Reincarnated Different values: 24 ===================================== object {Reincarnated} _id : string {Reincarnated._id} (all different values) folder : string {Reincarnated.folder} (same value: 'MKFmNxwrVSwVZLkL') img : string {Reincarnated.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Reincarnated.name} (all different values) system : object {Reincarnated.system} actionType : object {Reincarnated.system.actionType} value : string {Reincarnated.system.actionType.value} (4 different values) 'passive' (x16) 'reaction' (x4) 'action' (x3) 'free' (x1) actions : object {Reincarnated.system.actions} [value] : integer {Reincarnated.system.actions.value} (2 different values) 2 (x2) 1 (x1) category : string {Reincarnated.system.category} (same value: 'ancestry') description : object {Reincarnated.system.description} value : string {Reincarnated.system.description.value} (all different values) level : object {Reincarnated.system.level} value : integer {Reincarnated.system.level.value} (5 different values) 13 (x6) 5 (x5) 17 (x5) 1 (x4) 9 (x4) prerequisites : object {Reincarnated.system.prerequisites} value : array {Reincarnated.system.prerequisites.value} Length: min=0 max=1 Value type: object {Reincarnated.system.prerequisites.value.[]} value : string {Reincarnated.system.prerequisites.value.[].value} (2 different values) 'Animal Soul Siblings' (x1) 'Plant Soul Siblings' (x1) publication : object {Reincarnated.system.publication} license : string {Reincarnated.system.publication.license} (same value: 'OGL') remaster : boolean {Reincarnated.system.publication.remaster} (same value: False) title : string {Reincarnated.system.publication.title} (same value: 'Pathfinder #199: To Bloom Below the Web') rules : ignored (Foundry rules object) {Reincarnated.system.rules} traits : object {Reincarnated.system.traits} rarity : string {Reincarnated.system.traits.rarity} (same value: 'rare') value : array {Reincarnated.system.traits.value} Length: min=1 max=3 Value type: string {Reincarnated.system.traits.value.[]} (7 different values) 'reincarnated' (x24) 'downtime' (x3) 'concentrate' (x2) 'fortune' (x2) 'force' (x1) 'light' (x1) 'visual' (x1) [frequency] : object {Reincarnated.system.frequency} max : integer {Reincarnated.system.frequency.max} (same value: 1) per : string {Reincarnated.system.frequency.per} (2 different values) 'day' (x5) 'PT10M' (x2) [selfEffect] : object {Reincarnated.system.selfEffect} name : string {Reincarnated.system.selfEffect.name} (same value: 'Effect: Pain is Temporary') uuid : string {Reincarnated.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Pain is Temporary') type : string {Reincarnated.type} (same value: 'feat')