actionType} value : string {Golden League Xun.system.actionType.value} (2 different values) 'passive' (x4) 'reaction' (x1) actions : object {Golden League Xun.system.actions} [value] : empty category : string {Golden League Xun.system.category} (same value: 'class') description : object {Golden League Xun.system.description} value : string {Golden League Xun.system.description.value} (all different values) level : object {Golden League Xun.system.level} value : integer {Golden League Xun.system.level.value} (2 different values) 10 (x4) 8 (x1) prerequisites : object {Golden League Xun.system.prerequisites} value : array {Golden League Xun.system.prerequisites.value} Length: min=1 max=2 Value type: object {Golden League Xun.system.prerequisites.value.[]} value : string {Golden League Xun.system.prerequisites.value.[].value} (6 different values) 'Golden League Xun Dedication' (x4) 'expert in Deception' (x1) 'master in Underworld Lore' (x1) 'expert in Intimidation' (x1) 'expert in Athletics' (x1) 'expert in Stealth' (x1) publication : object {Golden League Xun.system.publication} license : string {Golden League Xun.system.publication.license} (same value: 'OGL') remaster : boolean {Golden League Xun.system.publication.remaster} (same value: False) title : string {Golden League Xun.system.publication.title} (same value: 'Pathfinder #167: Ready? Fight!') rules : ignored (Foundry rules object) {Golden League Xun.system.rules} traits : object {Golden League Xun.system.traits} rarity : string {Golden League Xun.system.traits.rarity} (2 different values) 'common' (x4) 'uncommon' (x1) value : array {Golden League Xun.system.traits.value} Length: min=1 max=2 Value type: string {Golden League Xun.system.traits.value.[]} (2 different values) 'archetype' (x5) 'dedication' (x1) type : string {Golden League Xun.type} (same value: 'feat')